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KerrSG1

Allow Server Configurable Pve Only

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Not at all, my programming experience is with other platforms.  However, I do have programming experience and enabling a no friendly fire setting (the core of PVE) is not difficult by any stretch of programming skills.

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Just making sure. Anyway, it isn't simply a manner of making it so people can't be hurt by others guns. You would have to then change the spawn systems, the way diseases work.

 

For example: How do you deal with someone stealing from you (if/when bases are implemented) on a PvE server? A stern talking to? Would handcuffs not work? What about force-feeding? What about the poo and disease-system (which could be used as a means of biological warfare). Would you make it so players couldn't pass each other diseases? Because that would likely eliminate the point of them.

 

 

Enabling PVE servers would send a ripple-effect through the development of the game that would be felt by those who want a "harsh" environment.

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If you haven't read up on devblogs and such, you should. There will be private hives and you can run around nekkid through Cherno thinking of unicorns and roses or whatever floats your boat. And no it doesn't need to be done immediately because it totally deviates from what this game is actually about. 

Edited by weedmasta
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How did this get to 6 pages? Can we just start locking this weekly bullshit thread as soon as it crops up?

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My opinion.........YOUR server, YOU pay for it, YOUR rules.

 

You can rent or own a server, but the software belongs to Bohemia Interactive. The distinction is pretty obvious no matter how many random words you choose to capitalize.

Edited by ZedsDeadBaby

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How did this get to 6 pages? Can we just start locking this weekly bullshit thread as soon as it crops up?

 

Don't read it.  Don't interact with it.  If it wasn't an issue, and if there wasn't legitimate demand, then it wouldn't be something people talk about.

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If it wasn't an issue, and if there wasn't legitimate demand, then it wouldn't be something people talk about.

 

Except it's not a legitimate demand because we already know it's not going to happen. rocket would shut the game down before he put out PvE servers. That's just it. The question was asked and answered like two years ago. Talk about it all you want, but it's a pointless waste of time and keystrokes. He's not after more sales, he wants to make his game and that's a PvP game full stop.

Edited by ZedsDeadBaby
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From what I have heard, he doesn't even play on public servers.  He really should, he would see the need for PVE availability when dealing with the typical internet douche bag.  His game is getting a bad reputation already for the player behavior, and it's not out of Alpha yet.  Also, I think I recall reading he doesn't own the rights to it anymore, it's been sold to a company that owns the rights now.  So he may not have any choice in the matter, and I indeed hope that the owners are reading this.

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Well "weekly bullshit" like this comes about when players have questions or opinions. Tell me, of your nearly 2600 posts how many have been bullshit to people other than you? Cut people some slack man.

KerrSG1, unfortunately you are going to have to wait until they implement private hives. That's just the unfortunate truth, however there are a lot of good servers out there currently. Don't fall for the no KOS or PvE loot servers nonsense, only thing out there is public hive. They must follow a strict set of rules and enforcing PvE isn't one of them.

Not everyone is of the KOS mentality but you need to face the music, most people are. Most people see you or any other player as a threat and they wanna be safe too, easiest way for them to accomplish that is to shoot first, ask questions later. That's the cold hard truth of Dayz, that will never change. Only thing you can do is try different servers or even a low pop server but always be on your guard

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A PvE server takes out all the drama, all the suspense, and really with the current state of zombies? There would be no danger or suspense for you. Maybe when the game is closer to beta and PvE poses a real threat to you? Then and only then would I consider it a valid playstyle. In the current state of the game, a PvE server would get stale rather fast. When PvE IS a threat? Well, I might have some down time on a PvE from time to time. Relaxing and  kill Zeds with your friends? Could be fun. But, certainly not my cup of tea for the majority of the time. I want more deph.

And I will get deph from regular servers... The spirit of the game is human interaction, and facing the harsh reality that human beings will cannibalize each other to survive without so much as flinching--when the chips are down, the socio-poltiical masks come off revealing that each and every one of us is a disgusting greed-bound self-serving hedonistic scavenger who will do anything for his/her own survival. <.< My opinion of humanity is low. 

For right now? Maybe one of the No-Spawn killing servers or more highly "Hero" patroled severs is closer to what your'e looking for. There are also a few moderated no KoS servers from what I can tell. But really? Right now, the idea of a PvE server is not realistic, for reasons mentioned above. In the atmosphere of a more complete game? Sure.



 

Edited by Rudette

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A PvE server takes out all the drama, all the suspense, and really with the current state of zombies? There would be no danger or suspense for you. Maybe when the game is closer to beta and PvE poses a real threat to you? Then and only then would I consider it a valid playstyle. In the current state of the game, a PvE server would get stale rather fast. When PvE IS a threat? Well, I might have some down time on a PvE from time to time. Relaxing and  kill Zeds with your friends? Could be fun. But, certainly not my cup of tea for the majority of the time. I want more deph.

