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Found 41868 results

  1. Talibambi

    What is the problem of Dayz?

    Private hives give people choice. You dont have to play on any server that has rules and settings you dont like. So yeah.. >.> I dont think side chat, debug, waypoints, crosshairs really work in dayz cept to give more of an easy mode. However I would expect the country to be littered with vehicles that are able to be used in a real life zombie apocalypse. Guns and ammunition are the things that I would consider rare. Hell in my country (England) we would have to raid police armories and military bases to get any form of weaponry that wasnt up close and personal. Im asuming you are seen 28 days later. Yeah.. that kinda deal. Notice the abundance of vehicles. I also would expect to have certain equipment on me depending on how I survived up to that point. The whole dayz thing is being washed ashore or something, so I can understand having some equipment with me when I land on the beach. (some). Go where you like playing dude. Its not ruining the game to have diversity. It just allows an even greater demographic to have fun playing the game the way they wish to play it while you can do the same. Sure it detracts from the initial idea of what Dayz was about - but that doesnt really matter when you can play according to those ideas and others can play by their own ideas. It really comes down to what people consider fun. You prefer realism. Others a bit of easy mode. Both are valid. I understand what you are saying however. I personally feel the problem with dayz is the AMOUNT of private hives servers and the number of people who play. Lots of empty servers is pretty lame.
  2. terrvik

    What is the problem of Dayz?

    People are probably not going to agree with this but the most annoying problem right now is all the private hives. Frankly, it's a mess. I can't really understand why I would want to join a server with side chat, debug monitor, one million vehicles, waypoints, crosshairs, starting gear, custom loot and so on when the whole point of the game is survival. Sadly, what saved the mod is now destroying it.
  3. victusmortuus

    Camo nets?

    My friend said there is camo nets for vehicles in Dayz +. Is this true? I'm hoping to get the idea added to the UK Balota Buddies private hive so any help would be great..
  4. i dont know since when you play dayz,but i play it since april.back then "friendly" actually had a meaning,and most of the guys that tried to kos were noobs that are too scared to talk.and since it was something new,me and my clan were trying not to aggro every zombie in the map.surviving on chernarus is not hard if you know what you're doing.plus,as i mentioned earlier,me and one clanmate cleared the nwaf from 8 guys,they all ran in the control tower,making it easier for us to attack.we rushed openingn fire,2 m4's shooting while they were busy disconnecting,it looked like they were server hopping to snipe players in the af.we killed 5 of them and then the remaining 3 as they were running down to our floor.these guys had EVERYTHING.so the rest of my clan came with the car and we loaded everything in,we were all fully geared.so we were sorted.we didnt need to loot anymore,we were just playing for 2-3 hours everyday,gathering zombie kills and looking for vehicles,we always had bloodbags epipens and morphine on us so we made sure noone dies.
  5. trichome (DayZ)

    Help with Namalask please!

