Serious Stan 202 Posted November 2, 2012 (edited) Alt+f4 fixed so now you cant combat log, wich is fine.. i never do it anyway.But now my 20days character got teleported just high enough in the air to die and not in time to log off..Great job... I have faith in you!Btw: this was in a private hive. Edited November 2, 2012 by Serious Stan 1 Share this post Link to post Share on other sites
dallas 5195 Posted November 2, 2012 Gear attached to it do not get. 2 Share this post Link to post Share on other sites
Mos1ey 6301 Posted November 2, 2012 If there wasn't time to abort then I don't see what this has to do with 1.7.3? 1 Share this post Link to post Share on other sites
boneboys 7988 Posted November 2, 2012 Report it to the server admins.There are still a lot of pre- 1.7.3 servers running, if thats what you prefer but I think you need to take a break.Carry on. Share this post Link to post Share on other sites
Skat3rat 1633 Posted November 2, 2012 I don't get how getting teleported in the air then not having time to abort is 1.7.3s fault... 1 Share this post Link to post Share on other sites
Serious Stan 202 Posted November 2, 2012 I don't get how getting teleported in the air then not having time to abort is 1.7.3s fault...Because if you Eg*: take an atv run 90kmt over a brigde, jump 50 meteres in the sky you can press ABORT, and survive.Now vs a hacker your in combat, cant press abort. And alt+f4 is disabled.Did you get it now?!?!?! Share this post Link to post Share on other sites
Penny Sue 77 Posted November 2, 2012 Only thing I noticed that's kinda lame is that someone was shooting at me... still not in combat.... I got hit... STILL not in combat... went unconscious.... STILL not in combat... died... lost my FN FAL with NV... meh. Looks to me like you can still combat log? I didn't actually try it cuz I'm not a lamer but that little icon in the upper right corner always said I was not in combat the whole time this happened. The person shooting at me was a long ways away... maybe that was the problem? Share this post Link to post Share on other sites
Penny Sue 77 Posted November 2, 2012 Only thing I noticed that's kinda lame is that someone was shooting at me... still not in combat.... I got hit... STILL not in combat... went unconscious.... STILL not in combat... died... lost my FN FAL with NV... meh. Looks to me like you can still combat log? I didn't actually try it cuz I'm not a lamer but that little icon in the upper right corner always said I was not in combat the whole time this happened. The person shooting at me was a long ways away... maybe that was the problem? Share this post Link to post Share on other sites
slonlo 43 Posted November 2, 2012 How long did that little event last,Penny? I read that the system that updates it can have up to a 2 second delay. Share this post Link to post Share on other sites
Burt_Reynolds 15 Posted November 2, 2012 Because if you Eg*: take an atv run 90kmt over a brigde, jump 50 meteres in the sky you can press ABORT, and survive.Now vs a hacker your in combat, cant press abort. And alt+f4 is disabled.Did you get it now?!?!?!1.7.3 is a step in the right direction to get PvP balanced. The hackers are a completely different story but one that we will have to live with for now. Hopefully there will be some relief in the stand alone. 1 Share this post Link to post Share on other sites
Shag 90 Posted November 2, 2012 never ceases to amaze me how utterly short sighted people are... 1 Share this post Link to post Share on other sites
HMS 115 Posted November 2, 2012 Agreed. Removing the Alt+F4, if it works like they are saying in the release notes (dunno, never once tried it), was indeed shortsighted. It solves a problem of people quitting, which is essentially a solution in search of a problem. Share this post Link to post Share on other sites
Timberwolf (DayZ) 118 Posted November 2, 2012 The fact that hackers kill you is not a gameplay feature so using alt+f4 to escape them also isn't. It's not the fault of the patch that it happens. Share this post Link to post Share on other sites