And I will get deph from regular servers... The spirit of the game is human interaction, and facing the harsh reality that human beings will cannibalize each other to survive without so much as flinching--when the chips are down, the socio-poltiical masks come off revealing that each and every one of us is a disgusting greed-bound self-serving hedonistic scavenger who will do anything for his/her own survival. <.< My opinion of humanity is low. 

 

PVP is an aspect of games, not the end all be all definition of a game.  You could easily still have interaction with people on PVE, it just eliminates the worst of the internet trolls looking for people to harass and disrupt their enjoyment.  Sadly, too many people like doing that, and I've seen what could have been fun games ruined by rampant player killing.  My opinion of humanity is probably even lower, because I don't expect that servers with open access to anyone on the internet will be anything but cesspools of KOS, players hunting other players, not for supplies they need to survive (because there really IS no shortage of supplies) but just for the sake of taking away something someone already has just to deprive them of it.  As the game gets more public, draws more people to it, it's going to disproportionately attract the douches who have already been infesting the PVE-labeled servers who snipe and KOS other players for the sake of disruption.

 

And again, I'm not suggesting PVP be taken way, only allowing PVE as a server optional setting.  No one gets harmed by having those.

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I'd definitely opt for this IF : the zombies came in massive hordes and were more dangerous , especially at night , if there were barricades and something more to do than just kill and loot and , lastly there would have to be environmental dangers like carnivorous animals , savage ai military or mutants or some shit and definitely would need environmental disasters like hurricanes , avalanche when there's snow and tornadoes if that even happens in Russia haha. The last few are a stretch but for Pve to work in a game like dayz it needs a lot more than what it has now ... Think of running arohnd Cherno and not bein able to fight anything except for zombies ... BORING! So if this were to happen the game would have to have a lot of factors besides tough zombies that make it worth playing ... Maybe base building as well to make a little variety from killing Looting and surviving

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PvE servers should have a different database from the normal pvp servers...

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Good lord, can we just start yarding these threads?

 

Just make one giant "PvE Servers Thread", close all the other ones that pop up and send them there so they can echo chamber this shit until they get bored.

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If private hives ever become a thing, most likely pve servers will be on those. (Depending how much control is given to those who start private hives).

 

 

Outside of that.. Whats to stop someone from still messing with you on a "pve" server?

 

If a guy hits you with his car would it not kill you?

Would someone not be able to cause destruction to your base or anything you built, train zombies at you, many other things as well that isnt straight out just shooting you?

 

If anything, you would just have people think up more creative ways to get around it being a "pve" server.

 

If you think about it... This puts you(the pve player) as well at more of a disadvantage actually cause you wouldnt be able to do anything about the player causing issues without trying to get around the idea of a pve server yourself to stop that person.

Edited by cels

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Well let me start with, I think there will be PvE servers in time, because cry babies like yourself will probably rent a private server and set it like that. cool

 

People killing you in the game, in its current state, can no way be called griefers. No matter the reason or fashion in which they kill you.

On the other hand we have people like you who fail to read warnings, reviews etc and cry because they get shot repeatedly, this also shows you lack skill in the game.

You then need a outlet for your frustration and come to forums and cry more about how you got killed. Somewhere in this little cycle of you getting killed by players who are obviously better at the game then you, your mind formulates an idea how to solve the problem. This time (you), have come up with the solution to not allow others players to kill each other.

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Also your claim is to stop griefing. Now as I have read a lot about this game and watched videos.

Let me tell you that being killed is the least of your worries.

 

Your PvE server better have a completely different programming in it to stop griefing because there will be dudes coming on your server to do all we can to disrupt, and without PvP there is not much your going to be able to do to stop them.

 

Things you would have to consider to stop deaths:
Force feeding: possibly one of the most hilarious things I have experienced in gaming yet.

Training hordes of zombies

Injecting

Bullet damage

Melee damage

there may be more

and this is just alpha, I do hope the devs can come up with more hilarious deaths before full release :)

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You are asking for immediate funds to be directed towards a new server hive to cater to cry babies who cannot handle the game as it is right now.

The game as it is right now, is not built for PvE. It would be incredibly boring(yes my view, yours may differ), but I really struggle to imagine what you would be able to actually do.

 

So to sum it up: You got killed, cried, proposed a solution but did not think it through, ignored valid reasons and argued blindly.

I look forward to your next move, it should be funny. :)

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You are asking for immediate funds to be directed towards a new server hive to cater to cry babies who cannot handle the game as it is right now.

The game as it is right now, is not built for PvE. It would be incredibly boring(yes my view, yours may differ), but I really struggle to imagine what you would be able to actually do.

 

So to sum it up: You got killed, cried, proposed a solution but did not think it through, ignored valid reasons and argued blindly.

I look forward to your next move, it should be funny. :)

 

It's pretty clear you didn't bother to read .. well .. just about anything in the thread.  You can provide as many personal insults as you like, go right ahead.  Quite frankly, your jibes just show how you have no decent argument against  how it's going to harm you in any way.  PVE is as simple to program as anything can be.  It's more difficult to program PVP than it is to just enable PVE.  No tool or application used against another player can harm them.  Cars, attempts to force feed, hitting them with cars, bullets, etc.  