    You can pretty much spawn anywhere along the coast. There's a few hotspots but I've spawned all over the place. Warm Clothing can be found in any of the snow bound barracks and bunker at A2. Never set one up on Namalsk, but tbh you don't need one. There is plenty of forested area's for you to place hidden tents. That will depend on how your server is setup. Namalsk is the hardest DayZ map by far, food, drink are rare. There is only two supermarkets on Namalsk one on the West Larger Island and one on the small eastern island. Animals are rare too but there's enough. Again will depend on your server setup. I've added different types of vehicles to our server. Get stuck in there and don't worry about all this shite :thumbsup:
  6. How on earth did you get those vehicles to spawn withour rmod? I've been trying all sorts to get certain vehicles to spawn on my servers and they never spawn as theyre banned vehicles, even though i removed their entries in the config.cpp of the dayz_anim.pbo please advise... :D
  7. The New Society has a White-List private hive server with these features... Under 50 vehicles total spawned ( Sorry but this is DayZ; a zombie survival game, not a destruction derby ) No helicopter's ( They are too abusive and take away the challenges of the game ) Veteran difficulty settings ( Third Person On, No WP, No Crosshairs ) Helpful and Non-Abusive Admins ( No we won't spawn you special gear. Yes we will ban the hackers. No we aren't always friendly :D ) Latest DayZ and Arma II Beta Patches ( Will remain up to date ) No Donation Perks ( Sorry but we do not support "wallet warriors". However we do appreciate help keeping your server up ) ZERO Tolerance hacker,exploiter,script kiddie policy ( We ban on site no questions asked ) Sound interesting? Go register on our website at TheNewSocietyDayZ.enjin.com and fill out the "DayZ Registration" form at the top. You will need to create an Enjin account to be able to access the Registration form.
  8. I'm actually playing on Chernarus (hard to believe), but here's the catch. The server never restarts! This is a blessing and a curse. Blessing: tents never have a chance of disappearing on you, vehicles are always where you put them last. Curse: crashed helicopters NEVER despawn, loot tables are all sorts of FUBAR, and loot at crashed helicopters never respawns. I'd provide photographic evidence of this, but at the moment, the server isn't letting me on due to some sort of lag spike. I'll update this soon though. Regards, Assassin8813
  9. I understand that, but you could have easily said something as well when I was by it, or while it was running, or while it was lifting off. It was lack of communication both ways, then. Like I mentioned, there are other servers that have items in vehicles, ranging from a wide variety available. I've been on many servers, and there are quite a few that have had engine parts, fuel, wheels, etc. Whoever customizes the server decides what can be in vehicles and aircraft. Then when I lifted off, instead of someone saying or typing anything, I was shot at. I didn't shoot a single round at anyone on the server, and I already explained my rationale as to why I entered the aircraft to the point where it's beating a dead horse. Also, as you may have noticed, voice on side channel was pretty cluttered. People were constantly talking, but not once mentioned while I was that an Osprey that belonged to the admin was mentioned. You should add that to the title if that's the case, so that newcomers don't find one and make the same mistake as me. Besides, what good would talking on voice do when I was instantly kicked after I asked in text in the side channel anyway? I asked for the owner of the vehicle, and was cursed at immediately. At least I initiated communication in some form, whereas all I had were rude members respond to me. You seemed to be able to communicate with your kick message being in all caps lock though when it was over.
  10. Actually me and my friends have done it before in Berezino. Killed 364 zombies in the end. We used M4A3 CCOs, Winchester I found in super market, M1911s, and a AKS Kobra. When you have more then 10 people in a group and have Helis and all the vehicles on an official hive server like we did, it's really easy to get the supplies. This was back on out official hive server.
  11. Whiskey_Tango (DayZ)