excursion_@hotmail.com 19 Posted November 5, 2012 Imagine how sweet it will be when they release a standalone with hack protection, all I can say to rocket is "watch the money roll in"I have 6 mates that LOVE dayz but none have been playing since the cheaters took hold.I myself have been keeping a close eye on the forums looking for a sign they will cheat protect the MOD so I can enjoy something before the standalone comes out but I think due to the way the MOD is build making it hack proof will prove to be near impossible.The MOD employs scripts to run, it is effectively one big mess of scripts, a hack is a script ergo pain in the ass to prevent.The stand alone will likely act like a true expansion pack, similar to arrowhead. The guys will be able to work at hack proofing the standalone with a pretty high success rate. They have also announced a "server side" system configuration making it even more difficult to cheat.All this is great news but remember 90% of cheaters out there are kiddy hackers that simply copy over a selection of files from the internet into their game directory.The standalone only needs the most basic of anti cheating systems to eliminate the majority of cheaters.My view is play the MOD as a true alpha tester, find the flaws in the game not created by cheaters and feed it back to the forums. 5 Share this post Link to post Share on other sites
maxamillion12345 21 Posted November 5, 2012 Imagine how sweet it will be when they release a standalone with hack protection, all I can say to rocket is "watch the money roll in"I have 6 mates that LOVE dayz but none have been playing since the cheaters took hold.I myself have been keeping a close eye on the forums looking for a sign they will cheat protect the MOD so I can enjoy something before the standalone comes out but I think due to the way the MOD is build making it hack proof will prove to be near impossible.The MOD employs scripts to run, it is effectively one big mess of scripts, a hack is a script ergo pain in the ass to prevent.The stand alone will likely act like a true expansion pack, similar to arrowhead. The guys will be able to work at hack proofing the standalone with a pretty high success rate.They have also announced a "server side" system configuration making it even more difficult to cheat.All this is great news but remember 90% of cheaters out there are kiddy hackers that simply copy over a selection of files from the internet into their game directory.The standalone only needs the most basic of anti cheating systems to eliminate the majority of cheaters.My view is play the MOD as a true alpha tester, find the flaws in the game not created by cheaters and feed it back to the forums.Finally an intelligent comment about the hacking problem, shame more people don't understand this. Share this post Link to post Share on other sites
sheepdawg 278 Posted November 5, 2012 let the mod work out the fucking kinks already. would u rather dayzmod be lame with solutions..or get a SA version that totally fucks you over?PS - Once modding/scripting is locked down in the SA this problem will be at the very best...alleviated. Share this post Link to post Share on other sites
LastAct 8 Posted November 6, 2012 I understand how you don't get attached to your gear, but being teleported/hacked is totally different than getting shot legit. I would suggest joining a active admin server that has a rollback and decent amount of server restarts to get rid of lag. There, you will be set and enjoy dayZ. Share this post Link to post Share on other sites
alec167 62 Posted November 6, 2012 yall need to fuck off. jk see your problem Share this post Link to post Share on other sites
aoshi 32 Posted November 6, 2012 hacker can disable you abort and alt f4 since pre 1.7.3 By gtfo f u Share this post Link to post Share on other sites
Gooober 34 Posted November 7, 2012 No point complaining about it in these forums.... There are too many ball jigglers worshipping the devs......... Share this post Link to post Share on other sites
colekern 1364 Posted November 8, 2012 Literally nothing can be done about the hacking in the mod. With 135 posts, I'd think you would know better than that. Share this post Link to post Share on other sites
Penny Sue 77 Posted November 8, 2012 never ceases to amaze me how utterly short sighted people are...30 seconds to a minute from the first time i heard the shots till I died. Share this post Link to post Share on other sites
Penny Sue 77 Posted November 8, 2012 There's virtually nothing that can be done about hacking the current mod. With so much of the game functioning on the client side it's wide open to players manipulating it to cheat. The stand alone has already been announced as being a client <> server relationship where most of the game functions on the server. Thus its VERY hard to manipulate the game in ways that effect the game environment or other players. For now I highly recommend finding a private hive and servers that take a strong stance on hackers and cheaters. The only time I run into hackers are on public hive servers. Which is pretty rare now because I found some great private servers! Share this post Link to post Share on other sites