hombrecz 832 Posted April 23, 2014 (edited) Found out, my walkie talkie, when I right click it, does not show any option to turn it ON/OFF. There is just inspect and detach/attach battery. edit: also closed sardines does not have icon in inventory, unless you open them. it was the same on experimental though. Edited April 23, 2014 by Hombre 3 Share this post Link to post Share on other sites
taco86 156 Posted April 23, 2014 So you didn't read the change log? They're zombies! Head damage only!Ongoing melee balancing has zombies more resilient to body impacts. (Aim for the head)Pretty sure it's you who did not fully read the changelog... The portion that discusses zombies taking near endless body shots is listed under "known issues"... If you had been playing on experimental or following the development of .44 over the past week you would know that zombies taking 10+ fire axe hits is not fully intended... .45, the experimental patch that was pushed yesterday has zombies back to dieing in very limited body hits... 2 Share this post Link to post Share on other sites
Touchdown 10 Posted April 23, 2014 The screenshot provided on the latest Devblog show the city above Chernaya polana. If it isn't here, I think aliens stole it There you go:New town added "Stealthkanovka"http://steamcommunity.com/sharedfiles/filedetails/?id=252228369 5 Share this post Link to post Share on other sites
ZomboWTF 527 Posted April 23, 2014 so the patch is not at all adressing the outrageous ammo duping that is going on right now? great.... might as well play wasteland arma 2 then, at least there everyone has a bazillion ammo 5 Share this post Link to post Share on other sites
TheScruffyBandit 382 Posted April 23, 2014 so the patch is not at all adressing the outrageous ammo duping that is going on right now? great.... might as well play wasteland arma 2 then, at least there everyone has a bazillion ammoShh! Don't talk about the bugs! This is ALPHA and that's code for "feedback is not desired" apparently. ;) 9 Share this post Link to post Share on other sites
MetapoliC 263 Posted April 23, 2014 Found out, my walkie talkie, when I right click it, does not show any option to turn it ON/OFF. There is just inspect and detach/attach battery. edit: also closed sardines does not have icon in inventory, unless you open them. it was the same on experimental though. Sardines, Tuna and damn I forgot what it was again but three or more items are missing the picture Share this post Link to post Share on other sites
noveris241 3 Posted April 23, 2014 I have lags at main menu, but it did happens before. First what i did it was join to any public server, after log i get kicked. When i tried to join another server "600 secs to respawn"... it fucked-up me so much. Delete spawn time after kick, please. 3 Share this post Link to post Share on other sites
zeroy 240 Posted April 23, 2014 (edited) Not able to play til later today, can anyone take screenies to demonstrate those new fixes: Animations: Iron sights now use all 3 parameters for min, max and init zoom. Values of these params tweaked.Animations: Player's "naked eye" max zoom level lowered. It allows for the same max zoom as iron sights. Thanks! Edited April 23, 2014 by zeroy99 Share this post Link to post Share on other sites
Wili 156 Posted April 23, 2014 after log i get kicked. When i tried to join another server "600 secs to respawn"... it fucked-up me so much. Delete spawn time after kick, please. Yup, happened to me a lot on experimental, session lost after a few time after connecting a server, crashing and connecting again, and joining a server and having a imminent server restart. The penalty is longer now, maybe the penalty should be lowered again until joining the same server penalty is fixed? 1 Share this post Link to post Share on other sites
kichilron 8550 Posted April 23, 2014 Waiting months for a couple of things to be changed and that's during alpha + new teams to work on the game development. So, one month is a couple of months? Please keep it on topic - which isn't the development speed. There are other threads about that. 4 Share this post Link to post Share on other sites
KaiDekA 36 Posted April 23, 2014 Constant desync, That is all 7 Share this post Link to post Share on other sites
kichilron 8550 Posted April 23, 2014 Constant desync, That is all Merging Share this post Link to post Share on other sites
GeordieMarv 293 Posted April 23, 2014 What happened to cooking and fireplaces then? 16 Share this post Link to post Share on other sites