 

I've yet to see any justification against it, and continue to see evidence in this and other threads that many people arguing against PVE are the ones that in particular choose to prey on players in game for their own perverse fun.  The very threat PVE raises is that it might take away from the pool of people to harass.

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If private hives ever become a thing, most likely pve servers will be on those. (Depending how much control is given to those who start private hives).

 

Outside of that.. Whats to stop someone from still messing with you on a "pve" server?

 

Right now, since bases, fortifications, camps, etc aren't in play there's no way to discuss that because we don't know how it might be implemented yet.

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You are asking for immediate funds to be directed towards a new server hive to cater to cry babies who cannot handle the game as it is right now.

The game as it is right now, is not built for PvE. It would be incredibly boring(yes my view, yours may differ), but I really struggle to imagine what you would be able to actually do.

So to sum it up: You got killed, cried, proposed a solution but did not think it through, ignored valid reasons and argued blindly.

I look forward to your next move, it should be funny. :)

This guy is the most unnecessary angry lil' douche bag to have ever posted on these threads ... That is all hahaha (it's late and I'm bored)

Still I say NO Pve until private hive control debate is figured out also it won't happen until environmental disasters, base building ,vehicles and zombie hordes are implemented because like ass hat in the quote said, it's pointless to have Pve the way dayz is now .

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It's pretty clear you didn't bother to read .. well .. just about anything in the thread.  You can provide as many personal insults as you like, go right ahead.  Quite frankly, your jibes just show how you have no decent argument against  how it's going to harm you in any way.  PVE is as simple to program as anything can be.  It's more difficult to program PVP than it is to just enable PVE.  No tool or application used against another player can harm them.  Cars, attempts to force feed, hitting them with cars, bullets, etc.  

 

I've yet to see any justification against it, and continue to see evidence in this and other threads that many people arguing against PVE are the ones that in particular choose to prey on players in game for their own perverse fun.  The very threat PVE raises is that it might take away from the pool of people to harass.

 

I did read the thread, However I suggest that you did not. My first post explains how I expect PvE to be implemented on a private hive. GG no re.

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This guy is the most unnecessary angry lil' douche bag to have ever posted on these threads ... That is all hahaha (it's late and I'm bored)

Still I say NO Pve until private hive control debate is figured out also it won't happen until environmental disasters, base building ,vehicles and zombie hordes are implemented because like ass hat in the quote said, it's pointless to have Pve the way dayz is now .

 

yeah, I aint even mad bro!

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DayZ Standalone Server Policy:

 

 

Your server must NOT have a NO KILL policy

...I mean, its in the Alpha rules for the Alpha of the Alpha servers. But thats already in it.

 

And it has already been mentioned more than once: On private hives/private servers there may be a PvE/NO KILL policy but I'm pretty sure that this will never happen on the main hive. So if you really want this - wait.

 

 

 

While dealing with them someone runs up with a rifle, I even expected him to shoot the Zeds.

In DayZ. Yeah, that's what I always assume as soon as someone with a weapon crosses my path.

 

 

 

 I have actively directed people away from the game, certainly costing you no fewer than 12 sales of the game currently, and if word of mouth continues you will lose even more sales.

Wow. So instead of letting people experience themselves what this game is (and I don't mean by letting them blind purchase it but e.g. let them play on your PC etc.) YOU decide whats best for them? Thats really paternalism of the worst kind.

What did ya tell them? "Don't buy it, I know you've read that you can do what you want there, but some people interpret "do what they want" by robbing or killing you. You've seen youtube videos of people who got robbed, killed and did the same thing. But thats just videos. In the game, its different you get robbed and killed?"

 

 

 I don't care if you want to have your PVP enabled servers, play on them, be douches and griefers all you want on those.  This is simply asking for a build of the game that caters to ALL players including those wanting PVE only.

So...everyone playing on non-pve servers is a douche and/or a griefer? Generalization wins.

Somehow I think, you could be one of these guys, who complain that chess isn't realtime but turn based...

 

 

And just because it can't be mentioned enough:
Wait for privat servers/privat hives - there will be PvE Servers, I guess.

And no, I don't KoS. Most times I died was, because I was too trusting and too friendly and talked to people - hell, read it here if you mind: http://forums.dayzgame.com/index.php?/topic/166404-my-friend-the-psycho/

 

But I'm pretty sure, if there are PvE servers, you will be bored soon. Because without the tension that comes from the freedom of choice for every player you meet (and you don't even have to meet them), DayZ loses its uniqueness.

Edited by LaughingJack

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blah blah blah.... its not griefing its PvP.

 

Dont like it? Dont play it.

 

 

New player comes to DayZ and whines about the PvP..... did you even look into what you were getting yourself into before you got the alpha?

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