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BeefBacon

Increase in burlap sacks and rope? Also, the mystery of the mountain backpacks

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I've not played in several months, so last night I thought I'd run around and see what's new. Almost immediately I find a burlap sack and some rope, though I died later on from starvation and hypothermia. Being a freshspawn at night is a death sentence, apparently.

 

When I respawned, once again I find a burlap sack and a rope within a few minutes. Has the frequency at which these items spawn been increased? I'm finding rope everywhere.

 

If so, good! I used to make crafting a courier bag my endgame after gearing up with a ton of military loot. Makes the game more of a challenge when you can only carry a few items. As far as I'm concerned a courier bag should be extremely easy to craft, since the materials to do so should be extremely common.

 

 

On a related note, I've noticed a lot of mountain backpacks scattered around. I first came across a group of backpacks in the middle of a road. I took it for bait so I gave them a wide berth. After wandering around I came across NWAF (much to my surprise) and there were dozens of mountain backpacks scattered around, but only mountain backpacks. I couldn't work out if they were the result of some spawning bug or if people had been dumping them for some reason. Every now and then I'd find one that wasn't empty; it'd have a random assortment of items - the sorts of things you pick up when you're brand new and have no idea what'll be useful - but they were never full, just a couple of slots used up.

 

Was just a little weird. I suppose I should have taken a screenshot.

 

Also, really liking the new temperature system. Actually struggling to survive is great fun - though it sort of became null when I found a down jacket.

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I noticed an uptick in these items as well. If I'm lucky enough to get an axe quickly as a fresh spawn and haven't already picked up something bigger, an improvised backpack is pretty easy to secure for yourself now. It makes a lot of sense that these items would be common in an area like Chernarus, so it's realistic in my opinion.

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The scattered backpacks might be from people testing out the persistent storage (which doesn't work)?

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  On 9/30/2014 at 4:37 PM, BeefBacon said:

I died later on from [...] hypothermia. Being a freshspawn at night is a death sentence, apparently.

 

Also, playing on non-vilayer servers is a death sentence. I was fully geared with pristine gorka pants, jacket, face-mask and boots and went from normal to cold in fifteen minutes. 

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  On 9/30/2014 at 5:19 PM, ColonelBurton said:

Also, playing on non-vilayer servers is a death sentence. I was fully geared with pristine gorka pants, jacket, face-mask and boots and went from normal to cold in fifteen minutes. 

Yeah I've been sticking to strictly vilayer servers so I don't freeze to death. I have noticed a few more mountain bags in military buildings but I hadn't noticed any in random spots or with items in them.

 

 

Where the heck are people finding Balaclavas? I found one right after the new patch but got axed within 20 minutes. haven't seen one since. Also haven't seen a face bandana since last patch. Do these things spawn in the NE more? I watched a few Mr Moon videos and they all had them and they seem to spend more time in the NE than I do.

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  On 9/30/2014 at 4:37 PM, BeefBacon said:
On a related note, I've noticed a lot of mountain backpacks scattered around.

 

Last time i played i was on every military base on the map and these f**** backpacks are the only ones i found, they are everywhere, no guns no ammo just backpacks. Also i only use a courier bag but i cant seem to find some f*** rope, its just crazy, i found a Hunting Backpack on a construction site befor getting a rope and tons of mountain backpacks >:(

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  On 9/30/2014 at 4:37 PM, BeefBacon said:

I've not played in several months, so last night I thought I'd run around and see what's new. Almost immediately I find a burlap sack and some rope, though I died later on from starvation and hypothermia. Being a freshspawn at night is a death sentence, apparently.

 

When I respawned, once again I find a burlap sack and a rope within a few minutes. Has the frequency at which these items spawn been increased? I'm finding rope everywhere.

 

If so, good! I used to make crafting a courier bag my endgame after gearing up with a ton of military loot. Makes the game more of a challenge when you can only carry a few items. As far as I'm concerned a courier bag should be extremely easy to craft, since the materials to do so should be extremely common.

 

 

On a related note, I've noticed a lot of mountain backpacks scattered around. I first came across a group of backpacks in the middle of a road. I took it for bait so I gave them a wide berth. After wandering around I came across NWAF (much to my surprise) and there were dozens of mountain backpacks scattered around, but only mountain backpacks. I couldn't work out if they were the result of some spawning bug or if people had been dumping them for some reason. Every now and then I'd find one that wasn't empty; it'd have a random assortment of items - the sorts of things you pick up when you're brand new and have no idea what'll be useful - but they were never full, just a couple of slots used up.

 

Was just a little weird. I suppose I should have taken a screenshot.

