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king_of_the_beans

What can I expect with DayZ now?

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Hi, I have used to play DayZ a while ago and I have gotten hacked and phished around early June. I had to stay away from steam for 3 weeks in a effort to get my account back. Once I got my account back I started playing new and different games that I haven't played before. Like counter strike global offensive and a few others.

 

I used to be a medic in DayZ for the group TMW. (I can come back anytime...I think) Anyways I was hoping if you guys would be able to help me out and answer a few questions.

 

1. Can you give a summary of what have changed in DayZ from Early August to Now.

 

2. Is there more or less people in this as before? AKA the size of the player base.

 

3. Has the community changed?

 

4. Certain highlights in terms of updates and is there any notable updates that will happen in the near future.

 

5. In a rating of 1 to 10 (decimals are allowed) how good do you think this game is now, and has it improved from the date I mentioned earlier.

 

Thank you all for taking the time to answer my questions. :)

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Hello there

 

As to what has changed check Cabooses link.

 

Player numbers?  I dont know off hand, but the player base is healthy.

 

Community changes? Well, yes. The forum is a very fluid thing so many old time forum members have drifted away as well as some of the mods, but theyve been replaced with new blood. (nomnomnom). The forum is more organised now IMHO but that may or may not appeal. YMMV.

 

Near future? Well vehicles are making it into dev tweets so thats going to be major. No ETA though.

 

How "good" is the game? thats too subjective Im afraid. A billion out of 10? who can tell?

 

 

Rgds

 

LoK

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Player numbers?  I dont know off hand, but the player base is healthy.

 

 

I got you baby, current for today shows below 11-15.

 

Currently ingame:23,684

 

Peak for today:24,545  

Edited by Steak and Potatoes
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1. New stuff

2. More than ever, most populated game ever

3. Nobody KoS anymore

4. We got cars, helis, and nukes

5. 10/10 BEST GAME EVAAAAAAA

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Hi, I have used to play DayZ a while ago and I have gotten hacked and phished around early June. I had to stay away from steam for 3 weeks in a effort to get my account back. Once I got my account back I started playing new and different games that I haven't played before. Like counter strike global offensive and a few others.

 

I used to be a medic in DayZ for the group TMW. (I can come back anytime...I think) Anyways I was hoping if you guys would be able to help me out and answer a few questions.

 

1. Can you give a summary of what have changed in DayZ from Early August to Now.

 

2. Is there more or less people in this as before? AKA the size of the player base.

 

3. Has the community changed?

 

4. Certain highlights in terms of updates and is there any notable updates that will happen in the near future.

 

5. In a rating of 1 to 10 (decimals are allowed) how good do you think this game is now, and has it improved from the date I mentioned earlier.

 

Thank you all for taking the time to answer my questions. :)

 

Funny you should mention this bro, I know some people are having some fun with the question, but I bought SA when it was released, quickly thought 'game needs time, LOTS of it' and stuck to the mod. I popped on a couple of times since to check SA's progress out, but quickly went back to the mod.

 

and then... Last night in a bout of boredom, I gave SA another go just to see how its coming along, and I must say its come on leaps and bounds IMO!

 

1. The way you can mod your player. Playing the mod, that skip cap, shirt and body warmer with cargo pants combo gets depressing after a while. The amount of clothes you can find and wear on SA now? Its great to be able to customise your player to make him feel a bit more... yourself.

 

2. The player base? I am Scottish, and the UK servers are even busy in the wee small hours!

 

3. has the player base changed? I logged on 3 times tonight, and had 3 very different experiences. First time I logged on, a bunch of Geordie bandits(led by a hacker I think as he levitated beside me, he said it was a glitch) took me to a hanger full of loot and let me gear up before executing me, second time I bumped into a French axeman in a firestation who took some swings at me but said he only wanted to help me, and when I said 'by trying to take my head off' he left me alone! Third time, I spawn in and am gearing up, this armed to the teeth military player appears, but doesn't shoot. I run, he follows, I give him the slip and hide in a house(not possible on the mod) and watch him running past me as he searches for me. Friend or foe I will never know. Each occasion? Scary and fun!

 

4. Certain highlights in term of updates? No idea, I just pop on to SA every so often and play, but this time I came back for more!

 

5. How good is the SA game now? I would give it an 8. To me? The enterable buildings and customisable clothing are a true game changer. I love the mod, but the fact you cannot use all of the buildings or change clothes to suit your needs? Its the little things that count. Vanilla Mod is 9 out of 10 because of its true survival nature, but its held back by character blandness and of course glitchy zeds.

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