Loopest 60 Posted May 2, 2014 Nightvision: Add VERY rare loot spawns for the Battery/ChargerAdd the NVGs to spawn ONLY at NWAF so they you have to travel long and hard to get night vision. Make the Batteries rechargeable, at a charging base or something. GPS:Make a hunter's and a military GPS. Make the hunter version in yellow or camouflage (maybe orange?)Make sure players have to pull it out to use itMake it like Minecraft where you can pull the map out and look where you are going while you have the map out. Make the military version have a satellite map. Share this post Link to post Share on other sites
Jfiles 439 Posted May 2, 2014 Dat Bubbles Avatar doe. Share this post Link to post Share on other sites
irishroy 1347 Posted May 2, 2014 But AFAIK, a screen in a screen (both working at the same time) will eat lots of ressources. Also, I don't like NV at all.(but the NV-goggles are in the gamefiles already...) Share this post Link to post Share on other sites
Fern Baron 128 Posted May 2, 2014 Dat Bubbles Avatar doe. Share this post Link to post Share on other sites
Loopest 60 Posted May 2, 2014 If NVGs are already in the game files, then it looks like it's too late to say you don't like them. 1 Share this post Link to post Share on other sites
Loopest 60 Posted May 2, 2014 The images below are of the GPS' I suggested in my recent thread. :) Share this post Link to post Share on other sites
Loopest 60 Posted May 2, 2014 Military GPS - Left Hunter's GPS - Right As you can see, the Military GPS can set waypoints and detect heat signatures, while the hunter's GPS can only be used as an aerial map. Share this post Link to post Share on other sites
quantum2k6 348 Posted May 2, 2014 (edited) and why u open an extra topic? Edit: theres an edit function dude... Edited May 2, 2014 by quantum2k6 Share this post Link to post Share on other sites
Loopest 60 Posted May 2, 2014 Correction, Hunter's GPS can set waypoints. But let's just say it wouldn't in game. That would be very balanced ;) Share this post Link to post Share on other sites
Loopest 60 Posted May 2, 2014 Wow! Didn't know there was an edit function! What magic :) Share this post Link to post Share on other sites
enforcer1975 1111 Posted May 3, 2014 (edited) Be honest, while electronic gimmicks are kind of fun and run on electricity ( players actually had to change batteries every day if they ran them as they would do right now -> 24/7 )...do you really need every electronic device to help you know where you are on a 180km² map? I don't need a GPS where i live and it's like 10 times bigger as the Chernarussian area and there are a ton more streets. I'm already waiting for the GPS failed a long time ago posters... Edited May 3, 2014 by Enforcer Share this post Link to post Share on other sites
Private Evans 1303 Posted May 3, 2014 Satelite based services like internet, mobile phones and also GPS would not work anyway after some time...allthough modern satelites have a long life time they need constant finetuning and adjusting by the control centers to work properly... Share this post Link to post Share on other sites
preacherlr 614 Posted May 3, 2014 Be honest, while electronic gimmicks are kind of fun and run on electricity ( players actually had to change batteries every day if they ran them as they would do right now -> 24/7 )...do you really need every electronic device to help you know where you are on a 180km² map? I don't need a GPS where i live and it's like 10 times bigger as the Chernarussian area and there are a ton more streets. I'm already waiting for the GPS failed a long time ago posters... Satelite based services like internet, mobile phones and also GPS would not work anyway after some time...allthough modern satelites have a long life time they need constant finetuning and adjusting by the control centers to work properly...There you go. Share this post Link to post Share on other sites
Jfiles 439 Posted May 3, 2014 But AFAIK, a screen in a screen (both working at the same time) will eat lots of ressources. Also, I don't like NV at all.(but the NV-goggles are in the gamefiles already...)aint nothing wrong with some vision of night. Share this post Link to post Share on other sites
DURRHUNTER 597 Posted May 3, 2014 long and hard first thing that caught my eye...#Trombonist4lifeanyways nightvision is feasible but she be uber rare. Share this post Link to post Share on other sites
enforcer1975 1111 Posted May 3, 2014 anyways nightvision is feasible but she be uber rare. Impossible...everyone in my street owns at least 2 devices. And we always meet up every night and they only cost 3000€ a piece. Should be very common imo ;) Share this post Link to post Share on other sites