 

Also, really liking the new temperature system. Actually struggling to survive is great fun - though it sort of became null when I found a down jacket.

glad to see another fan of the courier bag its my favorite. I only carry essentials plus figured i would add my own challenge in that aspect since i don't hunt humans and avoid conflict. can't wait till we can wear clothing made of wolves and bears and tan hides screw gorka gear I want a bear coat with wolf skin boots. hopefully we get to make tents out of hides as well or atleast like the the game the forest and make them out of trees and leaves etc better camouflage.  

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  On 9/30/2014 at 7:27 PM, gannon46 said:

glad to see another fan of the courier bag its my favorite. I only carry essentials plus figured i would add my own challenge in that aspect since i don't hunt humans and avoid conflict. can't wait till we can wear clothing made of wolves and bears and tan hides screw gorka gear I want a bear coat with wolf skin boots. hopefully we get to make tents out of hides as well or atleast like the the game the forest and make them out of trees and leaves etc better camouflage.  

 

I think our playstyles are very similar. I also avoid players. I do have a nasty habit of shooting on sight, though, if I know I can't run away. I've not tried the hunting aspect yet, though, since I can never find a knife of any kind (unless a sickle works to skin animals). I also regret passing up two fishing hooks I found as a freshspawn. Wouldn't mind trying fishing out, especially since I seem to be swimming in rope.

 

Living off the land and killing bears instead of zombies would be amazing. I hope to one day spawn, grab a few basic necessities and then go off into the forest, never to return. Would be like a whole different game.

 

  On 9/30/2014 at 5:19 PM, ColonelBurton said:

Also, playing on non-vilayer servers is a death sentence. I was fully geared with pristine gorka pants, jacket, face-mask and boots and went from normal to cold in fifteen minutes. 

 

Non-vilayer servers? Perhaps I'm playing on one now. Got a pristine down jacket, hunter pants and boots and it still says "I am cooling off". Might have something to do with my character getting soaked at Cherno. Or Elektro. Whichever has the downed plane. Running on the dock got my character soaked - though he is now dry. Since learned to stay on the road. I'm guessing that the calculation as to whether your character is on water or not probably traces straight down and ignores all geometry that isn't terrain, so the game assumed I was in the water since I was above it.

 

  On 9/30/2014 at 5:03 PM, Pillock said:

The scattered backpacks might be from people testing out the persistent storage (which doesn't work)?

 

Ah, that'd account for the useless items. Presumably they were placed just before a server restart. It might also account for the large amount of loot I found in the shed buildings. Is respawning loot working yet or not?

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  On 9/30/2014 at 9:52 PM, BeefBacon said:

Ah, that'd account for the useless items. Presumably they were placed just before a server restart. It might also account for the large amount of loot I found in the shed buildings. Is respawning loot working yet or not?

 

It was working to an extent in 0.48, I think. But I don't think it is anymore. From what I've seen of 0.49 so far, loot is only being replenished by restarts, and the loot that's on the server afterwards doesn't seem to bear any relation to what was there before.

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Grrrrr...

 

Im still getting used to the temp, and the zeds being pretty hard vs fists atm. In 3 (pretty short) lives last night, I found a grand total of 1 backpack.....then I died. That was pretty much enough for that night lol

 

However on all 3 runs I saw both a sack and rope....and completely forgot about that pack..... :facepalm:

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Isn't the droprate for burlap sacks and rope kind alike this: I'm a newspawn and need whatever I can find to carry food in - Can't find rope or burlap sack. I'm fully geared with hunting backpack - Rope rains from the sky and burlap grows on tress.

 

As for end game packs, try using only the smersh backpack. You can do it if you have a vest and military clothes. it looks really cool. To bad it only comes in green but mayeb black and camo variants will come later?

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I need atleast a hunting pack at all times to carry my fishing pole and spare chopping axe so I don't beat up my pretty black fire axe on trees.

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  On 10/1/2014 at 7:31 PM, escobert said:

I need atleast a hunting pack at all times to carry my fishing pole and spare chopping axe so I don't beat up my pretty black fire axe on trees.

yeah its kinda dumb aye. ive taken to doing this. 

personally i think the axe should only ruin if you break the handle. 

sure it would get blunt. but to chop trees and have it ruin, must be alluminium or something. 

if you want to have a status effect on axes' just make them never ruin but badly damaged is the same as blunt and take 30 swings instead of 5 to fell a tree.

 

also. i found it funny to put a smersh backpack inside a courier bag, inside a talon, inside a hunters backpack,inside a mountain backpack. and leave it on the road just or fun. haha. had enough space for axe. haha

Edited by R0B3RTF1SH3R
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