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Found 41868 results

  1. |TRS| Tactical Realism Squad DayZ Epoch Server Server IP: 178.33.218.120:2332 List of modifications and what makes the server Unique: ☼ Very high up/download speed hosted server with high FPS in game and low latency (hosted in ☼ No 3rd Person allowed ☼ No crosshairs ☼ Auto Refuel scripts ☼ Custom loadout to make it a challenge in the beginning but you are able to defend yourself if needed ☼ 300 or so map spawned vehicles in the beginning. This cap will decrease when the number of purchased vehicles increases ☼ Custom built cities/trader areas ☼ Larger trade zones have God Mode enabled ☼ All Vehicles unlocked and can be attained in game one way or another (minus SCUD missile launcher) ☼ All Weapons unlocked and can be attained in game one way or another ☼ Real Time Day/Night - no time modifications (server is on GMT +4 time zone) ☼ Unmodified Weather - what you get is what you get ☼ Dynamic missions - Meaning there are over 25 different missions that may appear randomly on your map at any given moment (up to 3 at a time) ☼ Insanely challenging (but not impossible) AI with larger scaled rewards with increased difficulty (meaning Survivor AI = low level loot, Solider and other more challenging AI = better loot) ☼ Working Friendly Tag System ☼ Resistance Camps with traders that will bargain goods for goods (not always gold for gear). If you are a bambi and want a cheap vehicle, take your machete out and hunt some animals, trade your cooked meat in for a new ride or a better way to defend yourself. Resistance camps need to feed their refugees! Supply and demand can be in your favor.... ☼ Side chat voice off ☼ No kill messages (may be changing , currently up in the air) ☼ And of course your typical stuff The Silent Warrior anti hack and other Admin tools and log files to track everything blah blah Future Additions: Website/Forums New Static objectives for players to clear (AI filled bases with rewards) Customized base protection TS Server ( we are using a generalized one currently until we get a larger population ) Other Info: Server hosted by Mature Americans overseas - Primarily english speaking server No admin tool or advantage will be used by admins at any given time to create an in-game advantage over players. Also, we are looking for Feedback and ways to improve our server always. The server will never be a complete product! Give us your constructive criticism please! Thanks!
  2. I'd love for fuel stations to not have fuel or have very little on rare occasions. Maybe crashed fuel tankers could be a rare but popular spot to nab some fuel. However "limited amounts" and a huge player congestion zone for all tiers of players. Cars IMO should spawn commonly as empty abandoned wrecks aside the road. Farms would be the best place to find fuel tanks that still had fuel and jerrycans aswell. Farms always have jerrycans where I live, often when you might be on orange light and just too far from station to risk it so you always have a couple fuel cans. I'd like for fuel to have a few more uses aswell, a handy dandy fire trail. If BI could make something like GTA has for its fuel can I'd be a very happy bean king. Also sticky gasoline stuff from polystyrene and petrol mixed together. Boxes of poly styrene would occasionally spawning warehouses and residentials suggesting packaged auto parts or a new TV was inside once upon a time. I'd definately love to have more vehicles though, the most fun I've ever had was a 400 vehicle server but... We didn't spawn with DMR's only a Makerov. :D
  3. Etherimp

    Majority of playerbase are kids?

    The problem with "modern" aka "younger" gamers is that they grew up during the tutorial generation where games hold your hand and walk you down a linear path while your health regenerates within a few seconds of taking damage and, just like the special Olympics, everyone is a winner in the end. Contrast this with my generation (33 years of age) I grew up on games like Ninja Gaiden, and later on, Quake II, Counter-Strike, etc. I'm not going to say that gamers now are "worse" at video games, only that they have been spoiled and become entitled. They never had the character building experience of spending an entire weekend after several months of practice making it to the final boss in Ninja Gaiden, just to die on his 2nd form and be thrown back to the very beginning of the area, losing all of your power-ups in the process. DayZ is MEANT to be hard, and unreasonably cruel. It's meant to test your meddle and force you to make difficult decisions. It's a SURVIVAL game. The object is to SURVIVE.. There are better 1st person shooters if what you're looking for is constant PVP action. And yet, somehow you see it.. You see servers catering to these clowns who want non-stop gun-battles. I'm not about to say gun-battles are not fun or that I do not enjoy occasionally hopping into a private hive server for some good ol' fashioned PVP action.. But these servers should not be the majority of our options and they should not be the most populated. The fact that they are populated means that some people out there actually are attracted to the idea of 1000+ vehicles, which means you never have to experience the pain and frustration of getting shot and having your helicopter stolen RIGHT when you were on your way back to put the Main Rotor Assembly on.. It means they never get to experience the tension of being completely helpless in front of another survivor who's menacingly wielding a Winchester in your general direction while you stand there without so much as a backpack or a hatchet... Because those servers spawn you with items/gear/weapons. It means they never get to experience running around in the dark with flares never knowing that you're being watched by a DMR sniper who has night vision, because there's never a night time on these servers.. It means they can fly willy-nilly over Elektro in broad daylight in a helicopter because if they get shot down they know they're only 10 minutes away from having another chopper. Of course, this "EZMODE" version of DayZ attracts the entitled and the entitled are usually entitled because they've never had their character forged and sharpened to a hard, cold edge in the fires of Ninja Mother Fucking Gaiden and others of it's ilk. They've never experienced the ecstasy of overcoming something TRULY difficult and daunting in their entire life. <3
  4. fluxley

