joeyslucky22 638 Posted May 29, 2013 Can anyone elaborate on the added lootable buildings?The buildings will still be non-enterable but loot can now be found outside and around these buildings. 1 Share this post Link to post Share on other sites
homeslice1986 9 Posted May 29, 2013 The buildings will still be non-enterable but loot can now be found outside and around these buildings.I guess its safe to assume the buildings will spawn from the same loot tables as their enter-able types? Share this post Link to post Share on other sites
joeyslucky22 638 Posted May 29, 2013 I guess its safe to assume the buildings will spawn from the same loot tables as their enter-able types?I think your assumption is dead-on.It was a more recent addition to the upcoming patch. I'd suggest having this new outdoor loot on a custom table. There's probably some stuff, when left outdoors, you wouldn't find in very good condition :PEdit:From another post of mine in the suggestion forum:A quickie update regarding 1.7.7 for anyone who's curious:- We were told to wait for Dean to return before releasing any patches (unfortunately that was a 2 month wait)- In that time, the team decided to work on additional stuff to make up for the time we all had to wait- In the current 1.7.7 build, zeds got a bit fubared and the few active coders we have are working on fixing that asap.- Marcel and I are working on finishing up some new changes to the blood UI icon and that should be finished very soon.- After zeds are fixed (or before) we'll then have to wait for Dean to review the list of changes and approve / scrap anything we've added or changed. With SA alpha testing and E3 coming up, I have a feeling this may take even more time unless Dean can free up a few minutes to review the new change log. 4 Share this post Link to post Share on other sites
muffy_duffy 32 Posted May 30, 2013 -UPDATE- 1.7.7 will not be out until rocket returns so hold onto the socksSo I hope everyone has seen the new features comingI'm looking forward to-fixed zombies--Upgraded pistol damage-Clip combiningand lastlyreturn of the ol Bandit skinwoo great patch. Cant wait for it to go live-Updated-http://dayzmod.com/f...mmunity-builds/Link to the Rolling change log,Joeyslucky22 has posted the most recent patch log below.UPDATE-awesome new stashes-https://a248.e.akama...24132692e6a7067https://a248.e.akama...23678582e6a7067MultiQuote-New Update-I hear that Razor is looking for testers so, help with that might make things go faster.and when i say heard I meant He made a post about it somewhere on the forumshttp://dayzmod.com/f...ng-for-testers/Hey, Just Wondering How The Development Is Going ;D Share this post Link to post Share on other sites
PuRe DAYZ 39 Posted May 30, 2013 Whats the old bandit skin? Share this post Link to post Share on other sites
r4z0r49 4761 Posted May 30, 2013 I think your assumption is dead-on.It was a more recent addition to the upcoming patch. I'd suggest having this new outdoor loot on a custom table. There's probably some stuff, when left outdoors, you wouldn't find in very good condition :PEdit:From another post of mine in the suggestion forum:A quickie update regarding 1.7.7 for anyone who's curious:- We were told to wait for Dean to return before releasing any patches (unfortunately that was a 2 month wait)- In that time, the team decided to work on additional stuff to make up for the time we all had to wait- In the current 1.7.7 build, zeds got a bit fubared and the few active coders we have are working on fixing that asap.- Marcel and I are working on finishing up some new changes to the blood UI icon and that should be finished very soon.- After zeds are fixed (or before) we'll then have to wait for Dean to review the list of changes and approve / scrap anything we've added or changed. With SA alpha testing and E3 coming up, I have a feeling this may take even more time unless Dean can free up a few minutes to review the new change log.Thanks Joe. Share this post Link to post Share on other sites
Argamore (DayZ) 110 Posted May 30, 2013 Thanks Joe.Hey Razor, are you still searching for testers ? I would love to be a guinea pig :Pinb4, keep up the good work. Share this post Link to post Share on other sites
HappyMushroom 68 Posted May 30, 2013 Whats the old bandit skin?~Front Left View~Back Right View~Front View 1 Share this post Link to post Share on other sites
PuRe DAYZ 39 Posted May 31, 2013 ~Front Left View~Back Right View~Front ViewThanks can't look at it now because i'm at school but i will check it out.LICK_LICK Share this post Link to post Share on other sites
HappyMushroom 68 Posted May 31, 2013 (edited) Mushy's Exploits in the Beta Patch!I was in the beta test of the new patch and, after over 9000 hours of looting Cherno, I bring you these. Enjoy.Various Trash Loot:~New Cans!~Nails!~Holy Book!Super Zombies: ~One of the MythBustersNew Models/Items:~New Food! (Corn)~5 Liter Fuel Can~Map and Watch ModelInfected Survivor Camps (In random area):~Full Camp~Tents (Unlootable)~Broken Humvee~Loot piles (Scattered Around)~More TentsOld Bandit Skin:~Front Left View~Back Right View~Front ViewVarious Changes:~Repair Status on vehicle parts! Edited May 31, 2013 by HappyMushroom 5 Share this post Link to post Share on other sites
