fnal 206 Posted January 25, 2014 If you have your own hardcore servers, why are we still complaining? Share this post Link to post Share on other sites
lipemr 160 Posted January 27, 2014 If you have your own hardcore servers, why are we still complaining? you'll see why if devs release mod support for the game. Vanilla servers will be just as empty as the 1st only are now, and there'll be only [500 vehicles, spawn with mosin+m4] servers with decent population... Share this post Link to post Share on other sites
The_Man 393 Posted January 27, 2014 you'll see why if devs release mod support for the game. Vanilla servers will be just as empty as the 1st only are now, and there'll be only [500 vehicles, spawn with mosin+m4] servers with decent population... Not if the mod support is regulated with limitations. Share this post Link to post Share on other sites
dsi24 227 Posted January 27, 2014 (edited) Not if the mod support is regulated with limitations. An oxymoron if I've ever read one. People are gonna do what they want, be it play with hacks, play with easymode exploits, or play with full repaired vehicle spawns and military gear equipped player spawns. Edited January 27, 2014 by Dsi1 Share this post Link to post Share on other sites
The_Man 393 Posted January 27, 2014 An oxymoron if I've ever read one. People are gonna do what they want, be it play with hacks, play with easymode exploits, or play with full repaired vehicle spawns and military gear equipped player spawns. Not really. Look at the multiplayer gaes such as Team Fortress 2. The developers work closely with the community to integrate third party modifications. It won't be like it used to be but at least it will keep the game fresh. One way to deter players from playing in easymode servers is to create an incentive for players using the public hive. Give people a reason to play and they will... Not sure what it could be. Share this post Link to post Share on other sites
tommes 331 Posted January 27, 2014 The majority will likely go for the easy fun route, which means lots of stuff and no limitations. So it happend in the Mod. Share this post Link to post Share on other sites
DeatHTaX 1217 Posted January 27, 2014 (edited) I prefer 3rd person when im playing for 2 main reasons. 1. Its easier to loot high up items2. I just love looking at my character lolI ha e however really started to like hardcore. Its a bit frustrating with the UI and movement mechanics, as i think 3pp right now takes a bit of the sting out of some of the movment inadequacies.I really dont think this whole 1pp v 3pp is really the huge deal everyone makes it out to be. I mean plenty of 3pp games deal with these same mechanical issues and you dont see them removing it. :)Hate to sound like a broken record, but hardcore exists for a reason folks. If you dont like the exploits and advantages of 3pp, dont play regular servers. If you enjoy the comforts that 3pp brings, play regular servers. I personally dont really see what all the fuss is about regarding the "fairness" or "balance" of it. But thats just my two cents :) Edited January 27, 2014 by DeatHTaX Share this post Link to post Share on other sites
weedmasta 784 Posted January 27, 2014 (edited) Now that there are 2 seperate hives for 1pp and 3pp, I could really care less about what goes on in 3pp servers as I have always preferred 1pp myself. On another note, and I am not sure if this has been posted as I didn't bother to read 37 pages of posts, the mod 2017 for Arma 3 seems to have come up with a decent idea (well it is borrowed from another addon I think). The premise being that there is a "4th walll" in 3rd person view where you can only see the items and characters you would be able to see in 1st person mode. So in order to see what is over that wall, you actually have to peak around the corner even though your are in 3pp. I haven't pondered much about the immersion factor of it all however it seems like one solution to the problem of 3pp exploiting. Edited January 27, 2014 by weedmasta Share this post Link to post Share on other sites
tommes 331 Posted January 27, 2014 The 4th wall is in OP. The "problem" with all this choice is that a lot of people will make make the easy one and draw the playerbase with them eventually drying out the more hardcore servers because hardcore players rather play softcore than alone. That has started this whole discussion in the first place. If there'd be enough servers available for the respective preference nobody'd care about the others. But "low standard players" create a gravity making black holes look bad in comparison. Just look at DayZ Mod! Share this post Link to post Share on other sites
