Carbon-14 5 Posted June 17, 2012 Maybe you can make a molotov useing Empty Bottle, Gas, and Flare? 5 Share this post Link to post Share on other sites
Carbon-14 5 Posted June 18, 2012 I really think this would be a great idea.Bump! Share this post Link to post Share on other sites
Dr. Fever 7 Posted June 18, 2012 I agree, also if you could find the right stuff you should be able to make pipe bombs. These could maybe be as simple as putting a different model on the hand grenades, though I can't say for sure how easy that is since I haven't modded arma before... Share this post Link to post Share on other sites
DemonGroover 8836 Posted June 18, 2012 Defintely! And with all the vodka swilling locals now turned into Zombies they should light up like a firecracker. Share this post Link to post Share on other sites
Xyro 9 Posted June 18, 2012 I...um...honestly thought this WAS going to be implemented just due the amount of empty whiskey bottles and their extreme lack of use. But my hopes were shot down when I played around with the single player spawn window, when I first found out about DayZ...no molotovs or hints that they may be implemented anytime soon.As for a flare...meh not what I was thinking. I was thinking more of a lighter to put in the tool slot (Then again, there are matches). One must not forget the rag as well. Empty whiskey bottle, gas, rag. Perhaps you could involve a flare in their construction, but then I would see another item needed...tape (To tape the flare to the outside of the bottle, to use as the 'fuse' instead of a rag), even the big 1.5L whiskey bottles couldn't fit a flare in the mouth of the bottle...not to mention how absurd and 'ghetto' that'd look. There has to be some uses for these worthless items in the future (empty tin/soda cans and whiskey bottles). Otherwise they're just taking up memory and are just filler for gear spawns (and not to mention let downs).Bit off topic, but I was hoping to see the option to throw cans/bottle to distract zeds, but alas, there is none. Share this post Link to post Share on other sites
leo235 2 Posted June 18, 2012 YESmolotovs would be great though. I like the ideas of players who have no weapons, but 2 or 3 molotovs beeing no danger and an extreme danger at the same time. also area denial Share this post Link to post Share on other sites
sergentcar 0 Posted June 18, 2012 I...um...honestly thought this WAS going to be implemented just due the amount of empty whiskey bottles and their extreme lack of use. But my hopes were shot down when I played around with the single player spawn window' date=' when I first found out about DayZ...no molotovs or hints that they may be implemented anytime soon.As for a flare...meh not what I was thinking. I was thinking more of a lighter to put in the tool slot (Then again, there are matches). One must not forget the rag as well. Empty whiskey bottle, gas, rag. Perhaps you could involve a flare in their construction, but then I would see another item needed...tape (To tape the flare to the outside of the bottle, to use as the 'fuse' instead of a rag), even the big 1.5L whiskey bottles couldn't fit a flare in the mouth of the bottle...not to mention how absurd and 'ghetto' that'd look. There has to be some uses for these worthless items in the future (empty tin/soda cans and whiskey bottles). Otherwise they're just taking up memory and are just filler for gear spawns (and not to mention let downs).Bit off topic, but I was hoping to see the option to throw cans/bottle to distract zeds, but alas, there is none.[/quote']you can throw bottles and tin cans to distract zombies it doesnt always work though. Share this post Link to post Share on other sites
zeeb 6 Posted June 18, 2012 ...not to mention how absurd and 'ghetto' that'd look...That made my day, thanks alot dude XDDAnyway, I support the idea of a molotov combinding the items: Empty Whiskey Bottle / Gasoline / Rag / Lighter (new item, should be included, can be filled with gasoline, can be used like 100 times before needing to be refilled with gasoline and turning into Empty Lighter, box of matches should last 50 times before disappearing)Signed +1 Share this post Link to post Share on other sites
Xyro 9 Posted June 18, 2012 you can throw bottles and tin cans to distract zombies it doesnt always work though.Yea I've had no luck with it. I just figured it was broken or had no effect, pardon my ignorance then.Still +1 for molotovs...which now is technically +2 to show how good of an idea it is. Share this post Link to post Share on other sites
Carbon-14 5 Posted June 18, 2012 I was thinking stick the flare in the bottle, and when you want to use it start the flare and throw the bottle:) But I love the feed back. I would love to see it in the game. Share this post Link to post Share on other sites
Railon 0 Posted June 18, 2012 This may be a little pessimistic, but if we imagine that zombies only die by destruction of their brains. AKA headshots (which is not the case in this game). By what i have read, it would take a very long time to actually kill a zobies brain with a molotov, and then it would be pretty useless against zombies. The Dayz-zombies seems to be able to feel pain though, or it sounds like it when you shoot them. Maybe the molotovs would light them ablaze and cause them to run around aimlessly for X amount of time. Later, some other survivors would come to the village and be like "oh, burning zombies, let´s go somewhere else..."is this somewhat inspiring/interesting or am i just plain dumb and boring? Share this post Link to post Share on other sites
