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big_t

Multiplayer Missions or Mini objectives in Standalone

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I do realize posting anything other than the sandbox mantra is flame bait but I would love to see optional multiplayer missions on small parts of the map.

Some missions could be:

• Rescuing a family held up in a supermarket and surrounded by zombies.

• Delivering medical supplies to a church

• transporting some injured players to an army base.

• ideas ?

I know theoretically these could be done in the current sandbox setup but having laid out set of objectives would be a great way to meet new players, force team effort, and foster positive player to player interaction.

Undoubtedly all manner of banditry would ensue only making the struggle even more fun :)

Of course this would be a certain selectable "game mode" and played as a distraction to the regular sandbox style.

Thoughts?

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This would be awesome in a CO-OP or single player like campaign, but if this was in the survival game it's going to be I wouldn't be sure about it.

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No. No side missions. In DayZ, you write the story, not side missions.

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No. No side missions. In DayZ, you write the story, not side missions.

Dude I have written probably a 400 hour story in dayz. The episodes lately read like the writer is trying a bit hard to stretch the plot.

Sometimes I want a different side mission within the bounds of the game style, for a distraction and change in pace (namely faster pace) once in a while.

I'm saying as an option.

So as the game sits now, there is little much to do after you :

• figure out how to survive,

• gear up,

• repair the heli,

• help some noobs,

• get tired of helping noobs,

• eventually end up in a state of senseless banditry as the main form of in game entertainment.

This seems to be the life cycle of the many gamers, well at least the ones I talk to.

"Yay I finally found a DMR! , what to do now? Snipe players I guess"

could be:

"Yay I finally found a DMR! , now I can offer sniper support for the medical convoy"

The game is fun as is, but side missions would add a new element of fun and game dynamic.

Edited by Big_T
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So as the game sits now, there is little much to do after you :

• figure out how to survive,

• gear up,

• repair the heli,

• help some noobs,

• get tired of helping noobs,

• eventually end up in a state of senseless banditry as the main form of in game entertainment.

In DayZ standalone, there will be more. A lot more. One of the goals of DayZ is that there will be so much to do that you would have pretty much no chance of doing it all. Once base building gets implemented, you could literally start entire towns.

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With all of the new assets that they're going to introduce in DayZ Standalone it's going to be pretty much like a new game, and with it some much new "goals" to achieve. I would love to have missions but the devs already said that they don't want to have any NPCs inside the game so it would be impossible to do what you asked for.

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Probably going to end up happening considering the great point made by Big_T.

Won't happen for quite a while though.

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If they were to add missions id like those to be player created,

Considering the area has been in a disaster i would expect there to have been a military evacuation attempt of civilians, this would mean that there most likely would be boards set up in these places with pictures of people disapeared. Like, "have you seen my daughter?" Say on these boards now you could place a mission, " Need blood bag help at 123 - 133" and then you would have to deposit 3 items as a reward for the individual to chose from.

Anything more than this undermines what dayz is all about

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is to suggest the idea to standalone.

I would like to propose for the missions, you can find letters on zombies. She will give places to find unique items. But also scuicide's letters, who request bury the corp. it will give points of hero.

Sorry for my english.

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torama, your english is pretty good. The side missions are actually created by players everyday. Just look at The Medics Of The Wasteland when they have vehicles, you can find the convoy and give them support.

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I guess the main thing that I had hoped would happen with dayz but never did is this:

The evolution of certain areas on the map as safe zones and others bandit strongholds ect, with those factions forming, occasionally fighting and taking over territory and generally more "groups" forming. I would think this is how it might play out in real life but who knows.These things do happen naturally but it seems very rare.

How it is now is a server basically full of paranoid lone wolfs with a couple small bandit or medic clans but they are such a tiny percentage of the general playing force. This is still fun no doubt, but more team efforts seem to be the a lot of fun. It's tricky to actually form a decent sized group unless you are in a clan.

I suppose it's just the way The mulitplayer with central hive is laid out, it seems impossible to have long term evolving group interactions.

also:

@ torama,, It would be nice to leave notes in camping tents as well.: "sorry bro I really needed that can of beans,, I have left you a few lee enfield mags in trade, good luck buddy, if you are ever in find yourself in Polana, know you have a friend there,,, Big_T"

Edited by Big_T

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