hogscraper 328 Posted December 10, 2013 I really hate when people who have no clue decide to spout off. The Mossin is in game and functions, the M4 is in game, and functions, and both have multiple attachments that make them the equivalent of 20 DayZ mod guns if not more. There are pistols too, shotguns are modeled and in the works as well as some other gun. Dean stated in the video he thinks they will launch with 4 guns. So this, "One functional gun... aught to work on things people care about..." bull is you just trying to hate SA to hate it and keeping yourself ignorant so you don't accidentally see something worthwhile in it. I like the SA enough that I want to play it now. Maybe you missed the words I typed where I specifically said I would pay full price to play it in a broken state. That's how much I like Dayz. Way to swing and miss again. I also said what I said about modeling as the few live streams I've watched before this last one recently included showing off things that had just been modeled like the compass then talking about we have tons of other stuff we would like to add to the game but that stuff will have to come later. Then watching Dean try to run into a building and say we still have some buildings that need to be remade so they had interiors. My bad for assuming those things are more important than a mask. I really hate when people who have no clue decide to spout off. Holy crap we have something in common. We should be friends! Share this post Link to post Share on other sites
OrLoK 16185 Posted December 10, 2013 childish sub dom context, when the designer demonstrated the capture feature, he demonstrated with a woman bound kneeling in front of his player, when we see it here its a collection of them in undewear.It is what it is. This is not a misunderstanding or jumping to any conclusion. its the game the dev is showing. Have not seen a man bound up yet or any reason for this likely work intensive feature but griefeing.Its a game mechanic that only has a griefer purpose.There is nothing to be nice about, this message is from the developer, we are only discussing it.Hello there I would have responded sooner, but I missed your reply. Remember, at many phases of the tests we had no choice about our sex. Ive played many times in a sex or ethnicity or with no head for eg, Like the masks, there really is no "Lulz lets tie up the laydeez in dere pantz" aspect. Its pure coincidence, or always has been when Ive participated. The amount of times ive seen men in their pants "bound" and kneeling in game is vast. Plus, mechanics are in place to stop griefing as I have said before, regardless of whether you believe that or not. It wont/shouldnt be exploitable as a griefing tool any more than can any game mechanic. Although I can understand your worries, youre not in possession of all the facts. Worry not. Lastly, I *will* ask folk to calm down if I see a potential flashpoint, as its very hard to read inflection in the written word, and its part of my "job" to keep an eye on things. Rgds LoK Share this post Link to post Share on other sites
mercules 1290 Posted December 10, 2013 I like the SA enough that I want to play it now. Maybe you missed the words I typed where I specifically said I would pay full price to play it in a broken state. That's how much I like Dayz. Way to swing and miss again. I also said what I said about modeling as the few live streams I've watched before this last one recently included showing off things that had just been modeled like the compass then talking about we have tons of other stuff we would like to add to the game but that stuff will have to come later. Then watching Dean try to run into a building and say we still have some buildings that need to be remade so they had interiors. My bad for assuming those things are more important than a mask. I really hate when people who have no clue decide to spout off. Holy crap we have something in common. We should be friends! First the "map guy" Ivan needs to go in and make the building enterable. Does Ivan work on textures and character items? No.... Oh, the Shotgun has textures but not functionality. Those slackers over in the art department are holding things up working on masks I guess. "Generic Medical Animation" which became a running gag in the summary but that still isn't the person who was working on masks, it's the animator. You still don't get it that the person(s) working on textures and things like masks are probably not the guys working on the the things holding up the game. What is holding up the game? 1. Duped character at login bug. <- this was one of the big ones. 2. Multiplayer performance <- which is related to the network bubble and other things. Guess who is working on some of this, Dean mentioned some change he made might have had the opposite effect that they wanted. So it is beyond silly to believe that they are holding up the release because someone decided to render a mask. As I stated pages ago those people are probably LOOKING for projects to work on while waiting for other things to do. Share this post Link to post Share on other sites
Siberian (DayZ) 527 Posted December 10, 2013 Plus, mechanics are in place to stop griefing as I have said before, regardless of whether you believe that or not. It wont/shouldnt be exploitable as a griefing tool any more than can any game mechanic. Although I can understand your worries, youre not in possession of all the facts. Worry not. Lastly, I *will* ask folk to calm down if I see a potential flashpoint, as its very hard to read inflection in the written word, and its part of my "job" to keep an eye on things. Rgds LoKcan i ask what u meant by anti-grieving mechanics ??? im curious to know if being handcuffed/restrained is a opt-in by both parties scenario or is it possible to get tied up without consent ? Share this post Link to post Share on other sites