    Looking for Military Clan / Mil-Sim

    Hello! I have been playing DayZ for a few months now and have seen my fair share of both positive and negative moments throughout them. I currently play on a private whitelisted server that is experiencing excellent growth and opportunity to play hacker-free among a variety of different player-types. Building a great community and being a part of something really enjoyable is something I have been searching for. Whether it is starting up a Multi-gaming clan that I can relate and help grow, or a military clan that brings organization, rank and fun-military-simulated tasks / events to this wonderful server. If you are interested in joining me or helping me out, I'd greatly appreciate a response! I want to join and meet some great people, while managing something special in the process. I am 21 years old and have a job so I am quite busy throughout the week days until the evenings in-game. These are the details of the server I currently am involved with: DayZ_Unleashed You can also come and visit our website at http://dayz.vrocker-hosting.co.uk where you will find our forums, whitelist applications and stats/leaderboards. Server Features We are one the few remaining vanilla servers (non-modded servers) Active admins that are keeping an eye on the server, even from IRC Plenty of vehicles to go around Automatic backup of our hive every hour We are more about the actual survival aspect of DayZ rather than anything else, hence we have actually increased/doubled the zombie count to what you would normally find on other servers A steadily growing mature community with all admins being over the age of 20 Two dedicated servers, one for the DayZ server it's self and one for our Unleashed Hive The resources to maintain a 100 player slot server Custom wrecks, find farm/residential/industrial loot at various different wrecks scattered around the map Veteran difficulty, the only changes that we have are that 3rd person, crosshairs and waypoints are active No extra starting gear, you get the default DayZ loadout and then thats it, you have to go find the rest of it The only server that is hooked up to an IRC Echo, allowing players to talk to in-game players even when they aren't themselves The simplest Whitelist method that is currently known in DayZ, helping to keep the hackers away and promote a fun and fair server for everyone Server-side fixes from the next DayZ version which fixes bugs such as being able to publish invalid objects to the database Those are just some of the reason you should come and check us out, but come and see for yourself what the server is like, you won't regret it! Whitelist Applications If you wish to apply to our whitelist fill out this simple form at http://dayz.frak.eu/whitelist/ - any applications will be accepted within 24 hours of the form being submitted. Happy survival!
  12. Us here at Exile Gaming are dedicated to making the best DayZ Server ever, Our Server is filled with great new custom features! Here is a SHORT list of them! ----------------------------------------------------------------------------------------------------------------------------------------------------------- -Most importantly, we run a CUSTOM mod, which means you need to download new files. -Removed that pesky logout timer bug! -Helicopter can lift vehicles -The current map is Chernarus -Friendly and Mature admin’s who help whenever possible -Custom Debug Monitor -Random Earthquakes! -Server Wide events -Chernarus has been OVERHAULED! -Superior Admin tools to stop hackers -Custom Guns/Vehicles ----------------------------------------------------------------------------------------------------------------------------------------------------------- So if that looks interesting to you, come on in and join us! We are looking to build a community, as of now it is quite small. So how do you play? Well first off go to our website, find the correct tab "How To Join" then you can just view the thread "How to Get Exile" Website Link: http://www.exile-gaming.us
  13. hey guys we are hosting a new dayz hive server from a us dedi and would like to get some players in to have a look we have been busy playing with loots and custom base's and spawns and feel we have the right amount of vehicles and air support SERVER IP = 216.244.86.218:2302 What do we offer? Start with a makarov! Alwasy on lateist patch/update regular server restarts "every 4 hours" Active Admins Custom Map/building Design Extra Loot at Crash Sites Increased Lootable Buildings in Cities Active Community Rollbacks when needed Custom carepackages Extra Weapons 80+ Vehicles (200 limit) 12 helis xD Server Settings: Debug: On Third Person: On Crosshairs: On Nameplates: Off Tracers: Off Difficulty: vet Death Messages: On Care Packages: Enabled Wrecks: Enabled Side Chat: Enabled Server Rules: No Racism No Cheating (Obviously) No Bigotry No harassment No slurs Have fun No whining Expected Advances: Continuously Updating Map More Weapons and Items to be added Custom loadouts for regulars Increased Vehicle Count (currently at 200) New vehicles Custom Base Building / 2 made so far Server-side events (Capture the Apache, etc...) / have migrated wasteland mission styles and testing in privite server We may Whitelist. heres some pics of our klem base http://cloud.steampo...29EF227220096B/ Random 5 heli spawn http://cloud.steampo...544FEDD92690F8/ SERVER IP = 216.244.86.218:2302 More to come :) thanks to @-Daemon- for template
  14. FlashHawk4

    DayZ Needs a Tank

    At this point, I chose to abandon even considering this argument. But it's completely true, after all. Magazine not clip, APC not tank. It's like we're watching television newsreaders. And also it would be more likely to find Warsaw Pact vehicles than NATO ones, even though the M113 has been sold to pretty much everyone. And this is totally irrelevant, but I always kinda thought Chernarus was more like Georgia than the Czech Republic. Even though...y'know...Bohemia Interactive...Czech company...yadda yadda...
  15. PandaPliskin

    My Big Idea

    I had an idea for the standalone DayZ game. An achievement system that tracks how many zombies, bambies, heroes, and bandits you've killed. How many headshots you've gotten. How many animals skinned. How many vehicles repaired etc, etc... Once you hit a milestone, say you've killed 1000 zombies with a certain pistol. You can choose to start with that pistol without ammo. Say you've used bandages 100 times to stop the bleeding and you then have the option to start with an extra bandage next time you die. Say you've used 1000 bandages and you get the "Certified field medic" achievement and from then on not only do your bandages stop the bleeding but also restore 100-500 blood because your character knows what their doing. Because "Don't worry, I've done this a thousand times!" This Achievement-based system has so many possibilities. I know how it feels to die and start again from square one. But knowing that everything I do is counting towards some small reward later on down the line takes some of that weight off your shoulders, and gives some feeling of accomplishment. Small rewards for big achievements. Special rewards for major feats.I leave my idea in your hands in hopes that they are not wasted. Everyone, feedback please!
  16. FlashHawk4

