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I wish that military gear/weapons were really rare

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Honestly, there might be 100 people in the US who cold make a potentially deadly bow out of found wilderness materials.  This whole bow thing is just silly.  A little too much like Rust for my liking.

 

Good thing that the game doesn't take place in the US then!

 

Seriously, you realism junkies need to reign it in...

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You realize if those weapons become rare and your left with just a bow and arrow your going to get your ass pwned when a group of guys rolls in fully geared owning the whole server right? lol

 

I would say be careful what you ask for and think through the scenarios of how this would effect game play before doing it. You DONT want another clone of Rust where a few lucky guys end up owning the whole server with guns while you have your crap make shift weapons to combat them with.

False.

 

80% of any gun fight is positioning.

If I were in the woods armed with only a compound bow and a .32 revolver and I had the drop on someone decked out in all sorts of heavy gear and an M4?

I'd feel pretty confident it shooting an arrow at him and switching to the side arm to blast at him while he runs for cover. That's assuming my arrow doesn't kill him.

Raw fire power doesn't mean much. I've taken down fully geared people with my fireaxe on a number of occasions.

Of course... I'm not really a fighter so much as I am a hit and run skirmisher. I only like to fight on my terms.

Edited by Rudette

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 I only like to fight on my terms.

 

You have passed test Nr. 1 of combat.

 

Either control the situation, or abort.

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Good thing that the game doesn't take place in the US then!

 

Seriously, you realism junkies need to reign it in...

 

I'm not a realism junkie.  I just find the idea that crafted bows are being viewed as a plausible alternative to firearms bizarre and somewhat stupid.

 

And with half the population, I would bet fewer people could do it in Russia.  In a depopulated apocalypse, there would be more guns than people.  Artificial scarcity doesn't need to include ridiculous things like bows and other improvised weapons.

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i just hope that they will remove the m4... its over powered and unrealistic. i know, NATO and stuff but its not a reason to find M4 in every school.

maybe they should make it really, really rare and that you can only find it in NATO facilities. also, they should replace most of the military gear with realistic loot - soviet and ww2 helmets, soviet and civilian fire arms and more. now people are running around in cowboy hats and M4's while eating chips and drinking cola. ITS A POST SOVIET STATE! add fat zombies and you can rename it to freedomrus

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i just hope that they will remove the m4... its over powered and unrealistic. i know, NATO and stuff but its not a reason to find M4 in every school.

maybe they should make it really, really rare and that you can only find it in NATO facilities. also, they should replace most of the military gear with realistic loot - soviet and ww2 helmets, soviet and civilian fire arms and more. now people are running around in cowboy hats and M4's while eating chips and drinking cola. ITS A POST SOVIET STATE! add fat zombies and you can rename it to freedomrus

 

Hey man, I'm all for ditching the M4... as long as you replace it with an AK47...

 

That would completely fit the setting, right!

[sarcasm] And, i mean... in no way is an AK superior to an M4! [/sarcasm]

 

Count your blessings that its an M4 for now.

Once AK's are in, the tears are gonna flow like rivers across this map.

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Oh you did actually find some.. Anyways i blame the search function itself as it seemed to autosearch within topic which is something im not used to and didnt notice it either. However didnt bother to read rest too much text. Alltho i do like big pics...

 

:P

 

 

Edit: Also there is alot of these cryings about search function and it still doesnt work that good everytime. Given mistake was mine this time but still really isnt "google".

But yea sorry for my attitude towards your post but generally this cry thing about search function everytime everywhere annoys me.

 

Yeah, don't worry mate, I fell for that trick myself sometimes: you thought you searched the forum, but in fact you searched a thread with 4 posts...^^

And yeah, there is a lot of crying - that's why I didn't mean to cry, so i normally add an answer AND tell that the topic has been discussed ;)

 

 

I definitely agree. A hell of a lot of threads dealing with the same things. But then again I've found this forum to be an equal amount "Hey, that's good information!" mixed with a lot of posts with answers like "No, that's not going to happen! Deal with it!" from people who are clearly not developers.

 

The best posts are the ones generally with the fewest responses, I found...

 

Also totally right from my experience. E.g.: I know, that some threads in New Player (and also general) discussion that are like "Where is my gear" are two problems: Servers not connected to the main hive & they combat logged and did not knew about the timer.

Both things discussed over and over and then...gone, to the unknown depths of page 3 and beyond that no human eye can reach.

And so the next thread with "Where is my gun" pops up...Same with nearly every topic -.-

And yeah, the best suggestions/discussions/information get lost that way - 10 new threads about KoS, a trollthread, a bragthread about a kill, complaints about a bug and why isn't fixed etc. and about half of the people won't see these threads. And some hours later...they are gone.