mercules 1290 Posted December 10, 2013 can i ask what u meant by anti-grieving mechanics ??? im curious to know if being handcuffed/restrained is a opt-in by both parties scenario or is it possible to get tied up without consent ? Like being shot it is possible to be tied up without consent, just probably less lethal. If the person wants to risk getting within touching/melee distance after they loot the appropriate item to allow them to even try it, then they deserve to at least have it work. I once played on a "consentual " RP game where you had to consent to bad things happening to your character. Seemed I was the only one actually getting mugged/beat/killed and everyone else was a Chinese Grocer Stereotype in a bad kung fu movie where they would bust out with weird martial prowess from otherwise seemingly harmless characters. Consent systems do not work with random people. 1 Share this post Link to post Share on other sites
OrLoK 16185 Posted December 10, 2013 can i ask what u meant by anti-grieving mechanics ??? im curious to know if being handcuffed/restrained is a opt-in by both parties scenario or is it possible to get tied up without consent ?Hello there I cant go into more detail Im afraid as Im under an NDA. I dont want Matt or Boney to tell me off, let alone Rocket. What I *can* say, is any mechanic/item that goes ingame, AFAIK, is well thought out. If something seems new to the public potential user base one can absolutely say that it has had a lot of discussion and debate before its reached you. Rgds LoK Share this post Link to post Share on other sites
Siberian (DayZ) 527 Posted December 11, 2013 (edited) fair enuf... i just know with the way arma works its possible to be close enuf to sneak up on someone blind and theoreticaly be able to start a "capture" that would be impossible in RL to not be aware of.. in arma u'd just suddenly get a message of being restrained with no idea what was going on.. and thats basicly bullshit. unless a restraint can only happen with 2 players in plain exposed view of each other.. you shouldnt be able to be restrained throu walls or around corners on stairs and other such clipping type nonsence. cuz we'll see when SA finaly drops.. Edited December 11, 2013 by Siberian Share this post Link to post Share on other sites
broguenz 333 Posted December 11, 2013 (edited) fair enuf... i just know with the way arma works its possible to be close enuf to sneak up on someone blind and theoreticaly be able to start a "capture" that would be impossible in RL to not be aware of.. in arma u'd just suddenly get a message of being restrained with no idea what was going on.. and thats basicly bullshit. unless a restraint can only happen with 2 players in plain exposed view of each other.. you shouldnt be able to be restrained throu walls or around corners on stairs and other such clipping type nonsence. cuz we'll see when SA finaly drops.. Agree.Off the topic but I also I think anyone who thinks its possible to just walk up to a random person and slap cuffs on both of their wrists needs to try it. You'd probably end up with police issue cuffs on you as a result however as I've suggested in another thread you could still choose to resist an attempt to arrest or be restrained. If someone was unconscious fair play, tie them up what ever but awake and aware? I doubt it would happen without any fuss unless you want to get into strength mechanics. Edited December 11, 2013 by RogueNZ Share this post Link to post Share on other sites
Target Practice (DayZ) 1335 Posted December 11, 2013 I highly doubt that you'll be able to just instantly cuff someone without them having 1) any idea of what you're doing and 2) some way of resisting/avoiding it should they choose to. The most likely scenario is that it's going to be used by robbers to ensure that their victim doesn't suddenly take off/pull a weapon while they're busy robbing, so one would assume that the victim would be complicit in having the handcuffs attached, because the alternative is getting shot. Share this post Link to post Share on other sites
PongoZ 127 Posted December 11, 2013 lol, Bands of players will shoot you when you spawn, bandage you, tie you up and keep you tied up just to greif you. It is nothing to do with your gear, its nothing to do with being able to escape from you with your gear but you alive. It is nothing to do with kill on sight. It is making the game more attractive to greifers. What ever else the devs are they are not stupid and they obviously know this. Its the new end game! Capture players, they cant even play anymore until you kill them. Cause they are alive they will not get a new character to try again, not on any server unless its private hive. What griefing power! 1 Share this post Link to post Share on other sites
Siberian (DayZ) 527 Posted December 12, 2013 (edited) lol, Bands of players will shoot you when you spawn, bandage you, tie you up and keep you tied up just to greif you. It is nothing to do with your gear, its nothing to do with being able to escape from you with your gear but you alive. It is nothing to do with kill on sight. It is making the game more attractive to greifers. What ever else the devs are they are not stupid and they obviously know this. Its the new end game! Capture players, they cant even play anymore until you kill them. Cause they are alive they will not get a new character to try again, not on any server unless its private hive. What griefing power! this is EXACTLY why this whole subject better be looked at HARD.. if people think this wont be a problem, they are delusional or hoping it stays in game so they can use it to grieve... Edited December 12, 2013 by Siberian Share this post Link to post Share on other sites
PongoZ 127 Posted December 12, 2013 If the mod is that sure it cannot be griefed, then you must have to agree to be bound instead of killed. I have no issue with that.But then that would mean you cannot bind a person who is knocked out. I guess it will clearly show what game the devs want. Share this post Link to post Share on other sites
mercules 1290 Posted December 12, 2013 lol, Bands of players will shoot you when you spawn, bandage you, tie you up and keep you tied up just to greif you. It is nothing to do with your gear, its nothing to do with being able to escape from you with your gear but you alive. It is nothing to do with kill on sight. It is making the game more attractive to greifers. What ever else the devs are they are not stupid and they obviously know this. Its the new end game! Capture players, they cant even play anymore until you kill them. Cause they are alive they will not get a new character to try again, not on any server unless its private hive. What griefing power! Except they can struggle free of the bonds. This is already known and has been shown in the videos. 1 Share this post Link to post Share on other sites
