DemonGroover 8836 Posted October 10, 2013 Another thing to ponder is the new spawning system of the SA in regards to top end loot. Rocket has said that the top end gear may spawn only a certain amount of items across the whole server ie: there may only be 3 NVG's in existence across all servers. If you saw a player running through a town with NVG's on wouldn't you be inclined not to shoot for fear of damaging what could potentially be "super" loot that you may never see again? Share this post Link to post Share on other sites
ryan__mc__@hotmail.co.uk 131 Posted October 10, 2013 So is there actually anything that the devs can do to make KoS less? A lot of players don't kill for gear so the gear degradation probably wont bother them. I actually think a lot of players don't even realise it is a survival game and think it is just some massive DM on a huge map. I have a couple of friends who were not impressed when i explained that the SA will not be anything like the mods they currently play (Overwatch i think) Ideas? To those who KoS - is there anything that would prevent you from doing so? No there is not. 1 Share this post Link to post Share on other sites
ryan__mc__@hotmail.co.uk 131 Posted October 10, 2013 If weapons and ammo are sparse enough that you have to think, "I might not be able to replace this ammo!" then we'll have less KoS. I look forward to a anti DM more SA game. Or it could have the opposite effect like i said in earlier posts.....someone may have a clip/mag and decide to put a few bullets in your head because its possible that you have ammo and they want it and even if you didnt have ammo then its no skin off his nose as he was gonna kill you anyways. And like i said if people are now more cautious about wasting there ammo it just makes it easier for people to kos the other players that don't want to kill players. Share this post Link to post Share on other sites
ryan__mc__@hotmail.co.uk 131 Posted October 10, 2013 (edited) Another thing to ponder is the new spawning system of the SA in regards to top end loot. Rocket has said that the top end gear may spawn only a certain amount of items across the whole server ie: there may only be 3 NVG's in existence across all servers. If you saw a player running through a town with NVG's on wouldn't you be inclined not to shoot for fear of damaging what could potentially be "super" loot that you may never see again? No. id actually aim straight at those NVG's purely to make sure there destroyed. Theres something funny in knowing the player that I just killed will be raging because he lost that "super loot" and if anyone else that finds his body and sees NVG's then gets a hard-on but then realizes there broken NVG's there hearts will sink =)) I cant wait. Edited October 10, 2013 by Massicor Share this post Link to post Share on other sites
TheMachine 803 Posted October 10, 2013 Another thing to ponder is the new spawning system of the SA in regards to top end loot. Rocket has said that the top end gear may spawn only a certain amount of items across the whole server ie: there may only be 3 NVG's in existence across all servers. If you saw a player running through a town with NVG's on wouldn't you be inclined not to shoot for fear of damaging what could potentially be "super" loot that you may never see again?For one it's completely unrealistic if loot destruction is something that happens all the time.ie. NVG on someones head - you head shot them and they're broken. That'd happen maybe 1/10 times in real life.I'd just shoot anyway, that's how I play. If I don't destroy the loot fine, if I do, whatever, I got the kill I was after. Share this post Link to post Share on other sites
Wayze 549 Posted October 10, 2013 (edited) Another thing to ponder is the new spawning system of the SA in regards to top end loot. Rocket has said that the top end gear may spawn only a certain amount of items across the whole server ie: there may only be 3 NVG's in existence across all servers. If you saw a player running through a town with NVG's on wouldn't you be inclined not to shoot for fear of damaging what could potentially be "super" loot that you may never see again?And what would you do? Go nicely to him and ask him if he gives you the NVGs? A guy with NVGs that are that rare would never trust anybody if he isn't a total retard. He would shoot on sight because he knows that everyone even if they seem friendly to him will kill him eventually if they go the chance. If I see a person with NVGs that I would probably never see again, I just shoot him in his f*cking balls until he dies. If the NVGs are broken, well that's a pitty. But if I let him run he will either kill me or just run away. I won't see these NVGs anyway so why wouldn't I try shoot him? It is the only opportunity I probably ever get to wear these NVGs.Additionally I don't like if players got huge advantages over me, better a broken NVGs than a guy who is able to see me in the dark and kill me without a problem. And a broken NVGs is something very special, isn't it? I would be one of thousands that ever gets to hold a broken NVG in my hands! Edited October 10, 2013 by Wayze Share this post Link to post Share on other sites
