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Showing results for 'Vehicles'.
Found 41868 results
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Looking for a decent private hite
wesmacker replied to [email protected]'s topic in Mod Servers & Private Hives
+1 for Smacker Central, lots of vehicles/choppahs! -
Hi DayZ players! Do you want to play on a nice DayZ server with Rmod? Join our server! You will spawn with the following items: Map Compass Box of Matches Hunting Knife Coyote Backpack Some nice info: 200+ Vehicles ( Choppers, Cars, Trucks, Bikes, Motorbikes and even airplanes!) Random spawn place of rare weapons. Care package, spawned at random places. You are able to transport a car, truck with your chopper! Do you like it? Try it! Join the server! Server IP:94.23.233.28 Server port: 2322 (94.23.233.28:2322) Greetings from Gamers4Fun, Dayz.gamers4fun.nl
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Are there any private hive servers with the following: 3P: off NP: off SC: off Tracers: off CH: on/off -Vanilla night times and moon cycles -Near vanilla map (I'm okay with extra structures and such. But not to the point that looting And finding fixed vehicles becomes easy, I want the rarity and satisfaction of finding and relating my own stuff) -Community and very active admins. -Some clans would be nice to group up some of the survivors. I'm exploring a more hardcore and realistic experience when it comes to DayZ to bring back that paranoia, that mystery, and that confusion. I feel a roleplay server would be fun also to find mature players who aren't always Bambi hunting bandits. I'm looking for an intense, fun, well developed or currently rising environment to be a medic in.
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Is that a thing in this game? I shoved my backpack full of meat, beans, water, and soda. And what better way to start down the way of the bandit than a good old fashioned stake out on a well traveled road. Now I'm guessing there are no people running in the middle of the road, so vehicles are what I am looking for. Are there any oft traveled roads? Or would I become bored out of my mind waiting in a bush for someone riding a bicycle to pass by?
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]TPG[ Total Punishment Gaming - Community Recruitment [Established Private Hive]
DimonRD replied to ctrl-alt-DESTROY!'s topic in Clan / Group Recruitment
Vehicles are OK but there is something different since i play with you guys couple months ago. I tried play with you guys couple last weeks and it wasn't fun like before. Now is only kill everybody on sight. Well, you guys made your choice and good luck with it. I think its a bad way to attract ppl to your server. Personally me - i'm done. Thanks for the game anyway. -
Just a Quick Question
Manuel Pineiro replied to Manuel Pineiro's topic in Mod Servers & Private Hives
Just as a final verification. From your response I am to assume the vehicles are 'added' back to the spawns automatically in the patch, and since I have updated to 1.7.4.4 I can assume the new vehicles are spawned and active on the server. I appreciate the swift response, thanks Fraggle. ~Pineiro -
Basic Details: Name: AU7 - 75+ Vehicles | Active Admins | DayZChernarus - (1.7.4.4/100296) [VETERAN CH:ON][GMT+4] Private Hive IP & Port: 216.185.103.153:3085 Hosted in Singapore with very active admins, Australian based. Gotcha Anti-Hack. Battleye Extended Controls. Features: 99% hacker free! 75+ vehicles! (may even increase, depending on suggestions.) Side chat. Strict rules. No tolerance against racism or abuse. Always daytime. Custom vehicles! (soon!) Edited loot table - removal of OP weapons, and replaced with other weapons. (soon!) We're looking for active players to join our community! Come on and and say hello! :)
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Day Z Private Hive 50slots Chenarus Custom Loadout Veteran
Red Jeremiah posted a topic in Mod Servers & Private Hives
Hi my name is Jeremiah, and the clan I am with, SwagGaming, recently put up a day z server. So far its activity is slowly climbing but I would like to see a large influx of people. Our clan is huge, and we have entered servers before where we became the most vicious kind of bandits and in many cases this would ultimately lead to those servers dwindling in activity until there was nothing. Because of this we have restricted ourselves to commiting bandit actions when there are over 10 people on the server, with at least half of them being not us. But the point here is that we want not only individuals to show up, we want groups to show up too. If you are an individual on our server, do not trust anyone affiliated with the server itself when it comes to "meeting up", trade, or giving a lift. It is 9/10 going to be a trap because like I said, my comrads are the worst kind of bandits. All that said we seek new blood to come to our server, and challenge our groups power. We've been trying to keep a small vehicle footprint, so there should be several ground vehicles and a couple helicopters around if you look hard enough. If you are an individual and a group, I(and only I) will help you find a ground vehicle. Also please note that we do have our own teamspeak, and if you encounter any problems with hackers or general bugginess of the game you may contact us on our teamspeak. You may also join our community, however it will not allow you to base with those of us who have been with the clan for some time. Our clan teamspeak is SwagGaming.ClanTS.net -
Question about private servers
AmberHelios replied to [JTFS] Bridge.J's topic in Mod Servers & Private Hives
rmod will let you put custom vehicles in the game you need to see what server hosting providers offer this hfb does on its highest pack -
Some more information here: We use standard Taviana vehicles with a few added civilian vehicles. You will find several vehicles within an hour of play. Weapons are standard.
