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Ozelot (DayZ)

Why do people cry so much when they presume on my mercy?

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I'm getting really sick of players who whine when they get shot after doing something I either specifically told them not to do, or that they really should know better than to do.

 

When I play this game I shoot everyone who is a threat to me. But that does not mean I just run around trigger-happy blasting on anyone I see. If someone seems like a waste of time, I don't waste bullets on them. If someone is clearly not worth killing, I let them go on their merry way, or follow them and make sure they aren't planning anything finnicky or have some friends/a car hidden somewhere nearby.

 

Basically, I frequently give people a chance, but what I find really pathetic is when people take advantage of my good nature and then act surprised when I finish them then and there.

 

Let me give you a tip for dealing with armed bandits who are being nice to you:

 

1. Do what they say or they will shoot you.

2. There are certain things you must not do when in their presence, or they will shoot you.

3. Do not act surprised when you break these first two rules, then get shot. You broke the rules and then they shot you.

4. If you break rule three, the next time this bandit finds you and your friends, he probably won't just shoot you, he'll do worse. Then he'll shoot you.

 

When you encounter an armed bandit, but he is not being outwardly hostile to you, it is probably because he is giving you a break. But assuming this gives you free reign to do whatever you want is foolish.

 

When I dealing with survivors I usually will shoot them if I have announced my presence to them, and immediately they run towards the guns in some part of the city. This tells me that you are probably trying to find a weapon as quickly as possible so you can shoot me in the back. Another thing I don't like is being followed too closely, with the seeming intent that you are trying to figure out how to trip me up. Another thing that irritates me is if you don't actually say anything to me. If you are a silent 'no friendly' type, my patience with you is going to be extremely thin, but if you make it known to me exactly what you intend to do immediately, I will probably let you walk away and maybe even grab a gun or shoot some zombies off your break for you. I also really hate it when people make sudden, strange moves. The other day I followed an unarmed person to a small spot where he was hiding, he turned and finally saw me and immediately turned and tried to run away from me: He lost his life for this little act, but if he had walked up to me and announced what he was doing, I would have let him live.

 

Lastly, and most importantly, do NOT whine and bitch when I shoot you for doing things like this. You're lucky I gave you a chance at all, you're the one who took advantage of it and turned it into what it is. When I deal with people like this I particularly single them out from then on to make their life on Chernarus a living hell, and I have many ways of doing this.

 

Time and time again I have people make foolish social mistakes when dealing with someone that has a gun pointed at them, yet when the obvious happens they repeatedly state "waaaaaaaaaaah waaaaaaah!! Can't you see I had nothing on me! Waaaaah! All I had was beans!" and I really don't understand this attitude. While you may not have had anything on you, this really doesn't matter because you failed to establish a central tenet of trust with the man brandishing his weapon at you. You had the chance to do this, and you didn't do it. It's your fault.

 

TL;DR: Not all Bandits are assholes. Treat them with respect and you'll get it back.

Edited by Ozelot
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TL;DR: Not all Bandits are assholes. Treat them with respect and you'll get it back.

 

This is pure gold. That is exactly what the mod should be!

(It's also how i do it)

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Whilst I agree with a lot of what you're saying, your example of the guy who ran away doesn't make much sense to me.

 

Let's be honest here - it's now the sad state of the mod where more often than not, a guy in a bandit skin isn't a bandit. He's an idiot who found a gun and ran round Elektro blasting anything that moves - he's not interested in anything other than shooting other players just because he can.

 

Now, as an unarmed player, when I realise a bandit-skinned player has deliberately followed me and doesn't appear to be actively trying to rob me, my first reaction is going to be a cointoss. If he's got me bang to rights and I know there's no possible chance I can lose him, I'll try and talk to him, see what he wants. If I think there's a chance that I can get away and possibly lose him in houses/trees, then I'll try that. It's the way of the world now, and any guy in a bandit skin who isn't trying to communicate is going to be presumed hostile. You didn't get that skin by hugging lots of kittens, after all.

