Jump to content
Saithz

More devs.

Recommended Posts

You've already made more than $10 million, how about some more devs?

Share this post


Link to post
Share on other sites

http://www.reddit.com/r/dayz/comments/1uchqp/dayz_standalone_has_grossed_over_12000000_already/cegqspy

 

"We (bohemia and I) had very ambitious plans for 2014 already, however this amount of sales was completely unexpected. Honestly, 250k within a quarter was what I would have considered a success. So to move nearly 800,000 in under a month is crazy.

We'll be finalizing our roadmap in mid January, but it is safe to say that this kind of result will be having a very positive effect on that roadmap."

 

EDIT: I beat SmashT, whooo!

 

 

Edited by Terrorviktor
  • Like 7

Share this post


Link to post
Share on other sites

We (bohemia and I) had very ambitious plans for 2014 already, however this amount of sales was completely unexpected. Honestly, 250k within a quarter was what I would have considered a success. So to move nearly 800,000 in under a month is crazy. We'll be finalizing our roadmap in mid January, but it is safe to say that this kind of result will be having a very positive effect on that roadmap.

http://www.reddit.com/r/dayz/comments/1uchqp/dayz_standalone_has_grossed_over_12000000_already/cegqspy Edited by SmashT
  • Like 4

Share this post


Link to post
Share on other sites

Oh look, it's this thread again.

 

Yeah....

 

The thing is OP, we don't know if they are or are not hiring new coders at the moment.  We're not and should not be privy to their hiring practices.

 

The total revenue they've generated is $24,699,270 (ish).  823,329 alpha copies sold so far.  Lets say Steam takes 30% of this (rough guess).  That leaves $17,289,489.  Pretty good chunk of change I'd say.

 

We don't know how much BI is keeping for their coffers.  But I'd say plenty of that is probably going to be put towards the development of the game, be it new developers or what have you.

 

 

Basically, don't jump to conclusions.  I'm sure they want more people to work on debugging.  The community has reported thousands of bugs, I bet they don't want 5 guys working on that.  But we may never know, just have faith.  

  • Like 1

Share this post


Link to post
Share on other sites

 

http://www.reddit.com/r/dayz/comments/1uchqp/dayz_standalone_has_grossed_over_12000000_already/cegqspy

 

We (bohemia and I) had very ambitious plans for 2014 already, however this amount of sales was completely unexpected. Honestly, 250k within a quarter was what I would have considered a success. So to move nearly 800,000 in under a month is crazy.

We'll be finalizing our roadmap in mid January, but it is safe to say that this kind of result will be having a very positive effect on that roadmap.

 

EDIT: I beat SmashT, whooo!

 

 

 

 

 

First response to that thread for the win....  made me lol :D

 

 

I definitely want the dev team to take a few hundred of that awesome earning to go out and have some beers.  I for one am very much enjoying the game even in it's present state (call me a fanboy, you'd be right, except it's fanman).

 

 

Also....who is Terrorviktor?  I keep seeing you pop up on threads posting in context that would make me think you're a developer...but you carry no forum status stating this.  Por que no?

Share this post


Link to post
Share on other sites

Also....who is Terrorviktor?  I keep seeing you pop up on threads posting in context that would make me think you're a developer...but you carry no forum status stating this.  Por que no?

 

I'm just a nobody with far to much time on my hands. :)

 

EDIT: Devs have purple names by the way. Only consider whatever I (or anyone else) write speculation unless shown a source, like that reddit post above!

Edited by Terrorviktor

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×