That's why I am picky about not using the damn search function^^

 

 

 

Regarding Bows: I am an archer myself shooting bare bow...and no, i don't want to tell you how hard it would be to hit a fast moving target 50 metres away in the head (close to impossible) or how hard it would be to actually MAKE a bow (Not something that shoots a stick 20 metres and wouldn't be able to hurt a rabbits fur) - that's TOO realistic for a game (well maybe if its an extreme Bowcraft+archery simulator, but not even I would want to play something like that^^).

So I'm happy if you can craft a simple Selfbow and actually wound or even kill people with it - as long as you can't craft a 9mm and ammo out of 9 metalbars...

 

@Demoth: There is no "MMO"-style game where only skill counts afaik. Or can you think of any game with a persistant character and lootable items where that is the case?

 

@Wheunis: Ok, that's like the 50th bragging post from you. I want a stream from you. Either you are that good and then I subscribe and have fun watching or you just run your mouth and I'll have fun making fun out of you ;)

And an AK-47 is NOT superior to an M4..well maybe because you can't destroy it so easy, but every other comparism (if you shoot a greater distance than 20 metres...)  it would lose afaik. I know, not in video games.

Edited by LaughingJack

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I would prefer there being absolutely no military gear. For me, several weeks after a zombie apocalypse to find a pristine M4 and a full clip of ammo just lying on a bunk is preposterous. The odd buggered shotgun in a farmyard shed? Yes. Full military gear lying about, no chance.

 

Of course that would shit on the cornflakes of a lot of players on here who can't shake off the military simulator tag from DayZ.

 

I think it depends on what kind of player you are to ask for such things.

 

1.) if you are a type of player who likes to sit at Vybor and listen to the birds and every 12 minutes eat a can of beans & that right there is your excitement of game play, then NO. I dont agree.

2.) if you are the type of player who realizes he needs to survive zombies and needs to eat, but also fears his fellow man and might opportunistic kill a stranger for food, weapons, etc, then YES.

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@Wheunis: Ok, that's like the 50th bragging post from you. I want a stream from you. Either you are that good and then I subscribe and have fun watching or you just run your mouth and I'll have fun making fun out of you ;)

And an AK-47 is NOT superior to an M4..well maybe because you can't destroy it so easy, but every other comparism (if you shoot a greater distance than 20 metres...)  it would lose afaik. I know, not in video games.

 

I kill on average 1 person per 2 hours ingame.

Some highs, some lows.

Get killed AT LEAST once per week.

Helluva lot more on 3pp servers, coz I usually just go all run&gun for stress release over there.

 

Said it before. I am not that good. You would actually laugh your ass off at some of the stupid shit I do in the name of RP'ing.

But when it comes to killing other characters, I take it very seriously. I am VERY patient. Makes it just so rewarding.

 

AK-discussion: not gonna have it. Not with you. Not with anyone. I will simply end with: 7.62 > 5.56.

Edited by Wheunis

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I kill on average 1 person per 2 hours ingame.

Some highs, some lows.

Get killed AT LEAST once per week.

Helluva lot more on 3pp servers, coz I usually just go all run&gun for stress release over there.

 

Said it before. I am not that good. You would actually laugh your ass off at some of the stupid shit I do in the name of RP'ing.

But when it comes to killing other characters, I take it very seriously. I am VERY patient. Makes it just so rewarding.

 

AK-discussion: not gonna have it. Not with you. Not with anyone. I will simply end with: 7.62 > 5.56.

 

Ok, haven't heard that before from you, I'll take the "bragging" back (or substitute it with "baggins" if you want^^) - but still 1 person per two hours ingame is far more than I kill...well I don't KoS ;) i have naround 90hours and have killed...hm...10persons,  maybe even less^^ But I also don't die that often...most of the guys I meet are friendly for some weird reason^^

 

AK discussion (you started it^^): Damn that thing JUMPS like a freak in your hands as soon as you LOOK at the trigger. Yeah, the M4 jams easy (I've heard. never shot with one) but the AK...if you don't hit with the first bullet you're screwed big time. And I didn't even start about the noise that this indestructible scrapmetal monster makes...

Edited by LaughingJack

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Good thing that the game doesn't take place in the US then!

 

Seriously, you realism junkies need to reign it in...

 

I agree that realism should not always trump game-play, but many of the calls for improvised weapons to be the "norm" are calling it realism. It isn't realism. The fact is, that this game will take place in a very strict time-frame from the fall of civilization. If it is within six months, scavenging should be the name of the game. If it is two years out, yes, not as much scavenging. If it is twenty years out... Well, rocks.

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False.

 

80% of any gun fight is positioning.

If I were in the woods armed with only a compound bow and a .32 revolver and I had the drop on someone decked out in all sorts of heavy gear and an M4?