DemonGroover 8836 Posted October 10, 2013 And what would you do? Go nicely to him and ask him if he gives you the NVGs? A guy with NVGs that are that rare would never trust anybody if he isn't a total retard. He would shoot on sight because he knows that everyone even if they seem friendly to him will kill him eventually if they go the chance. If I see a person with NVGs that I would probably never see again, I just shoot him in his f*cking balls until he dies. If the NVGs are broken, well that's a pitty. But if I let him run he will either kill me or just run away. I won't see these NVGs anyway so why wouldn't I try shoot him? It is the only opportunity I probably ever get to wear these NVGs.Additionally I don't like if players got huge advantages over me, better a broken NVGs than a guy who is able to see me in the dark and kill me without a problem. And a broken NVGs is something very special, isn't it? I would be one of thousands that ever gets to hold a broken NVG in my hands! I'd probably try (and possibly fail) to hold him up and demand the NVG's. Might not work of course and it would probably end in a shoot out but i suppose it's all about the way you play. Interactions for me are much more interesting than shooting on sight. 1 Share this post Link to post Share on other sites
Aporis 422 Posted October 10, 2013 Why is this thread still living, everyone has given their points. Share this post Link to post Share on other sites
DemonGroover 8836 Posted October 10, 2013 The best way for a thread to die is for no one to post in it. 2 Share this post Link to post Share on other sites
Wayze 549 Posted October 10, 2013 I'd probably try (and possibly fail) to hold him up and demand the NVG's. Might not work of course and it would probably end in a shoot out but i suppose it's all about the way you play. Interactions for me are much more interesting than shooting on sight.I don't believe you. But, I believe that you believe yourself what you wrote. If NVGs were like you said 3 times on all servers then it would be like winning in the lottery. You know exactly that he will shoot you on sight because he has nothing as valuable as these NVGs. An in fact he never will have ever again such a valuable thing is his hands (probably). Do you really think that he would hand you over an item that is probably worth hundrets or maybe even thousands of real dollars? No way. He would do anything but giving you the NVGs. It's like you would hand over another guy 1.000.000 dollars just because he says "If you don't do it I will punch you in the face!".And what you just did the "demanding" him to give the NVG's is like "Let me kill you or I'll kill you!" because the value of his character is simply nothing compared to the value of these goggles. Sure, much more interesting, but not very authentic. Share this post Link to post Share on other sites
ryan__mc__@hotmail.co.uk 131 Posted October 10, 2013 (edited) I don't believe you. But, I believe that you believe yourself what you wrote. If NVGs were like you said 3 times on all servers then it would be like winning in the lottery. You know exactly that he will shoot you on sight because he has nothing as valuable as these NVGs. An in fact he never will have ever again such a valuable thing is his hands (probably). Do you really think that he would hand you over an item that is probably worth hundrets or maybe even thousands of real dollars? No way. He would do anything but giving you the NVGs. It's like you would hand over another guy 1.000.000 dollars just because he says "If you don't do it I will punch you in the face!".And what you just did the "demanding" him to give the NVG's is like "Let me kill you or I'll kill you!" because the value of his character is simply nothing compared to the value of these goggles. Sure, much more interesting, but not very authentic. Idd ...of course you would shoot him ..you wouldn't go and try hold him up lol because he will shoot you and may then decide to log off 5 mins later and you probably may never see him again especially if he server hops constantly like a load of people do and there goes that chance at getting NVG's :) Edited October 10, 2013 by Massicor Share this post Link to post Share on other sites
mercules 1290 Posted October 10, 2013 No. id actually aim straight at those NVG's purely to make sure there destroyed. Theres something funny in knowing the player that I just killed will be raging because he lost that "super loot" and if anyone else that finds his body and sees NVG's then gets a hard-on but then realizes there broken NVG's there hearts will sink =)) I cant wait. Which is why we can't have nice things. Share this post Link to post Share on other sites
dgeesio 1034 Posted October 10, 2013 There isnt one reason, there isnt any reason anything will stop KOS. just give up! except you are mine ! Share this post Link to post Share on other sites
Dekkymane 145 Posted October 10, 2013 For one it's completely unrealistic if loot destruction is something that happens all the time.ie. NVG on someones head - you head shot them and they're broken. That'd happen maybe 1/10 times in real life.I'd just shoot anyway, that's how I play. If I don't destroy the loot fine, if I do, whatever, I got the kill I was after. I really would like if you changed your bloody picture. 1 Share this post Link to post Share on other sites
Ozelot (DayZ) 394 Posted October 10, 2013 Why is this thread still living, everyone has given their points.I'm just that sexy. Share this post Link to post Share on other sites
