Tumoa 359 Posted November 17, 2013 as title says proper turning animation when you turn while standing still. it doesn't look nice when your character turns and legs are just straight like sticks. it shouldn't be hard to implant i have seen it games done it before. 1 Share this post Link to post Share on other sites
Statik (DayZ) 2695 Posted November 17, 2013 The animations will all be redone in SA. 1 Share this post Link to post Share on other sites
Tumoa 359 Posted November 17, 2013 The animations will all be redone in SA.i know that Share this post Link to post Share on other sites
Korsbaek 1778 Posted November 17, 2013 Then what's the problem? Share this post Link to post Share on other sites
Tumoa 359 Posted November 17, 2013 have you even seen the gamplay videos of sa? turning animations doesn't look nice they don't even exist Share this post Link to post Share on other sites
h3retic 224 Posted November 17, 2013 (edited) arma 3 also doesnt have proper turning animations (at least in the dev build) - it does have side stepping, but u can turn as fast as u can and it looks like u slide instead of actually physically turning :( Edited November 17, 2013 by h3retic Share this post Link to post Share on other sites
enforcer1975 1111 Posted November 17, 2013 as title says proper turning animation when you turn while standing still. it doesn't look nice when your character turns and legs are just straight like sticks. it shouldn't be hard to implant i have seen it games done it before. Neither does any other shooter afaik...but you did see when you are turning your avatar adjusts a bit unlike any other shooter right? Share this post Link to post Share on other sites
Tumoa 359 Posted November 17, 2013 Neither does any other shooter afaik...but you did see when you are turning your avatar adjusts a bit unlike any other shooter right?you see another avatars turn and seeing them not move their legs when they turn makes it look ugly. it shouldn't be that hard unless they have super complex skeleton with 50 joints then i can see a problem but they don't so i don't see a problem. in skyrim when you talk to npc from behind they turn moving their legs up and down basic leg movment Share this post Link to post Share on other sites
Korsbaek 1778 Posted November 17, 2013 have you even seen the gamplay videos of sa? turning animations doesn't look nice they don't even exist It's still in Pre-Alpha... Share this post Link to post Share on other sites
Wayze 549 Posted November 17, 2013 It's still in Pre-Alpha...Actually I don't think it will be implemented at all. Would be just to much work and I think the animation-system of DayZ/Arma is just too bad designed to do that without alot of effort. Share this post Link to post Share on other sites
enforcer1975 1111 Posted November 17, 2013 (edited) you see another avatars turn and seeing them not move their legs when they turn makes it look ugly. it shouldn't be that hard unless they have super complex skeleton with 50 joints then i can see a problem but they don't so i don't see a problem. in skyrim when you talk to npc from behind they turn moving their legs up and down basic leg movment You can't compare those games where they focused on character interaction...of course they would make some more fluid movements and the moves are entirely focued on swoardplay and archery, if you ignore the nice bugs when you hit the enemy f.e. with arrows or you flying straight towards the sky when clubbed by a giant you could consider Skyrim to be superior but it still has a lot that needs to be improved. So far the BF series didn't improve compared to ArmA. From my experience in titles like BF or CoD your character was already shooting while the enemy was still seeing you just end your reload animation, so much for timing. ArmA is cluncky but a bit better imo. With the stop motion type of animation i don't think they can improve that much even if they wanted to. The avatars are just too stiff around the hips. Edited November 17, 2013 by Enforcer Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted November 17, 2013 I want a cap on camera turn rate, humans do not turn as fast as a computer mouse can be moved. Share this post Link to post Share on other sites
Max Planck 7174 Posted November 17, 2013 I want a cap on camera turn rate, humans do not turn as fast as a computer mouse can be moved. I do. Sometimes even faster. Share this post Link to post Share on other sites
kevsta545 451 Posted November 17, 2013 I feel as if there's bigger things to cover than "turning animations" lets try to get the core features of the game before worrying about how you like when fecking turn around. Share this post Link to post Share on other sites
enforcer1975 1111 Posted November 18, 2013 (edited) I do. Sometimes even faster. You should have seen my buddy swirl around prone like a helicopter rotor in BF2 :lol: He did the same in ArmA... Edited November 18, 2013 by Enforcer Share this post Link to post Share on other sites