enforcer1975 1111 Posted September 27, 2013 (edited) Here's an idea: 1-man Submarine. Like the wiser, more affluent forumers say. A carrier would require alot ALOT more than just 4 PPL to operate. And I don't think a small country like Chernarus would have an aircraft carrier. ALTHOUGH! There is a U.S.A MC carrier near Utes in ArmA 2. Well it was part of the storyline and i'm sure a lot of people want it parked in front of Cherno or Elektro so they can have 10 years of supplies of western weapons and ammo... Edited September 27, 2013 by Enforcer 1 Share this post Link to post Share on other sites
Cormyr 39 Posted September 28, 2013 No aircraft carrier. Unless it is a wreckage that can be explored (but keep loot to a minimum..). Maybe some coast guard boats? 1 Share this post Link to post Share on other sites
AP_Norris 1018 Posted September 29, 2013 I certainly want bigger boats, fishing trawlers, river patrol, etc, etc.I also want the bigger boats to act as platforms that you can freely walk on, then you can armour up the sides and create an awesome assault platform with rifles instead of building destroying cannons.If I wanted any big guns, I would want an old WW2 tank gun that have the wheels and the shield for the crew.Maybe you could put that flak cannon on your assault platform and become the most fearsome crew in chernarus. Share this post Link to post Share on other sites
enforcer1975 1111 Posted September 29, 2013 And what would it be good other than shooting newspawns on the coast? Share this post Link to post Share on other sites
Wolfensteinsaurus 2252 Posted September 29, 2013 An aircraft carrier wouldn't be around on the coast of a country, more like very far out in sea. And I doubt it would be in the type of place Chenarus is. 1 Share this post Link to post Share on other sites
Karmaterror 982 Posted September 29, 2013 Sod all you no guys.....I like this idea :P, ok not the drivable part it should be static, but why not have it?? 1) You want a backstory......Upon the outbreak of the infection in Russia the US and EU countries scrambled aid to help the survivors.....they took people onboard to test and treat....the infection spread trough the carrier and boom....US carrier stranded off the coast of chernarus. 2) Weapons.....we have massive door guns on the huey, why not something similar on the carrier that can be loaded with MOD 0 ammobetl. im not talking the main guns.....anti missile gatlings or missiles themselves, just the small arms guns mounted for close defence. This could make it a place people go to garrison. Groups with a heli would have to be cautious approaching and stuff. 3)(this would be if it moved) Fuel.....I seriously doubt we would have to go looting plutonium for the engines,these ships can cross ocens, and im assuming the zombies haven been sailing up and down the (extremely small) coast wasting it all. And why not have a relief fleet....carrier with the 2 stock arma frigates. Would the carrier not carry a reserve....and could the support ships not be carrieng emergency reservs. 4) Bambie hunting from carrier...put it far enough out so sniper rounds will be very inaccurate say 1500m, and make it something to work towards, for example....the carriers fuel cells have cracked....the whole area is slightly irradiated....you need a hazmat suit to survive long enough to loot the place properly and guess what....they only spawn at high value military up at NWA :P 5) I jus wanna put the cargo plane down on the carrier and make my camp there if im rly honest :D Share this post Link to post Share on other sites
AP_Norris 1018 Posted September 29, 2013 And what would it be good other than shooting newspawns on the coast?Assuming that only new spawns are on the coast is silly.What do 90% of well equipped players do once they get well equipped.And we don't even know where players spawn in the SA do we? Oh and there might be rivers.It's a good end game project IMO. Share this post Link to post Share on other sites
-Gews- 7443 Posted September 30, 2013 An aircraft carrier wouldn't be around on the coast of a country, more like very far out in sea. And I doubt it would be in the type of place Chenarus is. Exactly. See the red dot? The carrier wouldn't be deployed there because that's retarded. See the green dot? That's more like it. 1 Share this post Link to post Share on other sites
Inception. 9443 Posted September 30, 2013 Alcohol should be put in, so that way drunk drivers crash. Also, maybe a sedative to kidnap bandits, as well as handcuffs that work. So...alcohol should be implemented for drunk drivers to crash? Even though the state of being drunk is dependent upon the alcohol existing?And handcuffs will be in the Standalone; watch the devblogs. Share this post Link to post Share on other sites