DeatHTaX 1217 Posted January 27, 2014 The 4th wall is in OP.The "problem" with all this choice is that a lot of people will make make the easy one and draw the playerbase with them eventually drying out the more hardcore servers because hardcore players rather play softcore than alone.That has started this whole discussion in the first place. If there'd be enough servers available for the respective preference nobody'd care about the others. But "low standard players" create a gravity making black holes look bad in comparison. Just look at DayZ Mod!You do have a point...it would be nice to have all those novices in a hardcore server :) theyd be easy pickins in there Share this post Link to post Share on other sites
rydekk 250 Posted February 20, 2014 (edited) Hey there everyone, it's rydekk here with a brilliant idea i'd like to call "Truesight" What is truesight? What is it for? Truesight is a solution for 3PP abuse and exploiting without denying a person what's going on in his/hers surrounding. but disalows them to abuse the perspective in any way. Truesight is a viewing system that puts the focus on what you're actually seeing in real time. In other words, what you see. The main issue with 3pp today is that everybody uses it to scan his or hers surroundings. Peek around corners safely on a distance. Surveilling and scouting individuals behind large objects or buildings, without you having a true visual on them. Let me explain with these pictures. What you see here is a person with his face in a normal view; forward. Everything in the yellow zone is what he sees. Everything in grey is what you can see in 3pp while facing forward. Now imagine that someone walks in that yellow zone, and walks left outward of his sight. He has lost visual. With truesight, you can only see individuals when you actually have a visual on them with your characters eyes. What happens behind or out of his sight him can be heard, but cannot be seen.Still not explained well enough? The blue character is standing behind a corner. The yellow zone is what your character can see if he looks around 360 degrees around himself. This is his current " truesight" zone. The area he can see with his eyes. The grey zone is everything he can't see behind the wall.Our character moves around the corner. Oh no! He sees an enemy player with a gun aimed at him! This is what truesight is; you're still able to watch everything in third person perspective. You can pan your camera around corners of buildings or walls to see what's behind them. Buildings, cars, wrecks, debris, ect... But you're not able to see others, zombies when you can't see them directly with your eyes. "Wow, what's the use for 3pp if you remove the fuction for us to watch people around the corner?" 3pp is designed for you to have a larger radius of sight. to see deeper into a town, field or building. What it shouldn't do is reveal people when they can't see you. It's a cheat, cheap way to find people and kill them off easely and is HATED by 90% of the people on this community. 3pp doesn't remove your function to still look around buildings, just the ability to detect people who aren't in your "truesight" and thus remove this exploit from this game forever... I hope rocket or any other dayZ dev reads this, so they can look into it. Any more questions may be asked. Kind regards Edited February 20, 2014 by rydekk 1 Share this post Link to post Share on other sites
SmashT 10907 Posted February 20, 2014 2017 implemented something like this, I like it and hope to see some servers implement something similar once modding is allowed. Could probably do with some improvements so it's not so jarring though, maybe fade them out over time or something. 2 Share this post Link to post Share on other sites
byrgesen 1341 Posted February 20, 2014 @SmashTThe ideal solution would be to have this in the base engine and make it "non-modable" tbh :)I guess we will see, down the line, if the devs are interested in something like this. Personally i would welcome a chance like this, it would remove most of the "hate" we have on 3PP atm. NOTE: I am a 1PP ONLY player btw. Share this post Link to post Share on other sites
rydekk 250 Posted February 20, 2014 2017 implemented something like this, I like it and hope to see some servers implement something similar once modding is allowed. Could probably do with some improvements so it's not so jarring though, maybe fade them out over time or something. Wow, i don't play Arma 3 yet. But that looks very promising and well done! And yes, fading could improve it a tad. Share this post Link to post Share on other sites
rydekk 250 Posted February 20, 2014 @SmashTThe ideal solution would be to have this in the base engine and make it "non-modable" tbh :)I guess we will see, down the line, if the devs are interested in something like this. Personally i would welcome a chance like this, it would remove most of the "hate" we have on 3PP atm. NOTE: I am a 1PP ONLY player btw. It is. This is what makes this game more enjoyable... Share this post Link to post Share on other sites
Nicko2580 398 Posted February 20, 2014 I would support this completely. It sounds like a fantastic solution to take away the advantage that 3pp gives, while still letting people view their characters and run around in 3pp. While there are other considerations than just whether or not you can see another player/zombie, this does eliminate a large portion of the problem. Share this post Link to post Share on other sites