 

Maybe you didn't tell the story right and I missed a key detail or something, but I don't see how what this unarmed player did made him a threat to you. He wasn't armed, so he couldn't possibly hurt you, you didn't state that you'd told him not to move, so he wasn't breaking your rules. All he did was the first thing a lot of players would do on seeing a non-communicative bandit right behind him - ran like hell to get away from someone he figured was about to try and kill him.

 

I'm not a bandit player - I'm not really a hero player either, I just kind of survive. I don't have a problem with bandits, I think that without them, DayZ would be a hell of a lot less interesting. I even don't mind KoS players in extreme moderation (goes without saying that current levels are so far past that line that it's barely even visible), and I actually agree with a lot of what you're saying - it irks me no end to see idiots bitching about being shot when they tried to fight their way out of a situation they had no hope of winning when staying calm would have seen them walk away with their life, if maybe a little lighter on gear. I just don't see where you can justify shooting an unarmed player in the back as they run away from someone who they can reasonably assume is going to try and kill them.

Edited by Target Practice
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Whilst I agree with a lot of what you're saying, your example of the guy who ran away doesn't make much sense to me.

 

Let's be honest here - it's now the sad state of the mod where more often than not, a guy in a bandit skin isn't a bandit. He's an idiot who found a gun and ran round Elektro blasting anything that moves - he's not interested in anything other than shooting other players just because he can.

 

Now, as an unarmed player, when I realise a bandit-skinned player has deliberately followed me and doesn't appear to be actively trying to rob me, my first reaction is going to be a cointoss. If he's got me bang to rights and I know there's no possible chance I can lose him, I'll try and talk to him, see what he wants. If I think there's a chance that I can get away and possibly lose him in houses/trees, then I'll try that. It's the way of the world now, and any guy in a bandit skin who isn't trying to communicate is going to be presumed hostile. You didn't get that skin by hugging lots of kittens, after all.

 

Maybe you didn't tell the story right and I missed a key detail or something, but I don't see how what this unarmed player did made him a threat to you. He wasn't armed, so he couldn't possibly hurt you, you didn't state that you'd told him not to move, so he wasn't breaking your rules. All he did was the first thing a lot of players would do on seeing a non-communicative bandit right behind him - ran like hell to get away from someone he figured was about to try and kill him.

 

I'm not a bandit player - I'm not really a hero player either, I just kind of survive. I don't have a problem with bandits, I think that without them, DayZ would be a hell of a lot less interesting. I even don't mind KoS players in extreme moderation (goes without saying that current levels are so far past that line that it's barely even visible), and I actually agree with a lot of what you're saying - it irks me no end to see idiots bitching about being shot when they tried to fight their way out of a situation they had no hope of winning when staying calm would have seen them walk away with their life, if maybe a little lighter on gear. I just don't see where you can justify shooting an unarmed player in the back as they run away from someone who they can reasonably assume is going to try and kill them.

He made a sudden movement without identifying himself or saying anything, so he lost his chance to live. He should have understood implicitly that if I was going to shoot, it would have happened long before he even saw me.

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But if he hadn't seen you, how could he know how long you'd been following him? For all he knew, you could have just stumbled out of a nearby bush three seconds ago or been following him for twenty minutes.

 

Like I said, most of the stuff you said I agree with, but I just don't agree with shooting unarmed players in the back for doing nothing wrong. The guy made two mistakes - one, he let himself get followed for what I'm assuming is a reasonable amount of time, and two, he incorrectly (albeit understandably) mistook you for a KoS player. Which, as it turns out is how you acted anyway.

If you'd told him to stop or you'd shoot and he ran anyway, fair deal - he disobeyed an instruction from a guy with a gun, and he'll get what's coming to him. However, you didn't say a word, so how the hell is he supposed to know that you won't shoot him if he just stays still and says hi? It's not like that's a particularly smart move against most players wearing a bandit skin - they'll just use that extra time to line up and pop you in the head to save themselves a few rounds.

 

I'm not trying to come across as criticising you for being a bandit or for shooting players. What I'm trying to get across is that you can't really justify killing someone for breaking a rule you haven't told them about. It'd be like if Fraggle just came in here and banned you for breaking a rule about having a picture of a big cat in your signature. Whilst you obviously broke the rule, how could you have possibly known about it before he told you he was banning you for it?

