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Further expansion of Chernarus

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Hello everyone, I am here tonight to talk about possible expansion of Chernarus. For those of you who don't know or are ignorant pricks that never bothered to actually play ArmA 2, the part of Chernarus we actually play in is not the full country. It is but a province, only a small region of a medium sized nation. What I'd like to see is an expansion outside of our current borders, maybe occupying the current space of the debug plains. Chernogorsk is not the actual capital of Chernarus; Novigrad is the official capital if you've read up enough source material about Chernarus. Maybe there could be separate parts of Chernarus that are different maps and could be loaded by traveling "off map". This could alleviate the extra burden of expanding the current map. Anyways, how would you guys feel about the expansion of Chernarus(South Zagoria as it is now). And is anyone else out there as interested in Chernarus itself as a nation? Or is it just an unhealthy obsession and that I need to take medication?

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in the standalone utes was actually added to chernarus near skalisty island that is a big step. Maybe more islands like of that size may be added or even all maps. Now that would be awesome.

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in the standalone utes was actually added to chernarus near skalisty island that is a big step. Maybe more islands like of that size may be added or even all maps. Now that would be awesome.

I know that Utes is being added, but the island is supposed to be a "remote" Chernarussian controlled province. Not a short swim for Skalisty.

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I have played regular arma and isn't chernarus apart of southern zagoria or something like that?

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Well normal slots per server now is 50 and in standalone it might be 200 so thats 4x as many people. So maybe map will be 4x as big :D that would just be awsome.

Edited by Maxwell(friendly)

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Well normal slots per server now is 50 and in standalone it might be 200 so thats 4x as many people. So maybe map will be 4x as big :D that would just be awsome.

I sure hope not

there is enough pointless walking as it is.

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You do need medication but that is besides the point ;)

I would love a map that encompassed the entire region. My dude is so fit he could walk it in a pinch.

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You may want to check out my mod then... currently we are having great plans to add mroe islands to chernarus and make use of that huge ocean!

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I sure hope not

there is enough pointless walking as it is.

If the map was a 50gig download Id still ask for more .

This would be bad news for the KOS crowd.

CODkiddy:

Iv been camping Electro hill for two hours and nothing,and yet there are 80 people on this server..where could they all be?...this map sucks

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I've always imagined the "ideal" sized DayZ map to be 900 square kilometers. With the speed of faster land vehicles and aircraft, one can cover even the largest current maps in too short an amount of time. Larger maps would also allow for small communities to grow around certain areas of given map without the constant threat of "invasion". I am all for larger maps, and if I had a year or two off from real life, I would create a 900 or 1200 square km map for DayZ. Perhaps someone will get down to it at some point.

Edited by Saethkept

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From a technical point of view...

Chernarus is a 2048 x2048 map using a scale of 7,5. This gives us a playable map of 15360 x 15360 meters (225 km²). Everything that can be seen beyond this map ingame is so called outside terrain and is generated automatically by the game engine. This outside terrain can not be edited!!!

To extend the map you would have to enlarge the original heightmap, sat map and texture map. The next possible (highest possible) seize would be a 3072 x3072 map using of course the same scale of 7,5. The result would be a 23040 x23040 meters map (529 km²). BI editing software (visitor) allows also to generate 4096 x4096 maps but even they avoid this size because it tends to be unstable (beside other problems).

The better (only) and more realistic solution to expand Chernarus (green sea region) would be to combine different maps via travelling(teleport) scripts.

Green sea expansion

http://forums.bistud...-Project-(GSEP)

thats how it could look like

cheers

Edit : 3 areas are avaible so far and can be downloaded here :

http://www.armaholic...itle&w=asc&d=30

.

Edited by Private Evans
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Well that explains it, pretty much not going to happen then. I was hoping they could expand it to the West, add in that Miroslavi river, maybe add the Black Moutains to the North (would be good for a cave system) but guess not.

2qs18g4.jpg

Edited by SmashT

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This is why Utes has been placed that near to the coast. It has been integrated into the existing map. However I think it would be cool to have the possibility to link different maps later on.

Edited by Private Evans

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-snip-

Knew there was a reason they couldnt expand the map so easily but never had it explained before, thanks man.

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From a technical point of view...

Chernarus is a 2048 x2048 map using a scale of 7,5. This gives us a playable map of 15360 x 15360 meters (225 km²). Everything that can be seen beyond this map ingame is so called outside terrain and is generated automatically by the game engine. This outside terrain can not be edited!!!

To extend the map you would have to enlarge the original heightmap, sat map and texture map. The next possible (highest possible) seize would be a 3072 x3072 map using of course the same scale of 7,5. The result would be a 23040 x23040 meters map (529 km²). BI editing software (visitor) allows also to generate 4096 x4096 maps but even they avoid this size because it tends to be unstable (beside other problems).

The better (only) and more realistic solution to expand Chernarus (green sea region) would be to combine different maps via travelling(teleport) scripts.

Green sea expansion

http://forums.bistud...-Project-(GSEP)

thats how it could look like

cheers

Edit : 3 areas are avaible so far and can be downloaded here :

http://www.armaholic...itle&w=asc&d=30

.

I'd bet it would work well, and put on less of a burden. Still, a 400km2 Chernarus expansion wouldn't be so bad. I'd say it would be best to expand into the North and a bit to the East. Then, they could develop more parts of Chernarus to travel to. Say, when you reach the border and attempt to cross, it will send you into another "server" which contains the new map.

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Well that explains it, pretty much not going to happen then. I was hoping they could expand it to the West, add in that Miroslavi river, maybe add the Black Moutains to the North (would be good for a cave system) but guess not.

2qs18g4.jpg

Maybe BIS will make a DLC for ArmA 3 with a campaign taking place in a new part of Chernarus, explaining what happened to the country after the civil war. I'd pay money for that.

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Maybe BIS will make a DLC for ArmA 3 with a campaign taking place in a new part of Chernarus, explaining what happened to the country after the civil war. I'd pay money for that.

In this case.I can see also a lot of amazing community made maps for Arma 3 and DayZ SA like a mediterranean DayZ map using Arma 3 resources and also cool Chernarus maps for Arma 3 using the new DayZ stuff ( especially all the interiors for cool close combat sceanrios)

Edited by Private Evans

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Technology is progressing, I'm sure they are able to expand it a little more, but what i would enjoy seeing is the spread of loot, more military camps and such at the moment, its chrno and elek for spawn, berizino or stary for mid and nwa for the last chunk of loot everything in between is pretty point less

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In this case.I can see also a lot of amazing community made maps for Arma 3 and DayZ SA like a mediterranean DayZ map using Arma 3 resources and also cool Chernarus maps for Arma 3 using the new DayZ stuff ( especially all the interiors for cool close combat sceanrios)

I'd bet the ArmA community would love us if we ported Chernarus+ to ArmA 3 in the full release.

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Good to see we got such a creative community, can't wait to see what Rockets is gonna do :).

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Has no one thought of setting up DayZ on the modified Chernarus map of the Army of the Czech Republic DLC from BIS? It turns most of the current sea into terrain and the current coast becomes the NW edge of a river.... More terrain to walk around in...

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