Space Milk 195 Posted January 10, 2014 But PvE was never a big part in DayZ,why are those people here anyway? The zombies were always just annoying at most once you had any kind of weapon.Also,where do you get " HUGE chunk"? Did you make a guess? Did you make a poll? Are you Santa Claus and know everyone? And DayZ was,is and will ever be mostly about PvP.No changing done here.Sure,the zombies will be harder and more numerous,but i doupt they will ever be the main threat.There was a poll a while ago, don't remember which section, that asked what were people's favorite part of DayZ. PvP didn't win, but it was one of the most picked choices. The most picked one included a mix of PvP and fighting zombies, suggesting the majority of the community is a PvPer or just likes killing anything that moves. Share this post Link to post Share on other sites
MakeThemListen 51 Posted January 10, 2014 I can't wait till the private hive servers are implemented, because I'm gonna love to watch the results. My prediction is less than 10% of players will be on private hives. When pro private/pve players realize the meaning of a private hive server they're going to be truly disappointed. I believe that most players that want a "private" or "pve" feature are looking for easy loot and shortcut to a kos frenzy on another server.Spoiler Alert: That's never going to happen.There's plenty of other games that do the whole pve zombie thing better than Dayz ever will. With that being said, if you pay $60 plus a month for Dayz PVE you need your head checked. I think you are incorrect. Your account was created on Dec. 22, which leads me to believe you are new to DayZ. Did you play the mod? Private hives were the ONLY way to play, for various reasons. I suspect the SA will be the same, for the same reasons. Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted January 10, 2014 (edited) One thing I don't understand, and this may be venomous: why the hell do people have any say on a server they didn't pay for? Because they own the software being hosted on the server, obviously. They're paying for the server and they can do anything they want with that server, but if they choose to host DayZ then they have to obey the rules of hosting DayZ. It's really not a difficult concept. If I pay to rent a concert venue so my band can play there, I still have to obey the rules of the venue. "I paid for it, I get to do whatever I want" is not how it works in the real world. Doesn't matter what you do, people will shoot you for fun because they are fully geared up and have tons of ammo. And it's an integral part of the game. Don't forget about that little point. Edited January 10, 2014 by ZedsDeadBaby Share this post Link to post Share on other sites
Element47 2480 Posted January 10, 2014 One thing I don't understand, and this may be venomous: why the hell do people have any say on a server they didn't pay for? Now if these were Bi's hosted servers, I could see it. These servers are paid for with earned money. Ever here of my house my rules? Far as I see it, if I log onto to someone's server, I'm a guest in his house. You do as asked, or you leave. except its not "their house". they have not bought all rights to the code, they have aquired a limited license to use the code within the terms of agreement. if you rent a car with your hard-earned money, you abide by the rental contract, and are not free to do as you wish with it. Share this post Link to post Share on other sites
Ineedscoffee 464 Posted January 10, 2014 I think you are incorrect. Your account was created on Dec. 22, which leads me to believe you are new to DayZ. Did you play the mod? Private hives were the ONLY way to play, for various reasons. I suspect the SA will be the same, for the same reasons.Ah, but this isn't the mod. 1 Share this post Link to post Share on other sites
six_ten 35 Posted January 10, 2014 One thing I don't understand, and this may be venomous: why the hell do people have any say on a server they didn't pay for? Now if these were Bi's hosted servers, I could see it. These servers are paid for with earned money. Ever here of my house my rules? Far as I see it, if I log onto to someone's server, I'm a guest in his house. You do as asked, or you leave. Maybe because BI made the game they're running. If you don't like the way they make their game, make your own game or mod. Plenty of tools available, go to it. Mod ARMA like Dean et al did, or go get UDK for free, or any of the other packages and make the game you want, instead of dumping on the one they actually made. Share this post Link to post Share on other sites
sYs 133 Posted January 10, 2014 wtf is pve server? Time to join and kill people. 1 Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted January 10, 2014 (edited) The most picked one included a mix of PvP and fighting zombies, suggesting the majority of the community is a PvPer or just likes killing anything that moves. What the fuck? How is that what you garner from that? "People said they wanted a mix, so obviously they only want PvP." Mix, bud. Mix. It's a mix. The game is both. PvE and PvP. People want both. Both. Get it? Both. Edited January 10, 2014 by ZedsDeadBaby 2 Share this post Link to post Share on other sites