PongoZ 127 Posted December 13, 2013 oh cool thanks for the input, how long does that take, can you be knocked unconscious while you try to do that? And then re bound so the struggle free timer starts again?Cause you know, that could be maintained in perpetuity, and you cant go on another server till you die or get away. Your stuck there, do you understand that? Share this post Link to post Share on other sites
mercules 1290 Posted December 13, 2013 oh cool thanks for the input, how long does that take, can you be knocked unconscious while you try to do that? And then re bound so the struggle free timer starts again?Cause you know, that could be maintained in perpetuity, and you cant go on another server till you die or get away. Your stuck there, do you understand that? Yes, but to do so another player would have to stand there and watch over you. Right now they could do the same in DayZ Mod. Shoot you with something that can knock you out, bandage and give you a bloodbag, tell you not to move after they remove your guns then wake you up. You move they shoot you and knock you out again, bandage, and bloodbag, keep going. So what can be done with the binding in SA can be done in the Mod now, only with a much greater chance of killing you. I don't see it as griefing because it is going to require someone interacting with you on an ongoing basis. You realize you can log out and it will simply kill you, then you can go to any server you want and start fresh. So it isn't any worse than shooting you in the head. Share this post Link to post Share on other sites
PongoZ 127 Posted December 13, 2013 Good someone who knows how this will work.since you have confirmed that the bound person will be able to log out in close proximity to the enemy that has bound them(i thought that would be allot like combat logging but I guess I am wrong) can you also confirm that this can only be done with the consent of the captive? IE you chose not to be killed you chose to be captured. If you cannot be bound without your approval, it is not griefing but just a game mechanic that lets some people try to keep the game less deadly. If you can be bound without your approval, while incapacitating, then its a griefing mechanic.Since you know, please confirm for me.Thanks Share this post Link to post Share on other sites
fluxley 2228 Posted December 14, 2013 (edited) There's no permission needed, if someone gets close enough to you they can try to handcuff you. You then have a choice. A: You can try to resist, which may or may not result in them killing you. B: You can log off, which will result in your characters automatic death. C: Or you can try to communicate with your captors, play along and maybe they will let you go after they have taken what they want, or try to gain their trust, entertain them, lie to them, bargain with them, wait for them to let their guard down then escape, wait for a friend or maybe even a friendly stranger to rescue you. Option A and B give you a result no different to them just shooting you on the spot. The handcuff mechanic is designed to encourage option C for potentially richer gameplay experiences. If option C doesn't interest you, opt out with A or B, or just simply don't allow someone to get close enough to you to restrain you in the first place. Edited December 14, 2013 by Fluxley 2 Share this post Link to post Share on other sites
PongoZ 127 Posted December 15, 2013 (edited) Why not answer what I asked if you know the answer.Can they tie me up when I am unconscious? Edited December 15, 2013 by PongoZ Share this post Link to post Share on other sites
plexico 386 Posted December 15, 2013 Wow. It's not that big of a deal. This is just like when everyone raged because they added foods that had the developers names on them to the mod. I'm surprised people actually take this so seriously. I know you want an "authentic" game, but it is still a GAME. Calm your tits and don't wear it if you don't like it. Share this post Link to post Share on other sites
OrLoK 16185 Posted December 15, 2013 Wow. It's not that big of a deal. This is just like when everyone raged because they added foods that had the developers names on them to the mod. I'm surprised people actually take this so seriously. I know you want an "authentic" game, but it is still a GAME. Calm your tits and don't wear it if you don't like it. I smashed up my room and all its contents when they dared to put in immersion ruining foodstuffs. How i wailed. As to the continued issue on tying up, exploitation has been thought about. If a way to abuse it or ANY game mechanic, it will be dealt with. I fail to see continued grasping onto this one non issue. What am I missing? Rgds LoK Share this post Link to post Share on other sites
xX_fr0st-w0lf_Xx (DayZ) 343 Posted December 16, 2013 Handcufs are the last thing I'm worried about for SA, whats all the fuss? Share this post Link to post Share on other sites
fluxley 2228 Posted December 16, 2013 Why not answer what I asked if you know the answer.Can they tie me up when I am unconscious? I did answer you, There's no permission needed, if someone gets close enough to you they can try to handcuff you. Its as simple as that, Share this post Link to post Share on other sites
NagsterTheGangster 388 Posted December 16, 2013 As long as its not everywhere, im okay with it i guess, but the time should have been spent elsewhere imo... WarZ had a lot of clown masks.... Share this post Link to post Share on other sites
PongoZ 127 Posted December 16, 2013 So I am unconsios, the person who shoots me bandages me. I am still unconsios. they "try to bind me" I just log off. And my character dies right there. right now the game will not allow a person to "log off" with enemy close. So that will be enabled but it will auto kill you. Correct? Orlok, if you happy with it, go lurk in another thread? What part are you missing?I know the forum is dead but really. 1 Share this post Link to post Share on other sites
pazur13 27 Posted December 17, 2013 From what I've heard, you only get killed if you were shot shortly before leaving or someone's trying to bind you. Really, we don't need combat loggers here. Share this post Link to post Share on other sites