    DayZ Needs a Tank

    First off, I apologize for the length. A neat little summary is avaliable at the bottom. There are a number of reasons why the presence of armored vehicles in an event would be plausible. In terms of the real world, I'd more or less agree with this, for the following reasons: 1. Of course there will be armored vehicles lying about in the event of an apocalyptic, societal-breakdown-grade event like the one this game depicts. The military will obviously be sent out, and they won't be leaving their heavy equipment at home. APCs like the one pictured will most likely be used in roadblocks and quarantines, which, in conventional zombie lore, tend to get overrun. The soldiers may or may not get a chance to drive them away in the event of said overrun (multi-ton, massive-diesel-engine armored vehicles aren't quite instant ignition like the average sedan, after all). Others will be left ready at high alert on military bases. Obviously, they will be present. 2. Zombies do not have anti-tank/anti-aircraft capabilities. Why there are so many catastrophically-killed BMPs dotting the landscape is beyond me. Unless there was a full-blown civil war that coincided with societal collapse, there is no reason for there to be explosively-destroyed armored vehicles around. So, the military's armor will not be catastrophically killed. Mobility problems, like a broken tread or engine problems, will occur just like in any other military op. Crew kills might hypothetically occur, if the zombies get incredibly, incredibly lucky. Perhaps someone decided to pop the emergency escape hatch on the bottom of certain tank models to take a piss, as many tankers do. Perhaps then a conveniently placed zombie, irritated by that golden shower, proceeded to climb up into the belly of the beast. Perhaps the crew got out of the tank for a second, as obviously people have always done since the invention of the tank, and the zombies chased them off. Any way you think about it, the number of AFVs that get destroyed or rendered inoperable will be fewer than the number left idle and unattended. 3. It's not IMPOSSIBLE to learn how to drive an armored vehicle. For starters, you don't automatically die if you have no idea what you're doing, like flying a helicopter or jumbo jet. Many have steering wheels, and the rest use a lever-based approach that can be figured out in about half an hour. I believe the M113 is the latter. Maybe up to 75% of them will end up somewhere stupid, like in a basement, a ravine, or a pond while people try to figure the controls out. But the other 25% will be successfully figured out. 4. What most people don't quite consider is that even though the military command structure broke down, there will obviously still be soldiers. Soldiers are the ideal candidates for surviving a zombie apocalypse, provided they aren't personally given suicide missions, and just like how you and your neighbor might team up because you're friends, Private Jones and Private Frank would conceivably team up because they've spent the last two years side by side. And, if they were in an APC, then boom. 1, 2, and 3 are all solved already. There's a trained driver, and they don't have to get the vehicle secondhand from an abandoned fortification. So those guys will be roving the wastes, obviously. Now the GAMEPLAY reasons why I think an APC might be beneficial. 1. Given the absence of DIY armored vehicles in ArmA, an APC would fill the niche of heavily-armored big-dog survivor vehicle. It would be useful for fielding rescue calls in conjunction with a radio communications system., or a search-and-destroy mission, or a combat medevac operation. It would also be an invaluable tool for aspiring law enforcers. When these wasteland marshal types receive a call reporting a hostile sniper in a bush somewhere, they would love to have an armored vehicle to let them roll up to the area without the risk of a sniper killing the driver from behind the windshield. And of course PvPers would love it too. 2. Obviously this is not something that would be avaliable on one's first day in Chernarus, nor even one's first week in Chernarus. It would be a long-term goal to strive towards, which this game is seriously lacking in my opinion. Part of the reason I think there is so much mindless PvPing is because people simply get bored; much like this Russian project I was involved with, an MMO variant of Fallout 2 called Fallout: Online, when all you give players are guns and bullets, that's what people go with. They look for the best guns and the best bullets, they find other people with the best guns and the best bullets, and they fight people. Clearly repairing an armored vehicle and keeping it fuelled (more on that later) will be a task that requires trade and cooperation with others. It's not something you can really accomplish while leading a solitary bandit lifestyle. 