Space Milk 195 Posted January 10, 2014 Because they own the software being hosted on the server, obviously. They're paying for the server and they can do anything they want with that server, but if they choose to host DayZ then they have to obey the rules of hosting DayZ. It's really not a difficult concept. If I pay to rent a concert venue so my band can play there, I still have to obey the rules of the venue. "I paid for it, I get to do whatever I want" is not how it works in the real world. And it's an integral part of the game. Don't forget about that little point.Some people disagree with you, like the person who I replied to. Some people, including me, like to explore and actually experience the map, be immersed. On a few regular servers this can be mixed with some high adrenaline meets with bandits.However, the most immersive breaking thing for me is a bandit spawn killing a bunch of people, with survivors coming up to me saying "lol spawn camper hey dude can you kill me the noob isn't shooting me." And bandits saying "lol you guys are noobs, learn to play, I am leet." 2 Share this post Link to post Share on other sites
Element47 2480 Posted January 10, 2014 (edited) Not a single of of these HONEST PvE players want anything more to let you do whatever you want on your normal servers while they do whatever they want on their PvE servers. they WANT to be completely separate and independent of your normal servers. but they are not separate. they share the same, public hive. also, and i really hate to say that, because this should be obvious, but at current stage players are in no way entitled to play the way they want to play. in pre-release testing, you play the way the devs need you to play, thats why we have one hive, one set of rules, increased amount of loot, limited amount of spawn points, limited amount of infected etc, etc. Edited January 10, 2014 by e47 2 Share this post Link to post Share on other sites
Ineedscoffee 464 Posted January 10, 2014 wtf is pve server? Time to join and kill people. It stands for "player vs environment" most that are sick of having good actual pvp spoiled by combat logging, ghosting, and kos'ing tend to go there for peace and quiet. The problem is, people abuse this idea by using this to gear up, and be on even grounds with others, rather then just immerse themselves.My buddy plays out in the deep north woods on one of these. It's inspired him to write a book. he will log on, get a charactor in his head, play the game, Liston to the birds, act out the scenes in game, etc. floats his boat. Honestly it seems, to me at least, the largest outcry against this is from players who are afraid they won't have anyone to shoot. 2 Share this post Link to post Share on other sites
melancholymastermind 33 Posted January 10, 2014 (edited) but they are not separate. they share the same, public hive. also, and i really hate to say that, because this should be obvious, but at current stage players are in no way entitled to play the way they want to play. in pre-release testing, you play the way the devs need you to play, thats why we have one hive, one set of rules, increased amount of loot, limited amount of spawn points, limited amount of infected etc, etc. At the moment I agree its not (which is why I do it on the low pop servers and don't complain if a players kills me). I came in not to back up the OP with his problem with the server agreement. I came in in response to the number of people going on about how PvE should NEVER in the entire existence of DayZ be allowed. No Matter what. This mentality is entirely selfish. There are lots of people who genuinely want a PvE experience in DayZ when the game is finished. I really want it. and I don't want it to not happen because of all these people constantly screaming about how its going to ruin the game, even though a privately hived PvE will have no effect on other servers. Edited January 10, 2014 by TemplarGFX Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted January 10, 2014 Some people disagree with you, like the person who I replied to. Some people, including me, like to explore and actually experience the map, be immersed. I love exploring the map and being immersed. I've been from Berezino to Zelonogorsk and back probably half a dozen times this week. All on fully PvP-enabled servers and I feel super immersed, because my choices actually matter and I have to think about what I'm doing instead of just wandering through the middle of open fields in broad daylight with a target strapped on my back. What's stopping you from "actually experiencing" the map on standard servers? It's 250km2 and there's 40 measly players on the map. If you can't manage to explore and experience without taking a bullet to your face, then you need to brush up on your survival skills. It's really not hard to travel unnoticed. Give it some practice. It will make your exploration and experience much more interesting, because, you know, it will be an actual game instead of a sight-seeing simulator. However, the most immersive breaking thing for me is a bandit spawn killing a bunch of people, with survivors coming up to me saying "lol spawn camper hey dude can you kill me the noob isn't shooting me." And bandits saying "lol you guys are noobs, learn to play, I am leet." If you're exploring the map, why are you running into noobs on the coast? I've probably covered 300km running this week, and I've seen maybe one other player. If you don't want people messing with you, learn to avoid them. It's called survival. 1 Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted January 10, 2014 It stands for "player vs environment" most that are sick of having good actual pvp spoiled by combat logging, ghosting, and kos'ing tend to go there for peace and quiet. Which is exactly the problem. Dean didn't make this game so people could find "peace and quiet." You might as well piss in his face if you play this game for "peace and quiet." Share this post Link to post Share on other sites