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The other day I followed an unarmed person to a small spot where he was hiding, he turned and finally saw me and immediately turned and tried to run away from me: He lost his life for this little act, but if he had walked up to me and announced what he was doing, I would have let him live.

 

 

Outrageous

 

Perhaps play on role playing servers? Maybe players will at least pretend to give a shit.

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But if he hadn't seen you, how could he know how long you'd been following him? For all he knew, you could have just stumbled out of a nearby bush three seconds ago or been following him for twenty minutes.

 

Like I said, most of the stuff you said I agree with, but I just don't agree with shooting unarmed players in the back for doing nothing wrong. The guy made two mistakes - one, he let himself get followed for what I'm assuming is a reasonable amount of time, and two, he incorrectly (albeit understandably) mistook you for a KoS player. Which, as it turns out is how you acted anyway.

If you'd told him to stop or you'd shoot and he ran anyway, fair deal - he disobeyed an instruction from a guy with a gun, and he'll get what's coming to him. However, you didn't say a word, so how the hell is he supposed to know that you won't shoot him if he just stays still and says hi? It's not like that's a particularly smart move against most players wearing a bandit skin - they'll just use that extra time to line up and pop you in the head to save themselves a few rounds.

 

I'm not trying to come across as criticising you for being a bandit or for shooting players. What I'm trying to get across is that you can't really justify killing someone for breaking a rule you haven't told them about. It'd be like if Fraggle just came in here and banned you for breaking a rule about having a picture of a big cat in your signature. Whilst you obviously broke the rule, how could you have possibly known about it before he told you he was banning you for it?

It's etiquette. People get banned/killed for breaking unspoken rules all the time. He stared directly at me for an entire five seconds before deciding to turn and run. If he had taken those five seconds to think 'hmm, this person isn't shooting me?' and decided not to just bolt, he would have lived.

 

You do not have to say things to make your intent clear, when you have a gun in your hand. It sort of speaks for you.

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He made a sudden movement without identifying himself or saying anything, so he lost his chance to live. He should have understood implicitly that if I was going to shoot, it would have happened long before he even saw me.

 

It really isn't that implicit. In the same situation I would have tried to escape as well. I just spotted a bandit skin who looks to have spotted me but hasn't shot and hasn't said anything? I am going to assume he is just going to shoot me and try to break LoS or at least make him work for it. Now if you had said, "Freeze!" or "Don't move." I probably would have followed instructions and seen what came of it, but dead silence and you have a gun? I'm going to assume KoS and either you just stumbled into me or you wanted to get close and use a silenced pistol so you didn't give your position away to other players or zombies. Either way I am already assuming you are going to shoot me. 

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You do not have to say things to make your intent clear, when you have a gun in your hand. It sort of speaks for you.

 

All it says though is, "I am about to shoot you." At that point what is there to lose? Either he runs and gets shot or he stands there and gets shot. At least one way you might be more likely to miss. He should have run to the side though instead of straight away. ;)

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It really isn't that implicit. In the same situation I would have tried to escape as well. I just spotted a bandit skin who looks to have spotted me but hasn't shot and hasn't said anything? I am going to assume he is just going to shoot me and try to break LoS or at least make him work for it. Now if you had said, "Freeze!" or "Don't move." I probably would have followed instructions and seen what came of it, but dead silence and you have a gun? I'm going to assume KoS and either you just stumbled into me or you wanted to get close and use a silenced pistol so you didn't give your position away to other players or zombies. Either way I am already assuming you are going to shoot me. 

And stupid assumptions like this are what get you killed, rather than alive. You make the choice, not me.

 

At the very least he shouldn't have just up and bolted. Staying still until he or I said something would have been a better decision. If you get up and run away from someone with a long gun pointed at you, they're probably just going to shoot. Running won't help because they'll hit you any way. At least I will. I hit the target EVERY time.

 

Gun pointed at you = Good time NOT to make ANY sudden moves. No exceptions.

Edited by Ozelot

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Mercules nailed it for me. YOU were the one following him. YOU had the chance to make your intentions clear, but didn't. He therefore made a reasonable deduction that you weren't friendly, and decided to try his luck running rather than staying still and probably being shot.