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Come join our brand new DayZ server. We now a 50 man Dayz server that has active admins and tons of vehicles that are updated frequently to add more. We are currently planning a kick off survivor games open to the public so come by and get involved so you have first shot at getting into the games. We also have a 20 man special event wasteland server. We will be hosting special clan events on this server. This will include clan battles, custom prize games, and survival wars. We are also currently recruiting for The Outlaw Army clan for multiple games on PC and Xbox 360 . TOA is a MATURE gaming community. That is our first and foremost priority. We don't care how good or bad you are. If you're just out there looking to aggravate the entire opposing team, this isn't the place for you and you should move on. If you've looking to play with a group of mature, like minded individuals, then TOA might be for you. We pride ourselves on having fun in a "friendly" atmosphere while showing respect to our members and playing as team. We are not a group of individuals, we are a team and if you apply we hope you can do the same. TOA started 5 years ago and we are still going strong. We have divisions supporting both for PC and Xbox 360. We are currently recruiting for PC: Dayz, Wasteland,and Guild Wars Xbox360: Call of Duty Blops 2 and Halo 4 If you are interested in joining please visit our site and sign up. Main Site: http://theoutlawarmy.com/ Tryout Page: http://theoutlawarmy.com/join-toa/
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Question about private servers
Fearless96 replied to [JTFS] Bridge.J's topic in Mod Servers & Private Hives
1) They are pretty good, i recently used http://www.hfbservers.com/ for my server. The connection was great and there was no lag between me or my friends. 2 ) I am not completely sure, however i have seen servers with custom vehicles... you just have to find a way :) -
hi guys do any of you want to join my private hive server my ip is 109.123.117.178:3119 our server has vehicles in every town custom load outs our server is friendly or bandit you can choose your self we dont mind im called alec and the other admin is called jack we are on most days so feel free to ask any questions you have and our server is hacker free
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I was banned without reason from this server. I was playing for few hours and after a short break tried to go back to the server. I got following message: You were kicked of the game ( BattlEye Admin ban). I had been playing normally, looting only deer stands and houses for gear and just travelling to the area where my friends are loggedoff so I honestly dont know why I'm banned, Last week I was banned on same server by some script error but that ban was removed soon enough. I hope that some of the server's admins could have look on this.
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What is the point of this game now?
captain_jonno replied to LordHussyPants's topic in DayZ Mod General Discussion
If thats what your into. Or he could join a private hive such as CA1 where you have a debug screen, extra points for bandit kills, more vehicles, sidechat, more weapons and generally a much more fun and interesting game :) -
So, im trying to figure out how the chance in the world_vehicle table in the database works. How often will the server "roll the dice" to see if the vehicle will spawn or not? How do you (if possible) define a maximum limit of spawned vehicles in the server? If you want to add more vehicles to the server overall, what should you do? If a vehicle is destroyed, how does the server proceed (does it respawn it instantly or does it just rely on the possibility of a new spawn)? Thanks a lot.
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So, im trying to figure out how the chance in the world_vehicle table in the database works. How often will the server "roll the dice" to see if the vehicle will spawn or not? How do you (if possible) define a maximum limit of spawned vehicles in the server? If you want to add more vehicles to the server overall, what should you do? If a vehicle is destroyed, how does the server proceed (does it respawn it instantly or does it just rely on the possibility of a new spawn)? Thanks a lot.
