Alpha Cowboy 17 Posted January 9, 2014 Before I start I am NOT advocating for starting kits like we've seen on many private hives where you start with a full military kit ready to go to war.However I think the starting kit needs some tweaks. While I understand starting with just a flashlight (because the only real thing to do in game is collect loot) it makes very little sense from a lore/immersion standpoint. Look at the game world, it looks like its been months since the outbreak, no one would have survived to this point with just a flashlight.What I would suggest would be keeping the flashlight but adding wear to it and reducing the batteries charge, and adding a knife, a water bottle or can of soda, a box of matches, and possibly a partially eaten can of beans, all with wear and/or a low amount remaining.The would be much closer to what at minimum would be required to have survived to this point without affecting the game to any noticeable extent. Share this post Link to post Share on other sites
Flagella 69 Posted January 9, 2014 So I don't think you realized but the story was you woke up on the beach of a foreign country.Didn't know you'd have a flashlight and stuff if you just woke up on a beach??? Share this post Link to post Share on other sites
Brofessional 9 Posted January 9, 2014 I think the implication is that you washed ashore after a shipwreck, hence everyone starts on the coast. 1 Share this post Link to post Share on other sites
UNDERWORLD 76 Posted January 9, 2014 Wait there's a story behind it? Been playing for like a year and a half and never knew that! 2 Share this post Link to post Share on other sites
Guest Posted January 9, 2014 You appeared here after a shipwreck, as the ship began to call it was going down, you rushed out into the halls at night with the power out, your torch was all you could grab to help you navigate, A huge wave flipped the boat, and flung you into the ocean fortunately you washed up onto this land with only a torchlight Share this post Link to post Share on other sites
Beck (DayZ) 1768 Posted January 9, 2014 The one break to this being the Novy Sobor spawn. Share this post Link to post Share on other sites
Leo Balzac 190 Posted January 9, 2014 I don't even like the flashlight. Should start with zero gear. I mean, if you DID wash ashore after a shipwreck what would the odds be of keeping hold of your flashlight? I mean, a fleshlight maybe, but a regular old flashlight?! naw. Share this post Link to post Share on other sites
Danny_Boooy 61 Posted January 9, 2014 There is no story. That is the point. You are the story in Dayz. Start with no gear. 6 Share this post Link to post Share on other sites
SixGunLover 54 Posted January 9, 2014 Chance are that if you survive from the shipwreck at night.. that because of this flashlight. And now you want to know if the battery is still at full power by licking it. Everything make sense. ^^ Share this post Link to post Share on other sites
ninjacalypse 551 Posted January 9, 2014 However I think the starting kit needs some tweaks. While I understand starting with just a flashlight (because the only real thing to do in game is collect loot) it makes very little sense from a lore/immersion standpoint. Look at the game world, it looks like its been months since the outbreak, no one would have survived to this point with just a flashlight. I would take the flashlight and battery too and replace them with...NOTHING! 1 Share this post Link to post Share on other sites
Mookzen 67 Posted January 9, 2014 How about some randomness in starting items ? Nothing too crazy that would enourage death-farming but at least like clothes. 1 Share this post Link to post Share on other sites
Danny_Boooy 61 Posted January 9, 2014 NO. Nothing. Is it really that hard to go and look for shit? Also this whole shipwreck idea is silly. Imagine how many people spawn into one server everyday. That's a lot of wrecked ships. (Before you say we all come from one ship. We don't. Otherwise we'd all be friendly wouldn't we?) Share this post Link to post Share on other sites
ninjacalypse 551 Posted January 9, 2014 NO. Nothing. Is it really that hard to go and look for shit? Also this whole shipwreck idea is silly. Imagine how many people spawn into one server everyday. That's a lot of wrecked ships. (Before you say we all come from one ship. We don't. Otherwise we'd all be friendly wouldn't we?) 4 Share this post Link to post Share on other sites
Publik 404 Posted January 9, 2014 How about some randomness in starting items ? Nothing too crazy that would enourage death-farming but at least like clothes.^ Some random mix of crap loot to start with. Sometimes it's a flashlight, sometimes a water bottle, sometimes a pocket knife. Share this post Link to post Share on other sites