3. I want a tank. Now, the reasons why I think this is a BAD idea: 1. Armored vehicles' fuel usage is measured in hundreds of liters, not individual liters or even dozens of liters. A five-gallon jerry can would hardly even whet an APC's appetite; they have gas tanks designed to hold between 250L to 1000L of fuel, depending on the model, and they use every drop of it in an extended operation. Most likely a patrol of Chernarus's coastal highway would take over 150L of fuel in an M113, and that's a lot of jerry cans. And I'm personally not a fan of introducing more jerry cans to quiet whiners. 2. Gameplay would no doubt suffer. I'm not particularly a fan of the "that'll make this game too hard for the n00bs" argument; deal with it. Suck it up. That's what this game is about, sucking it up. You'll get swarmed, you'll get sniped, you'll get screwed over in every way. But still, even I agree an APC is a bit much, given the current armory Day Z features. The only thing that could reliably stop it would be the M136, and we all know how rare those are. Until homemade explosives become a feature, I'm somewhat agreeing that armor is OP. A quick disclaimer, though: a good marksman could probably take out the gunner on an M113. And after that, what's the worst they can do, splatter you? Go into the editor in ArmA and spawn yourself an M113. Tell me how hard you think this rolling brick is to dodge matador-style compared to certain other vehicles. 3. I would wildly prefer DIY vehicles over military AFVs. It's simply much more realistic. If it were up to me, my Day Z vehicles would turn into Mad Max jalopies with corrugated sheet metal, chicken wire, and all sorts of ridiculous armor plating. However, that capability is not in the game as of yet, obviously. Still, I think it would be worth the extra effort to design player-made improvised armor features rather than cop out and let them all use APCs. Not that I think a couple of APCs would be a bad thing; I just don't think they should be considered a substitute for these. Well, there's my rant. Take it how you will. Overall, I don't think they'd be as destabilizing as some people say. They'd be fuel hogs, clearly, and they're also only as dangerous as their gun and their speed, which isn't as ridiculously overpowered as some of you are making it out to be. But, I'd like to see a few more features added before they're implemented, namely radios (to make them more useful in the bigger picture), IEDs and homemade explosives, to provide some kind of mid-level counter to these vehicles so that the only plausible anti-tank weapons aren't the ultrarare rocket launchers and the...controversial anti-materiél rifles. And finally, I'd like to also see real post-apocalyptic vehicles with fun bits of 2x4 and sheet metal on them more so than a full-on military APC.
  17. Butts International - Taviana 2.0 - PRIVATE HIVE - 300+ Vehicles - 5 Hueys ------------------------------------------------------------------- Information ------------------------------------------------------------------- IP: 50.115.124.92:3272 Vehicles: 300+ Vehicles, 5 Hueys, 5 Little Birds, 2 AC130 Server has active admins on all the time. We also got roll backs in-case of hackers. We are a active community clan(ARFCOM) hoping to expand our clan gaming servers up. So if you want to join a nice community server, come join us. We are always improving the server to help increase the fun on the server. We are FUN and FRIENDLY looking for some competition. ------------------------------------------------------------------- Server Information ------------------------------------------------------------------- Server has a roll back option. We have a private hive, so we have better control over the server. We have active admins on duty. Tons of Vehicles and Hueys Join us today! If you got questions, please send me a private message. Add our server to your favorite today! @DayZCommander Favorites IP: 50.115.124.92:3272
  18. Server: Private hive - drunka nd on drugs happy server, extra vehicles | Dayz.ST ip: 75.126.39.68:3221 My timezone: Central time, merica lol Date/time: 6:20pm 2/11/13 Administrator: kahayke What happened: I was banditizing and this guy said "if you kill me ill ban you" and so i followed him until he landed his chopper, then he banned me 5 seconds later. I did not nor have i ever hacked, he was just crying because i killed him. check the logs. this pissed me off alot, please take down his server or ban his ip. i hate when people abuse admin powers because they died :P
