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ThirdSinger

No loot, or do I just suck?

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Matter of timing again. Hour and a half of nothing except a base ball bat then server restarts and I've an M4, large pack, ammo, new outfit, food and drink in 10 minutes.

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^ I've been playing since release and I haven't seen a server I was on restart yet.

 

I think loot should respawn every so often when there is no one within a large radius, and should be less with every spawn. i.e Restart - normal loot, no one about and empty and a while later - less loot. 

 

This could work.

 

But anyway I really enjoyed scavenging for loot off the beaten track and got rewarded in the end with a Mosin.

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Matter of timing again. Hour and a half of nothing except a base ball bat then server restarts and I've an M4, large pack, ammo, new outfit, food and drink in 10 minutes.

that doesnt seem broken to you ???

 

playing on old server u find nothing... server restarts and suddenly u find everything ???

 

that my friend is a fricken broken system....

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Which has very predictable results.  Scavenging or scrounging is not one of them.  Exploration is not one of them.

 

It's easier than ever to find "phat lewt".  You go to a server that has recently restarted.  If it remains it's only a matter of time, and not much at that, before there's websites and tools to track server schedules.

 

And that's why it's absurd, and why the "arguments" here are absurd.  If Rocket wants people to scrounge, explore or have trouble this will accomplish none of that.  Except perhaps for the very new, who will likely find nothing and quit.  I have an M4, gas mask, pistol, ammo, mods, mountain backpack, etc. anyone who thinks I believe this system is borked because it is "difficult" has a serious reading comprehension issue.

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Bull shit.

What part of "at best unreasonably cruel" have you forgotten? DayZ built a following on being ludicrously unfair, desperate, and hopeless. Once everybody got a system going things seemed easy peasy, but that system has been rebuilt. Back into das einfrieren scheißesturm!

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It's easier than ever to find "phat lewt".  You go to a server that has recently restarted.  If it remains it's only a matter of time, and not much at that, before there's websites and tools to track server schedules.

 

well i'm sure you'll have a great time with your server restart timing game, i'm gonna enjoy some dayz. 

 

 

also it doesn't look like there's a system in place to stop server hopping at the moment, but it's coming, so eventually you will have to scavenge, or or spend half your time waiting to join a server, suck a big one!

 

 

What part of "at best unreasonably cruel" have you forgotten? DayZ built a following on being ludicrously unfair, desperate, and hopeless. Once everybody got a system going things seemed easy peasy, but that system has been rebuilt. Back into das einfrieren scheißesturm!

 

 

i dunno, that guy wants happy play time, he should go back to epoch.  

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What part of "at best unreasonably cruel" have you forgotten? DayZ built a following on being ludicrously unfair, desperate, and hopeless. Once everybody got a system going things seemed easy peasy, but that system has been rebuilt. Back into das einfrieren scheißesturm!

Again, bull shit.

 

What the mod did was throw you into a game where you had a reasonable chance of finding things if you could determine where you were on the map. It made no distinction on when you joined the server. The standalone does make that distinction. Finding loot is based on the amount of time since the last server restart and the carelessness of players. Supremely realistic but not conducive to fairness in a game.

 

Perhaps this will get better once this whole hunger, thirst, sickness, etc nonsense is figured out. I don't know. But right now the system is indeed broken.

 

What you don't seem to understand is people don't want things handed to them. The only thing we want is to have that same level of opportunity. I don't think that's unreasonable. And no, that doesn't make the game any less hardcore. It simply makes things slightly more fair. Of course those who put in vast amounts of time scavenging will be better off, but that's only fair. What isn't fair is someone having a leg up because they were able to wait for a server restart and take advantage of it.

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DayZ IS and WAS unfair even in the mod !

Guys, it's a SURVIVAL Game.

Stop crying that there is no loot at the coast because other player already found it after the server started.

Just go ahead and start exlploring the huge map.

And those players who will say "I'll be back when the server restarts"... I'll only think "yeah, go on and quit your game." So only hardcore gamer will last on the server. The "i'll come back when server restart"-guys are uninteresting for me.

At the end, the hardcore player will remain playing while the cry-boys will leave the game and wait for server restart.

 

My Goal: SURVIVE. Even when i have to search for 3 Hours to find something useful. That's DayZ - Hell yeah !

Edited by Gaint
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DayZ IS and WAS unfair even in the mod !
Guys, it's a SURVIVAL Game.
Stop crying that there is no loot at the coast because other player already found it after the server started.
Just go ahead and start exlploring the huge map.
And those players who will say "I'll be back when the server restarts"... I'll only think "yeah, go on and quit your game." So only hardcore gamer will last on the server. The "i'll come back when server restart"-guys are uninteresting for me.
At the end, the hardcore player will remain playing while the cry-boys will leave the game and wait for server restart.
 
My Goal: SURVIVE. Even when i have to search for 3 Hours to find something useful. That's DayZ - Hell yeah !