Dr. Goner 661 Posted October 10, 2013 Another thing to ponder is the new spawning system of the SA in regards to top end loot. Rocket has said that the top end gear may spawn only a certain amount of items across the whole server ie: there may only be 3 NVG's in existence across all servers. If you saw a player running through a town with NVG's on wouldn't you be inclined not to shoot for fear of damaging what could potentially be "super" loot that you may never see again? Well. . . I'm not much of a PVP guy, but I think your logic on this one could easily go either way. And honestly, it would probably error more on the side of "Holy shit, that dude has rare item, I need that, he's dead." Share this post Link to post Share on other sites
Dr. Goner 661 Posted October 10, 2013 I really would like if you changed your bloody picture. I want to start a death metal band and call it Get Fat Die Young. I don't hate fat people, but if I had to be pressed on one area of my own prejudice, it's definitely against the obese. I know, I'm flawed, I just can't stand people who are lazy. Take the fork out of your mouth and go for a walk every day. Geeze. Sorry, back to the topic. 1 Share this post Link to post Share on other sites
DemonGroover 8836 Posted October 10, 2013 I don't believe you. But, I believe that you believe yourself what you wrote. If NVGs were like you said 3 times on all servers then it would be like winning in the lottery. You know exactly that he will shoot you on sight because he has nothing as valuable as these NVGs. An in fact he never will have ever again such a valuable thing is his hands (probably). Do you really think that he would hand you over an item that is probably worth hundrets or maybe even thousands of real dollars? No way. He would do anything but giving you the NVGs. It's like you would hand over another guy 1.000.000 dollars just because he says "If you don't do it I will punch you in the face!".And what you just did the "demanding" him to give the NVG's is like "Let me kill you or I'll kill you!" because the value of his character is simply nothing compared to the value of these goggles. Sure, much more interesting, but not very authentic. You are probably right - in the heat of the moment you could possibly try to kill(or break his legs) the guy with a body shot rather than destroy the goggles. Or skulk off into the forest before he sees you. However i myself am not a KoS player and have had many a player lined up but very rarely taken the shot. That may make me a carebear but i'd rather get killed 19 times to at least get something different happen on the 20th attempt of trying. Share this post Link to post Share on other sites
disgruntled 38 Posted October 11, 2013 (edited) If you get the jump on a guy with nvgs at night then he's going down.If you risk him getting away you won't see him again but it's likely he'll see you. I think this thread has wandered a little off course.In the mod even on vanilla servers you can find a gun without too much effort. Spawn rates are reasonable enough to do so and you can loot it unarmed by sneaking around zeds and exploiting their weaknesses such as only walking indoors. That gives you the time to take the gun and leave the area.In SA I don't think even this will be as easy. Zeds can run indoors and will follow you much better. They don't seem to telegraph their moves as much from devblogs (yes, I know subject to change..rocket's new AI proposal etc). Plus, the spawn rate for a gun should be less than what we are used to. The analogy put forward regarding nvgs, obviously a high value item but I think that the gun itself and however few bullets in it we seem to have in our hands for this analogy will also be a high value item. Not in the same league as nvg but still precious.To attack an nvg clad player at night in a small town with only a melee weapon? That's gonna take balls...big ones.Like the mod has been found by many new inexperienced players so will SA. Some absolute noob is going to find something completely amazing (such as the one of a kind thermal L85 that was mentioned in an interview with rocket) and not have a clue with it. They will then fumble around before they meet a more experienced player, maybe with a survival style of play. How long an interaction before he realises the kid is hopeless and notices that the rifle has a rather large scope assembly.Then *pop pop pop* "noob was killed". Body looted and walk away justifying your actions to yourself.I would do this and I think many others in this forum would, regardless of their stance on KOS. Edited October 11, 2013 by tehfapper Share this post Link to post Share on other sites
Wayze 549 Posted October 11, 2013 You are probably right - in the heat of the moment you could possibly try to kill(or break his legs) the guy with a body shot rather than destroy the goggles. Or skulk off into the forest before he sees you. However i myself am not a KoS player and have had many a player lined up but very rarely taken the shot. That may make me a carebear but i'd rather get killed 19 times to at least get something different happen on the 20th attempt of trying.I really hope your view changes in the SA. Sure in the mod I totally agree with you, it is boring to shoot on sight just for fun. But what I hope the SA will cause is that we are really afraid of dying. Lets be honest, in the mod you have nothing to lose. Even if you have the best weapon ingame you know it's very easy to find that weapon again and if not you will