hefeweizen 254 Posted January 9, 2014 So, all door spawn as open on server restart.... Better or worse than the current system? Share this post Link to post Share on other sites
TangoAlpha 39 Posted January 9, 2014 (edited) Some of the posts here have very good points. I vote to randomize.Also having doors left open for long lengths of time randomly swing closed again by the 'wind'. Edited January 9, 2014 by Foxhunt Share this post Link to post Share on other sites
wartzilla 182 Posted January 9, 2014 I agree... but also I don't, part of me thinks that survival should be WAAAAAAAAAAY harder than it is right now and searching empty houses in vain for a scrap of food seems very fitting to the zombie apocolypse theme.Pretty much anything that can make the game harder makes DayZ better in my opinion. Survival should be really hard, otherwise the game is just a really slow FPS Deathmatch.I agree with you. Survival should be hard. But it should be sensible game mechanics like loot being rare, but actually available, making it hard. Not the current flawed loot system where it's gone just because the locust swarm has already picked the server clean. Loot amount needs to be lowered drastically, *and* made to respawn like in the mod. Not either/or. Share this post Link to post Share on other sites
dasinfi 4 Posted January 9, 2014 Great idea. I give you my precious kidney beans. Randomize the doors please. Share this post Link to post Share on other sites
The Mad Titan 29 Posted January 9, 2014 I vote for random doors, I also want doors to make noise. Share this post Link to post Share on other sites
wolfsburg62 66 Posted January 9, 2014 (edited) I'd be realistic if closed doors had zombies inside them occasionally. Many people would go home to die if they were sick. Edited January 9, 2014 by wolfsburg62 Share this post Link to post Share on other sites
Rantanplan 18 Posted January 9, 2014 (edited) If the zombie apocalypse started I would just run leaving my door open. Don't know how these russians have time to close their doors even on the hurry... Pfft.You forget about those people that leave the house "in order" under no imminent threat, to leave Cherno for the countriside where their relatives are waiting for them ;)They even locked the door, so that you need a Firefighter axe to open it > :( Random doors are a very nice idea, as I would no longer have to close all the doors behind me so that nobody knows that I had been there already. Some people may have been very surprised how little useful loot and food spawns sometimes in the villages :P Edited January 9, 2014 by Rantanplan Share this post Link to post Share on other sites
dubghall 36 Posted January 9, 2014 whether this gets fixed with loot spawning or not, the idea is perfect. Also... maybe move this to suggestion forum? Share this post Link to post Share on other sites
Merrick362 (DayZ) 263 Posted January 9, 2014 I like it. I always close doors behind me even when I'm still inside to slow people down. It also helps prevent someone at the airfield setting up a hide and watching the door to the barracks when I come out. Share this post Link to post Share on other sites
Bakercompany86 347 Posted January 9, 2014 Great idea!!!! I would love to see this implemented. I can look at a town from far away and tell if it's been looted or not (unless it's a player like me, who closes doors behind him). Regardless, random would be the way to go!! Share this post Link to post Share on other sites
hefeweizen 254 Posted January 9, 2014 Loot amount needs to be lowered drastically, *and* made to respawn like in the mod. Not either/or.Definitely agree. Loot is far too easy to come by on a fresh server, and it not respawning drives the whole "Gear up on an empty server, then switch to 30+ server to deathmatch." meta-game that is currently so popular. Share this post Link to post Share on other sites
wild_man 4442 Posted January 9, 2014 (edited) I vote randomize :beans: good idea OP any mechanic what give us inside knowing about situation (example all doors open somebody loot already here) is bad for this game ;) Edited January 9, 2014 by KoS 1 Share this post Link to post Share on other sites
Tizzle 90 Posted January 10, 2014 Fantastic idea :thumbsup:Seeing as most of my decisions on whether or not i enter a city depend on whether or not the doors are open, this would definitely be a awesome new gameplay element Share this post Link to post Share on other sites