leefriendfield 438 Posted February 5, 2014 (edited) I have been reading the forums for the past few weeks and everytime I log on theres always at least 10% of the post I see dedicated to one topic, BANDITS. "OH MAI GOD U STUPID BANDIT RUIN THE GAME" I see this all the time and now its starting to get damm annoying so im going to explain to you what would happen if the "Bandits" packed up camp and left the park of Chernagoursk. It is a very simple answer the removal of bandits means you have essentially turned the game into PVE (Player vs. Enviorment) giving you no fear, no lack of security and most importantly no fear of losing your gear. This would break DayZ for bandits and people who KoS are one of the core pillars that allowed DayZ to grow from a mod to a full blown game. Think of your expirience in the DayZ mod remember when you first started playing and the fear of someone taking your gear prompted you to find a gun to protect yourself? Now imagine that there was no bandits to worry about in DayZ Mod you and probably 50% - 90% of the community would never have even continued playing the DayZ Mod after your first go in the mod. The game would have sucked and nobody would have played it, but this is what the early version of DayZ Mod was like then bandits came into view and that then turned DayZ into a community of over a million people. DayZ bandits are the reason I play DayZ they give me the heart pounding moments that make this game brilliant and get my addrenaline flowing. DayZ bandits are what keep this game going and I hope they continue to shoot at me. To all of those whom say bandits ruin this game, you are flat out wrong nuff said. Applejaxc, on 04 Feb 2014 - 6:23 PM, said:Bandits make the game. Bandit over-saturation ruins the game. The problem is 99.9% of people you meet want to be bandits; the "casual" players don't gravitate to that play style, and you're less likely to run into them. Bandits don't make a majority of the community, but they make the majority of the consecutive players at any one time.That is a problem in DayZ that should be adressed but there are also plenty of people on these forums that just want an easy ride and want to remove bandits. This post was for those people. Edited February 5, 2014 by LeeFriendField 1 Share this post Link to post Share on other sites
applejaxc 2500 Posted February 5, 2014 Bandits make the game. Bandit over-saturation ruins the game. The problem is 99.9% of people you meet want to be bandits; the "casual" players don't gravitate to that play style, and you're less likely to run into them. Bandits don't make a majority of the community, but they make the majority of the consecutive players at any one time. 2 Share this post Link to post Share on other sites
leefriendfield 438 Posted February 5, 2014 Bandits make the game. Bandit over-saturation ruins the game. The problem is 99.9% of people you meet want to be bandits; the "casual" players don't gravitate to that play style, and you're less likely to run into them. Bandits don't make a majority of the community, but they make the majority of the consecutive players at any one time.That is a problem in DayZ that should be adressed but there are also plenty of people on these forums that just want an easy ride and want to remove bandits. This post was for those people. Share this post Link to post Share on other sites
Hetstaine 10852 Posted February 5, 2014 Is it still June 2012 in here ? 2 Share this post Link to post Share on other sites
blissfulkunt 196 Posted February 5, 2014 Ive made rant posts, its definitely the over-saturation of them that is getting bloody annoying, but totally understand they need to stay. Share this post Link to post Share on other sites
zaphodity (DayZ) 41 Posted February 5, 2014 Bandits keep me supplied with ammo. Share this post Link to post Share on other sites
skyline-gtr 130 Posted February 5, 2014 Ive made rant posts, its definitely the over-saturation of them that is getting bloody annoying, but totally understand they need to stay. Over saturation of crying losers annoys me. 1 Share this post Link to post Share on other sites
blissfulkunt 196 Posted February 5, 2014 Over saturation of crying losers annoys me.Thanks for your troll post. I really hope I do annoy you. 1 Share this post Link to post Share on other sites
skyline-gtr 130 Posted February 5, 2014 Thanks for your troll post. I really hope I do annoy you. How is that a troll post. It is almost identical to yours. The only difference being the target. 6 Share this post Link to post Share on other sites
blissfulkunt 196 Posted February 5, 2014 Im not gonna argue with you because its disrespectful to buddy's post, simply put, my post agreed with the OP signifying that I actually contributed to his topic, yours was nothing but a troll attempt to piss people off. That is the definition of a troll buddy, anyways...... Share this post Link to post Share on other sites
skyline-gtr 130 Posted February 5, 2014 Im not gonna argue with you because its disrespectful to buddy's post, simply put, my post agreed with the OP signifying that I actually contributed to his topic, yours was nothing but a troll attempt to piss people off. That is the definition of a troll buddy, anyways...... You can read my mind, you know my intentions ? Share this post Link to post Share on other sites
