Deathlove 2286 Posted July 30, 2014 To put it another way. If they made it so you couldnt kill other people, the infamous pve servers that for some weird reason a few wants. Than players will no longer be your biggest threat. They can make zombies extremely difficult, way more than now.. Would you still hand your extra gun to some random person if they said they will help you kill the zombies?Sure but they could still run off with my gun and leave me to die to. XD 1 Share this post Link to post Share on other sites
cels 43 Posted July 30, 2014 Sure but they could still run off with my gun and leave me to die to. XDThey could also just take it and pop you in the back a few times while you are shooting zombies =p 1 Share this post Link to post Share on other sites
hombrecz 832 Posted July 30, 2014 (edited) This is to be expected. Some people are freaking out over nothing. Take a look at zombie movies look at the old Gorge Romero zombie classics and you will then see zombies are just background noise. Zombies in the true zombie movies are more of a pressure that makes the people commit acts of atrocities and lose their humanity. The real danger in dayz will and should be humans and their lack of humanity. I think, that zombies in SA should be atleast on the same level of threat as in mod.In mod, if you behaved dumb aka shooting Lee Enfield near town, you could get swarmed.I agree, that once you get better at playing, zombies were not uber threat, but you still had to take them into account. Like you wanted to snipe that dude, but you knew it would attract 10 zombies, so maybe you had to wait for better opportunity. I think that with SA, they have opportunity to take zombies step further and make them better than in mod.Now they atleast do not slow down inside buildings that much, that is a step in right direction.We need them to be more numerous, but also their senses adjusted so that you can sneak past them. When you mention Romero's movies, I remember two remakes, Dawn of the Dead and Crazies, and in these, the zombies / infected were pretty much BIG threat ! TL;DR Zombies in DayZ will never be the same threat as players, but they still should pose real threat to certain degree as not to be completely ignored. Edited July 30, 2014 by Hombre 1 Share this post Link to post Share on other sites
Deathlove 2286 Posted July 30, 2014 They could also just take it and pop you in the back a few times while you are shooting zombies =pYeah but you said its a PVE server meaning THEY cant kill me. That is to say if its a TRUE PVE server. Thats what i thought you were getting at. Share this post Link to post Share on other sites
Deathlove 2286 Posted July 30, 2014 I think, that zombies in SA should be atleast on the same level of threat as in mod.In mod, if you behaved dumb aka shooting Lee Enfield near town, you could get swarmed.I agree, that once you get better at playing, zombies were not uber threat, but you still had to take them into account. Like you wanted to snipe that dude, but you knew it would attract 10 zombies, so maybe you had to wait for better opportunity. I think that with SA, they have opportunity to take zombies step further and make them better in mod.Now they atleast do not slow down inside buildings that much, that is a step in right direction.We need them to be more numerous, but also their senses adjusted so that you can sneak past them. When you mention Romero's movies, I remember two remakes, Dawn of the Dead and Crazies, and in these, the zombies / infected were pretty much BIG threat ! TL;DR Zombies in DayZ will never be the same threat as players, but they still should pose real threat to certain degree as not to be completely ignored.Not to mention i get tired of looking at the same damn 2 model infected types in different clothing all the damn time. You would think they have a few more model types they have been working on a little here and there. I want to start seeing variety damnit! Share this post Link to post Share on other sites
trev186 389 Posted July 30, 2014 If zombies stay the same they are now then they may as well call this Arma 3 with less to do.... I agree zombies should not be THE threat but they need to increase their numbers and retool them so they are A threat.... Currently they are a joke unless your a noob 1 Share this post Link to post Share on other sites
alsmir 255 Posted July 30, 2014 I don't see a problem tbh. People don't really want a hardcore survival. The best survival mod for Arma2 (DayZed) died because lack of popularity. Sure it wasn't heavily advertised, but it was available on DayzCommander so any real fan of survival could easily find it. People just like to say how badly they want the survival whenever somebody kills them, but the moment survival gets real they quit, because they'd rather be able to find gun after 5 mins of looting and focus on finding new hats. 1 Share this post Link to post Share on other sites
