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SmashT

GDC - March 2013 - GDC Talk, Articles

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Rocket just had a panel at GDC (Game Developers Conference) talking about his his experience making DayZ and the lessons he has learned making a multiplayer game. No footage of the panel yet but some things are starting to surface, I'll add any more as they become available.

 

Designing DayZ: Lessons from Cherno

http://dl.dropboxusercontent.com/s/24zwgvv02xf4i2p/GDC13-DesigningDayZ.mp3

 

PCGamer Article
http://www.pcgamer.com/2013/03/28/dayz-panel-gdc-2013

IGN Article
http://au.ign.com/articles/2013/03/28/gdc-designing-dayz-philosophies-and-lessons-learned

Edited by SmashT
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"Even installing it was this incredible right of passage". I remember when I first downloaded the mod files, I did it from capped net. That was a long day.

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I never minded the hard installs, but some of my clan mates really had trouble. It will be nice for the easily discouraged...

Edited by =ST=Achilles

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Is there any new info regarding SA in any of these articles? Sorry, just not in the mood to read through DayZ nostalgia lol.

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Updated the first post with Rockets talk from back in March, don't think it's been posted before.

Edited by SmashT
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Updated the first post with Rockets talk from back in March, don't think it's been posted before.

 

That was really interesting. Nice to hear good questions that aren't suggestions in disguise as well!

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