SalamanderAnder (DayZ) 1747 Posted August 5, 2013 I think it would be very interesting if upon log-out, the game could take a quick stock of your bare essential inventory (food and water mainly) and would give you a certain amount of time that your character can survive while logged out. For example. The base log-out time could be one week (a real life week), no supplies needed. Let's say you have something like a can of beans and a couple sodas. The game would tell you on log-out, (You can survive for 2 weeks with these supplies) The more food, water, and medicine your player has, maybe resting in a tent for example - all these things would increase the amount of real time you can spend logged out of the game. It would also be interesting to see those items consumed upon logging back in the game. Say you've been logged out for 3 weeks, and you had 4 weeks worth of supplies. 3/4 of your supplies should be consumed. No need to change the status of the player. Simply remove those necessary items over time. If you don't log in within the survival time - your character starts back on the coast with nothing. They starved to death. Share this post Link to post Share on other sites
Korsbaek 1778 Posted August 5, 2013 Noooooooooo. When i'm offline, the game stops.Of course i want it to be realistic, but this is too much. 5 Share this post Link to post Share on other sites
Wolfensteinsaurus 2252 Posted August 5, 2013 Hmmm, maybe... Share this post Link to post Share on other sites
chakijz 174 Posted August 5, 2013 No, this is too much, it's not a real life simulator. Hence it's called a game. Share this post Link to post Share on other sites
Skinwalker 31 Posted August 5, 2013 if outside forces, i.e. , work, injury, vacation, etc. kept me from playing, i shouldnt suffer by having my character dying. no way Share this post Link to post Share on other sites
foggierglint 7 Posted August 5, 2013 Negative. Bad idea. Sounds too much like my stupid sister who wakes up in the middle of the night to log in to a Facebook game to keep her farm running or some such nonsense. Real world causes me to log out, I want to be where I was when I finally get a chance to get back to it. 1 Share this post Link to post Share on other sites
Welch (DayZ) 756 Posted August 5, 2013 Negative. Bad idea. Sounds too much like my stupid sister who wakes up in the middle of the night to log in to a Facebook game to keep her farm running or some such nonsense. Real world causes me to log out, I want to be where I was when I finally get a chance to get back to it.That's very unhealthy... Share this post Link to post Share on other sites
SmashT 10907 Posted August 5, 2013 (edited) They did try something similar in the mod initially. The community hated it and demanded it be removed. Edited August 5, 2013 by SmashT 2 Share this post Link to post Share on other sites
OrLoK 16185 Posted August 5, 2013 Hello there I'd like that idea, but far less harsh than the mod originally had it. Rgds LoK 2 Share this post Link to post Share on other sites
beastoverlord 574 Posted August 5, 2013 They did try something similar in the mod initially. The community hated it and demanded it be removed. Yes, Dean liked the idea, but the community hated it. Not everyone's life revolves around the game. 1 Share this post Link to post Share on other sites
twinturbonet (DayZ) 294 Posted August 5, 2013 Yea... sorry, but Real Life > DayZ. Share this post Link to post Share on other sites
Korsbaek 1778 Posted August 5, 2013 Yea... sorry, but Real Life > DayZ. Always. Not everyone dedicate their life to a game Share this post Link to post Share on other sites
enforcer1975 1111 Posted August 5, 2013 While loggin out with supplies would be a good idea but not really practical since not everyone can play every day...i had an idea about stockpiles. Maybe it was already suggested but here it is. What if you could let's say build a crate where you put all your stuff in, save it and when you log out about up to 5m away from it it will be removed from the map together with you. If you log back in it will reappear. To give the player a chance sthat when he is unlucky to be killed while loggin in the crate will appear about 1 min later and the player has the ability to "dig it in" just that much that about 5-10cm poke out, enough for it to be seen or not depending on the survivors ( meaning the other players) skill. If this idea is not already known an admin could just open up a new thread with this post, i would appreciate it. Share this post Link to post Share on other sites
BwobBwub 660 Posted August 5, 2013 It would suck for me since I can only get on Fri-Sun. Share this post Link to post Share on other sites
Statik (DayZ) 2695 Posted August 6, 2013 That's just taking it over the top. Plus I think that would be a bitch to implement. Share this post Link to post Share on other sites
applejaxc 2500 Posted August 6, 2013 Yea... sorry, but Real Life > DayZ.HOW DARE YOU?! No but seriously not everyone can play every single day. Share this post Link to post Share on other sites
RedTailedLizerd 12 Posted August 6, 2013 No, this is too much, it's not a real life simulator. Hence it's called a game.This guy knows stuff. :) Share this post Link to post Share on other sites