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Sebidee

I HATE playing 3rd person servers.

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Since 1pp and 3pp are selfcontained your argument about "skill" (ahahahaha) is not relevant.

(people want to play easy? good for them. people want to play hard? have at it)

As long as the difficulty in context is the same for everyone it is just a matter of choice.

 

(but we all admire your mighty epeen :rolleyes:  such awe!)

 

You are (conveniently) missing my point. If you give people the easier option, they will take it. So the 'muh freedums' argument is full of shit. Eventually one mode kills the other.

 

The popularity of something doesn't make it right or justified.

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I think that we could ptentially agree on many things and maybe disagree on as many as well.

I still remain adamant that changing exiting and accepted gameplay at such a basic level like point of view should be done only after consultation of the playerbase.

(Less basic things can always be changed)

The money also benefits hardcore!

Nope the community has proven they want the easiest copout way every time look at Epoch with its multiple stores on the map (real survival game there) and completely blows away every other mod including regular DayZ for players and servers. Force the 4th wall mod on people and within a week or two nobody will even remember the before times other than the few who are using the corner camp exploit because it is the only way they can get kills.

 

If you gave the community what they wanted we would all spawn in with scoped high powered guns, a deployable helicopter, and there would be no zombies or PvP in the game.

 

Early alpha development is exactly the time you should be changing around gameplay mechanics to improve the game

Edited by Weedz

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You are (conveniently) missing my point. If you give people the easier option, they will take it. So the 'muh freedums' argument is full of shit. Eventually one mode kills the other.

 

The popularity of something doesn't make it right or justified.

 

The exact same thing can be said about KOS, but it is an accepted playstyle so has to be tolerated by players, as does either view.

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Anyone else the same as me? I really don't like playing in the regular, 3rd person servers. I think the thing is that I have to play in a single perspective the whole time to get used to it, that's why I like hardcore because it's the same the whole way through. In a regular server you have to pop into first person when ever you get into trouble and that just disorientates the hell out of me so I may as well forget about firefights because I just get blown away.

Pro tip: play hardcore

 

theres like 5 hardcore servers all the time that have max population.

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I like Left4Dead series and also like Resident Evil Series.  Problem is not 3PP , problem is broken/exploit angle yet people arguing over  overall content.  

Both game has its own skill lvls and one not easier than the other.

 

3PP on DAYZ SA made for ARMA and not for Dayz SA hence it should be re-adjusted and narrowed. That is the only issue.

Coming here and almost trying to describe Overall "3PP" as an exploit is not valid statement.  

 

"Reminder" Hello, this is alpha , Hello" things need to be re-adjusted and will be". Where are these guys shown themselves in every post after some sort of valid criticism??? This ain't even a valid criticism at all...Irony!

Edited by =1PARA=Prime=C.O=

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You are (conveniently) missing my point. If you give people the easier option, they will take it. So the 'muh freedums' argument is full of shit. Eventually one mode kills the other.

 

The popularity of something doesn't make it right or justified.

 

Like I said if that were the case the majority would have decided not to play by your rules you could then deal with it...

Like I also said there are enough hardcore servers as there are in any other game that offers a hardcore option there are significantly fewer players that prefer hardcore

but they exist and they have servers.

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Like I said if that were the case the majority would have decided not to play by your rules you could then deal with it...

Like I also said there are enough hardcore servers as there are in any other game that offers a hardcore option there are significantly fewer players that prefer hardcore

but they exist and they have servers.

But if they fix the exploit than it will make a lot of people on 3pp happy and everyone on HC happy because everyone wouldn't be playing 3pp solely because you don't have to be exposed to look around.

 

And again just like every change they make there would be a couple days of crying and then nobody would really care or remember how things used to be. Look at zombie speed change it was the greatest change ever made to zombies in the history of DayZ and caused massive amounts of crying for a couple days.

 

Also it gets to be not fun playing against the same small group of people in any game mode of any game.

Edited by Weedz

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Nope the community has proven they want the easiest copout way every time look at Epoch with its multiple stores on the map (real survival game there) and completely blows away every other mod including regular DayZ for players and servers. Force the 4th wall mod on people and within a week or two nobody will even remember the before times other than the few who are using the corner camp exploit because it is the only way they can get kills.

 

If you gave the community what they wanted we would all spawn in with scoped high powered guns, a deployable helicopter, and there would be no zombies or PvP in the game.

 

Early alpha development is exactly the time you should be changing around gameplay mechanics to improve the game

 

Improve it in your opinion...others may see that a bit different.

I said it before: I dont care as long as I have the option to play 1st person hardcore.

(I see no need per se since if I let myself get "cornercamped" it was my fault but ok)

But this is no mod this is seriuos business so I want them to cater to many players in a way

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Like I said if that were the case the majority would have decided not to play by your rules you could then deal with it...

Like I also said there are enough hardcore servers as there are in any other game that offers a hardcore option there are significantly fewer players that prefer hardcore

but they exist and they have servers.

 

 

HC (stable) Servers are empty weekdays at primetime, they only come alive at weekends. Some nights you best you can find is 14/40 which is pathetic.

 

Experimental HC has thankfully been more popular but it likely won't last.

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The exact same thing can be said about KOS, but it is an accepted playstyle so has to be tolerated by players, as does either view.

 

Careful with that can of worms. KOS is more of a side effect of boredom and lack of a proper zed threat. When they game is better fleshed out it could lessen.

 

The problem with 3PP is that is has divided the playerbase and it's very popularity is slowly killing the other mode as it did with the mod. So not exactly the same.