cannonfodder42 1 Posted February 5, 2014 (edited) I never played the mod. I've been playing Standalone for maybe three weeks now.I have no problem whatsoever with bandits. Yeah, the zombies were challenging at first, but you learn hwo to handle em quickly.*yawn*but... players? oh man.. there's the challenge. People are unpredictable. Even more so when you give them anonymity. Even MORE so when the stakes are so high. That's what makes this game so brilliantly brutal.Head inland. keep your head down. move quickly. avoid suspicious people you don't know or don't have the upper hand on.It's the apocalypse. It's not a cakewalk.Bring it on, bandits. I'm not afraid to spawn. Edited February 5, 2014 by cannonfodder42 1 Share this post Link to post Share on other sites
skyline-gtr 130 Posted February 5, 2014 (edited) Thanks for your troll post. I really hope I do annoy you. By your definition, a troll post right here. ^ edit: Also new forum rule, Only direct response to the OP is alllowed, no talking amongst yourselves. Edited February 5, 2014 by Skyline-GTR Share this post Link to post Share on other sites
Jock McScottish 216 Posted February 5, 2014 Bandit skins for baddies. Hero skin for goodies. It aint rocket science. You KOS? Bandit skin. You had to act in self defence and that's how you got your bandit skin? Makes for interesting scenarios with neutrals trying to convince them that you aren't the bad guy you are painted as while you try to get a neutral skin back. Living in Glasgow, I can spot trouble makers a mile off. How they dress, how they walk and how they talk. I wont be right all the time, but I have lived into my 40's by being as streetwise as I can be. Dayz SA takes away that streetwiseness by making everyone anonymous. I mean, its made players LAZY. Why play nice? Why interact? Just run up to players throwing fists to get what you want. If you die, come back and throw fists again until you get your own way. Its as easy as that. Dayz cant replicate life, although I absolutely love the rocket man for trying to so in this game, so my backup plan is bandit skins, or at least a voice in your head saying "theres something about this guy" when you meet a person who has racked up the kills. If not skins, why not have a sixth sense mechanism that warns you about your opponent? It doesn't have to be spot on all the time, in fact it would be more fun if it was a bit random maybe 10% of the time, and your character made mistakes just like real life. Anything has to be better than everyone running around killing each other for the sake of it with no punishment whatsoever! Share this post Link to post Share on other sites
djporternz 644 Posted February 5, 2014 (edited) That is a problem in DayZ that should be adressed but there are also plenty of people on these forums that just want an easy ride and want to remove bandits. This post was for those people.The problem is, people are judging the DayZ community based on the posts on these forums. It is incorrect to do say as the people here are self-selected and polarised to a great extent by what they believe DayZ is/should be. There are very vocal minorities pushing their own agendas and trying to make as much noise as possible, while relying on very little content while doing so. This post is a typical example. Even the title is designed to provoke a response from the posters opposition, which of course will be countered by the other side. The content of the OP is just the same old retoric regurgitated from other threads already on these forums with the obligitory bias imposed by the poster, whether he intended or not. I'm trying to take a middle path, and add to discussions that actually try to move this game forward. You might want to try that instead of simply trying to provoke multiple flame posts that have you running in circles and disappearing in the flames these style of posts are provoking. Edited February 5, 2014 by DJPorterNZ Share this post Link to post Share on other sites
skyline-gtr 130 Posted February 5, 2014 (edited) Bandit skins for baddies. Hero skin for goodies. It aint rocket science. You KOS? Bandit skin. You had to act in self defence and that's how you got your bandit skin? Makes for interesting scenarios with neutrals trying to convince them that you aren't the bad guy you are painted as while you try to get a neutral skin back. Living in Glasgow, I can spot trouble makers a mile off. How they dress, how they walk and how they talk. I wont be right all the time, but I have lived into my 40's by being as streetwise as I can be. Dayz SA takes away that streetwiseness by making everyone anonymous. I mean, its made players LAZY. Why play nice? Why interact? Just run up to players throwing fists to get what you want. If you die, come back and throw fists again until you get your own way. Its as easy as that. Dayz cant replicate life, although I absolutely love the rocket man for trying to so in this game, so my backup plan is bandit skins, or at least a voice in your head saying "theres something about this guy" when you meet a person who has racked up the kills. If not skins, why not have a sixth sense mechanism that warns you about your opponent? It doesn't have to be spot on all the time, in fact it would be more fun if it was a bit random maybe 10% of the time, and your character made mistakes just like real life. Anything has to be better than everyone running around killing each other for the sake of it with no punishment whatsoever! Yeah in a real life apocalyse scenario your clothes would actually change depending on the actions you had taken...Also incase you had not noticed there are options for clothing in game and bandits do tend to dress a certain way.... Edited February 5, 2014 by Skyline-GTR 2 Share this post Link to post Share on other sites
