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Xianyu

Replace M107/AS50 with less effective russian equivalent

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Just remove that shit, problem solved.

You can kill anything with an m14, even a vehicle, what more do you want.

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  On 2/25/2013 at 12:21 AM, gibonez said:

I still think the solution to the military weapons is not restricting them or removing them but adding realistic ballistics or just porting over ace ballistics.

Shooting a 50 cal while standing up should make you fall down, firing prone should be the only feasible way to fire it.

Another way to balance the 50 cals is to actually equip the rifles with their perspective real life scopes.

In game you have some sort of 1x and 10x zoom mildot scope, this essentially gives you a 1 hit kill cqc and long range weapon.

I believe they are usually outfitted with a leopold mark 4 scope with 8x-25x magnification this would eliminate its use as a close quarters weapon.

even this way, the weapon have no weight, it's a hitkill, and with the ammunition bug, you have virtually infinite ammo for it. (.50 magazines should be one of the rarest things on a game like dayZ)

they just screw the game, remove it and the problem is solved.

I already suggested it before, but put barrett M99 in their place, doing the same damage as the AS50, but bolt action and single shot ,with a long reload, that would make it inviable for player hunting (as you have only one shot to take down the target, if you miss they'll find cover, and with new mechanic on the scopes, making a 1 shot kill will be kinda tough.

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  On 2/25/2013 at 3:14 AM, lipemr said:

even this way, the weapon have no weight, it's a hitkill, and with the ammunition bug, you have virtually infinite ammo for it. (.50 magazines should be one of the rarest things on a game like dayZ)

they just screw the game, remove it and the problem is solved.

I already suggested it before, but put barrett M99 in their place, doing the same damage as the AS50, but bolt action and single shot ,with a long reload, that would make it inviable for player hunting (as you have only one shot to take down the target, if you miss they'll find cover, and with new mechanic on the scopes, making a 1 shot kill will be kinda tough.

I like your idea.

M99 would only be feasible for anti vehicle work and ultra long range player elimination.

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Wiki says the only Army who uses the Barrett M99 is... Bangladesh. I don't think they'd be common in Chernarus, heck, there probably wouldn't be a single one anywhere in the entire country. That's the only problem I see with that suggestion, otherwise it seems A-okay.

I hope we get some actual Lapuas in the game, too, since the US is considering .338 for its PSR which would replace existing .300 and 7.62 systems, the UK has already switched to .338, and Canada has also switched to .338 (C14 Timberwolf). Edit: and of course Finland, where it all started. :lol:

The L115 from Operation Arrowhead just recycles the .50 cal damage values so it's basically just a .50, which sucks, and it has non-functional mildots, so I wouldn't exactly want to see it in the game until those issues are fixed...

Edited by Gews
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Trust me, the only reason the M99 exists is to exploit loopholes in US Federal firearms laws for civilian ownership. Barrett did not intend them for military use, which is why only Bangladesh uses them in a military context.

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The M99 would be a brilliant replacement for the current OP .50 cals. It has enough of a downside (single shot) to warrant upping its damage a little bit to ensure that it takes down a helicopter/vehicle in a single shot. And it'd keep it from dominating the weapon charts.

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  On 2/25/2013 at 6:13 AM, FlashHawk4 said:

Trust me, the only reason the M99 exists is to exploit loopholes in US Federal firearms laws for civilian ownership. Barrett did not intend them for military use, which is why only Bangladesh uses them in a military context.

Still doesn't justify why the gun should be there...

  On 2/25/2013 at 7:04 AM, Xianyu said:

The M99 would be a brilliant replacement for the current OP .50 cals. It has enough of a downside (single shot) to warrant upping its damage a little bit to ensure that it takes down a helicopter/vehicle in a single shot. And it'd keep it from dominating the weapon charts.

Read more about the background of Chernarus...what units where there, what weapons did they use...etc... That's what you should be able to find in there ( of course way less "imported" ones )

Edited by Enforcer

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add ksvk as a anti-material sniper and m110 for "soft" targets.

it doesnt matter if you are killed by 1 hit or 1st hit unconscious -> easy 2nd shoot -> dead.

m110 got all advantages of the as50 except damage and range (zeroing up to 800m) and its still better cuz 20 rounds semi-auto ;)ohh and the m110 isnt as loud as m107/as50

Edited by com1

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stop thinking about game balance. this game is not supposed to be fair. it would be fair if ALL weapons from our real world would be in the game. Do you really think all the soldiers in chernarus didnt use the best possible weapons to fight vs the zeds? just because of a survivor could find this weapon in the future (future = dayZ)... yea they thought sth like this for sure!