I'd feel pretty confident it shooting an arrow at him and switching to the side arm to blast at him while he runs for cover. That's assuming my arrow doesn't kill him.

Raw fire power doesn't mean much. I've taken down fully geared people with my fireaxe on a number of occasions.

Of course... I'm not really a fighter so much as I am a hit and run skirmisher. I only like to fight on my terms.

But if some one doesn't have a half helmet on and were talking a full entire face helmet that covers everything. NO ONE should be penetrating a helm with just a bow. Bows are not meant to penetrate hard head gear or heavy body armor. They were meant to penetrate flesh. And if they allow arrows to go into helmet metal and do damage well thats just silly as hell.

Edited by Deathlove

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I hope, that the old bolt action rifles stay more frequently in game, than modern automatic weapons. Make even them a rarity, would be, a mistake, in my humble opinion.


I see it too so, that "something" happened some months ago, and now is time to be gatherer. Although here is room to more hardest survival game.

 

Something so - Chernarus+ (South Zagoria) needs a western part - wild area, thick forest, bogs, lakes, ponds, some very rare small villages, rare forest huts, narrow dirty roads,  etc.

 A place, where hunting rifles would be way more prefered, than military weapons. Presumably, it would also be an incentive for the old-timers, try the game again, even if they are tired of the old map.
Only question, is that possible...

 

2iaswud.jpg

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But if some one doesn't have a half helmet on and were talking a full entire face helmet that covers everything. NO ONE should be penetrating a helm with just a bow. Bows are not meant to penetrate hard head gear or heavy body armor. They were meant to penetrate flesh. And if they allow arrows to go into helmet metal and do damage well thats just silly as hell.

That first shot would likely be a body shot, or aimed at the leg. I'd use the Bow for burst, and the pistol to finish them off. Their movement and positioning decides rather I go for head shots or body shots with my pistol. If they turn to face me instead of seeking cover, I reposition, track them, then reengage. 

As for the arrow penetrating armor? That may depend on the body armor, the shape of your arrowhead, and how many pounds of force your bow puts out. Your more common Kevlar vest kind of works like a trampoline that absorbs all the force, but it is not designed to withstand a bladed object cutting through that all important protective netting. In theory, a bow or crossbow could be effective against a bulletproof vest that lacks ceramic plating. Those plates would be cumbersome and noticeable, redirecting my aim to their legs.   

I don't care how powerful a foe might be. Even a Colossus has a weak spot, even if that weakness is merely their complacency..

Edited by Rudette

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That first shot would likely be a body shot, or aimed at the leg. I'd use the Bow for burst, and the pistol to finish them off. Their movement and positioning decides rather I go for head shots or body shots with my pistol. If they turn to face me instead of seeking cover, I reposition, track them, then reengage. 

As for the arrow penetrating armor? That may depend on the body armor, the shape of your arrowhead, and how many pounds of force your bow puts out. Your more common Kevlar vest kind of works like a trampoline that absorbs all the force, but it is not designed to withstand a bladed object cutting through that all important protective netting. In theory, a bow or crossbow could be effective against a bulletproof vest that lacks ceramic plating. Those plates would be cumbersome and noticeable, redirecting my aim to their legs.   

Yeah but they dont even have various body damage parts in game yet. If that were the case i could take out a zeds legs so it couldnt chase me.

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Oh, I'm not talking Zeds! I'm talking players. You had mentioned that uber-geared people would start running servers or some such if the military loot becomes rare.
I am simply, long-windedly, disagreeing. I've broken peoples legs by knee capping them before. And head shots do more damage, yeah? There is at least some semblance of that in game.

Edited by Rudette

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Oh, I'm not talking Zeds! I'm talking players. You had mentioned that uber-geared people would start running servers or some such if the military loot becomes rare.

I am simply, long-windedly, disagreeing.

well we will see when it gets put in but im leaning towards it happening anyways that certain players will be screwed.

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I think it will be interesting to see if the meek pair up to take on the strong, or continue slaughtering each other.

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I think it will be interesting to see if the meek pair up to take on the strong, or continue slaughtering each other.

You know there just going to continue to shoot every new player that has nothing if not for the sake of  target practice. about 70% of the game is made up of little kids lol.

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Ok, haven't heard that before from you, I'll take the "bragging" back (or substitute it with "baggins" if you want^^) - but still 1 person per two hours ingame is far more than I kill...well I don't KoS ;) i have naround 90hours and have killed...hm...10persons,  maybe even less^^ But I also don't die that often...most of the guys I meet are friendly for some weird reason^^

 

AK discussion (you started it^^): Damn that thing JUMPS like a freak in your hands as soon as you LOOK at the trigger. Yeah, the M4 jams easy (I've heard. never shot with one) but the AK...if you don't hit with the first bullet you're screwed big time. And I didn't even start about the noise that this indestructible scrapmetal monster makes...