Pokerguy12 218 Posted May 3, 2014 My wish for night vision is that it only illuminates the area of within a certain radius form your character and the rest gets darker and darker as you go further. Balance is key to here because we dont want to give NVG players an enormous advantage over players without them. Share this post Link to post Share on other sites
Chaingunfighter 917 Posted May 3, 2014 My wish for night vision is that it only illuminates the area of within a certain radius form your character and the rest gets darker and darker as you go further. Balance is key to here because we dont want to give NVG players an enormous advantage over players without them.Balance is not key, especially for super-rare items like GPS & NVGs.If you were lucky enough to find a pair of NVGs, you should have a good advantage over those who do not. NVGs aren't useful in the daytime (Which I'm sure many people will stick to regardless of changes) and there are plenty of alternate light sources that are and/or will be available (flashlights, head-torches, camp fires, lanterns, etc.) Share this post Link to post Share on other sites
terminal_boy 860 Posted May 3, 2014 Satelite based services like internet, mobile phones and also GPS would not work anyway after some time...allthough modern satelites have a long life time they need constant finetuning and adjusting by the control centers to work properly...Mobile phones don't use satellites. Share this post Link to post Share on other sites
Private Evans 1303 Posted May 3, 2014 Mobile phones don't use satellites. what I meant was satellite communication in general.... Share this post Link to post Share on other sites
Loopest 60 Posted May 3, 2014 Be honest, while electronic gimmicks are kind of fun and run on electricity ( players actually had to change batteries every day if they ran them as they would do right now -> 24/7 )...do you really need every electronic device to help you know where you are on a 180km² map? I don't need a GPS where i live and it's like 10 times bigger as the Chernarussian area and there are a ton more streets. I'm already waiting for the GPS failed a long time ago posters...No, but in a zombie apocalypse set in modern day, it would be VERY helpful. Share this post Link to post Share on other sites
xalienax 621 Posted May 3, 2014 if they add GPS i want a Jaevlin with thermal mode and top-down attack options :) no more roof top saftey for campers. ever. again. Share this post Link to post Share on other sites
raynor009 204 Posted May 3, 2014 I don't want NVG's like we had in Arma 2 I would rather have some sort of monocular type night vision device that is used the same way as binoculars. No running around with night vision on all the time. They should also require special batteries and they should not last long either. Share this post Link to post Share on other sites
xalienax 621 Posted May 3, 2014 I don't want NVG's like we had in Arma 2 I would rather have some sort of monocular type night vision device that is used the same way as binoculars. No running around with night vision on all the time. They should also require special batteries and they should not last long either. That would totally devalue NVGs. seriously? do some people just want to be constantly miserable in the SA? i have an idea. let them play 27/7 night with only food and mele in the loot table. I know i've made a few troll-y suggestions like Hinds and tanks, but seriously. NIGHT TIME IS CRAP IN THE SA. the sheer fact that 90% of people would rather change servers 5 times to find a daytime one then play night is testiment to that. I dont care how realisitic or unrealistic night time is, if 80% of players would rather re organize on another server then play at night you need to consider that maybe, just maybe, it's not an enjoyable element to a majority of your players. Share this post Link to post Share on other sites
raynor009 204 Posted May 3, 2014 My answer to you is: learn to play at night. I don't know about those 90% people. IMO playing during the night its the shit. Not knowing if there is a guy camping near that barrack and he will shoot you as soon as you turn on your lantern, running through the dark and have zombies chase you all the way to Stary Sobor. That's fun for me. I don't want the SA to turn out like the mod did, where you got them CoD snipers on the hill in elektro 24/7 with NVGs and DMR's shooting everything that moves. Night time should be a terrifying experience, the infected should be more active and more aware. Share this post Link to post Share on other sites