Karmaterror 982 Posted September 30, 2013 Exactly. See the red dot? The carrier wouldn't be deployed there because that's retarded. See the green dot? That's more like it. Yep...in a military action where they are launching air combat units. In a relief situation the carrier would be as close to the shore as possible to quickly ferry casualties by heli and boat ;) Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted September 30, 2013 No, for an aircraft carrier standard OP is to ALWAYS be out of range of danger. They would not park it closer just to save fuel, it they did, anyone who could swim or find something that floats would try to get to the carrier, quarantine would break down quickly. The only time they park close enough so that someone can easily swim up to them would be when they are in port, and have armed guards and small craft watching the water. The only way I see it getting close to shore would be if they were under steam when an outbreak happened on board and they were overrun before they could shut down the engines or drop anchor, and then they would be beached on a sandbar/reef or the shore. Share this post Link to post Share on other sites
enforcer1975 1111 Posted September 30, 2013 And according to common sense they always are in this close to take advantage of their defence capabilities. Sometimes carriers don't even have escorts... Share this post Link to post Share on other sites
enforcer1975 1111 Posted September 30, 2013 OMG LOL Gews Share this post Link to post Share on other sites
Theheroicbandit 10 Posted September 30, 2013 What if the ship was the back story? Say your a survivor who wakes up on board, and everyone is infected so you take a small life boat to shore, you hit a reef making you black out. You wake up on the beach. Share this post Link to post Share on other sites
Theheroicbandit 10 Posted September 30, 2013 Maybe the weapons as well as clothing and vehicles get worn out. So say your trigger gets worn out, you need to fix it. Your clothes tear, leaving you open to the elements, you need to sew it up. The carrier could have parts, as well clothing. Share this post Link to post Share on other sites
ray23est 1 Posted October 1, 2013 Sod all you no guys.....I like this idea :P, ok not the drivable part it should be static, but why not have it?? 1) You want a backstory......Upon the outbreak of the infection in Russia the US and EU countries scrambled aid to help the survivors.....they took people onboard to test and treat....the infection spread trough the carrier and boom....US carrier stranded off the coast of chernarus. 2) Weapons.....we have massive door guns on the huey, why not something similar on the carrier that can be loaded with MOD 0 ammobetl. im not talking the main guns.....anti missile gatlings or missiles themselves, just the small arms guns mounted for close defence. This could make it a place people go to garrison. Groups with a heli would have to be cautious approaching and stuff. 3)(this would be if it moved) Fuel.....I seriously doubt we would have to go looting plutonium for the engines,these ships can cross ocens, and im assuming the zombies haven been sailing up and down the (extremely small) coast wasting it all. And why not have a relief fleet....carrier with the 2 stock arma frigates. Would the carrier not carry a reserve....and could the support ships not be carrieng emergency reservs. 4) Bambie hunting from carrier...put it far enough out so sniper rounds will be very inaccurate say 1500m, and make it something to work towards, for example....the carriers fuel cells have cracked....the whole area is slightly irradiated....you need a hazmat suit to survive long enough to loot the place properly and guess what....they only spawn at high value military up at NWA :P 5) I jus wanna put the cargo plane down on the carrier and make my camp there if im rly honest :DWell, if you would actually think about it more thorough you would possibly notice that the so called scrambled aid team with its aircraft carrier would eventually go away.For the reasons of following protocols in such situations.1) Any technical equipment deployed on the Chernarus mainland would have to stay there, because they problaly wouldent risk with the possibility of the technicals becoming infected with the disease and then let it back on the carrier, even if it was a helicopter or such.2) Most likely the aircraft carrier wouldve been so far off the coast the zombies even couldent see it, therefore the ships crew cannot get infected unless they get direct contact with the virus/infection.3) As they see the operation is going out of control, they would simply back off and nicely sail back to the port the carrier belongs at.4) A government wouldent even risk this expensive piece of equipment to even be nearby to a infected landscape so it wouldent even be deployed anywhere near Chernarus.5) If you want a ship to be on, then check out the cargo ship that is already confirmed for DayZ Standalone.And if you want a camp floating on water to be accessed only by a boat , then suggest Rocket that you should be able to build floatable buildings, for example where I live some people have built floating saunas in the bay, they get on it with a boat, chill over there for a while and then return to the mainland. 1 Share this post Link to post Share on other sites