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Corporate

Body types, Food Benefits! (For DayZ Standalone)

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There should be a calorie count, also benefits for eating different types of foods and having a particular body type. Not only that but every food and body type should have their disadvantages . The best body type will be Buff/Athletic, but it will be hard, you need to be physical active for a while. Swimming, using melee, and running increases muscle but Food Diet will play a huge role too.

For Example

Normal Body Type = No Benefits or Disadvantage (The Body type you start with.)

Being Fat/Chubby =

+ You have a stronger cold resistance, Larger Stomach Captivity so you can eat more food and will take longer for you to starve. Medium Health.

- Easier target for other Players, Sensitive to warm weather gets easy thirsty, Low Stamina.

Being Skinny/Starvation =

+ Harder target for other Players, Medium Stamina, Less attractive for Zombies. Weak Melee

- Low stomach captivity, Sensitive to Cold needs warmer Clothes, Low Health.

Being Buff/Athletic =

+ High Health, High Stamina, Bleeds Slower, High Resistance to both Warm and Cold Weathers. Strong Melee, Large Stomach captivity. Starves slower than Fat Players.

- Needs a balanced Fat, Protein, Calorie diet and be Physical active to stay in shape.

----------------------------------------------

When it comes to food, every food should have their own vitamins, fat, calories and protein levels.

High Protein = Good for Muscle Increase.

High Fat = Higher calories that kills hunger better, Good for Fat Increase.

Medium Fat/Protein = Balanced, Medium Calories.

Low Fat/Protein = Good for getting skinnier, Poor for Muscle/Fat Increase, Low Calorie Increase so it does not kill your hunger very good.

For example.

Sardines = High Fat, High Protein, Vitamin A, 400 Calories.

Vitamin A will make it easier for you to see in the dark.

(Good for skinny players that want to get both muscles and fat. See better in the dark)

Another example.

Chicken Salad Bowl. = Low Fat, High Protein, Vitamin C and Vitamin D, 100 Calories.

Vitamin C will make you more resistant to Cold Weather.

Vitamin D helps you bleed slower.

(Good for Muscle increase and low Fat intake. Good for Buff players with too High Fat levels, and Fat players that want to become Buff)

Drink Example.

Orange Juice = Decreases 75 Thirst. 5 Calories.

Vitamin C, will make you more resistant to Cold Weather.

Beer = Decreases 10 Thirst, 100 Calories.

Vitamin B increases blood levels.

Low Alcohol Content makes you tipsy, Resistant to cold Weather, less accurate and gives you higher melee damage,

Just a bunch examples. What you guys think? Should their be a complex calorie, food system that will make it more challenging to survive? And having body types that can give you advantages in the struggle of survival?

Discuss.

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I would like to see this become something you progress(eat too much or too less/run alot or not).

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I would like to see this become something you progress(eat too much or too less/run alot or not).

That's what I mean with my post.

You start with normal body type and you progress. Read I again what I wrote.

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That's what I mean with my post.

You start with normal body type and you progress. Read I again what I wrote.

i read it wrong..my bad

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Although variation is nice, I like the original idea of "everybody starts on the same level."

The 'everybody starts out the same' concept is nice, but really inaccurate. I mean, that simply wouldn't be the situation in anything.

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i think the diet idea is ...meehh...

imagine an apocalopse like this. i guess no one would care what they could get to eat as long as they get anything at all. in the long run ppl would be left only with natural resources such as vegs, fruits, nuts, fish and sometimes meat and this is a healthy diet as good as it gets.

Edited by joe_mcentire

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i think the diet idea is ...meehh...

imagine an apocalopse like this. i guess no one would care what they could get to eat as long as they get anything at all. in the long run ppl would be left only with natural resources such as vegs, fruits, nuts, fish and sometimes meat and this is a healthy diet as good as it gets.

Ugh, right. I guess people can just live off from beans and water for the rest of their lives and be perfectly healthy.

Or maybe F* Logic? Not sure which.

Edited by Corporate

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Ugh, right. I guess people can just live off from beans and water for the rest of their lives and be perfectly healthy.

Or maybe F* Logic? Not sure which.

Is 'the rest of their lives' really long enough for it to matter?

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The 'everybody starts out the same' concept is nice, but really inaccurate. I mean, that simply wouldn't be the situation in anything.

Well yeah, it's not really realistic that every person ever lived their lives the same way and ended up in the same place, with exactly the same stuff (or lack thereof), but at the end of the day, it's still a game that we're playing. Some minor things should stay game-y, even if the rest of the game is trying to be as realistic/authentic as possible.

Kinda like what Corporate said. His point is valid, but I doubt Rocket is going to be adding hundreds of different foods and an in-depth cooking system(as awesome as that would be).

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Is 'the rest of their lives' really long enough for it to matter?

Yes! Try to eat only beans for a week and see if it doesn't make any effect on you.

Edited by Corporate

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Well yeah, it's not really realistic that every person ever lived their lives the same way and ended up in the same place, with exactly the same stuff (or lack thereof), but at the end of the day, it's still a game that we're playing. Some minor things should stay game-y, even if the rest of the game is trying to be as realistic/authentic as possible.

