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Solopopo

Do You Server Hop?

Server Hoping  

40 members have voted

  1. 1. Do You Server Hop?

  2. 2. Do You Think It Should Be Allowed?



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I don't make it my mission to server hop, but if I've just spent the last 20 minutes reaching an airfield, it's hard to resist switching servers, as oppose to running another 20 minutes (or more) to the next military base. I don't like server hopping, but I'll do it so long as other players are doing it. Currently my time in SA is spent making my way to the closest military base, then occupying that area for about an hour, either waiting for server hoppers to kill or server hopping myself. There's no reason to leave. Everything I need is there: food, water, weapons, clothing, players to interact with. It isn't my idea of an authentic DayZ experience. So what's the community's opinion? 

Edited by Solopopo

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Captain Obvious says no.

If i run to a barracks and don't get what i need/want, i will run my ass to the next one..or wait for a hopper and then get what i need/want.

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When the Server start to respawn loot without restarting it, the combat logging should also prevent the server hopping a bit. These days server restart too often, and sometimes you find yourself in a barracks. But looking for a emty server after the other is pathetic...

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Captain Obvious says no.

If i run to a barracks and don't get what i need/want, i will run my ass to the next one..or wait for a hopper and then get what i need/want.

How is waiting for a hopper any different than hopping yourself? You're camping the area waiting for free loot either way. 

Edited by Solopopo

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When the Server start to respawn loot without restarting it, the combat logging should also prevent the server hopping a bit. These days server restart too often, and sometimes you find yourself in a barracks. But looking for a emty server after the other is pathetic...

 

Then there will be ghosting. Ghosting needs to be stopped too.

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I server hop to kill server hoppers. Combat logging cheating bastards. >.>

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I don't make it my mission to server hop, but if I've just spent the last 20 minutes reaching an airfield, it's hard to resist switching servers, as oppose to running another 20 minutes (or more) to the next military base. I don't like server hopping, but I'll do it so long as other players are doing it. Currently my time in SA is spent making my way to the closest military base, then occupying that area for about an hour, either waiting for server hoppers to kill or server hopping myself. There's no reason to leave. Everything I need is there: food, water, weapons, clothing, players to interact with. It isn't my idea of an authentic DayZ experience. So what's the community's opinion? 

 

 

You realise that serverhopping is considered abusing the gamemechanics and thus considered cheating. I wouldn't really risk it if I were you, as the devs have all right to punish you when you do it.

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Server hopping just ruins all the servers that I've tried to use.  I get in my MO server, see tons of people, get ready for fun encounters, then by the time I run around a bit it's me and my friends left only.  I'm still a tard at some things in this game but I didnt understand what was happening, how every major place would be empty but there would be no one on my server.  I guess MO servers just blow.  Is there any benefit to playing on a server thats close to home?  I need to read more topics to figure this all out.  And I guess this also explains why the past 3 dozen people I've chased into dead ends or open field have just disappeared.  I thought they were ninjas that vanished into the scenery and I would freak out that I was being stalked.  I've convinced my friends to play and I'm looking like a total prat.  Stop hopping MO servers!  Or do what you want.  It's Alpha, and I still have a ridiculous amount of fun.

Edited by MuddyRaccoon

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Guest

I server hop to kill server hoppers. Combat logging cheating bastards. >.>

Join the club!

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How is waiting for a hopper any different than hopping yourself? You're camping the area waiting for free loot either way.

Killing hoppers justifies it for me :) Most of the time i don't need anything, just the joy of hopper killing. If they happen to bring me a drink of water or can of tuna so i can wait longer..then who am i to knock back a free feed ?

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You realise that serverhopping is considered abusing the gamemechanics and thus considered cheating. I wouldn't really risk it if I were you, as the devs have all right to punish you when you do it.

I'd prefer if server hopping wasn't in the game, but it is. Players who do it should lose all their items, and sometimes that does happen, but it needs to happen every time. Until that happens, I'll continue to play the way most of the community does. 

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How is waiting for a hopper any different than hopping yourself? You're camping the area waiting for free loot either way. 

Absolutely: You're committing evil to destroy evil, which is neutral.