cels 43 Posted July 30, 2014 (edited) Yeah but you said its a PVE server meaning THEY cant kill me. That is to say if its a TRUE PVE server. Thats what i thought you were getting at.Sorry yeah my fault, i was thinking it was probably going to be misread because how I had it... The first line"To put it another way, if they made it so you couldnt kill other people, the infamous pve servers that for some weird reason a few wants. Than players will no longer be your biggest threat."Was the only part I meant as far as on the topic of pve servers The second line"They can make zombies extremely difficult, way more than now.. Would you still hand your extra gun to some random person if they said they will help you kill the zombies?"was meant as in the servers types we have now. Edited July 30, 2014 by cels Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted July 30, 2014 Zombies will never be a threat...... until you become exhausted, fatigued, dehydrated, sick, have to take a shit(maybe??), but until those problems exist in game or when they do exist if you don't stay on top of keeping your character healthy, yes, zombies will never be a threat. Not to mention, weapons jamming, rare ammo(hard to find ammo) etc. The main threat is always going to be that guy you want to help out. Share this post Link to post Share on other sites
Benji1990 0 Posted July 30, 2014 (edited) Was just wondering if it was just me or are the zombies spawning alot quicker since the new patch because i was looting SW airfield one came at me which i killed then out of no where i got attacked buy 3 which i killed but they just didnt stop coming from nowhere Edited July 30, 2014 by Benji1990 Share this post Link to post Share on other sites
serb 54 Posted July 30, 2014 Noticed on experimental yesterday, i was at cherno, chapaevsk, they were just coming, probably 30 of them Share this post Link to post Share on other sites
Death By Crowbar 1213 Posted July 30, 2014 I'm noticing more hoppers, and slightly greater numbers maybe. Can't speak to respawn rate though. 1 Share this post Link to post Share on other sites
spartacusrex 88 Posted July 30, 2014 I was in Zelenogorsk and decided to take out the one zombie with my AK (Mosin on my back) rather than dropping it and axing him... Then three come around the corner, then another 3, they kept coming, burnt through my 75 round mag and another 30... they never stopped until I switched back to the Axe. They ruined my Black Hi Cap Vest... never again... Share this post Link to post Share on other sites
Reg Park 160 Posted July 30, 2014 should be like 10-20 min respawn, not 20 seconds and i wouldn't even mind if they added a lot more zombies at the beginning and just not have them respawn- but maybe that's just me. Share this post Link to post Share on other sites
Capo 323 Posted July 30, 2014 It's pretty annoying, as it's meant to be. I was sitting in a tree and got freaked out by footsteps about 3 times in the space of 10 minutes. Share this post Link to post Share on other sites
Benji1990 0 Posted July 30, 2014 this was weird they respawned right after i killed it because i was watching it come running from the end of the airfield (which was further than the supposed 100m LOS they have ) but they even come after me when i was in a building hiding and i couldnt run away cause they keeped spawning and chasing me wheni wasent event near them so i loged haha Share this post Link to post Share on other sites
Marcthomas_420 4 Posted July 30, 2014 I was in vybor when a zombie attacked me, i tried to axe him but failed and got hit afew times. Then another zombie came and started hitting me as well while i was still trying to axe the first one. I had no choice to take out my mosin and shoot them. After that another 3 came that i shot, then another 2, then 1. I killed them all and went into a house to heal because I was loosing alot of blood. Then i went out and had to shoot another 2. Share this post Link to post Share on other sites
unit1stealth 5 Posted July 31, 2014 (edited) Was in a normal server, and yeah, spawn rate has made it harder and more challenging to decide between using your weapon in a city and not. Shot one and 5 came running a minute later. I've been forcing myself to use a melee weapon more in towns, since the patch. So far its working out quite well. Edited July 31, 2014 by unit1stealth Share this post Link to post Share on other sites
