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Bakercompany86

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About Bakercompany86

  • Rank
    Survivor

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  • Gender
    Male
  • Location
    Conway, Arkansas
  1. Bakercompany86

    Gear wipe bug. Spawning in naked

    I thought this was some kind of clever server hopping prevention. Just a few minutes ago, I guess all the servers started rolling restarts. So my buddy and I kept picking new servers as we were getting kicked. On the 3rd one, I spawned with only my vest and it's contents, my axe, helmet, and glasses. No pants, jacket, backpack, or shoes. Another interesting thing I've run into under the same conditions, I've spawned in and had all of my damaged/worn gear become pristine. I had 120 damaged 9mm that were suddenly pristine and ready for use :D Bugs will be bugs I suppose. At least this is the best DayZ has ever been. I'm even running into proper players again!
  2. Bakercompany86

    Night time servers not working? Please Help

    Anyone know if they fixed flashlights yet. You know, so they don't shine through an entire city like a Lighthouse Beacon on the coast? Also I can confirm, no matter what time it is on the server I join it's always been day lately. Not a huge deal, but I do enjoy night servers. Especially now that the FNX gets a weapon light.
  3. Bakercompany86

    [Question] M4 and ACOG

    The thing that pisses me off about the M4 is that even it's single shot accuracy is garbage. At 50 yards, healthy, rested, pristine parts, single firing a round at a zombie should not miss. Very frustrating.
  4. Bakercompany86

    Sneaky server update! (confirmed)

    Yesterday I looted those tents to great success. I found a tent with 3 LRS for the mosin in them. No bull. Found a 4th in another tent. On my standard character, I ran through the same tents and was able to fully equip my M4. Pristine ACOG, Pristine RDS, Pristine Magpul buttstock, worn bipod, I have like...600 rounds for 5.56 now? More than that including whats in my magazines. Also found a worn silencer. Only thing I didn't find was a weapon light and the rail foregrip.
  5. Bakercompany86

    I was killed by zombies

    I agree on every point you made. If they remedy those issues, then obviously it would be at least fair. You should be rewarded for stealth, IE crawling and using melee weapons. So if the auto-aggro-non-stop-circle-spawn kicks in even for melee, that isn't very fair to me. Having said all of that, I love the zombies now. An excuse to expend some ammunition. However I'm fairly geared. I would think this system would totally bite ass for a newspawn. EDIT: I also thought I heard a while back that hordes were planned? I'd really like to see that happen.
  6. I do think this change will affect all players, KoS or not. I noticed the zombies just never stop spawning and auto aggro you when they respawn. So unless you're at extreme ranges, I would think shooting a player in or near a town would cause you trouble unless you caught them after THEY aggro'ed the zeds. But I had to get a good ways out of town and kill my pursuers to get them to cease spawning.
  7. Bakercompany86

    I was killed by zombies

    OP: Cool story bro (seriously). I had a similar experience today trying out this patch. First I should mention, everything seems smoother and the network feels crisp most of the time. Don't know if anyone else feels a difference. I read about the zombies new behavior here first. Then I decided to check it out.... What I've noticed is that they will spawn randomly in a circle around you at roughly 50 to 100 yards and auto-aggro you. Needless to say, the only reason I survived today is due to the expenditure of ammunition. I had a close call, was beaten pretty badly when a few caught me. Trying to pull out my FNX glitched and delayed (noticed problems drawing a pistol since patch). But they put a whoopin' on me that had me nervous about a zombie death for the first time in months. So definitely not a bad approach to making zombies challenging and a KoS deterrent (this happens by default). With this current implementation, if you aggro a zed you must flee to stop them. You will have to get a good distance out of town and kill all the zeds tailing you to cease them from spawning. The zombie pathing seems tweaked but not fixed. They seem to try and go around buildings instead of through them. But I have still seen them completely bypass fences and the like. I imagine this will be very difficult for new spawns.
  8. Bakercompany86

    It has happened...

    Funny thing is, I bet most of the people complaining about Zombie difficulty were the same ones complaining about KoS. So now we have an effective anti-KoS measure (don't shoot, or you're swarmed). I can't wait to get on and try it out.
  9. Bakercompany86

    New Patch?

    Maybe. I tried joining servers that were both empty and full just to see. Horrible lag everywhere. Tired of the 5 minute timer....but still glad it's there.
  10. Bakercompany86

    New Patch?

    Is this why we have godawful lag today across all servers? DayZ doesn't want me to play today it seems.
  11. Bakercompany86

    DayZ feels American

    Yup. At the expense of the rest of the country.
  12. Bakercompany86

    I've heard troubling rumours...(no helis)

    No helicopters please....
  13. Bakercompany86

    Why co-operate if you're gonna get shot anyways?

    Solution: Don't put yourself in the position to be held up :) If they trap you in a building, but you are armed, then you are just as much a threat to them as they are to you. You can pry my M4 from my cold dead hands B)
  14. Bakercompany86

    DayZ feels American

    viva la double post
  15. Bakercompany86

    DayZ feels American

    Stopped reading right here. I want this. The game feels too unamerican. I need a McDonalds on every corner, and I should be able to find BigMacs and a side of fries in there. They can survive an apocalypse...have you ever left out McDonalds food? On a more serious note. Who cares about the Cowboy hat? You don't think in that area that one person might own one? Plenty of American have the furry russian hats here. So why not? If you don't like it, don't wear it. It's a fucking hat. I do agree on the M4 and Colt Python. I don't mind them in the game, you could just picture one of the military outposts being an American one. We do have bases all over the world. So who's to say we wouldn't set up a makeshift camp in that area for whatever reason? Although I am glad they drastically reduced the spawn rate of the M4. I do think the AK-47 makes much more sense, but I'm sure they'll implement it eventually. I don't understand moving away from Zluto Soda to Sprite and Pepsi.... Why did that even matter? I don't mind the change, though, a soda is a soda in the apocalypse.
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