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Operation Dogfight -- Private Servers
Torndeco (DayZ) replied to Torndeco (DayZ)'s topic in Mod Servers & Private Hives
.EU version has 90% of the changes in it that i already had to hack into the .com version. Helps reduce my server bandwidth. and reduces mission file size for everyone joining server. .EU has a nice idea for player spawns .EU also has alot more guns unlocked from the mod-file + plus streetlights As for performance loses, those can be improved back to previous levels... I just need to look over the code in the mod first, to see what changes the .eu version has over standard dayz.. Also the .com version i was running was v.heavily modified, thus the 551kb size of mission file clients received after joining the server Infact the real only main advantages to the .com version are different vehicles unlocked, and different planes / helis. Plus the fact it runs an standard dayz code with little to no changes. As for complaining about vehicles spawning serious server barely has changed over mod version.... I swapped vehicle types that were banned i.e vodniks & that refueling truck wont spawn / work in .eu version... So i switched them quickly over with something similar. Otherwise the vehicles wouldnt have spawned, would be annoying for players if they had a stash of items inside. ------------- ------------- So lets see my todo list is: Go over vehicle database + remove all banned vehicle spawn locations (still afew in there) Go over vehicle database + add in new custom vehicle spawn locations (slighty time comsuming) Compare .com / .eu version of tavi + look @ differences i.e the player monitor fsm & publicEH & server cleanup fsm and make performance gains Find out where the fuck in the .eu version code is it retreiving the default spawn items from Check code + Add killmsgs back in Check code + Grab improvements from new dayz version + Add alt+f4 bot Re-add in improvements to heli crashsite spawning Disable spawning of santa zombies (only if already altering the zombie fsm, otherwise not worth the 100kb+ file size to disable on its own) Re-add dogs + make them hostile / attack players ----------- ----------- So while i do ask people msg / mail me with bugs / issues Plz don't start complaining over a switch to a different mod version when its barely been 12 hours.... How about u allow the damn admin to get the mod running correctly first, and then i can slowly implementing changes to the mod. Did i mention i also maintain an anti-cheat program https://github.com/Torndeco/pyBEscanner-v3 -
What's the best way to keep a sever populated?
tsandrey replied to aundre_'s topic in Mod Servers & Private Hives
Why not just make a normal public hive and monitor it daily?? Servers like that get a lot of players. Most servers went private and now have stupid stuff like 200 vehicles, stupid spawn gear, rules and changes none wants -
What is the point of this game now?
LordHussyPants replied to LordHussyPants's topic in DayZ Mod General Discussion
No. I wanted the Debug to track some progress because there isn't anything resembling objectives at all other than the tally. Yeah I was liking this idea best of the list. Vehicles are impossible to find. Players I'm trying to find. I'm sticking around Starry / NW, but nothing happens. -
What's the best way to keep a sever populated?
Mitritch replied to aundre_'s topic in Mod Servers & Private Hives
It is as easy, as 1, 2, 3. :) 1) Lots of vehicles, helicopters and planes on the server. 2) Custom locations on the map - right now official Cherno map feels a bit dry after 1000th run. 3) Prompt banning of hackers and jerks, which prefer not to play, but to ruin game of others. Right now our squad plays on the server with private hive, which fully satisfies this criteria, and we are really happy. :) -
Pah, that's nothing! I was playing on a The Chill Bunker Namalsk server and a hacker joined. I stayed on taking screenshots and video clips of the hacker. Before I left people were asking the hacker for vehicles and to be birds. I left for about an hour or so then rejoined. And behold, behold, the same shit was going on.
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Hello fellow survivors of the zombie apocalypse ! The Reality Gamer community bring to you a unique build of our very own DayZ hive, with custom care packages, skins and vehicles that make for a good all round experience whilst playing a private hive server (although our build is still in testing stages). RG members on the server will help the majority of the time when any players are in distress, supporting new players in their experience and demonstrating that there are still friendlies in the Chernarus area ! We appreciate any type of player on the server, whether bandit or friendly although shooting at any RG member will result in you having to watch your back for the rest of your characters life in our server, as we will find you ! RG members will be rolling in BAF skins to make members more unique in the DayZ world, as a group we are also recruiting mature players who wish to play tactically and enthusiastically on ARMA II and the upcoming ARMA III. We also own our very own Wasteland and Insurgency servers if any survivors wish to take a break from zombie evading. Our vehicle quantity is very high in the server and the possibility of owning your own chopper is still on the table whilst playing with us, or maybe even your very own SUV or Land Rover! As a group keeping the server hack free is of top priority, we regularly check the database and logs for any suspicious activity with dedicated admins who will monitor this as often as they can ! White-List sign up thread: http://forums.realitygamer.org/viewtopic.php?f=115&t=2354 Teamspeak 3 Server Address: 31.132.1.240 Server details: http://www.gametrack...132.1.240:2502/ Server Address: 31.132.1.240:2502 Reality Gamer Website: http://forums.realit...r.org/index.php Good luck and I hope to play with you in the near future. - Cpl. Mr Igloo
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Operation Dogfight -- Private Servers
Torndeco (DayZ) replied to Torndeco (DayZ)'s topic in Mod Servers & Private Hives
Vehicles & Tents are still there & are loading up fine... The odd vehicle had to be swapped around with a different one -
What is the point of this game now?
root replied to LordHussyPants's topic in DayZ Mod General Discussion
Try to find and fix vehicles.