 

And (I cannot speak for him) I don't loot the hoppers I kill; it only takes 2-3 bullets to kill, and you don't get very hungry/thirsty just sitting around after all.

The best is when someone logs in right in front of you and you handcuff them while they're still loading in. Then it doesn't matter if they combat log or not; you can sit there and tell them what a PoS they are or let them log out and kill themselves.

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Server hopping for gear? No (other than, as I've stated somewhere before: trying to find out if the deer stands actually spawned loot).

Server hopping because I'm having connection issues with the current server - yeah, definitely. Can't play the game when you get extreme desyncs every 30 seconds or so.

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Handcuff as they load in..i must try this.

Omg please record it if you do. Hilarious. 

Edited by Solopopo

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Absolutely: You're committing evil to destroy evil, which is neutral.

 

And (I cannot speak for him) I don't loot the hoppers I kill; it only takes 2-3 bullets to kill, and you don't get very hungry/thirsty just sitting around after all.

The best is when someone logs in right in front of you and you handcuff them while they're still loading in. Then it doesn't matter if they combat log or not; you can sit there and tell them what a PoS they are or let them log out and kill themselves.

You just reminded me of  my first encounter with a server hopper. I made it to NWAF for the first time, made my way to the top of the building with the jail cell, and went prone in the uppermost room to hide. I was hearing gunshots everywhere and I only had a pistol. I heard the sound of a player signing in with a weapon, turned, still prone, and found myself staring at a guys legs who wasn't there before. I stood up right in front of him and waved. He blew my head off. I must of scared this shit out of him. First thing he sees upon logging in is a masked player waving in his face. I learned the hard way to have no mercy with server hoppers. I had assumed most people didnt KoS at this point, because I got lucky and the first three people I ran into were really friendly. I haven't ran into a friendly player since. 

Edited by Solopopo

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Most of the time once I'm already geared a single server has enough ammunition, food, and water to carry me for an entire day so I typically sit in servers and snipe until I need to go out and resupply, and most of the time I'll be on a server maybe 20-30 minutes and if I haven't looted what I need I'll swap to a different server and comb the area again.  I don't believe server hopping is as much of an issue as people believe because it's not as if they are clearing out all of the loot.  The only time I server hop is when I'm looking for something very specific, for example antibiotics, and I don't just farm a building and leave a server, I'm very rarely in a server for less than half an hour.

 

Anyone who has played breaking point knows that they have an eight minute timer when you change servers, and something like that would allow players to freely change servers while reducing the efficiency of server hopping high value targets.

 

Also, to those who say that the developers are going to ban anyone for exploiting the problems in the game (not hacking) at this point - it's an alpha, and it's our job to find out what the bugs and balance problems are so that they can be neutralized before full release.

Edited by pteryx

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Myself and a friend met a pair of server hoppers before. We were in the ATC tower at the NWAF and a guy logged in prone between us. We killed him and stupidly started looting him. His friend must've ghosted to log in prone on the balcony, stood up, killed my friend, wounded me, then fell down dead with my axe in his face.

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Make loot respawn little by little like in the mod instead of spewing tons of it out after server restart and then leaving it barren.

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About a week I to playing the mod, I started to server hop. I got fed up with constantly being run down and murdered before I really knew what I was doing. At best, I'd be rocking an axe (as I didn't know the map, and where to get military gear) or the odd Enfield, but I'd always run into someone better equipped, and that was the end of me.

But after a few weeks of doing that, I grew incredibly bored with DayZ, and started wandering around again. It wasn't until I became familiar with the map and was able locate myself navigate reliably that I started to enjoy the game again.

I'm not entirely sure if my experience reflects that of other people who server hopped, or those that still do, but for me it was the frustration of constantly dying while still getting geared and getting my bearings. But server hopping, in hopes of evening the playing field essentially poisoned my experience. Now actually enjoy those one-sided encounters, where I'm facing someone with a huge envantage in material and firepower. Makes for some intense moments.

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I only server hop due to catastrophic glitches that completely halt progress and/or destroy the game for me.

(Eg, logging out, only to log back in with no gear, or respawned).

 

Hopping as a regular thing is total crap.

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