Rantanplan 18 Posted January 9, 2014 NO. Nothing. Is it really that hard to go and look for shit? Also this whole shipwreck idea is silly. Imagine how many people spawn into one server everyday. That's a lot of wrecked ships. (Before you say we all come from one ship. We don't. Otherwise we'd all be friendly wouldn't we?)Just because you were on the same prison ship as me doesn't make you my friend! :rolleyes: 2 Share this post Link to post Share on other sites
Mookzen 67 Posted January 9, 2014 (edited) To be honest, I would prefer us to spawn in pairs, completely naked, exhausted, starving, dehydrated and sick with explosive diarrhea, with a broken beer bottle as a weapon. At the bottom left it should say 'I suddenly feel a warm sensation in my pants and unadulterated hatred for my fellow man'. Edited January 9, 2014 by Mookzen 3 Share this post Link to post Share on other sites
Alpha Cowboy 17 Posted January 9, 2014 Honestly I'd be more okay starting with an empty inventory and wet clothes than the flashlight.And I'm not saying its hard to find loot, its quite the opposite in fact, which is why I think you should start with a bit more gear, it'll shave at most 5 minutes off of the hour it takes to go from fresh spawn to fully geared, but it will help new players, and it makes sense from a survival point of view.Hell, why not just have us spawn in random army medical tents scattered throughout the wilderness (that don't spawn items) wearing nothing but a hospital gown and slippers, it'd even make more sense for when we die and respawn. 1 Share this post Link to post Share on other sites
Danny_Boooy 61 Posted January 9, 2014 A problem with random loot on spawn is that you'll eventually get people suiciding to spawn with the "best random gear". Much like suicide when unhappy with a spawn point. I just don't think it's really necessary. Spawning with nothing but wet clothes is a great idea. Would make finding clothes even more important. 1 Share this post Link to post Share on other sites
Arciere 10 Posted January 9, 2014 Honestly I'd be more okay starting with an empty inventory and wet clothes than the flashlight.And I'm not saying its hard to find loot, its quite the opposite in fact, which is why I think you should start with a bit more gear, it'll shave at most 5 minutes off of the hour it takes to go from fresh spawn to fully geared, but it will help new players, and it makes sense from a survival point of view.Hell, why not just have us spawn in random army medical tents scattered throughout the wilderness (that don't spawn items) wearing nothing but a hospital gown and slippers, it'd even make more sense for when we die and respawn. I'm not sure that makes any more sense than ending up on the coast... How'd you get in the medical tent? Atleast spawning on the shore implies that you were shipwrecked. I'm not sure what spawning in a medical tent would mean at all. Also, you obviously don't play night servers so the flashlight is of no importance to you. But when you spawn in a night server and actually stay, the flashlight is a life saver. Do you have any idea how hard it is to see loot on the ground at night with no light? Share this post Link to post Share on other sites
Hetstaine 10852 Posted January 9, 2014 You appeared here after a shipwreck, as the ship began to call it was going down, you rushed out into the halls at night with the power out, your torch was all you could grab to help you navigate, A huge wave flipped the boat, and flung you into the ocean fortunately you washed up onto this land with only a torchlight The one break to this being the Novy Sobor spawn. It was a big wave. 3 Share this post Link to post Share on other sites
wild_man 4442 Posted January 9, 2014 for me best starter kit would be complete NOTHING :| 2 Share this post Link to post Share on other sites
bfisher 561 Posted January 9, 2014 (edited) I'm a big believer in the game having no story beyond "you just washed up on shore with nothing, no idea as to how you got there or why". It lets you fill in the rest yourself. That's sort of the whole point to the game IMHO. No end game. No rescue. No mystery to solve or cure to find. Just stay alive as long as you can. The only reason I would even justify the flashlight is simply you can't play on a night server without it. Edited January 9, 2014 by bfisher 2 Share this post Link to post Share on other sites
reapers239 57 Posted January 9, 2014 (edited) i like the random start up idea, as long it is nothing too fancy even involving your starting clothing from the default choices, say you start with your shirt and shoes, or shoes and no clothing and so on Edited January 9, 2014 by reapers239 Share this post Link to post Share on other sites
bfisher 561 Posted January 11, 2014 I'm not really clear why you character wears a T shirt over an undershirt Share this post Link to post Share on other sites