zonn44 25 Posted March 17, 2014 (edited) A current problem with the Mosin rifle is that upon firing it automatically works the action , obscuring the shooters view of bullet splash.(With or without the scope) Simply make it like the game DOD , click to shoot , then click to work the action.You keep the recoil effect in , but the action stays unworked until the shooter clicks the left mouse button again. It's simply a reflection of real life , a bolt-action rifle doesn't work itself . Also , this solution should be quick to do. SoFirst left click ..... BANG Second left click ...Bolt action animation ejects the empty and chambers the next round Third left click ... BANG Rinse and repeat until your magazine is empty. Edited March 17, 2014 by zonn44 20 Share this post Link to post Share on other sites
Crazy_Spider 235 Posted March 17, 2014 I agree with you 100%. I've actually wished it was like this for quite a long time! I've done so much sniping on Battlefield that I really need it to be very similar. I always used the bipod on Bf3, and I don't snipe on Bf4 really.. Anyway, I agree with you mate.+1 Suggestion. Share this post Link to post Share on other sites
thedogfoodyayho 295 Posted March 17, 2014 +1Also, mosin's don't self reload when you throw shells at the Maazine. You really have to actaully push them down in. Share this post Link to post Share on other sites
Thirdthorpe 87 Posted March 17, 2014 Totally love this. Makes complete sense. +1 Share this post Link to post Share on other sites
Roshi (DayZ) 397 Posted March 17, 2014 Nice - beans. Share this post Link to post Share on other sites
Zarniwoop 1193 Posted March 17, 2014 Good idea. Like how it is in Red Orchestra if I'm not mistaken. Share this post Link to post Share on other sites
Zuulass 45 Posted March 17, 2014 i always disliked it in other games where things were fasterbut in dayz it would fit in really nice Share this post Link to post Share on other sites
taco86 156 Posted March 17, 2014 Imo, the same should be done for single action revolvers (if they add them) and pump action shotguns. The same mechanic could be used to clear a "jam" once and if that is ever introduced as well. 2 Share this post Link to post Share on other sites
cywehner1234 582 Posted March 17, 2014 I really don't understand how BI cannot make simple reload animations the first time over not to mention. lmfao. Share this post Link to post Share on other sites
akafugitive 244 Posted March 17, 2014 I'm glad I'm not the only one who thinks this is important, I literally suggested the same thing not that long ago.Check out my thread under reloading and mags:http://forums.dayzgame.com/index.php?/topic/171367-gameplay-mechanics-pt4-the-weapons/ Share this post Link to post Share on other sites
TEST_SUBJECT_83 465 Posted March 17, 2014 (edited) I agree.I also think that when you reload that you dont drag the bullets into the gun.You drag them into your hands and have to manually load each round individually by pressing "F" for each round.That way in the middle of reloading you can stop and react to an enemy if needed and keep the rounds you have already loaded.Plus by being able to reload with your hands, you can now hot key a pile of bullets and reload via the hotbar, by pressing "F" for each round you load. Edited March 17, 2014 by TEST_SUBJECT_83 1 Share this post Link to post Share on other sites
a_ruttle 199 Posted March 19, 2014 You mean like Red Orchestra with manual bolting? You sir, have my beans. Share this post Link to post Share on other sites
Pandema 352 Posted March 19, 2014 I like it, the new reload animation makes it hard to tell where your shots are landing since your POV flies all over the damn place after shooting. Share this post Link to post Share on other sites