Xyro 9 Posted June 18, 2012 It does sound interesting Railon, using the molotov as basically a 'crowd control'. But if your going your route, heat will kill cells, in this case we're talking about brain cells. So there for we are killing the brain or perhaps it cripples walkers and turns them into crawlers.Will zombies stay ablaze indefinitely when they're lit on fire and eventually kill them? Will they go out after X amount of seconds, causing lets say 1-2 shots of a Mak worth of damage? Will it eventually kill them? Will there be a CC effect on them including or excluding damage?These are all things devs have to mull around their already idea ridden brains when introducing a new kind of item/weapon. I'm just throwing the ideas out there, I'm not on the dev team or else I would start and try to come up with valid, non-game breaking numbers :P Share this post Link to post Share on other sites
Railon 0 Posted June 18, 2012 It would be nice if the virus produced something flammable on their bodies so that they can stay ablaze awhile, lika a roadflare. imagine then if gunshots had a small, small chance to also light them up. It would be very fun to hear gunshots in the night and then a little running torchlight giving away the unlucky bastards position. If the molotovs aren´t too loud, they would be a excellent choice in handling zeds silently at daytime Share this post Link to post Share on other sites
ascendantwyvern 0 Posted June 18, 2012 This sounds perfect, especially with being able to find use for empty whiskey bottles. A good way to take out a zombie mob, the downside is that the sound of the bottle breaking and the fire will attract more zombies in the area.+1 yes por favor! Share this post Link to post Share on other sites
Xyro 9 Posted June 19, 2012 Meh, not really looking for the 'fire rounds' effect you get in L4D Railon, that would be too game breaking and a bit unrealistic...as if a zombie apocalypse is realistic lol.But to not have molotovs not be too OP. As Wyrven just mentioned possibly have the glass breaking attract zombies in a very small vacinity (In turn they'd run into said fire, lolz) but to not make this another smoke flare (Which honestly only works if used just right)...have the zombies run speed increase every so slightly while on fire and if they hit you while on fire, they do slightly extra damage. Call the run speed an 'adrenaline boost' on the zombies part or a fight or flight effect, if you will...hmm...maybe even have some zombies run around screaming, tapping into that CC effect we touched on earlier.I honestly like the sound of that, it just came to me while writing the post. To make this balanced I'd say....-Run speed increased slightly while on fire.-Zombies do slightly more damage if they hit you when on fire.-Cocktail has a chance to cripple walkers/hoppers into crawlers.-Cocktail has a small chance to char broil zombies in the immediate thrown area, in turn killing them after a few seconds.-Outter edges of the blaze or zombies that run in after the cocktail is thrown gain a minor-moderate amount of damage (1-2 Mak shots worth).-Cocktail breaking aggros zombies in a small area that the cocktail lands.-Cocktail has a small chance to cause some zombies, whom are set on fire to run around uncontrollably, causing them to forget about players (Same fire effects will apply to these zombies...chance of crippling, fire damage after CC effect, char broil, etc.).-Cocktail lasts 5-10 seconds.Obviously this isn't a it's going into the game thread, but a suggestion/pitch. But from a player perspective that sounds quite interesting and has its pros and cons, which aren't game breaking or OP in any sense. 1 Share this post Link to post Share on other sites
Hze 3 Posted June 19, 2012 good idea, always wondered what empty whisky bottles could be used for.. unless they can already be used, i dunno :D Share this post Link to post Share on other sites
Reinofragin 1 Posted June 19, 2012 I have no idea why no one thought of this sooner +1 for intelligent suggestions. Share this post Link to post Share on other sites
kloust! 0 Posted June 19, 2012 What about filled bottles of vodka/whiskey?Those would be nice to find, and give you interesting bonuses + blurry vision :)You could drink from a full bottle of vodka/whisky in 3 (or less) stages(3/3 Full Vodka Bottle)(2/3 Full Vodka Bottle)(1/3 Full Vodka Bottle)(Empty Vodka Bottle)Most movie-heroes take a swig of whisky before going into battleAdditionally, you could pass the bottle around with your friends, and all have a drink if the system above is usedDrink too much alcohol, and you'll go unconscious after a minute or two of being drunk ... like in real life Share this post Link to post Share on other sites
Turin (DayZ) 3 Posted June 19, 2012 I like the idea, as a makeshift weapon. Share this post Link to post Share on other sites
Thermoss 0 Posted June 19, 2012 I am Thermoss, and I approve of this message.Was just discussing things with a friend who doesn't even play DayZ, he came up with the molotov. Don't know how hard it would be to implement though. Share this post Link to post Share on other sites
Carbon-14 5 Posted June 23, 2012 BumpI hope they look into this:) Share this post Link to post Share on other sites
nobody 31 Posted June 23, 2012 YES.. and let it make a 3 meter-radius of flames such a obstacle for 15 seconds! like in left4dead ;) thumb up Share this post Link to post Share on other sites