Edited by com1

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  On 2/27/2013 at 4:37 AM, com1 said:

stop thinking about game balance. this game is not supposed to be fair. it would be fair if ALL weapons from our real world would be in the game. Do you really think all the soldiers in chernarus didnt use the best possible weapons to fight vs the zeds? just because of a survivor could find this weapon in the future (future = dayZ)... yea they thought sth like this for sure!

okay then, why didn't the soldiers use tanks and APC's?

Oh wait, THEY DID.

And yet I don't see anyone except skiddies with tanks and APC's. You know why?

GAME BALANCE

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  On 2/27/2013 at 4:37 AM, com1 said:

stop thinking about game balance. this game is not supposed to be fair. it would be fair if ALL weapons from our real world would be in the game. Do you really think all the soldiers in chernarus didnt use the best possible weapons to fight vs the zeds? just because of a survivor could find this weapon in the future (future = dayZ)... yea they thought sth like this for sure!

I don't want any equipment that shouldn't be there geographically and military history wise.

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  On 2/21/2013 at 7:20 AM, Xianyu said:

the whole point of the suggestion is to make the anti-materiel rifles less OP. Right now, they dominate the gameplay because they have all the upsides - high scope zoom, semi-auto, perfectly accurate, zero-able to any effective range, ammunition comes in lots of 5 and 10, kills with one shot, and can destroy vehicles, and literally absolutely no downsides.

If you have a DMR and find an anti-materiel rifle, you don't think 'well this is for vehicles. I want to shoot players'. You think 'this thing kills everything better than any other weapon ever.'

They simply aren't balanced. the best anti-vehicle shouldn't be the best anti-personelle.

the DMR is a bad example for this because of night vision capabilities. some would rather have a DMR than an M107.

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  On 2/27/2013 at 12:35 PM, Xianyu said:

okay then, why didn't the soldiers use tanks and APC's?

Oh wait, THEY DID.

And yet I don't see anyone except skiddies with tanks and APC's. You know why?

GAME BALANCE

so you never saw the destroyed tanks and APCs? so what? every military weapon have to be destroyed too? o0

You think in a possible zombie-apocalypse the army wont use tanks BECAUSE its unfair if a survivor in the future (dayZ=future) will use it.... *facepalm*

the army would think about balancing for sure! every war have to be fair and so on...

Edited by com1

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  On 2/27/2013 at 10:03 PM, com1 said:

so you never saw the destroyed tanks and APCs? so what? every military weapon have to be destroyed too? o0

You think in a possible zombie-apocalypse the army wont use tanks BECAUSE its unfair if a survivor in the future (dayZ=future) will use it.... *facepalm*

the army would think about balancing for sure! every war have to be fair and so on...

Right. I'm sure that every single APC and tank was destroyed utterly. I mean, it's not like some of them would have run out of fuel or been abandoned when they ran out of ammunition, right? Because that's what would have happened. They wouldn't have magically blown up. You can't be that frigging DENSE to think that every single last tank and APC was blown up. You just can't be that stupid.

They're not there because it would ruin the game by massively unbalancing it.

I'm beginning to think you're just a l33t sn1p3r scared of losing his win button.

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Gotta say Xianyu, your opinions are a bit too anti-sniper for my tastes... but then again I like sniping quite a bit when the mood strikes me. I don't even really like the M107 that much, I might even prefer to see the .50s replaced by something Russian/European, non-military and in a smaller caliber.

Something along the lines of a .300 Win Mag, .338 Lapua Mag, 7mm WSM, 6.5x284, .260 even, I just find them more interesting than the Future Weapons stuff. <_<

To be honest I'm kind of bored by the .50 cal military guns and I don't even use them often. They also seem kind of unrealistic because survivors aren't going to be lugging ridiculously big rifles around just for some 1200m sniping.

The biggest change I wanna see is ACE-like sniping! If people want to snipe, force them to learn to use the turrets. (Also, ACE sniping is a lot more fun and rewarding, once you try it it's hard to go back).

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  On 2/28/2013 at 3:58 AM, Xianyu said:

Right. I'm sure that every single APC and tank was destroyed utterly. I mean, it's not like some of them would have run out of fuel or been abandoned when they ran out of ammunition, right? Because that's what would have happened. They wouldn't have magically blown up. You can't be that frigging DENSE to think that every single last tank and APC was blown up. You just can't be that stupid.

They're not there because it would ruin the game by massively unbalancing it.