  19. added even more helis! tons of vehicles everywhere. Vehicles have the chance to spawn weapons with them. too awesome!
  20. There are some issues with vehicles and inventories saving as well as players spawning back in with their gear upon death. The server is offline until I get that sorted out.
  21. Give us a look, we are a completely vanilla whitelisted server with a day/night cycle and are peaking around 20-25 players. http://dayzmod.com/forum/index.php?/topic/106838-dayz-unleashed-discussion-thread-1751-veteran-whitelisted-private-hive-gmt-7-130-vehicles-looking-for-new-players/
  22. DayZ Hosting from XstreamGaming - US /UK/EU locations - Great connectivity worldwide. DayZ Epoch Map Pack ("2-click" install) Epoch Maps: Chernarus, Dingor, Lingor, Namalsk, Panthera, Takistan and Zaragabad DoS/DDoS protection at most DC locations Epoch Chernarus + Scripts Pack - See http://goo.gl/AqeHW6 for more info Key Features Rollback/Automated Database Backups - Your hive database is backed up automatically every 20 mins. "Rollback" your server to a previous state with a few clicks in the control panel.Whitelist your server - Only allow selected players to play on your server without using a password. Add and remove players from the whitelist with ease in our control panelAdmin Map - Install KK's Admin Map on your server with a few clicks. View players, vehicles, tents and send admin messages and kick players from your web browser (Chernarus only)Freedom to customize your server - Full database access for hive changes and freedom to change .pbo's and mission files.*Loadout - Change your server's player loadout when they spawn in; Run a PvP server - make that first hour in-game a little easier, or harder !Vehicles - Add more vehicles to your server, change the vehicles' spawned, add custom spawn points and anything in-between. Custom Inventory - Allow selected players to respawn with any loadout of your choice. Great for rewarding donaters/clan mates with extra gear.Custom Buildings - Add buildings to your server - Build your own base or hideout. Schedule Restarts - Restart your server automatically when you choose. Easy to use scheduler in the control panel.Messaging - Run in-game admin messages to your server: great for warning players of up-coming restarts or reminding players of the house rules.Whitelist - Our servers are compatible with DayZ Whitelister Pro Plus (user installed and run)​ BattlEye Extended Controls - Advanced admin tool. In combination with DayZ Anti Hax provides a near real-time anti hacker system. Also features an advanced scheduler.Simple Updates - Update your server when you choose. A few mouse clicks and your done.Easy to use control panel - No need for FTP or SSH clients. You web browser is all you will need for most tasks. Instant setup - Setup usually completed within 1 hour of cleared payment. Addons such as BEC installed during support hours.25% off TeamSpeak 3 or Mumble ServerRun Arma2 Maps and Mods including Wasteland. Switch between DayZ and Arma2/Wasteland with a few clicks.Uses Reality Hive code - A continuation of the popular Bliss code.Your Own Private Hive - Shared with no-one else. Database access on request to customize hive features as you wish.http://www.xstreamgaming.net/dayz-hosting-dayz-server-hosting About Us We are a small company of gamers who are dedicated to providing high performance game and voice servers. But we do more than that. We feel that a game server isn’t just a binary on a machine. It is a virtual club house for an online community. As such, it needs more than just hardware. It needs the support and attention of professional and dedicated staff. (Company no: 08121701).
  23. The server is set with a password protection for now will be whitelisted soon. register at www.mrdayzserver.com and send a message to Dredd or Tooburns for the password When we will activate the whitelist , players who already play on the server will be automatically on it. Custom Vehicles (choppers, mtvr's, urals, golf, hummer, hilux, datsun, limo, suv's, etc) pvp, hero, lone wolf, clans or friendly players welcome. Both french or english players. No hackers, active admins online. We just started on this new host. Ip address: 50.97.49.68:3255 In dayz commander you can search with the website address to join it. Hope to see some new players soon :)
  24. why post that Bieber video? Is that some sort of cryptically hilarious response to OP? (Btw I'm not sure about that script restriction. Haven't shot at any vehicles with a big gun since pre-patch)
  25. Shameless bump. Adding lights to the safezone, and made a TacoZone, with pink bicycles and little birds. Also some armored vehicles were added throughout the map(rare)
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