Guest Posted February 20, 2014 I like this idea, it is logical and non abusive, or atleast I can't see it being abused Share this post Link to post Share on other sites
glemmar 88 Posted February 20, 2014 is HATED by 90% of the people on this community.Is this a fact or do I really represent the minority? I mean, there seems to be a lot more regular servers than hardcore servers and to me this suggest that 3pp is more popular than no 3pp. Same goes for the mod.Anyway, I personally consider it a lot easier to play on a server with no 3pp, since you don't have to be worried about someone camping on a roof or behind a corner just waiting until you are looking in the other direction and then filling your back with bullet holes. Also flanking and keeping someone pinned down is lot more easier when they can't just prone down behind a wall and look around freely. But on the other hand 3pp works both ways. While it might give someone an edge in a battle it can also be their down fall as they can be as easily spied upon by someone else.I think the best solution is the current one. Give both sides different sand boxes to play in the way they want to play the game. If someone says that hardcore servers don't have player in them, all I can do is wonder how it is even possible if 90% of people hate the 3pp. The no 3pp servers should be packed full all the time.Also I don't want people to get me wrong, I enjoy playing on no 3pp servers from time to time. 1 Share this post Link to post Share on other sites
Duenan 226 Posted February 20, 2014 Personally I'd like the over the shoulder camera for thirdperson. I think the centered third person perspective is a little out dated because it forces you to swing the camera at the ground when you need to interact with something on the ground instead of an over the shoulder perspective that is very close to a fps with the addition of a slight blindspot on what ever shoulder the cam is mounted at. I really wish dayz had over the shoulder. I frequently find myself having to switch between fps and 3ps when looking at an object because the camera angle on 3ps is too high up. It's effectively like i'm standing on my character's shoulders. With the proper orientation of a 3ps camera you can still have an effective vanity mode that eliminates 3pp exploits and gives you a closer vantage action point. The further a camera is from the action the less intimate it feels. The higher up the camera the more chance for exploiting. Please please please devs consider over the shoulder camera for 3ps Share this post Link to post Share on other sites
Pandema 352 Posted February 20, 2014 So, basically "Truesight" is only rendering player models in a predefined visual cone. Why not just say that instead of giving it a fancy name? Share this post Link to post Share on other sites
Duenan 226 Posted February 20, 2014 So, basically "Truesight" is only rendering player models in a predefined visual cone. Why not just say that instead of giving it a fancy name? It sounds overly complex- just bring the camera closer to the player in an over the shoulder mount and that would do the same exact thing in bringing 3ps field of vision closer to fps Share this post Link to post Share on other sites
rydekk 250 Posted February 20, 2014 So, basically "Truesight" is only rendering player models in a predefined visual cone. Why not just say that instead of giving it a fancy name? Okay i'll immediatly rename the title; "here's my idea about "rendering player models in a predefined visual cone"" Description; Read title Comments; Wut? Me; Facepalm Share this post Link to post Share on other sites
Martmital 436 Posted February 21, 2014 HATED by 90% of the people on this community. Utter bullshit... as evidenced by the lack of players in 1PP servers, I think you have your percentages the wrong way round. While in the safety of the forums most players try to save face by claiming they are 1PP only... As mainly a 3PP player, I welcome the removal of my 'magic eye'. Share this post Link to post Share on other sites
LigerRider 82 Posted February 21, 2014 This shouldn't be regular. Should be it's own separate version. Share this post Link to post Share on other sites
thedogfoodyayho 295 Posted February 21, 2014 This shouldn't be regular. Should be it's own separate version.Exploiter. Lolz. I've suggested it before after seeing it on 2017, but i didn't really explain it. Thanks for doing so. It fixes the exploit, and allows me (and others like me) to not get sick or actaully be able to tell where me player is headed. Still, like the guy above me, we would still see a fair amount of complaining on both sides. On one, they will be screaming about not being able to fight anymore, while the "hardcores" will cry about it not being Realistic enough, and that they want forced VOIP and no Ts/skype. Share this post Link to post Share on other sites