KaiDekA 36 Posted April 23, 2014 So, I can't play at the minute because I get constant Desync no matter how many people on server, what server I am on. Have tried all the usual fixes, verify game cache, reboot computer, got latest drivers for gpu, ran in compatibility mode. Nothing has worked 1 Share this post Link to post Share on other sites
yorkmorgan 191 Posted April 23, 2014 (edited) This list might look disappointingly short but it contains some serious development, particularly: 'Server: New guaranteed messaging system for network traffic'. I imagine that was a lot of work and it has fixed wall clipping and improved server performance, greatly reducing the sheer amount of information being thrown between the clients and at the server. I've been playing this build a lot on the experimental servers and it doesn't disappoint, the gameplay is smooth and the new controls are lovely. Edited April 23, 2014 by YorkMorgan 11 Share this post Link to post Share on other sites
Khanarac 252 Posted April 23, 2014 (edited) New red dot sights on M4 is terribad :( It's not believable either. While scoped in I can see my M4 Buttstock, but when you go 3rd person, you can tell by the animation (and logic) that the character wouldn't be able to see the buttstock. Its too zoomed out. Was better before the patch. Scratch that. All Guns have this way too much zoomed out ironsights now. :( Also as someone said: worse FPS in towns Edit: They should make the level of zoom in ironsights independant of zoom level in non-ironsights. So i can always have max zoomed ironsights if i want to but unzoomed shooting from hip. But even then, the zoomlevel does not seem believable, as explained above. Edited April 23, 2014 by Khanarac 1 Share this post Link to post Share on other sites
PitstopHead (DayZ) 40 Posted April 23, 2014 Despite the Binoculars action being slightly broken they look amazing!!!! Rough with the smooth....great work in general devs! Share this post Link to post Share on other sites
kichilron 8550 Posted April 23, 2014 Please keep it on topic - which isn't the development speed. There are other threads about that. 2 Share this post Link to post Share on other sites
RustyWar 12 Posted April 23, 2014 I'm easy to please. Just to have a mission now to hunt down the new crossbow makes this update awesome! Also being able to use the frying pan and cooking pots for zombie skull smashers is pretty sweet, Thanks gang! Looking forward to the future! 2 Share this post Link to post Share on other sites
Private Evans 1303 Posted April 23, 2014 (edited) This patch brings all the stuff that has been tyested on exp.for the last dayz like new mouse movment, throwing /physics, time acc.and guaranteed messages. Beside this it comes with some cool new items like track suits, crossbows and binos...I am sure new features like fireplaces animals and cooking etc will be tested on exp first and then brought to stable asap...that"s the best way! But having a new town in the patch notes that is not there ..... :blush: :D Edited April 23, 2014 by Private Evans 2 Share this post Link to post Share on other sites
belphegor_goatzombie 100 Posted April 23, 2014 (edited) Currently i am playing on Regular server, called by my friend to join him on Hardcore but when i joined i get 340 seconds timer. WTF?I did not played on Hardcore 2 days ago. edit: TImer just run out, but i got character from Regular hive. WTH???edit2: Tried another server, looks like the other one was "broken", Regular but 3pv off Edited April 23, 2014 by belphegor_goatzombie 1 Share this post Link to post Share on other sites
Killermechw666 14 Posted April 23, 2014 So i spawned in as usual right next to a zombie. I pulled my axe out and hit it but it didnt go down, 5 hits later i pulled out my m4 and tore it open, but called in a horde of zombies. I used the axe again and i had to finish off the zombie with a gun. Why has the axe been turned to shit, now i have no option to take out zombies quietly, and i cant run away from them either, also is there a new melee weapon that is better than the fire axe? Share this post Link to post Share on other sites
arveko 26 Posted April 23, 2014 So the new town doesn't exist yet? Share this post Link to post Share on other sites
kichilron 8550 Posted April 23, 2014 So i spawned in as usual right next to a zombie. I pulled my axe out and hit it but it didnt go down, 5 hits later i pulled out my m4 and tore it open, but called in a horde of zombies. I used the axe again and i had to finish off the zombie with a gun. Why has the axe been turned to shit, now i have no option to take out zombies quietly, and i cant run away from them either, also is there a new melee weapon that is better than the fire axe? Merging Share this post Link to post Share on other sites