I'm beginning to think you're just a l33t sn1p3r scared of losing his win button.

i start to think you cant think logical. I dont need a 0.50 cal sniper. I actually prefer m110 but you are writing bullshit.

they put a single armed chopper for game balancing purpose because... its fair noone can fight vs the chopper. Remove 0.50 cals and you wont be able to do properly damage to a hovering chopper :D sounds even more balanced, right? get a chopper and be the king

i bet rocket would have put tanks into dayZ but because of whiners.... so other map/mod creators had to put tanks into dayZ

watch all rocket interviews, this game is meant to be the most unfair and frustrating game he wanna play

Edited by com1

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  On 2/28/2013 at 4:25 AM, com1 said:

i bet rocket would have put tanks into dayZ but because of whiners.... so other map/mod creators had to put tanks into dayZ

watch all rocket interviews, this game is meant to be the most unfair and frustrating game he wanna play

Rocket would not have put tanks into DayZ. Tanks are on a whole 'nuther level.

Think helicopters are bad? I've watched a single tank completely destroy a huge populated enemy base in Novy Sobor. Kill messages sprang up everywhere like poppies. The church crumbled to the ground. People tried to hide in buildings and fire rockets at it and were promptly gunned down or blown into the sky.

Yes, balancing. Some level of it exists.

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ofc its stupid to have tanks but no AT-lauchner. RPG-7 lauchner would be enough for me, but since the rpg lauchner needs skill to hit, they should put SMAW/NLAW in it.

Im speaking about light tanks, if they put a t90 in it we would need a javelin to fight them.

thats balancing.

putting an (light) armed chopper but no stinger to counter them is...

----

same to snipers... they removed the l85aws. the only counter sniper weapon...

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  On 3/1/2013 at 12:18 AM, com1 said:

same to snipers... they removed the l85aws. the only counter sniper weapon...

I thought the Enfield was a counter-sniper weapon. :ph34r:

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  On 3/1/2013 at 12:18 AM, com1 said:

same to snipers... they removed the l85aws. the only counter sniper weapon...

What about another sniper?

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  On 3/1/2013 at 1:42 AM, Clumzy said:

What about another sniper?

another equal sniper rifle gives you the chance to hit the enemy sniper at the same distance. Thats it

the most important thing is to spot the ghilli sniper before he spots/kills you. If you spot him without being seen, you can flank him and kill him from behind with any weapon (even a hatchet).

i still think it was more fun with l85 aws. It was just the hackers with as50-tws which destroyed everything (ofc they claimed to use l85aws...)

Edited by com1

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  On 2/28/2013 at 4:21 AM, Gews said:

Gotta say Xianyu, your opinions are a bit too anti-sniper for my tastes...

Actually, nothing could be further from the truth. I love sniping. When I play with my friends, I am overwatch. Usually with a .50 cal of some kind. The first thing I look for a CZ550. And I'll take a scoped rifle over an assault rifle any day.

but that being said, I really don't think the AS50 and the M107 add anything to the game at all. They're an 'easy mode' button in a game that's supposed to be 'harsh and brutal'. No other weapon allows you to theoretically kill ten survivors with a single magazine from over 800 metres away with very little skill.

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  On 2/21/2013 at 7:54 PM, Enforcer said:

Some dude said in this forum that the brits were never in Chernarus.

Here is what the homepage says.

Nothing about the brits.

Here they are and guess where Takistan is?

PMCs were also never a part of the Chernarus campaign as well as the Czechs...

i am pretty sure that british special forces were deployed when the outbreak happened. this was for containment purposes

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Then let's wait for him to make a statement regarding that, as long as nothing is said the original Chernarus history should be followed.

  On 3/1/2013 at 3:28 AM, com1 said:

another equal sniper rifle gives you the chance to hit the enemy sniper at the same distance. Thats it

the most important thing is to spot the ghilli sniper before he spots/kills you. If you spot him without being seen, you can flank him and kill him from behind with any weapon (even a hatchet).

i still think it was more fun with l85 aws. It was just the hackers with as50-tws which destroyed everything (ofc they claimed to use l85aws...)

When i hear a .50 going of it's actually pretty close ( so close that you can hear it lol ) which is close enough for any other player with a scoped rifle to be able to kill that guy, too. When they hopefully change the sniping mechanic ( there is a demand so i think they will do it ) there will be a huge demand for unscoped rifles because having to snipe in rifle range because you can't hit shit can't be fun...

( i nailed and killed a guy with a KSVK when he tried to shoot us in another mission than DayZ/Wasteland, he was way too close with 500m and in range of my M16A4, he couldn't shoot back due to the suppression effect it had when fired upon - i literally hosed him with bullets )

Edited by Enforcer

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It still confuses me why there would be a vast assortment of foreign weapons in Chernarus.

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