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Johnny Depth

What would You add to DAYZ? (My Cream Steam Holds 4 Gallons of Life (Cake Teen))

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Okay guys.

 

I've been thinking about this and thought I'd ask you all:

 

If you were a dev for DayZ and Rocket said that each of you could add your own little personally thing to the game, whether it be add a weapon(a reasonable weapon, not a hydrogen bomb), a building, an animation, etc..  What would you add?

 

 

I would add tackling other players, and/or make zombies take people down and attack from on top of them, and biting instead of just slapping.

 

 

 

You?

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I will add an stage, where we can all show off our oiled up bodies while striking various poses infront of an experienced jury.

 

No homo ofcourse.

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Don't put too much thought into the title, instead focus more on the opening post. I think we can start a sweet discussion and throw around some cool ideas.

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I will add an stage, where we can all show off our oiled up bodies while striking various poses infront of an experienced jury.

 

No homo ofcourse.

LOL this is like bodybuilding, brah! I'll be at the Arnold Classic next month btw

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I would add emotions to your character, like fear. When you first start off, your fear level is 100% and when you get near zombies you are more jittery, your guy screams and you can trip and fall (another thing I would add, a percentage to trip over your own foot when fleeing). The longer you play, and the more you encounter zombies, the more bold you are and you can actually face zombies head on (like Carl from the Walking Dead).

 

I would love to hear my guy cuss whenever a zombie starts chasing him, at least for the first few times.

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was thinking a little about this earlier today, homemade explosives, but then requiring different materials to make them explode on impact, timer or dead man switch....

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Good ideas so far! I like the tripping suggestion.  I think the more someone is sprinting and zigzagging to avoid gun fire, there should be a chance that the person falls down.  This is a good idea and realistic.  

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a certain level of destructability to the map with barricading of doors windows (instant hidout) and zeds that would then attempt and eventually break down doors etc ( as could players with axes)

 

Dig pits and cover them with foliage ( still covered under the destruction of the map) cause straight out id dig a pit lure zed into it cover it up .. the pit just deep enough to break ya leg and leave zed to finish the rest... lets see people run the map wildly after they have fallen into one of those..

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Probably the stance adjust from ArmA 3

LOL that is my second choice oh and far more achievable than my suggestion(surprised they didnt do it actually )

 

Yes i know my suggestion would be virtually impossible but so is any of us become a dev ;)

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...zeds that would then attempt and eventually break down doors etc ( as could players with axes)...

 

Patched: Zombies can now glitch through all the walls and floors.  

:D

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Hello there

 

Topic edited. Use topics that pertain to the thread please.

 

Rdgs

 

LoK

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