 

Sorry buddy, but in that situation, I'd hold you just as accountable for his death as him. That's not to say what you did was wrong, but I just don't think you can justify what you did as 'giving him a fair chance'.

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Mercules nailed it for me. YOU were the one following him. YOU had the chance to make your intentions clear, but didn't. He therefore made a reasonable deduction that you weren't friendly, and decided to try his luck running rather than staying still and probably being shot.

 

Sorry buddy, but in that situation, I'd hold you just as accountable for his death as him. That's not to say what you did was wrong, but I just don't think you can justify what you did as 'giving him a fair chance'.

He got the chance to make a choice, on his own. He made the wrong one. I never said anything about it being fair. The world isn't fair, my friend. I'm not out to change that.

Edited by Ozelot

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And stupid assumptions like this are what get you killed, 

 

It's not a stupid assumption it is a logical conclusion. All evidence points to you being about to pull the trigger. Conclusions from your 5 second stardown(if it was that long) would be, "Oh god he is catching his breath I should run now while he is still shaking." and all along that line. "Maybe he needs to reload?" "He has his map up and hasn't actually seen me?" "He pulled the trigger on an empty mag? I best go before he reloads."

I have no issue with you shooting him, I do have an issue with you thinking your future actions are obvious. It's like when my wife has half a conversation in her head and then pulls me into it without filling in what has transpired in her internal monologue. I have no clue what is going on but everything is very clear to her and she can't understand why it isn't for me. Come on... use your words. You can do it. 

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It's not a stupid assumption it is a logical conclusion. All evidence points to you being about to pull the trigger. Conclusions from your 5 second stardown(if it was that long) would be, "Oh god he is catching his breath I should run now while he is still shaking." and all along that line. "Maybe he needs to reload?" "He has his map up and hasn't actually seen me?" "He pulled the trigger on an empty mag? I best go before he reloads."

I have no issue with you shooting him, I do have an issue with you thinking your future actions are obvious. It's like when my wife has half a conversation in her head and then pulls me into it without filling in what has transpired in her internal monologue. I have no clue what is going on but everything is very clear to her and she can't understand why it isn't for me. Come on... use your words. You can do it. 

I'll let my gun do the talking.

 

It doesn't matter if you think it's a 'logical conclusion' it's still an assumption that resulted in your death. Never assume! Maybe the next time you're in this scenario again, you'll consider my words... Or not.

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:beans: for OP

 

you putting in wrong section :huh:

 

put in general discussion or survivor section so guys who need to know have more chance for see this :thumbsup:  :rolleyes:

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I never said it was. 'Fair' was probably a poor choice of words on my part in this context.

 

 

3. Do not act surprised when you break these first two rules, then get shot. You broke the rules and then they shot you.

How can he be anything but surprised if he's killed for breaking rules you didn't tell him about?!

 

I have a feeling we'll just end up going in circles with this one, so I'll just leave this thread be. Most of your points make sense, I just fail to see how you can punish someone for breaking rules they're not told about or disobeying instructions you don't give. People aren't psychic, and they do unpredictable things. Perhaps that's something you need to consider when looking at/writing your rules. :)

 

Peace out.

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After reading your post is it wrong that I want to kill you? ... in-game of course!

 

If you are following me in my eyes you are the one who's acting suspicious so 'You' are the one who is going to get yourself killed. Then after which I bet you would be the one crying like a little bitch, going Waaaaa Waaaaaa.

 

If you want to act like a bandit you have to assume you are going to get treated like one, good intentions or not. If I see a bandit, he's getting shot, no questions asked.. you are a bad guy and for that you die.

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After reading your post is it wrong that I want to kill you? ... in-game of course!

 

If you are following me in my eyes you are the one who's acting suspicious so 'You' are the one who is going to get yourself killed. Then after which I bet you would be the one crying like a little bitch, going Waaaaa Waaaaaa.

 

If you want to act like a bandit you have to assume you are going to get treated like one, good intentions or not. If I see a bandit, he's getting shot, no questions asked.. you are a bad guy and for that you die.

You're going to have a hard time intimidating me with that flashlight in your hands. Maybe if you flick it on and off really fast it'll blind me.