Kinda like what Corporate said. His point is valid, but I doubt Rocket is going to be adding hundreds of different foods and an in-depth cooking system(as awesome as that would be).

Spasiba, can still get modded though if they don't put it in.

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Spasiba, can still get modded though if they don't put it in.

I honestly doubt that the Standalone will be very moddable.

At least not nearly as much as the current mod.

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Although variation is nice, I like the original idea of "everybody starts on the same level."

but we could....and then get fat by hiding in the forest eating beefsteaks and bacon with a stockpile of pepsi!

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but we could....and then get fat by hiding in the forest eating beefsteaks and bacon with a stockpile of pepsi!

I should also add that we should also -stay- more or less on the same level. (Not counting in the gear and weaponry.)

But.. You did make me laugh at 3:50AM. Have some beans you git.

Edited by Dancing.Russian.Man

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I like the basic idea, but if this is to be included, number crunching (stats and bars) should be avoided at all costs.

Food quality and nutrition, if done sensibly, should be a hidden factor of character progression so as to avoid feeling like a maths puzzle.

Besides reading the labels on your canned foods, a thought out diet should be an educated guess at best. Your character's condition would tell you whether you're keeping on top of things or not.

All buffs, debuffs and statistics should remain behind the scenes. Unknowable by players.

Activity and general wellbeing should be major influences on the character's metabolic rate, increasing their needs, affecting their abilities and healing their body accordingly.

I'd also like to see a variety of drugs, drink and medication included. Some folks don't like the idea of smoking in game, for example. But these things are a fact of life and worth representation IMO.

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I think a body type thing would be interesting as long as it wasn't too technical. As much as I love the realism of this game, I don't want to be counting calories in a video game. I feel as though many people have to do that in real life, and it isn't something they'd want to have to do while relaxing too. Or maybe its just me.

i think the diet idea is ...meehh...

imagine an apocalopse like this. i guess no one would care what they could get to eat as long as they get anything at all. in the long run ppl would be left only with natural resources such as vegs, fruits, nuts, fish and sometimes meat and this is a healthy diet as good as it gets.

I agree with this.

In reality, who in the world would be counting calories when food alone is so hard to come by. I mean, if we're going to get this realistic anything canned shouldn't even spawn into the game. It would all be eaten within the first week or even day! People would be living off the animals they ate and by the time the hunting, skinning and cooking was done you will have burned enough calories to be able to eat the entire thing and not have to worry.

Besides, with the amount of running... nobody is getting fat. And I highly doubt anybody would be able to maintain an extremely buffed body shape either. People on the whole would become leaner.

Anyway, to sum it up, I think its taking the realism too far.

Edited to add: After thinking it over, it might be interesting to see how many chubby campers there'd be.

Edited by {NCK} Lady_Lamp
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With the way the medical system sounds like it's headed, this isn't too much of a stretch.

Nutritional deficiencies and imbalanced intakes can leave you seriously out of whack, and Rocket knows this better than most.

His Burmese survival training experience sounds like absolute hell.

Making things brutal and getting into all the gory details in depth seems to be the basic aim for DayZ in every respect.

Obviously concessions will have to be made somewhere along the line, but diet and body maintenance isn't something that should be simply glossed over.

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I REMEMBER READING THIS SAME IDEA ABOUT A YEAR AGO AND I DO LIKE IT BUT I WOULD MUCH PREFER TO SEE A LIST OF OTHER IDEAS BEFOORE IT BUT WHATEVER !

oops sorry about caps but i dont want to retype it again.. but yes good idea anything to add more variety

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Yes! Try to eat only beans for a week and see if it doesn't make any effect on you.

Implying that I've survived for more than 12 hours ingame

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I like the basic idea, but if this is to be included, number crunching (stats and bars) should be avoided at all costs.

Food quality and nutrition, if done sensibly, should be a hidden factor of character progression so as to avoid feeling like a maths puzzle.

Besides reading the labels on your canned foods, a thought out diet should be an educated guess at best. Your character's condition would tell you whether you're keeping on top of things or not.

All buffs, debuffs and statistics should remain behind the scenes. Unknowable by players.

Activity and general wellbeing should be major influences on the character's metabolic rate, increasing their needs, affecting their abilities and healing their body accordingly.

I'd also like to see a variety of drugs, drink and medication included. Some folks don't like the idea of smoking in game, for example. But these things are a fact of life and worth representation IMO.

I agree most of your points, have my beans!

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I REMEMBER READING THIS SAME IDEA ABOUT A YEAR AGO AND I DO LIKE IT BUT I WOULD MUCH PREFER TO SEE A LIST OF OTHER IDEAS BEFOORE IT BUT WHATEVER !

oops sorry about caps but i dont want to retype it again.. but yes good idea anything to add more variety

Intresting, if someone else thought about it, it can't be a bad idea.

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Implying that I've survived for more than 12 hours ingame

Lol, bambi...

But seriously. 12 hours is nobbish though.

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