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Do you think Zombies should be headshots only?

Do you think Zombies should be headshots only?  

474 members have voted

  1. 1. Do you think Zombies should be headshots only?

    • Yes, headshots.
      126
    • No, I like it how it is.
      134
    • Compromise, headshots should kill them in one but they should be able to take more damage to the body.
      246


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In my opinion. Zombies are way too fucking easy right now.

 

I agree, they do need to be much more of a threat to players really, even at this stage. I think a few tweaks could make them a bit more of a nuisance, such as making them all wander around like I've seen some do and even perhaps headshots only, while the numbers are low. When the numbers increase then other changes could be made to balance them.

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I agree, they do need to be much more of a threat to players really, even at this stage. I think a few tweaks could make them a bit more of a nuisance, such as making them all wander around like I've seen some do and even perhaps headshots only, while the numbers are low. When the numbers increase then other changes could be made to balance them.

Can someone remind me what the HTML code is to punch someone in the nose on a forum? Headshots!?! Grrrr... Also, experimental has spawning zombies now so they are a bit more of a challenge. Just wait, stable buddies.

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Can someone remind me what the HTML code is to punch someone in the nose on a forum? Headshots!?! Grrrr... Also, experimental has spawning zombies now so they are a bit more of a challenge. Just wait, stable buddies.

 

We'll see... They won't be a real challenge for a long time though, they weren't even in the mod. I have high hopes for the hordes though, until they arrive 'zombies' in their current state are pretty useless and would not be missed if they were removed.

 

They are so far the single biggest disappointment of the SA for me.

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I don't think DayZ zombies are classical undead zombies, I believe they are just infected people who are referred to as zombies.

This. They aren't zombies, just infected people.

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Headshots should always be one shot kill. For the remainder of the body it should be somewhere around 2 to 5 shots to kill depending on caliber and shot placement. 

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Headshots should always be one shot kill. For the remainder of the body it should be somewhere around 2 to 5 shots to kill depending on caliber and shot placement.

Partially agree. But really you think it should take two bullets to the heart minimum to kill them? Why pray tell? Just because it's not a headshot or because the Dean Virus (as I like to call it) causes your chest and ribs to fuse solid?

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Partially agree. But really you think it should take two bullets to the heart minimum to kill them? Why pray tell? Just because it's not a headshot or because the Dean Virus (as I like to call it) causes your chest and ribs to fuse solid?

 

If they want to do this then it should at least be plausible. Like giving the military zombies who are wearing a plate carrier (or throw in infected journalists with the press vest) some more resistance to body shots that would hit the ballistic plates. Anything else I'm fine with them going down in one shot, it's not like I'll turn around to take pot shots at them if there is a horde on my ass. People seem to forget that we are nowhere near the intended role for zombies in the game yet. No need to go tinkering with the infected buggers on the individual level.

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I think headshots only to kill infected would be a good idea to implement into hardcore servers since they are looking for more ideas to bring to them.

Edited by cels

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It should be head shots kill but it should take more body shots to kill. Right now being able to one hit kill with any major weapon for the most part is making them way too weak. After-all this is a Zombie survival horror mmo :)

Edited by zfleming12
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I fully agree that one hit always kills should go away, but I know that this is an alpha and will surely change. Yes, if it makes sense in game (i.e. Military zombie wearing body armor) then more than one shot body kills should be required. But non-armored zombies that are shot in the heart should go down like a Viagra-less investment banker.

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It should be head shots kill but it should take more body shots to kill. Right now being able to one hit kill with any major weapon for the most part is making them way too weak. After-all this is a Zombie survival horror mmo :)

Who says it's a "zombie survival horror MMO?"

Don't answer, I'll tell you. No one. The developer website calls it a "gritty, authentic, open-world survival horror hybrid-MMO..." In fact, I'm having a hard time finding the word zombie on any official website.

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I'd still rather have zombies than just infected people. More fun that way. I mean who are we fighting anyway?

 

I thought DayZ was about shooting other people and killing on sight.

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I fully agree that one hit always kills should go away, but I know that this is an alpha and will surely change. Yes, if it makes sense in game (i.e. Military zombie wearing body armor) then more than one shot body kills should be required. But non-armored zombies that are shot in the heart should go down like a Viagra-less investment banker.

Dunno if the hitzones can be as specific as the heart but upper torso/ower torso should have some difference in stopping power. At the same time I'd never trust one bullet to do it if it's an immediate self defence shot at short range. If they're coming up in your face you can't wait and see if the first shot did it's job cause they will be all over you by that time.. So to quote zombieland on this one... ^_^

 

Rule #2: Double Tap!! B)

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Who says it's a "zombie survival horror MMO?"