 

I own both civilian versions of the M4 and several AK varients (including three 47 type and a 74).  The AK, fully auto, even with a muzzle break, puts off so much smoke and jumps so greatly that it is useless in that capacity beyond about 25 yards, and even then multiple semi-automatic shots would be far better.

 

Never fired a fully auto or bump fire M4.  I would imagine it is much easier to control, though even then, fully auto is rarely used to engage from what I have been told or read.

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Here's the problem I have with generally reducing guns (hopefully won't happen and they will just balance them more towards civilian style guns).

 

Melee -> Awkward in an FPS always and useless in a zombie apocalypse as imagined for this game (fast zombies in droves)

Thrown -> Completely useless and unrealistic. Learning to throw a weapon with accuracy is hard. You know what else is hard? A skull. You aren't going to kill zombies with thrown weapons light enough to carry in any quantity.

Bows or Crossbows -> Useful, good addition, but the idea of crafting them is absolutely unrealistic unless they are extremely under powered. A player with a full backpack and a helmet is going to be nearly immune to bow-fire from the back. If it is a biker helmet, any crafted bow isn't going to get a head-shot period. A professionally made bow and a direct frontal hit would probably wreck someone's day, but even a bit to either side and it will glance.

Muskets -> You aren't going to craft these. Their precision is nil. 99% of people wouldn't even know how to properly load the thing. Powder would be far harder to find than ammunition for these rifles. You can make the powder... If you happen to be or know a chemist.

Just commenting on the preconceived accuracy of a musket. I own a replica of a 1770's era Brown Bess musket, and I can reliably make shots on a gong up to 80 meters away. By yourself, properly braced, and with proper posture, a musket can be relatively accurate up to about 100 meters. Remember, it was a hunting weapon for about 200 years, relied on to reach out and kill game from a distance. It was on the battlefield, when there would be 100 guys in a line firing at the same time without aiming that a musket would become inaccurate.

 

As for the powder and shot, you can literally make it with everything you have in your garage, this I have said. The formula for black powder is not that complicated. I learned how to make black powder by watching a video off of Youtube, and I make all of my own powder to-date, along with my own shot from discarded tire weights. Saves me a bundle from the gun store.

 

I was suggesting muskets and other blackpowder firearms as a more of a long-term weapon, which it is viewed as in many circles of survivalists and other preppers. 

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Just commenting on the preconceived accuracy of a musket. I own a replica of a 1770's era Brown Bess musket, and I can reliably make shots on a gong up to 80 meters away. By yourself, properly braced, and with proper posture, a musket can be relatively accurate up to about 100 meters. Remember, it was a hunting weapon for about 200 years, relied on to reach out and kill game from a distance. It was on the battlefield, when there would be 100 guys in a line firing at the same time without aiming that a musket would become inaccurate.

 

As for the powder and shot, you can literally make it with everything you have in your garage, this I have said. The formula for black powder is not that complicated. I learned how to make black powder by watching a video off of Youtube, and I make all of my own powder to-date, along with my own shot from discarded tire weights. Saves me a bundle from the gun store.

 

I was suggesting muskets and other blackpowder firearms as a more of a long-term weapon, which it is viewed as in many circles of survivalists and other preppers. 

 

 

I actually should have clarified, I mean the accuracy of some kind of "crafted" musket. The problem I would have with existing muskets is... you aren't going to find them nearly as commonly as modern guns.

 

As for making black powder, I don't doubt you. What I doubt is that there is youtube in the zombie apocalypse. That's the point. Unless you already knew how to make it, there isn't an easy way to learn how to make it, short of being or knowing a chemist who could work it out from a recipe (assuming you could easily find a recipe).

 

And again, not against muskets being there as an option, just pointing out that it isn't "more realistic" than having modern guns around. It is less realistic.

 

Also, just to be clear, since this is text, I'm having a lot of fun with the game and not trying to fire off some "doom and gloom" stuff here. I would certainly like to keep firearms in the game, because I want to keep playing it.

Edited by Valadain

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Yes, finding an old musket (that still works...) would be more unrealistic than finding a pristine M4 I guess. And crafting yourself...well, I doubt that you could craft a musket that could hit anyone within a resonable amount of time. But it would be fun XD

 

O.o didn't you have chemistry at school? At least we learned it, and it's so simple that I can remember it now: Salpeter, coal and sulfur mixed something like 8-1-1...I would have to try, but I'm pretty sure I'd find the right mixture within one day again (well maybe more to find a mixture that would not explode in my face...but well...be careful XD). All of these things you can find in nature (well, salpeter ideally below a barn or something while sulfur can be got from pyrite ;)) or maybe stored somewhere (coal)

 

and also, don't forget:

 

insp_ingenuity.jpg

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