rocket 16567 Posted December 17, 2013 As a temporary solution, text notifiers will appear in your HUD from build 113772 which is in closed test now, then will be pushed to the experimental branch. Only a few servers use this. It will then likely be released to all servers. PLEASE NOTE: THIS WILL ONLY START HAPPENING FOR NEW EVENTS. YOU WON'T HAVE NOTIFICATIONS FOR EXISTING EVENTS. This means that if you already have a hungry event going on, you will not have a hungry event notifier. Picture enclosed below of character who is very hungry and a little thirsty: 18 Share this post Link to post Share on other sites
kichilron 8550 Posted December 17, 2013 Looking good. That should do it for now to figure out what's going wrong and to keep the people happy. Share this post Link to post Share on other sites
TheRedScare 353 Posted December 17, 2013 <3Rocket is there any word as to what might be causing character wipes? I have been trying to replicate it and so far I have found that if you disconnect when you are losing connection it seems to happen 9/10 times. Share this post Link to post Share on other sites
callsignBravo (DayZ) 323 Posted December 17, 2013 sweet, it beats random text notifications Share this post Link to post Share on other sites
Obsolescence 129 Posted December 17, 2013 Thanks for this. Much appreciated! Share this post Link to post Share on other sites
terrvik 2409 Posted December 17, 2013 Should say either Hungry/Thirsty or Hunger/Thirst, not Hunger/Thirsty. /nitpicking Anyway a great improvement over the current system! Share this post Link to post Share on other sites
rocket 16567 Posted December 17, 2013 <3Rocket is there any word as to what might be causing character wipes? I have been trying to replicate it and so far I have found that if you disconnect when you are losing connection it seems to happen 9/10 times.Could be:The game server losing connection to the database (or not being connected at all).A known issue with characters getting overwritten (fixed in the coming build).Aliens (or something else unknown to us now) 3 Share this post Link to post Share on other sites
Meeshe 170 Posted December 17, 2013 Excellent I think this was needed. Grats Alpha launch Rocket, keep up the good work. Share this post Link to post Share on other sites
kichilron 8550 Posted December 17, 2013 <3Rocket is there any word as to what might be causing character wipes? I have been trying to replicate it and so far I have found that if you disconnect when you are losing connection it seems to happen 9/10 times. Pretty much what's likely to be happening in the mod as well, as the character isn't synced with the database properly - the change is that the SA-servers randomly restart / crash without warning. Share this post Link to post Share on other sites
lazy2guns 38 Posted December 17, 2013 Weeks ago you specifically stated that the current text system was a complete failure. That was stating the obvious, yet here we are. Scrap it already. http://www.reddit.com/r/dayz/comments/1t3en4/never_thought_i_would_miss_these_guys/ Share this post Link to post Share on other sites
gjvah 1 Posted December 17, 2013 I think the entire system is broken. I found a canteen, got water from the pond, used the kit to purify it, drank 4 times until I got the green message. Ate a fresh banana, got the green message. Haven't got the message that I'm tired yet. I walk literally 10 feet and I'm already hungry and thirsty. If it's working as intended, it makes absolutely no sense. Share this post Link to post Share on other sites
kichilron 8550 Posted December 17, 2013 Weeks ago you specifically stated that the current text system was a complete failure. That was stating the obvious, yet here we are. Scrap it already. Stop complaining that aggressively already. He's aware of it and it's going to be changed. What else do you want to hear? Share this post Link to post Share on other sites
scaramoosh 162 Posted December 17, 2013 I don't have any problems with the current system, when it says you're thirsty or hungry, eat or drink....... It isn't hard, I just think people are too used to never having to in the mod. Share this post Link to post Share on other sites
TheRedScare 353 Posted December 17, 2013 Could be:The game server losing connection to the database (or not being connected at all).A known issue with characters getting overwritten (fixed in the coming build).Aliens (or something else unknown to us now) Thanks for the response. I will wait till the next build and try to replicate it then! Share this post Link to post Share on other sites
dut 21 Posted December 17, 2013 Will the update wake up characters who are unconscious? My character survived two axe weilding bandits and finally got a decent amount of gear only to fall over later due to a throbbing headache. Sidenote: Really? He got hit with a splitting axe and he's complaining about a headache? Share this post Link to post Share on other sites
Sputter 12 Posted December 17, 2013 (edited) I'm happy with this. Should allow players to have a better understanding of how hungry/thirsty they really are now. :) Edited December 17, 2013 by Sputter Share this post Link to post Share on other sites
rocket 16567 Posted December 17, 2013 Please keep on topic otherwise it's entirely useless. Share this post Link to post Share on other sites
jamieledgeway@hotmail.co.uk 216 Posted December 17, 2013 (edited) To me it just seems to be a case of going back to the Icons (albeit different ones). Icons are too 'gamey'.I think the issue is players don't know if a can of soda will solve the thirst issue. Should it? Does soda hydrate you - maybe short term? Water does, but does dirty water? If you become ill, is it because of the dirty water, or is it because of too much soda?Maybe a message like: I think I had too much fizzy drink. Also there is no indication of how much food or drink you need. Anyway, love the game so far Rocket. p.s Don't let the tears affect the team - keep the day/night as it is, keep the servers public, keep it hard. Edited December 17, 2013 by thehet Share this post Link to post Share on other sites
Siberian (DayZ) 527 Posted December 17, 2013 ok ill bite... why not just go back to the Mods icon based system, which i think everyone can agree worked perfectly, and was really not intrusive at all.. the text idea clearly isnt working like you thought it would... Share this post Link to post Share on other sites
vandal gab 1384 Posted December 17, 2013 I know this might not go down well with everybody but I really would like the old icon system of some sort back. I'm loving the game but miss my green icons. 1 Share this post Link to post Share on other sites
onty 109 Posted December 17, 2013 (edited) ''For new events'' Does that mean that i have to completely fill my character with food and water so he's not either thirsty or hungry. And then it's gonna start showing up for me? Or do i have to make a new character? And noo, don't bring it back permanently :) I hope next to the text an. your gonna add some sounds aswell :) Edited December 17, 2013 by OntyCZE Share this post Link to post Share on other sites
rocket 16567 Posted December 17, 2013 One of the main reasons Icon's do not work is because the client is no longer readily updated with exactly what is wrong with it. It is only informed what visual states need to change. This is because there is a very complex system of health, and doing this all on the server helps with synchronizing to the database, performance (esp network perf), and reduces the insecurity by having the client calculate this itself. To enable this temporary solution, I actually had to craft a messaging system to inform the player they were suffering some kind of event. In order to send the client enough information to run old Icon system we would either have to get the client to calculate this themselves (insecure, subject to performance problems, hard to synchronize with the database, unable to handle combat logging, etc...) or stream constant updates to the client. 3 Share this post Link to post Share on other sites
kichilron 8550 Posted December 17, 2013 (edited) ^ He just made my post redundant. Edited December 17, 2013 by kichilron Share this post Link to post Share on other sites
Scoobeus 18 Posted December 17, 2013 Any ETA on public release? Not meaning to sound offensive but even if it is very broken it will be an improvement over what we have right now IMO. Share this post Link to post Share on other sites