DuckBucket 0 Posted June 23, 2014 What exactly is ghosting and how is it done? First off let me get things clear and say I will not be ghosting unless it involves hackers because I have died to hackers twice before and I'm tired of it. So, I've tried doing it once before but it didn't work? I left my server i usually play on and went to a different one and it set me a new spawn rather then keeping me at my old location? So, how exactly do you do it? Do certain servers only work for certain servers? I'm confused? Share this post Link to post Share on other sites
Etherious 907 Posted June 23, 2014 Ghosting is when you leave one server and go to another to flank around or move around an enemy and then log back onto that original server to kill them. Share this post Link to post Share on other sites
Pvt_Larry (DayZ) 98 Posted June 23, 2014 It's the Devil's work. 2 Share this post Link to post Share on other sites
Karakoz 141 Posted June 23, 2014 (edited) I left my server i usually play on and went to a different one and it set me a new spawn rather then keeping me at my old location? Make sure that you are playing on public hive and the same type of server (regular or hardcore). Be careful as your body will stay a few seconds on the server once you have left it, allowing other people to kill you. If you tried this while the enemy was close, he probably killed you when you were disconnected, which explains why you were reset. Edited June 23, 2014 by Karakoz Share this post Link to post Share on other sites
xalienax 621 Posted June 23, 2014 What exactly is ghosting and how is it done? First off let me get things clear and say I will not be ghosting unless it involves hackers because I have died to hackers twice before and I'm tired of it. So, I've tried doing it once before but it didn't work? I left my server i usually play on and went to a different one and it set me a new spawn rather then keeping me at my old location? So, how exactly do you do it? Do certain servers only work for certain servers? I'm confused?Ghosting is an exploit of the global hive system which saves your character and position across all servers. Basicly if soemone is in a superior psoition (say 2nd floor of a house covering the only way inot the building) you can log out, go to another server and move into that house on the 3rd floor. you then switch back to the first server and shoot your target from behind as he/she is assuming no on could have gotten past thier camping position. Share this post Link to post Share on other sites
gerbilschooler 229 Posted June 23, 2014 (edited) Ghosting is the same as cheating, though it would technically be considered an exploit. Exploiters are worse than cheaters as there is no recourse for stopping them. So, knock it off if you're attempting to ghost. Suck it up, it's just a game. No need to potentially wreck other people's experience just because your's has been. Not all "hackers" you see, indeed are. Edited June 23, 2014 by GafMast Share this post Link to post Share on other sites
Chroma 61 Posted June 23, 2014 (edited) Why they don't set player locations to separate server specific tables in the hive i'll never know.For instance your coordinates on DayZ_servername_1 are X:236 Y:48 Z:7And when you log out from servername_1 to another server say servername_2 it spawns you in a random spawn (much like a bambi spawn) and updates your position to the DayZ_servername_2 table.This assumes its a server youve never played on before.When you log back into the first server your position will be the same as where you initially logged out on that particular server and ghosting wont be an issue at all.The only conceivable downsides are players spawning randomly if the server changes its name but that's an end user admin issue, and to prevent the databases getting too unwieldy have the server just issue drop tables when there's been no activity for like a month.I assume at present when a server connects to the hive tables are created anyway right? things like loot tables and so on?Why not just split some tables in the schema and totally work around this issue? Edited June 23, 2014 by Chroma 1 Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted June 23, 2014 ^Whoa.... *snip*When you log back into the first server your position will be the same as where you initially logged out on that particular server and ghosting wont be an issue at all.*snip* This sounds like a good solution except it's not really that simple. Maybe have this tied to a clock at about 15 minutes long. Ghosting is game breaking and should never be done. Here's to hoping there is a perfect solution in the future. Share this post Link to post Share on other sites
Munson_fry (DayZ) 312 Posted June 23, 2014 i allways freak out when i get ghosted out of my position because IT SUCKS ! Share this post Link to post Share on other sites