 

Oh look, I have one round left in my m14. Let's see how fast you can get to the roof of the firestation and jump off.

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He made a sudden movement without identifying himself or saying anything, so he lost his chance to live. He should have understood implicitly that if I was going to shoot, it would have happened long before he even saw me.

 

 

It's etiquette. People get banned/killed for breaking unspoken rules all the time. He stared directly at me for an entire five seconds before deciding to turn and run. If he had taken those five seconds to think 'hmm, this person isn't shooting me?' and decided not to just bolt, he would have lived.

 

You do not have to say things to make your intent clear, when you have a gun in your hand. It sort of speaks for you.

 

 

And stupid assumptions like this are what get you killed, rather than alive. You make the choice, not me.

 

At the very least he shouldn't have just up and bolted. Staying still until he or I said something would have been a better decision. If you get up and run away from someone with a long gun pointed at you, they're probably just going to shoot. Running won't help because they'll hit you any way. At least I will. I hit the target EVERY time.

 

Gun pointed at you = Good time NOT to make ANY sudden moves. No exceptions.

 

 

He got the chance to make a choice, on his own. He made the wrong one. I never said anything about it being fair. The world isn't fair, my friend. I'm not out to change that.

 

 

I'll let my gun do the talking.

 

It doesn't matter if you think it's a 'logical conclusion' it's still an assumption that resulted in your death. Never assume! Maybe the next time you're in this scenario again, you'll consider my words... Or not.

 

You are probably the most pompous person I have witnessed in quite some time.

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When you are stalking people for no reason don't be surprised when they go Trayvon on you.

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I'll let my gun do the talking.

 

It doesn't matter if you think it's a 'logical conclusion' it's still an assumption that resulted in your death. Never assume! Maybe the next time you're in this scenario again, you'll consider my words... Or not.

 

So the next time you turn around and someone with a bandit skin is pointing a gun at you in game. What is the first assumption you are going to make?

"Oh, he just wants to hang out and braid each other's hair while talking about painting or maybe that cute boy up the street."

~OR~

"Oh crap he is going to shoot me!"

99% of the time the thought involved will be closer to the later than anything you presented as an alternative.

Basically you are as much of a douche in game as you appear to be on the forums. Good to know. Enjoy your life.

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And stupid assumptions like this are what get you killed, rather than alive. You make the choice, not me.

 

At the very least he shouldn't have just up and bolted. Staying still until he or I said something would have been a better decision. If you get up and run away from someone with a long gun pointed at you, they're probably just going to shoot. Running won't help because they'll hit you any way. At least I will. I hit the target EVERY time.

 

Gun pointed at you = Good time NOT to make ANY sudden moves. No exceptions.

 

 

 

 

 

Feel free to your own opinion but I have to say in DayZ world this logic makes no sense.

 

If you see someone with a gun pointed at you (and they havnt said anything) that is exactly when you DO want to make sudden moves. You either shoot or run but you definately dont just stand there lol.

 

Whether or not they could of killed you already is irrelevent. Maybe they were just patiently waiting for the right shot? Whatever, like I said its irrelevent because now that they know you seen them they will kill you to protect themselves.

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He got the chance to make a choice, on his own. He made the wrong one. I never said anything about it being fair. The world isn't fair, my friend. I'm not out to change that.

 

 

 

 

Maybe you wouldnt have killed the dude but he had no way of knowing that. 90% of of the other players would have regardless. Thats the facts we have to deal with in DayZ. In his mind his only chance was to run.

 

He had no way of knowing he would live if he stayed still. I mean when has anyone seen someone with a gun pointed at them, stayed still and lived? Not often.

 

Say you were going to shot him no matter what (like most people). His only chance would be to run.

 

THis dude had no way of knowing you were the one in one-million person who wouldnt shoot him if he stayed still.

Edited by electricfuneral

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I'll let my gun do the talking.

 

It doesn't matter if you think it's a 'logical conclusion' it's still an assumption that resulted in your death. Never assume! Maybe the next time you're in this scenario again, you'll consider my words... Or not.

 

 

 

 

I dont see how letting your gun do the talking will let people know your the one in a million person who wont shoot them if they stay perfectly still?

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