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Has it ever occurred to anyone, that people started playing third person, to simply see their character interacting in the environment?

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Has it ever occurred to anyone, that people started playing third person, to simply see their character interacting in the environment?

Yeah it occurs to the people who need an excuse to not admit they like corner camping almost daily. These are the people who for some reason don't want a mod, that completely fixes corner camping without touching 3pp in any other way, even though they say they don't like corner camping only do it because everyone else does.

Edited by Weedz

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Has it ever occurred to anyone, that people started playing third person, to simply see their character interacting in the environment?

 

No...it's just an excuse and you know that yourself. If rocket gave players the ability to put their toon into a photo studio and make pictures so they could wank off to it and remove 3pv a lot of players would run amok.

Edited by Enforcer

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Careful with that can of worms. KOS is more of a side effect of boredom and lack of a proper zed threat. When they game is better fleshed out it could lessen.

 

The problem with 3PP is that is has divided the playerbase and it's very popularity is slowly killing the other mode as it did with the mod. So not exactly the same.

 

True, in essence they are not identical examples, but they are both valid choices within the game for better or worse and should remain to be IMO. I disagree that TPV was killing the mod, I believe it was also boredom hence the private servers with added items, and mod variants. I think it's the type of game/antigame DayZ is which eventually leads to boredom for many players. If there was ever an acceptable fix to the TPV exploit then I'd love for the hives to be merged back into one, I'm not sure there is one though unfortunately...

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Before I started playing both first and third, I started on only third. I loved being able to explore, see my hard earned gear on my back, the trees and leafs around my character. This was back in December mind you, when less people cared about this so called "advantage".

Thankfully, I can perform just as well on my first person servers, as I do on my third, and I do perform very well. You people will learn, either by acceptance, or the hard way, that Both pov's perform the same, equally. Until then, you will remain a schoolyard of children, arguing that mortal kombat is better then donkey kong.

The lack of information brought by a first, is negated by the availability of information on the third.

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Can't you see your gear on your character in the inventory tab? Or the main menu?

It's like me arguing that I need the ability to fly to properly appreciate the landscape; no matter the game breaking consequences.

If peeking is not why you demand 3rd person, why not make an alternative to the 3pp that doesn't allow "peeking"?

Someone above suggested that the floating camera be placed in front of the character facing backward instead of how it is currently. Not only would this eliminate peeking, but it would give the added bonus of a much faster way to check your back.

Would this satisfy the G.I. Joe fanboys?

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Someone above suggested that the floating camera be placed in front of the character facing backward instead of how it is currently. Not only would this eliminate peeking, but it would give the added bonus of a much faster way to check your back.

Would this satisfy the G.I. Joe fanboys?

Leetism sucks - almost had your point made, and then offered a rear view mirror in the skull as improvement. Let.It.Go. Play your own game....

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Bicyclists use rear view mirrors mounted on their helmets to see behind themselves. This would be a compromise.

I know my fight is the good fight. But to win the war, you have to lose the wrong battles, and win the right ones.

It's like knowing when to pop your head out to see what your opponents are doing and where they are going. But you would have to play hardcore to know about that.

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HC (stable) Servers are empty weekdays at primetime, they only come alive at weekends. Some nights you best you can find is 14/40 which is pathetic.

 

Experimental HC has thankfully been more popular but it likely won't last.

 

 please tell em more what you are lying about...

dpg6cn.jpg

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He lives in a different region than you and has access to different servers. Don't be mean.

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He lives in a different region than you and has access to different servers. Don't be mean.

There's also only 3 servers over 30 people

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I started out on regular servers, and then went over to hardcore servers, since I at first felt it was more realistic to play in a first person perspective, and thus more immersive.

 

Eventually I realised that it wasn't at all realistic to play in a first person perspective. The reason for this is that in reality you can turn your head at a moments notice as a reaction to a sound for example. It's an intuitive action, that in the game has to be performed by first pushing a button, and then moving the mouse around. Well, fine. That's the same on both regular and hardcore.

 

But then comes the real issue I had. Your field of view is unrealistically narrow in first person perspective. It's like tunnel vision akin to after having driven a car in 150 mph. In real life we can move our eyes without having to turn our head, and that coupled with our peripheral vision gives us a pretty big field of view. Compare how much you can see of your own body while standing up straight and not moving your head, with first person perspective in game in which you can only see your hands. So since that revelation I only play on regular servers.

 

And on the matter of peeking around and over walls, in reality we can look with one eye around a corner, only revealing the side of the head and cheek. In the first person perspective we have to lean over in a 45 degrees angle and stick our whole head out to see around a corner. And what about standing on your toes to peek over a wall? In my opinion third person perspective is a good substitute considering the limitations of the engine.

 

My conclusion is that regular servers are more true to life when it comes to field of view because the third person perspective compensates for the limitations in the game engine.

 

I still use first person perspective on regular servers however. Mainly when moving tactically, or when hiding in a bush or sitting close to an obstacle.

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Bicyclists use rear view mirrors mounted on their helmets to see behind themselves. This would be a compromise.

I know my fight is the good fight. But to win the war, you have to lose the wrong battles, and win the right ones.

It's like knowing when to pop your head out to see what your opponents are doing and where they are going. But you would have to play hardcore to know about that.

I play hardcore as well and still don't get the point. If the point of the argument is that you want realistic viewing angles enforced, don't offer up yet another non real world angle in the argument. I play both modes and get the general point on both sides - I don't get why people are wasting time arguing it however as you can play what you like already. If it's to convince people that your point of view is superior to their point of view, then I'll ignore that like I ignore other 'evangelizers and politicians'. Play what you like...

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