    Editing vehicles in a public hive

    Any public hive server that claims to have extra vehicles is either lying or breaking the rules that they agreed to when they applied to be a part of the public hive. The public hive is meant to be a uniform experience so that players can change to any server and be confident that there have been no modifications made that could benefit one group over another. If you want to modify your server you should change to a private hive.
  5. TrickyBot (DayZ)

    Editing vehicles in a public hive

    How is it that I see public servers with double the vehicles? Also, is vehicle data stored on the master server along with player data?
  6. Mother Phuftbucket

    64 Bit Gamers - DayZ Epoch

    Hey guys! I would just like to announce the arrival of the new 64 Bit Gamers DayZ Epoch server! The server is relatively new and based in the United States but due to the fact some clans have got a head start, if you and your squad of 3+ people join, you will get a truck load of building supplies to get you started! What makes our Epoch server different? 64 Bit Gamers have a custom anti-hack to ensure that you will never come across any hackers when you are on the server! Also there are a number of custom scripts! These include; - Anti-Access backpack in the trader zone -Anti-Access the gear of locked vehicles -Self BB and craft bike (Accessed through the right click menu) -AI missions -Safe zone god mode and many more amazing scripts! Join us on teamspeak: 74.91.117.181 and join the server at 74.91.117.181:2302
  7. Parachuting vehicles when you buy them?!
  8. colekern

    Lets go back to the classics...

    To be fair, 1000 vehicles in a small country is kind of realistic. But I definitely see your point and agree with it.
  9. SneakStrafeShoot