find another weapon that is almost as good as the one before.And you character? Who cares? He is nothing special, looks like everyone else and besides some cans of beans there is even no difference between the things you and the later you will carry. That is why I want a character developement of any kind in the game. I don't want people do be like "Ha! I don't give a shit if I die I just want some cool expiriences" because nobody would ever do that in real life. I don't want people to run around calling "Are you frienldy? Let's play together man!". I want them to be like "Don't come near me you f*cking piece of sh*t or I'll shot you in the f*cking head!". And I don't want them to do this because it is fun but because they are actually afraid that the other one is going to kill them. I want people to be paranoid, I want being friends in that game to be something special. In DayZ Mod you just trust anybody or you don't. Who gives a sh*t? But I want the game to be that hard and frustrating that you either are not able to trust the guy or you are so f*cking desperate that you have no other choice but to trust him.I want people to group up because they have to unless they do not want to die. I want people to kill each other out of fear. I want bandits who hunt other people. I want a survival game, not a f*cking "funny expirience". This is very important to me and if the SA is not able to cause that logical and most authentic fear, the fear of dying and not just losing your gear, then I will be probably a bit dissappointed. Ask yourself, what is more important? Your life or some weapons you carry? Why do you even carry these weapons?In the mod life is worth nothing. And what do you carry the weapons for? It's not to protect your life, actually you live to have these weapons. You live to be able to kill other things, wether its some zeds or another player. If there is character development in the game you will hopefully not fight because it's fun, but you will fight because you don't want your character to die. You are willing to give a bandit everything even the last ammuntion in your backpack just to survive. But that's just my opinion... 3 Share this post Link to post Share on other sites
shadowjack 254 Posted October 11, 2013 The whole sorry thread presumes there even is a KOS problem. KOS is only a problem if you allow it to be a problem.Act like a victim, be treated as a victim. 3 Share this post Link to post Share on other sites
geryon 180 Posted October 11, 2013 If you die you have to by another CD key. Make dying an extreme real life consequence. Share this post Link to post Share on other sites
mercules 1290 Posted October 11, 2013 (edited) The whole sorry thread presumes there even is a KOS problem. KOS is only a problem if you allow it to be a problem.Act like a victim, be treated as a victim.Blaming the "victim"? Imagine that. Well officer, he was dress like a newspawn without a backpack but he had more than a flashlight in his hands. You can't blame me for him walking around all provocative like that, I had to shoot him. Edited October 11, 2013 by Mercules 5 Share this post Link to post Share on other sites
Ken Bean 175 Posted October 12, 2013 In my opinion this KoS mentality established a common fear among the player base that most of them don't even try to play together. This just leads to a *hide or shoot* szenario, a PvP game after all. This I can have in Battlefield as well, even better and more entertaining. 1 Share this post Link to post Share on other sites
Wayze 549 Posted October 12, 2013 In my opinion this KoS mentality established a common fear among the player base that most of them don't even try to play together. This just leads to a *hide or shoot* szenario, a PvP game after all. This I can have in Battlefield as well, even better and more entertaining.That is not the problem in my opinion. The problem is not the KoS but the reason for KoS. DayZ was a social experiment, player acted in ways they never acted before. It was very authentic. But even back these days DayZ had KoS. It was always present and in my opinion it was even worse in the beginning. But the real problem is the motivation behind KoS. Back the days it was fear, like it is supposed to be. It is not something that you can fix if you want an authentic game. This is what DayZ teached us, people do not want to risk their lifes for others. They kill each other because that way the chances of survival is higher (well atleast that is what they think).It was good that way. But today KoS is just fun. It has nothing to do with another player being a threat (in some cases yes but most of the annoying KoS is based on 12 years old who want to play BF with zombies). The player does kill another player just because otherwise it is boring. And this is very unauthentic, people in real life are very unlikely to do such things. I don't know why people complain about it. Obviously any DayZ mod out there (even DayZero) has nothing to do with a survival game. And obviously the SA will have these core elements implemented. And believe it or not, even the first DayZ mod in its original form did lack these core elements for an authentic survival game. But even then it worked quite well, so I have no worries that in the SA the real KoS mentality will be back and probably it will even increase due to the even higher fear of dying. 1 Share this post Link to post Share on other sites