Pandema 352 Posted January 10, 2014 Honestly it seems, to me at least, the largest outcry against this is from players who are afraid they won't have anyone to shoot. Or from people worried that you guys wanting these on the public hive right now will skew loot levels so bad that the game will become nothing BUT a constant PvP deathmatch on the south coast. You can have your PvE servers when Private hives are a thing. But until then grow a pair and play with the rest of us. 1 Share this post Link to post Share on other sites
MakeThemListen 51 Posted January 10, 2014 (edited) Ah, but this isn't the mod. Please elaborate on your point. Edit: I suppose I should too - The best part about private hives were the fact that they could me more heavily moderated and could utilize special anti-hack software, whitelisting, as well as modifications that fit different peoples preferences. Pretty much exactly what OP wants, and some of which I guarantee only private hives will be able to deliver in SA. Personally, I enjoyed private hives that were as close to vanilla as possible, but were password protected, moderated, and secure. But like I said, there was something for everyone. Edited January 10, 2014 by MakeThemListen Share this post Link to post Share on other sites
sYs 133 Posted January 10, 2014 (edited) It stands for "player vs environment" most that are sick of having good actual pvp spoiled by combat logging, ghosting, and kos'ing tend to go there for peace and quiet. The problem is, people abuse this idea by using this to gear up, and be on even grounds with others, rather then just immerse themselves.My buddy plays out in the deep north woods on one of these. It's inspired him to write a book. he will log on, get a charactor in his head, play the game, Liston to the birds, act out the scenes in game, etc. floats his boat.Honestly it seems, to me at least, the largest outcry against this is from players who are afraid they won't have anyone to shoot. Well sire - clearly you have problems finding a good moderated server with a good dayz sa community. Play with friends, against friends. The point is - you can play PVE but don't enforce a gaming style in a sandbox game. edit:typo Edited January 10, 2014 by sYs Share this post Link to post Share on other sites
Element47 2480 Posted January 10, 2014 It stands for "player vs environment" most that are sick of having good actual pvp spoiled by combat logging, ghosting, and kos'ing tend to go there for peace and quiet. The problem is, people abuse this idea by using this to gear up, and be on even grounds with others, rather then just immerse themselves.My buddy plays out in the deep north woods on one of these. It's inspired him to write a book. he will log on, get a charactor in his head, play the game, Liston to the birds, act out the scenes in game, etc. floats his boat.Honestly it seems, to me at least, the largest outcry against this is from players who are afraid they won't have anyone to shoot. going by that definition, i am a PvE player, just for me, hostile players are part of the environment. i am an explorer, a scavenger, and last but not least a medic. if i am forced to defend myself against hostiles, it is not different if i defend myself against infected. it is just more thrilling, because the hostiles are often a little bit smarter and thus more challenging. Now, people are calling for more, harder zombies, zombies that can actually pose a threat and be a challenge. What is the difference between a smart, dangerous AI and a hostile player? most players are actually less dangerous than the higher difficulty bots in quake 3 arena, and that was decades ago.. 1 Share this post Link to post Share on other sites
Space Milk 195 Posted January 10, 2014 I love exploring the map and being immersed. I've been from Berezino to Zelonogorsk and back probably half a dozen times this week. All on fully PvP-enabled servers and I feel super immersed, because my choices actually matter and I have to think about what I'm doing instead of just wandering through the middle of open fields in broad daylight with a target strapped on my back. What's stopping you from "actually experiencing" the map on standard servers? It's 250km2 and there's 40 measly players on the map. If you can't manage to explore and experience without taking a bullet to your face, then you need to brush up on your survival skills. It's really not hard to travel unnoticed. Give it some practice. It will make your exploration and experience much more interesting, because, you know, it will be an actual game instead of a sight-seeing simulator. If you're exploring the map, why are you running into noobs on the coast? I've probably covered 300km running this week, and I've seen maybe one other player. If you don't want people messing with you, learn to avoid them. It's called survival.NEWSFLASH, you spawn on the coast, in a central area.Theres a difference between PVP servers and PVP enabled servers. Latter usually means Regular servers.Spawn on spawn camped coast, no gear. Survival skills? I'm going to guess play dead. You must have been playing a server not visited by PVP focused people.I go north as fast as possible. I hit berezinov, that ship on blunt rocks, the airfields, the castles, I stay away from the south. When I die I go back to that madness. It would be nice to explore the cities, without being shot and tea bagged. Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted January 10, 2014 (edited) even though a privately hived PvE will have no effect on other servers. PvE servers affect the game as a whole, because they affect player perceptions of the game and player demands. More and more PvE servers crop up, more people join the game thinking that - just like every other watered-down MMO on the market - DayZ is running separate servers for the two. They will expect both experiences to be robust and enjoyable, when in fact the game will only work and be balanced when both are present. DayZ only works when both of these things are working in concert and existing in the same world. That's the entire reason Dean created the game - to see if he could build an experience where both of these play styles coexisted in one world. So allowing PvE servers is basically admitting that he failed completely and he might as well quit if that's what he's going to do. I look at it this way: one of the things that I really liked about The Walking Dead was when Dale said that civilisation has gone but that doesn't mean that people have to lose their humanity. What I wanted was a game where people who play it in one way and people who play it in another are playing the same game at the same time but it actually works. That's what I wanted to achieve.--rocket So, yeah. By playing on PvE servers you're basically telling Dean that he's a failure. Edited January 10, 2014 by ZedsDeadBaby 1 Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted January 10, 2014 (edited) NEWSFLASH, you spawn on the coast, in a central area. NEWSFLASH you can hold 'W' for 30 seconds and you're not on the coast anymore. If you're exploring the map, as you say, then you shouldn't be seeing new players or the people trying to kill them, ever. Spawn on spawn camped coast, no gear. Survival skills? I'm going to guess play dead. Move quickly, stay low, stay quiet, travel in the trees, behind walls, etc. Stay off roads and out of fields. If possible, travel long distances at night. Yes, survival skills. I lived for 46 straight days in the mod with 1750 zombie kills (only 3 player kills all self defense) by employing these tactics. I have been playing since the mod was a week old and I have literally never been "spawn killed." Edited January 10, 2014 by ZedsDeadBaby Share this post Link to post Share on other sites
Space Milk 195 Posted January 10, 2014 So, yeah. By playing on PvE servers you're basically telling Dean that he's a failure.Ignorant statement, we want a specific playstyle. 1 Share this post Link to post Share on other sites
doctorbadsign 645 Posted January 10, 2014 I think people who want to play PvE are entitled to do so on their own private hives. In the current system, however, it is not workable. People will be able to use them to gear up safely, then hop onto different servers. People will use them as safe servers for their ghosting maneuvers and so on. I'm sure there are other reasons why PvE servers are not workable until there are private hives. As for not getting a refund, it does seem harsh, but then if there are conditions upon being able to receive a refund, and setting up a server that kicks people for killing violates those conditions then one cannot really complain. Share this post Link to post Share on other sites
Space Milk 195 Posted January 10, 2014 NEWSFLASH you can hold 'W' for 30 seconds and you're not on the coast anymore. If you're exploring the map, as you say, then you shouldn't be seeing new players or the people trying to kill them, ever. Move quickly, stay low, stay quiet, travel in the trees, behind walls, etc. Stay off roads and out of fields. If possible, travel long distances at night. I have been playing since the mod was a week old and I have literally never been "spawn killed."My god, if you do not realize the current problems of spawn killing right now, you are not playing in everyday servers. There is no point to listening to you.You cannot just run out, bandits spawn camp with m4's and snipers. 30 seconds isn't long enough to get out of the coast, let alone escape the snipers in the woods probably switching to fnx's to mow you down.This post is ridiculous, you are spouting basic information THAT EVERYONE PRACTICES. That doesn't get you out of death.Excuse me, but I am not a pvper, why would I look for new players??This logic fail in your post, lack of experience and knowledge of nows problems... 1 Share this post Link to post Share on other sites
libertine 351 Posted January 10, 2014 Zed, no matter what you think about Dean's application for godlyhood. He's still one man with one opinion and one life experience lending one set of primary preferences, like everybody else. Share this post Link to post Share on other sites