m.cab 83 Posted May 31, 2013 ...I have a feeling this may take even more time unless Dean can free up a few minutes to review the new change log.I can understand that 99% of your efforts are now focused rathen on the "real game" then on the mod and i am pretty sure that you gained a lot of knowledge from the 1.7.7 for the SA from your internal/closed testing. However i hope you guys (and especially Dean) dont forget the fact that here are a lot of players who are patiently waiting for some changes!...So if its just about "free a few minutes to review the change log" maybe he can do this while breakfast or someone can read it to him while hes on the toilet or taking a shower! ;)And btw amazing work on the journal Joey! :thumbsup: Share this post Link to post Share on other sites
homeslice1986 9 Posted May 31, 2013 I think your assumption is dead-on.It was a more recent addition to the upcoming patch. I'd suggest having this new outdoor loot on a custom table. There's probably some stuff, when left outdoors, you wouldn't find in very good condition :PEdit:From another post of mine in the suggestion forum:A quickie update regarding 1.7.7 for anyone who's curious:- We were told to wait for Dean to return before releasing any patches (unfortunately that was a 2 month wait)- In that time, the team decided to work on additional stuff to make up for the time we all had to wait- In the current 1.7.7 build, zeds got a bit fubared and the few active coders we have are working on fixing that asap.- Marcel and I are working on finishing up some new changes to the blood UI icon and that should be finished very soon.- After zeds are fixed (or before) we'll then have to wait for Dean to review the list of changes and approve / scrap anything we've added or changed. With SA alpha testing and E3 coming up, I have a feeling this may take even more time unless Dean can free up a few minutes to review the new change log.Sounds good :3.Also, with the custom loot table, it could work well with the crafting system, say, finding 2 broken arrows outside and crafting them into 1 "good" arrow. Share this post Link to post Share on other sites
St. Jimmy 1631 Posted May 31, 2013 Dam I want this to come out. Would be a good way spend some time before E3. Share this post Link to post Share on other sites
HappyMushroom 68 Posted May 31, 2013 Here's some pictures of new stuff in the patch for everyone to enjoy.http://dayzmod.com/forum/index.php?/topic/132982-new-patch-coming-soon-to-dayz/page__st__520#entry1344833 Share this post Link to post Share on other sites
leviski 2152 Posted June 4, 2013 GiggidyThis thread is still going strongbut soonIt will fade away to nothingness when the patch finally comes out Share this post Link to post Share on other sites
bca quattro 44 Posted June 4, 2013 ... when IF the patch finally comes out Share this post Link to post Share on other sites
m.cab 83 Posted June 4, 2013 (edited) GiggidyThis thread is still going strongbut soonIt will fade away to nothingness when the patch finally comes outif you would just have said "bump" it would also have been ok ;) Edited June 4, 2013 by m.cab 1 Share this post Link to post Share on other sites
subtle 29 Posted June 4, 2013 ... when IF the patch finally comes outThis.I hope a lesson has been learned with this thread. Don't provide a changelog for an update when you're not at least 1-2 weeks from making it live. This thread has been the biggest DayZ dick tease ever. Nearly a full two months now since it was announced to the forums and it's still not here. That's kind of ridiculous. Share this post Link to post Share on other sites
scaramoosh 162 Posted June 4, 2013 Dean Hall just needs to let them do what they want with the mod, development keeps games alive, as soon as it stops everyone quits. All my friends have stopped and so have I because there is no development, even buggy patches would bring us back. I don't understand why Dean Hall wants everything to be so polished, the game didn't get popular because it was polished, it got popular because it was constantly being developed on with innovative ideas. 1 Share this post Link to post Share on other sites
dgeesio 1034 Posted June 4, 2013 thing is it should of been out for now tbh.probably more to do with waiting for rockets approval. 1 Share this post Link to post Share on other sites
dappadan95 332 Posted June 4, 2013 Just let them take their time, then it wont be broke upon release. Share this post Link to post Share on other sites
scaramoosh 162 Posted June 6, 2013 Just let them take their time, then it wont be broke upon release.whocares if it is? patches in the past have always broke things, at least it was something that kept you playing. Share this post Link to post Share on other sites
HazZarD87 166 Posted June 6, 2013 (edited) whocares if it is? patches in the past have always broke things, at least it was something that kept you playing.It's because rocket was getting everything done the way he wanted it. Now that it's in the hands of others I'm glad they need his permission instead of just taking it as they please. They'd screw it over so hard there'd be nothing of dayz left. Edited June 6, 2013 by HazZarD87 1 Share this post Link to post Share on other sites
r4z0r49 4761 Posted June 6, 2013 We got the all clear today from Rocket no changes needed :-). Were just going to wrap a few issues and do a weekends test and aim for Monday as release day.Thanks 21 Share this post Link to post Share on other sites
Feral (DayZ) 622 Posted June 6, 2013 We got the all clear today from Rocket no changes needed :-). Were just going to wrap a few issues and do a weekends test and aim for Monday as release day.Thanksgood news indeed Share this post Link to post Share on other sites