MrJoeDirty 34 Posted February 5, 2014 Do Bandits make DAYZ? Yes, definately. Bandits are essential to making the game fun. They make the game more challenging through and through. Like others have said, DAYZ wouldn't be DAYZ without Bandits. With that said, would i like an "easy ride" by removing bandits and making PVE servers? No, well not completely. I could agree with having a seperate hive where there are standalone PVE servers that have PVP disabled. Where poeple could team up, shoot zombies and not worry about being shot in the back. I could see that as being a possibility in the future. You could even add a dueling feature within those servers so poeple could PVP. But a definate no for a "easy ride" on standard servers. I have had a large number of encounters with other people in this game. Only once, out of all the times i have encountered an "unfriendly", was he a true bandit. Like a gentleman(of sorts), the man told me to freeze and submit. He then handcuffed me and sifted through my belongings, taking the valuables and leaving the rest. He then ran off, leaving me there to wiggle free. The encounter was crazy, it was a rush and it also sucked for me. But i was ok with it, at least i lived. As for all the other encounters, they were what many refer to as "Bandits". These players ran in groups of 3-4. They are all well equipped and run together. These are the guys that run on the coast and kill everyone they see, equipped or not. Not just kill, but kill without warning, kill at a distance. It's ok to kill poeple, its part of the game. But to kill poeple on sight, never to say a word or anything, thats different. I don't care if i get killed, just as long as it is somewhat justifiable. Yell at me, drop me to my knees and shoot me in the head then, but not without a warning or reason. I want to see the man that shoots me, i want to hear his voice and look him in the eyes! It's disappointing, how these poeple have changed this game, even in the last month of my play time(I never played the mod). I used to be able to approach most other fresh spawns and work together for a bit. But now its just fists and guns a blazing. I stood at a spawn point near Novy a few days ago, I had 2 of everything*. I was ready to give my spare axe, mosin, cantien and medkit to a freshspawn. I was looking for a DAYZ buddy :) I lingered around the Novy area for about 3 hours. In that time, 5 freshspawns appeared. Everyone of them, as soon as they saw me, the logged off. Everytime, i know its not because they were just logging off. They were scared, they had obviously been killed too many times to trust anyone. I didn't appear bandit-like either. I had on civilian clothes all around and everytime i saw one of the spawns, i would simply ask if they needed help. Sure, i was well equipped, but just because i have a gun, does not mean I am just going to automatically shoot. Be a DAYZ Bandit... but don't be a "Bandit". Share this post Link to post Share on other sites
Grimey Rick 3417 Posted February 5, 2014 Ive made rant posts, its definitely the over-saturation of them that is getting bloody annoying, but totally understand they need to stay. I thought you quit? ;P Share this post Link to post Share on other sites
AnarchyBrownies 1383 Posted February 5, 2014 As people have said, it's the over-saturation. There's even been a huge difference since the first few weeks the mod came out. I took a break from beginning of January (first week or two) to now and it's changed quite a bit already. I'm becoming aware of people more because of gunshots than seeing them now. It's all over the map too, not in certain areas. Those people make the game but they can also break it, and I think in the end they will break it. Right now the game seems to be geared towards Arma players, which it shouldn't be at all. All of these KoS bandits just go grab all the military gear they can and just shoot up everything. I honestly wish that mentality would die. I hope sheer numbers of people from outside the Arma community start overcoming that but it may just be that new players are learning bad habits and the culture of shooting everyone and everything is just being created and reinforced. I think there should be a lot less military gear because it gives such an advantage to players (more slots <---I think, more protection, more firepower) and encourages military roleplay. Go play Arma for that. Seriously. The game NEEDS bandits, but it needs to encourage other play styles equally. Right now it favours aggression and ruins the unpredictability and diversity of the experience. More numerous and intelligent zombies will hopefully have an effect on this but the loot needs to be adjusted as well. Share this post Link to post Share on other sites
Jock McScottish 216 Posted February 5, 2014 Yeah in a real life apocalyse scenario your clothes would actually change depending on the actions you had taken...Also incase you had not noticed there are options for clothing in game and bandits do tend to dress a certain way.... BUT that's my point Skyline my good man! Dayz ISNT real life, so we need to find better ways for the good guys to live long and prosper. Its loaded towards the baddies at the moment. Share this post Link to post Share on other sites
