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SFRGaming

Arma 3 servers using illegal DayZ SA items

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I decided to hop on Arma 3 yesterday and play a little wasteland since I had nothing better to do. Come to find out, the server has a dirty little secret.

 

If you have ever played wasteland before, you'll notice the food looks like a sack of fruits and the water is a simple blue barrel.

 

But...on the server's I explored yesterday, they were much different:

 

(Poor quality due to lowered settings to compensate for the terrible server performance)

 

http://steamcommunity.com/sharedfiles/filedetails/?id=281683885

 

If you have played DayZ SA since day one, you'll notice this Arma 3 server has ported over items that originated from DayZ. Further exploration also revealed they are using some buildings from DayZ SA as well.

 

According to another post with a DayZ Mod server using DayZ SA buildings, I believe these Arma 3 servers are violating the ToS of DayZ SA and are subject to be shutdown and/or fined. 

 

Sadly enough I couldn't get the server name or IP, but I thought I'd make this thread to warn you all of this so these servers can be reported in the future.

Edited by SFRGaming

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What you thinks gonna happen?

 

Rocket/Dayz file a lawsuit against Bohemia (Arma 3) for items from his game being put in a game made by the company he works for? lol

 

I would be very surprised if anything at all happened over this. If it was a different game, a different Studio etc.. thats different.

Edited by NuckFuts

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Arma 3 and DayZ same company, do some research.

Why do people have to act like this. A simple "Sorry bud, they can use those models just fine." would have sufficed. I digress, seeing the thread with Arma 2 servers using SA items being illegal and Arma 3 essentially doing the same thing and not being illegal makes no sense. It's literally the same scenario. A mod within a game using another game's items. Both games are from the same creator.

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btw arma 3 uses a lot of DayZ items...from cornflakes to water bottles etc (were implemented short before the release of Adapt)

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btw arma 3 uses a lot of DayZ items...from cornflakes to water bottles etc (were implemented short before the release of Adapt)

Oh, I haven't noticed. It just struck me since I saw the thread with the DayZ Mod servers using DayZ SA builds and how it was against the ToS.

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Bohemia Interactive made Dayz SA, Arma II (dayz mod), and Arma III, so yeah..I think, I mean, am sure, they can use their own things...

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 "Sorry bud, they can use those models just fine."

 

Sorry bud, they can use those models just fine.

 

The reason being:

 

btw arma 3 uses a lot of DayZ items..

 

The ARMA 3 campaign even features those. The models itself are a part of ARMA 3 now and can be spawned in no problem. Thus making it perfectly fine for Admins to use.

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Those are items added to A3 for civillian life and the campaign. And since it's the same company, what's the problem?

Edited by TSAndrey

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Remember, DayZ SA has a bit of the Arma 3 engine in it, the weather system comes right out of it, so does some of the items, for example the plastic water bottles and cornflakes. Don't worry nothing has been stolen from DayZ.

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My bad guys

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Hello there

 

I can fully understand what OP is getting at, if SA items appeared in a mod or on an individual servers missions then that indeed would be an "illegal" move by the mod maker or server host.

 

As has been pointed though out there are many native shared assets as BI is  one big happy company.

 

Rgds

 

LoK

  • Like 2

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Hello there

 

I can fully understand what OP is getting at, if SA items appeared in a mod or on an individual servers missions then that indeed would be an "illegal" move by the mod maker or server host.

 

As has been pointed though out there are many native shared assets as BI is  one big happy company.

 

Rgds

 

LoK

Yes, thank you.

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Hello there

 

I can fully understand what OP is getting at, if SA items appeared in a mod or on an individual servers missions then that indeed would be an "illegal" move by the mod maker or server host.

 

As has been pointed though out there are many native shared assets as BI is  one big happy company.

 

Rgds

 

LoK

 

I don't understand. They're Arma 3 items too, if Arma 3 mission makers use them, what's wrong with that?

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I don't understand. They're Arma 3 items too, if Arma 3 mission makers use them, what's wrong with that?

Hello there

 

If they are already in A3 then there's no issue.

 

If they have been imported from the SA to A3/A2 then that is against ToS.

 

Rgds

 

LoK

  • Like 1

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Hello there

 

If they are already in A3 then there's no issue.

 

If they have been imported from the SA to A3/A2 then that is against ToS.

 

Rgds

 

LoK

 

I'd like to think that at some point DayZ SA will allow it's assets to be used by the wider arma community. I can understand the game being closed while in development but I'd be bitterly disappointed if a game that grew out of one of the most moddable games on the market didn't pay it forward down the line.

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Hello there

 

If they are already in A3 then there's no issue.

 

If they have been imported from the SA to A3/A2 then that is against ToS.

 

Rgds

 

LoK

BI added them to A3 some time ago, there's no "importing" (not even sure how that would work)

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BI added them to A3 some time ago, there's no "importing" (not even sure how that would work)

Hello there

 

Its perfectly simple.

 

Some naughty folk have tried to take assets out of the SA and into A2/A3. This is "bad"

 

Anything already in A3 etc that has been shared is "good"

 

Rgds

 

LoK

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I just want you all to know that Treyarch Sued Infinity Ward for using their shotgun model from World at War in Modern Warfare 2. Then I believe Treyarch took something of theirs and Infinity Ward Sued them. They both work under Activision on the SAME FRANCHISE. Its like Coke Zero suing Coca Cola... it makes no sense but it is what it is. So I believe anything custom made for DayZ cannot be added to ARMA III and vice versa without permission.

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I just want you all to know that Treyarch Sued Infinity Ward for using their shotgun model from World at War in Modern Warfare 2. Then I believe Treyarch took something of theirs and Infinity Ward Sued them. They both work under Activision on the SAME FRANCHISE. Its like Coke Zero suing Coca Cola... it makes no sense but it is what it is. So I believe anything custom made for DayZ cannot be added to ARMA III and vice versa without permission.

That's not the same case though, Treyarch and Infinity Ward are 2 completely different studios, with their own patents, doesn't matter if they both work for activision, they don't really work together even if they make games for the same franchise, because if they did work together then BO2 would be made by Treyarch AND Infinity Ward, not just Treyarch, so they kinda do need permission to use each other's assets, in this case both games are from the same company, just different teams, so it's not really that big of a deal

 

EDIT: Rocket suing the ArmA team would be like Coke zero suing Coca Cola

Edited by NicoBaloira1357

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