Vilmu 0 Posted June 23, 2014 Ghosting is when you leave one server and go to another to flank around or move around an enemy and then log back onto that original server to kill them. That must be DayZ only definition for it. For as long as I remember (from CS betas till this day) ghosting has been abuse of spectate feature (either as spectator or after you're dead) in games to report locations of enemy to your team / friends. Share this post Link to post Share on other sites
Etherious 907 Posted June 23, 2014 That must be DayZ only definition for it. For as long as I remember (from CS betas till this day) ghosting has been abuse of spectate feature (either as spectator or after you're dead) in games to report locations of enemy to your team / friends.That too. Share this post Link to post Share on other sites
TiggyPooh 134 Posted June 23, 2014 One suggestion I like was that you can not rejoin the same server for one hour unless the server gets restarted. Share this post Link to post Share on other sites
q.S Sachiel 470 Posted June 24, 2014 (edited) most of the recourse to stop it would also hurt DC's, people that need to run and have an extended bowel release without the extra discomfort of knowing their character is simulating such a position of weakness while logged in 'alone' etc... Ghosting is cheap but i don't see too much of a resolution to it in these suggestions, although setting you as a random spawn location for new servers may be interesting, it would still annoy me if i've got to a nice place the day before then spawn in berez. Same as loot hoppers. I've done it a few times myself, and though looked down on by the hardcore players, I'd point out that there is a danger involved, like when you go from server to server, see doors opened, even on freshly restarted servers and you know that each hop brings you closer to your competition. I eventually find 2-3 people this way and throw some lead in their direction. But i can appreciate people's disdain for these actions. Also, i've not ever heard the 'reload sound' on login from people that i've heard players talk of, but playing with my friends i frequently hear a moan (female is very short and sharp and harder to hear) as they pop into existence. I'm currently on a character that broke his legs falling down some stairs (and i've splinted it) but he occasionally mumbles but this has been noticed by me and friends on relatively healthy characters frequently. So if you're in some flash apartment and start hearing throes of passion from upstairs, there's a good chance the only fluids he's after are soon to be coursing down your neck. Edited June 24, 2014 by q.S Sachiel 1 Share this post Link to post Share on other sites
LigerRider 82 Posted June 24, 2014 (edited) One suggestion I like was that you can not rejoin the same server for one hour unless the server gets restarted.I, and probably lots of other players log out of a server to go get a drink, or make a quick sandwich etc, and come back in 5-10 minutes later. This would ruin a lot of experiences. I'm thinking log-in sounds should be in place. If you hear zippers, clunks and magazines being reloaded above you when there's nobody there, it would be a good sign somebody is logging in. Edited June 24, 2014 by LigerRider Share this post Link to post Share on other sites
Doyal 4 Posted June 24, 2014 I actually love ghosting bandits, kneecap them after it and hear them beg for my mercy, but I just leave them bleeding, and to the zombies, plus it makes you feel like a superhero! it's like you're the nightcrawler huehuehuehue. I really hope they don't take away this exploit. Share this post Link to post Share on other sites
kichilron 8550 Posted June 24, 2014 (edited) No personal insults. Topic Cleaned / Comments hidden. Edited June 24, 2014 by kichilron 1 Share this post Link to post Share on other sites
Jex 1104 Posted June 24, 2014 I, and probably lots of other players log out of a server to go get a drink, or make a quick sandwich etc, and come back in 5-10 minutes later. This would ruin a lot of experiences. I'm thinking log-in sounds should be in place. If you hear zippers, clunks and magazines being reloaded above you when there's nobody there, it would be a good sign somebody is logging in. No what needs to be done is simple. You join a server and play x amount of time.You quit the game and when you restart you can rejoin the same server with no time penalty.You get DC'd, you can rejoin the same server with no time penalty. If you leave that server and join another server, you cannot join the original server for at least 30 minutes. Problem solved. Share this post Link to post Share on other sites
foxdie_01 121 Posted June 24, 2014 How about anyone within 50meters of the spawn point gets an audible clue that someone is incoming? Share this post Link to post Share on other sites
q.S Sachiel 470 Posted June 25, 2014 (edited) like the foxhunt bugle!? Or Reveille?! Edited June 25, 2014 by q.S Sachiel 1 Share this post Link to post Share on other sites