applejaxc 2500 Posted February 5, 2014 That is a problem in DayZ that should be adressed but there are also plenty of people on these forums that just want an easy ride and want to remove bandits. This post was for those people.There's no reasonable way to "address" banditry. I wish there was a way to block Steam Chat, TeamCheat, Skype, Mumble, etc to make immersion-breaking banditry more difficult, and that firearms/ammo/higher-tier melee weapons were overall MUCH more difficult to find so robbery-at-gunpoint was actually significant, not aim vs fireaxe. Im not gonna argue with you because its disrespectful to buddy's post, simply put, my post agreed with the OP signifying that I actually contributed to his topic, yours was nothing but a troll attempt to piss people off. That is the definition of a troll buddy, anyways...... That isn't trolling at all. He was, in a mocking manner, expression his opinion on the subject: Bandits aren't the problem; people crying about bandits are the problem. He isn't trolling; you don't know how the internet works. Share this post Link to post Share on other sites
Mack674 76 Posted February 5, 2014 BUT that's my point Skyline my good man!Dayz ISNT real life, so we need to find better ways for the good guys to live long and prosper. Its loaded towards the baddies at the moment.News for ya Jack, being a good guy is a luxury no one has in the apocalypse. I don't find this game unrealistic at all. People willing to do violence will always prey upon those that don't. If its just a case of you getting ambushed or tricked straight up, then well, pay better attention next time. Game is amazing and groundbreaking imo for this kind of inteinteraction. One more piece of real life to consider - the waffen ss didnt wear clown masks or necklaces made of human ears or skulls for shoulder pads or whatever when they went around clearing out entire towns of civilians. They dressed in professional military uniforms. Bad intentions doesn't have a dress code. I like it this way. 1 Share this post Link to post Share on other sites
1S1K-Airborne 148 Posted February 5, 2014 Bandits make the game. Bandit over-saturation ruins the game. Yep, couldn't agree more. Too bad being a hero is just asking to get shot / axed to death. Maybe there could be some balance between hero vs bandit gameplay. Unfortunately 90% of the bandit community absolutely RAGE RAGE RAGES when you suggest something that might make that happen. GG KOS Deathmatch Permadeath Standalone (notice no mention of zombies....lol) Share this post Link to post Share on other sites
1S1K-Airborne 148 Posted February 5, 2014 (edited) BUT that's my point Skyline my good man! Dayz ISNT real life, so we need to find better ways for the good guys to live long and prosper. Its loaded towards the baddies at the moment. Yep, this game is 100% KOS Bandit friendly. Unfortunately that fact drowns out all other play styles including hero. GG KOS Deathmatch Permadeath Standalone! (still not mentioning the word zombies) Edited February 5, 2014 by 1S1K-Airborne Share this post Link to post Share on other sites
Samuri_Bake_Pie 96 Posted February 5, 2014 Bandit skins for baddies. Hero skin for goodies. It aint rocket science. You KOS? Bandit skin. You had to act in self defence and that's how you got your bandit skin? Makes for interesting scenarios with neutrals trying to convince them that you aren't the bad guy you are painted as while you try to get a neutral skin back. Living in Glasgow, I can spot trouble makers a mile off. How they dress, how they walk and how they talk. I wont be right all the time, but I have lived into my 40's by being as streetwise as I can be. Dayz SA takes away that streetwiseness by making everyone anonymous. I mean, its made players LAZY. Why play nice? Why interact? Just run up to players throwing fists to get what you want. If you die, come back and throw fists again until you get your own way. Its as easy as that. Dayz cant replicate life, although I absolutely love the rocket man for trying to so in this game, so my backup plan is bandit skins, or at least a voice in your head saying "theres something about this guy" when you meet a person who has racked up the kills. If not skins, why not have a sixth sense mechanism that warns you about your opponent? It doesn't have to be spot on all the time, in fact it would be more fun if it was a bit random maybe 10% of the time, and your character made mistakes just like real life. Anything has to be better than everyone running around killing each other for the sake of it with no punishment whatsoever! Skins would ruin the whole point of the game. In real life if I kill you for a stupid post do I magically get a uniform that says bandit? No. (Unless of course I'm rocking the orange overalls for going to jail) Same things with hero. It's not rocket science, it doesn't happen in real life and its not important for the game. Making people THINK and use THEIR brains instead of their eyes for a skin does wonders. Sure you could get innocent blood on your clothes but hey, clothes are replaceable, even in an apocalypse. You can grab yourself a purdy little cop outfit and play dress up hero all you want, but I am against them. 2 Share this post Link to post Share on other sites