 

No, it wasn't. It was certainly cruel and you may have thought it was unfair, but it actually gave every new player the same chance to survive as every other.

 

The standalone doesn't do that.

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I've been doing great except for the random passing tf out. No, it wasn't due to blood loss or hunger/thirst/tiredness.

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I didn't have much trouble finding loot personally. Yeah when you first spawn maybe but after some exploring at the less obvious places I could find a lot of nice stuff. At the moment I got some nice drink and food reserves, backpack, tin opener, axe etc. to keep me going for a while.

Edited by Grumpy Monkey
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Guest

Every game out there is nerfed down to Red - Blue confrontation where everyone should have fun all the time, so there needs to be a game for those that don't need everything readily minced to enjoy a game.

 

I so thank how the loot spawn has been right from the beginning. It's not like loot is not spawning (mod had that problem with the servers not spawning loot occasionally), I could find other stuff than consumables here and there, but the vital thing food had already been scavenged or I didn't have enough luck.

 

And of course things will change eventually when the game will be introduced with animals that can be hunt down and eaten instead of just scavenging for tinned food.

Edited by Guest

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Fck this loot system! U ask why?

Cause there is limited amount of loot on the one server and UNLIMITED amount of players can join.

10 hrs server uptime - create new character - respawn on coast - can't even reach villages with remainig loot - dies from hunger - repeat

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Hate all this pathetic closed alpha testers that played almost like 2-3 guys on whole server and did not anticipate that THIS SHIT will happen

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The houses on the coast are usually empty, but plenty of loot in everywhere else. It would be better if there was some basic loot in the coasts at all times so poeple would have the necessary equipment to leave the coast. It's risky to go running north with nothing to drink.

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The houses on the coast are usually empty, but plenty of loot in everywhere else. It would be better if there was some basic loot in the coasts at all times so poeple would have the necessary equipment to leave the coast. It's risky to go running north with nothing to drink.

 

I did fine leaving the coast without anything. The way I see it, it is riskier not to leave the coast A.S.A.P. because you will likely die if you don't.

 

No risk no glory.

Edited by Grumpy Monkey

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What's with all this whining? I'm already past Green Mountain. I have an m4 with a magpull stock, bipod, several mags. I have all pristine clothing, including a large backpack, tactical vest, hiking boots, cargo pants, raincoat, ballistic helmet, and a carnival mask. I have a pristine firefighters axe, a FN pistol, plenty of pristine cans of food, 2 canteens, 1 water bottle a cooking pot, a gas canister, duct tape, rope, a can opener, a fresh kiwi, tactical light, extra battery, antibiotics... The list goes on. I already killed a man in Cherno with my axe, and survived a very long unconscious state.

 

Why is this so hard for some people?

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Cause you already got all the server's loot and they can't find anything and dies from hunger triyn' leave the coast? MAYBE?

Edited by tehNuka

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What's with all this whining? I'm already past Green Mountain. I have an m4 with a magpull stock, bipod, several mags. I have all pristine clothing, including a large backpack, tactical vest, hiking boots, cargo pants, raincoat, ballistic helmet, and a carnival mask. I have a pristine firefighters axe, a FN pistol, plenty of pristine cans of food, 2 canteens, 1 water bottle a cooking pot, a gas canister, duct tape, rope, a can opener, a fresh kiwi, tactical light, extra battery, antibiotics... The list goes on. I already killed a man in Cherno with my axe, and survived a very long unconscious state.

 

Why is this so hard for some people?

 

You got lucky. Why rub it in?

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What's with all this whining? I'm already past Green Mountain. I have an m4 with a magpull stock, bipod, several mags. I have all pristine clothing, including a large backpack, tactical vest, hiking boots, cargo pants, raincoat, ballistic helmet, and a carnival mask. I have a pristine firefighters axe, a FN pistol, plenty of pristine cans of food, 2 canteens, 1 water bottle a cooking pot, a gas canister, duct tape, rope, a can opener, a fresh kiwi, tactical light, extra battery, antibiotics... The list goes on. I already killed a man in Cherno with my axe, and survived a very long unconscious state.

 

Why is this so hard for some people?

 

Come on "hardcore" guy press respawn if u dare!

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I'm I the only one who's aware that the current spawn on restart system is a placeholder? Rocket talked about planning a central loot economy server that will monitor and distribute loot dynamically across the DayZ universe.

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I'm I the only one who's aware that the current spawn on restart system is a placeholder? Rocket talked about planning a central loot economy server that will monitor and distribute loot dynamically across the DayZ universe.

 

Feels that you are :)

 

Thanks for acknowledging that to this thread.

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Fck this loot system! U ask why?

Cause there is limited amount of loot on the one server and UNLIMITED amount of players can join.

10 hrs server uptime - create new character - respawn on coast - can't even reach villages with remainig loot - dies from hunger - repeat

This right here. I know I for 1 just going to go around eating everything and using up all the guns so nobody can use them against me for an entire reset?cycle

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