Don't answer, I'll tell you. No one. The developer website calls it a "gritty, authentic, open-world survival horror hybrid-MMO..." In fact, I'm having a hard time finding the word zombie on any official website.

Why thank you for that statement but the fact still remains that zombies are way too weak right now. Because let's face it, at some point, the devs are going to turn around and bring them back into focus as a threat and not some mere annoyance in the game. They make up a major aspect of this game, and and it will be more then amusing when folks who sit here for the PVP galore get a wake up call to the PVE of the game via Undead, or other threats.

:)

 

 

And who says its a zombie survival horror mmo btw? I do, because it does have zombies, it does have a major focus on survival, and the horrors that you and I have faced through this game is there. So yeah. See ya :D

Edited by zfleming12

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Why thank you for that statement but the fact still remains that zombies are way too weak right now. Because let's face it, at some point, the devs are going to turn around and bring them back into focus as a threat and not some mere annoyance in the game. They make up a major aspect of this game, and and it will be more then amusing when folks who sit here for the PVP galore get a wake up call to the PVE of the game via Undead, or other threats.

:)

 

 

And who says its a zombie survival horror mmo btw? I do, because it does have zombies, it does have a major focus on survival, and the horrors that you and I have faced through this game is there. So yeah. See ya :D

Man, it will be good once zombie respawning works properly. 

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The only way to kill a zombie is shoot it in the head, so it should be the same in dayz. You should have to shoot or hit a zombie in the head to kill it and that should be the only way. This would make the game more challenging and more interesting, it would add more immersion to the zombie action. This also makes zombies a bigger threat making payers focus more on them than each other. Anyway that's just my opinion. I would like to hear what you think

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The zombies in DayZ are actually just living people infected with a virus. They die like errybody else.

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The only way to kill a zombie is shoot it in the head, so it should be the same in dayz. 

IKR?!?! I know this shit from pre-school real world experience. They sould get IT RIGHT!

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head shots or several body shots, kind of like how the zombies respond to .22 now, if it doesn't hit them in the head, you better shoot them a couple more times, but obviously how many body shots are required should depend heavily on the type of weapon used.

 

High caliber rounds like 7.62x54r from the mosin should effectively punch a hole through a Zed anyway, so it's realistic that one shot in the torso should be fatal for them. Lets not forget that these are infected "rabies" type zombies, not technically dead, so massive systemic damage, like being shot in the heart with a Mosin or shotgun from 10 feet away should certainly prove fatal.

 

It's not unreasonable to expect that finished zombies might respond like someone out of their head on PCP. They may not respond to pain in the same way a sober person would and will continue aggression even after taking damage that may ultimately prove fatal, giving weapons with increased stopping power such as shotguns, magnum, large caliber rifle rounds and hollow point rounds an advantage in taking down zombies from body shots, and requiring accurate and well timed head shots to quickly dispatch zombies with a single shot using rounds like .22lr, non-hollow point/magnum pistol rounds and lower caliber rifle rounds like 5.56 nato.

 

I'd also like to see military zombies taking more rounds to kill, due to their armour... perhaps even being able to survive a single headshot from a lower caliber weapon, much like players can when equipped with a ballistic helmet.

Edited by TheScruffyBandit

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The only way to kill a zombie is shoot it in the head, so it should be the same in dayz. You should have to shoot or hit a zombie in the head to kill it and that should be the only way. This would make the game more challenging and more interesting, it would add more immersion to the zombie action. This also makes zombies a bigger threat making payers focus more on them than each other. Anyway that's just my opinion. I would like to hear what you think

Merging

Edited by kichilron

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They should be able to take damage to arms, legs, groin and abdomen without dying instantly.

Much like living people.

However they need to bleed, they need to get crippled, and they needs to get knocked unconscious.

Much like their player counterparts.

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2% were left unscathed, but judging by what I've seen, they also turned into enraged, violent people.

No, 86% died as a result, 2% unscathed, leaving 12% living hosts with lowered brain functions with extremely violent tendencies.

I think they should be a little more tolerant then the average human due to lowered response from pain receptors and an increase to adrenaline response. Should not make them invulnerable to body shots though, they still are organic and have working vital organs.

Edited by akafugitive

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You should be able to destroy the body of the zombs without killing them. So yeah only braindead is rly dead.

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I agree that headshot should kill zeds at one go, its just realistic that way. Otherwise they may lose limbs, or even be cut half, lose arms and still roam for you. :P

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