Karmaterror 982 Posted July 31, 2014 I was in Zelenogorsk and decided to take out the one zombie with my AK (Mosin on my back) rather than dropping it and axing him... Then three come around the corner, then another 3, they kept coming, burnt through my 75 round mag and another 30... they never stopped until I switched back to the Axe. They ruined my Black Hi Cap Vest... never again... This is good, getting that "don't fire your weapon in town u nab!" aspect back a bit. Melee should be bread and butter weapon in towns to keep a low profile, firing a gun only in an emergency.....and being ready to bolt from the horde of zombies when ya do :) Share this post Link to post Share on other sites
RudeBoyTom 0 Posted July 31, 2014 (edited) Zombies should be harder so people would cooperate and not get bored so fast and start killing each other. That would make this game a true zombie survival game and not jut a FPS with survival aspect. Now you can simply punch a zombie in the face and run away. No threat at all. People would conserve ammunition for the real threat, work together and not kill each other because every man would be too valuable and too good of an asset for your own survival. That's just my opinion. Edited July 31, 2014 by RudeBoyTom Share this post Link to post Share on other sites
blunce 991 Posted July 31, 2014 So after a good hefty session on the .47 patch, playing on hardcore, I'll have to say.. GREAT improvements to Zombie behavior overall. They're actually using doors now! :D Melee hit registration does seem to be a bit off, resulting in melee being more difficult, but this is good. Just a bit of fine-tuning & There were times where it was NECESSARY to use my gun to defend myself from zombies. Which to me, is a HUGE step in the right direction. I had both a .45 & an M4. Both of which have ammo that is not easy to come by at the moment. It got to the point where I said to myself "Ok, my ammo is depleting, I need to choose my shots wisely". With the latest zombie update, DayZ is starting to feel more like a GAME, & not like a clunky joyride. With zombies being the theme of this game (I know we can sometimes forget that), things are just becoming more fluid & polished. Please, DayZ community, don't complain that zombies are becoming too hard whether it be the game's current state & it's minimal optimization, your skill, or any other temporary conditions. Let's appreciate the improvements & the good things we're starting to see. Share this post Link to post Share on other sites
timedance 120 Posted July 31, 2014 Zombies should be harder so people would cooperate and not get bored so fast and start killing each other. That would make this game a true zombie survival game and not jut a FPS with survival aspect. Now you can simply punch a zombie in the face and run away. No threat at all. People would conserve ammunition for the real threat, work together and not kill each other because every man would be too valuable and too good of an asset for your own survival. That's just my opinion. FACEPALM! - iiick - PEOPLE will never cooperate in dayz.You can make zombies quiet as beasts - it does not change the situation Share this post Link to post Share on other sites
Mullraugh 1151 Posted July 31, 2014 Lost all my gear last night because one zombie punched me and I bled out. I had to sprint around Novy frantically while shooting at a billion zombies who kept randomly appearing behind me the second I stopped to pick up items. It was AWESOME. I love the new zombies. Also, I found a bug which causes invisible zombies that can't be killed, but I'm not sure how I did it. I shot the zed and she appeared to be dead, but apparently she wasn't and I had to disconnect because I couldn't see it or kill it. Share this post Link to post Share on other sites
RudeBoyTom 0 Posted July 31, 2014 FACEPALM! - iiick - PEOPLE will never cooperate in dayz.You can make zombies quiet as beasts - it does not change the situationWhy not? Are they too stupid or something? Too young? Too aggressive? Why not? Share this post Link to post Share on other sites
Macdeth 176 Posted July 31, 2014 (edited) Zombies still wall/fence glitch, not as much but they do. Zombies can now land a hit on you from distances of 20 metres + even when you are accelerating away from them and the gap between you increases they still manage to land hits, even through solid structures. Zombies are virtually impossible to hit with melee weapons. Zombies have X-ray vision, no amount of solid obstacles between you and them will cause them to lose sight of you, even hillsides and huge buildings fail to break Line of sight. Please devs, it's time to catch up with the rest of the gaming industry and get the melee system to work correctly, create some kind of Line of Sight functionality, some sensible collision detection would be nice and implement a stealth system, by all means make zombies formidable but give us the tools to counter them. Edited July 31, 2014 by Macdeth Share this post Link to post Share on other sites