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freeman83

Real-time Mocap and VR

Real-time Mocap and VR in Dayz  

12 members have voted

  1. 1. Is this concept the next step for Immersion in gameing?

    • Yeh this is great, i really want something like this in a future version of Dayz
      7
    • Nah no thanks, i want to be burried with my mouse and keyboard.
      6


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Hey guys, check out this video and take part in the poll.

There are obvious problems with what is shown in the video, like how will you move around the game environment? and these are things that im sure there are answers for. Please guy's use your imagination to see where this concept could go with a little development, perhaps adapted to work with kinect 2.0 and oculus rift?=) I dont know exactly how they are tracking motion in this demo but im sure the next generation of Kinect will be up to this task. Just imagine Dayz played like this =)))

Edited by freeman83
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Hello there

The majority of us would love stuff like this, but simply cannot afford it. I'm still after a track IR but that's years away for me, stuff similiar to that shown in the video is just a pipe dream for many.

Rgds

LoK

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holy fricking gawd :huh:

hope this isn't vaporware.

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Would be epic than combined with omni-direction tredmill and you have the most epic survival game evAr- (obecity would maybe drop a few points from all the sprinting!)

Would I want people to actively work on this? fuck yes!

Would I want the DayZ people to actively work on this? hell no!

- I want them to just make DayZ. If they worked with another group of people who said "yea we'll do this mocap for 10 years and you do the standard DayZ" I would say fucking HELL YES. But id hate for this kind of tech to try and be the "jumping off point" -maybe a future version of DayZ when the mocap stuff is perfected with accuracy and low latency and tons of people can afford it + farcry 3 graphics in a DayZ type game; damn man that would be an epicsause game and would prob make tons

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Would be epic than combined with omni-direction tredmill and you have the most epic survival game evAr- (obecity would maybe drop a few points from all the sprinting!)

Would I want people to actively work on this? fuck yes!

Would I want the DayZ people to actively work on this? hell no!

- I want them to just make DayZ. If they worked with another group of people who said "yea we'll do this mocap for 10 years and you do the standard DayZ" I would say fucking HELL YES. But id hate for this kind of tech to try and be the "jumping off point" -maybe a future version of DayZ when the mocap stuff is perfected with accuracy and low latency and tons of people can afford it + farcry 3 graphics in a DayZ type game; damn man that would be an epicsause game and would prob make tons

I dont think there is that much to work on, the mocap would be provided via motion sensor, most likely kinect 2.0 and Rocket has already shown interest in the Oculus rift headset which is even better than that one in the vid, so in terms of hardware we are not far off anyway. As for the omni directional tread mill, surely there is a far simpler solution? my idea was to have a marked area on the floor say a circle with a diameter of 2m and you stand in the middle. How far you move from center and the direction you move in determines the movement speed and direction in game, your body position acting as a giant joystick. This could work in a living room.

Edited by freeman83
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I dont think there is that much to work on, the mocap would be provided via motion sensor, most likely kinect 2.0 and Rocket has already shown interest in the Oculus rift headset which is even better than that one in the vid, so in terms of hardware we are not far off anyway. As for the omni directional tread mill, surely there is a far simpler solution? my idea was to have a marked area on the floor say a circle with a diameter of 2m and you stand in the middle. How far you move from center and the direction you move in determines the movement speed and direction in game, your body position acting as a giant joystick. This could work in a living room.

Good on you for mentioning the Oculus Rift!!!!!!! :beans:

I love that idea and that would work great if its programmed correctly and feels fluid

-this really should have added support (at least with the oculus rift)

Edited by meanboss

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and of course some retarded child doing this

okay actually a whole bandit camp doing this would be kinda funneh.....

this too

and no..i ain't contributing

Edited by NeedzBeanz

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Hello there

The majority of us would love stuff like this, but simply cannot afford it. I'm still after a track IR but that's years away for me, stuff similiar to that shown in the video is just a pipe dream for many.

Rgds

LoK

Oculus rift baby

I'd love things like this in the future it's just moving around unless you're in a warehouse with lots of space and completely wireless I think it will be too difficult without some form of joy stick, enjoyed the video though.

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Oculus rift baby

I'd love things like this in the future it's just moving around unless you're in a warehouse with lots of space and completely wireless I think it will be too difficult without some form of joy stick, enjoyed the video though.

In my reply to meanboss i shared the beginnings of an idea that might be a solution to the movement problem.

" As for the omni directional tread mill, surely there is a far simpler solution? my idea was to have a marked area on the floor say a circle with a diameter of 2m and you stand in the middle. How far you move from center and the direction you move in determines the movement speed and direction in game, your body position acting as a giant joystick. This could work in a living room."

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Needs a lot of power imo and not actually for the near future though it might be fun using your real body, but i doubt one has the space needed.

And a lot of players would be exhausted after not even 5 minutes of gameplay if they ran IRL like they run around in DayZ don't you think?

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It's not polish enough to really be used for anything, plus I'd be running in to my computer desk and walls every 5 seconds. I'm fine with Track Ir.

It would be fun watching someone play
on VR.

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Oculus rift baby

I've deliberately avoided finding more out about this because I know I'll want it but can never have it :)

L

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my idea was to have a marked area on the floor say a circle with a diameter of 2m and you stand in the middle. How far you move from center and the direction you move in determines the movement speed and direction in game, your body position acting as a giant joystick. This could work in a living room.

Ahhhhh that's brilliant. I guess the one problem is that people wouldn't really react to injuries and whatnot. If you were knocked down, what would you do to get your character to stand if you're already standing? Also, sitting down (eg in a car) might be a little tiring if you're standing in mid-air. And I'm sure there's quite a few other problems like that.

What I do like is that more people would be walking instead of running across Chernarus without vomiting everything.

Mind-controlled virtual reality games, I think, will be the future.

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Ahhhhh that's brilliant. I guess the one problem is that people wouldn't really react to injuries and whatnot. If you were knocked down, what would you do to get your character to stand if you're already standing? Also, sitting down (eg in a car) might be a little tiring if you're standing in mid-air. And I'm sure there's quite a few other problems like that.

What I do like is that more people would be walking instead of running across Chernarus without vomiting everything.

Mind-controlled virtual reality games, I think, will be the future.

Well, off the top of my head....

After being knocked down via your character switching to ragdoll mode and landing in a natural way on the ground... your character would remain on the ground unconscious until you physically got down on the floor and matched the pose your avatar was in. Maybe the same mechanic can be employed with stumbling, your character may be knocked off balance and stumble like in GTA4 and to regain control you have to match its on screen movements semi closely. But come to think of it, in Arma/dayz the only time you get knocked down is when you die.

Edited by freeman83

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