    Day Z Footage

    Howdy. My group does a bit of Day Z / War Z / Arma RP gaming. We're a small gaming clanand we'd love to have you in our group. Early 2012 gameplay, before everyone you met was hostile... Overwatch let's you craft vehicles?! Let's use them to kill! Saving the group from a sniper on Takistan... Our group on Takistan, thanks to 1337Dominic for the video. http://www.youtube.com/watch?v=YM8MxYM6Xts
  10. I originally posted this on another forum, maybe it was in the wrong place. I updated to Epoch 1.0.2.4. all went well and I added my basic scripts and things. Again, all went well. I was getting some errors with lifting some things but found and answer to that problem. I am still currently getting "Resource R3F_log_DLG_contenu_vehicule not found" error, but i can live with that for now and not my current focus. After the update I came across a UH1Y. It was not in the "able to lift" category so I added it to the R3F file. My question is, were there any NEW vehicles added to 1.0.2.4 and Is there a list somewhere? I know the mechanics of adding and subtracting items, I just need to know where I can get the needed data or how to get it. Any help would be appreciated. Also, the R3F file I'm using is from someone else. He did a great job getting all vehicles into 1 list instead of using the arma 2 and arma files. He has some listed as "Ural_base" and such instead of listing each individual URAL. How do you know what "base" a vehicle is or can any class be a base?
  11. DayZ Miltia recruiting epoch players We currently have 4 members and a nice base established. Lots of vehicles, and safes for storing items. Looking for players who will be on a at least 4 times a week during US time zones and willing to help out with clans needs and work together to make our name well known throughout the server. What we ask of you: 17+ Teamspeak + Mic A good amount of DayZ experience A good understanding of game mechanics and knowing how to navigate Be able to be self establishing, we are not going to just hand you items Teamspeak Info: xarcotic.com
  12. Deadlands Warfare is a brand new and awesome server for Origins is looking for more clans/players to join! Here are the server details! SERVER IP: 64.31.50.50:2302 This server is a few weeks old and located in Dallas, TX. That means great ping for anyone in the USA. We have a french player and also an Australian and they still get good ping, anywhere from 95-135. Runs DDOS protectionRuns an SSD [for faster loot spawns, better performance]Very active, friendly admins. No abuse. Ever.50 slot server. Any more then that could make the server feel a bit bloated.Tracers, name-tags, and cross-hairs are disabled for realism. Third person is obviously still available.3 hour day cycle, 1 hour nightMax vehicles/weapon spawns Currently we have a total of around 25 or so players in which most of them are in clans/groups, but because of time-zones usually only 4-12 people are online at once. We want the server to have active players always on so that at any given time people are playing. With the new Origins update coming out soon, this server would be an amazing new home for all of you because of it’s a fresh database. Don’t be put off by the small numbers we currently have, the server owner put a lot into making this server the best it can be, and will continue to do so. The server has a lot of potential to grow. Give it a chance, and thanks for reading. SERVER IP: 64.31.50.50:2302 Thanks, Brusty
  13. Original Degree Gaming Community Website = www.originaldegree.net TS3 = ts3.originaldegree.net To be able to find the server filter = [OD] Our Server's Features In A Nutshell 24/7 Admins: We make sure we have admins on 24/7 even at midnight we have staff from around the world working with us. and by any chance you have any problems our TeamSpeak is always open feel free to join the help desk. Auto Refuel And Repair: We are proud to provide our players with auto refuel and repair at all gas stations. High FPS: We clock a beautiful FPS when you play with us and we use FPS Booster to make your experience as clean as possible by removing lag hourly. Most Vehicles Guaranteed: We have over 1000 different kinds of vehicles in large quantities. We guarantee you will find a vehicle within 5 minutes of joining! Custom Base Save: We have more than 60 base building parts and with donations we can even give you your own spawned building's airfield's and vehicles!!! Anti Hack: Our anti hack is custom scripted by Survival Servers and is not even noticeable when you join the server but it is one of the best our players have ever seen it takes an average of 3 minutes to get a player with a bypass banned. Customized Loot: Coming Soon;) Lift/Tow: On our server we offer lift and tow for helicopters and cars we even let you find a tow truck. Donation Perks: We offer flexible and affordable donation perks to all of our players. Self bloodbag: Coming soon;) Thank you For Choosing Original Degree Games The Way They Are Meant To Be Played
  14. mercules

    Is duping a ban worthy? [1.8]

    I assume you have never coded anything in your life. There are limitations to code or bugs that no developer no matter how talented can get rid of. Usually they code around them but the door is still open in the code for those little pieces to be hooked onto. Most exploits either break the work around to trigger that code you don't want accessed or use some outside means to hook into them. It's not that the developers "suck" or are not doing their job it's that they are human and people do want the product to come out in a year or two. To do that you start with existing code which means you often have parts left in you can't remove (at least not without compromising something or a LOT of extra work) but shouldn't be accessed. For an example. In DayZ Epoch they "lock" vehicles by having the program check to see if you have an object with a given value in your inventory that matches a value set on the vehicle. If you do you can unlock it and then it will show the options to "Get In..." on the action menu. Locking it turns off those options again. Well, if you could enter a vehicle without using the action menu then you could hop in and drive away with it. So when people added AI to their servers they were shocked to see them get in locked cars and drive around. That is because they don't use the action menu. The AI "cheats" to bypass the code set up to "lock" vehicles.
  15. Bizarre

    A tip for an unwise chap

    That would be lovely. Also, I played last night and died once, and I played to-day and died four times from either getting eaten or falling. I've only played on vanilla servers, but I will try Epoch for a few minutes and see how that is. I've yet to find any vehicles, however, I found some guns -- but I lost them after getting eaten alive. Where might I find good weapons and vehicles to keep me alive longer, kind sir?
  16. It takes more than a year to deteriorate but i know what you mean, fuel tends to gather water over time. What would concern me the most ist rusting fuel tanks on the old chernarussian vehicles.
  17. Some vehicles have been updated in the last patch so they don't spawn with ammo anymore when you buy them. Make sure you update your list accordingly.
  18. ☼ Added new "Terrorist Camp" - an up and coming trader city for players with less than -15000 humanity - It will have the highest quality military grade gear/vehicles. ☼ Added new NPC vehicle patrols and ambushes - so keep an eye out....
  19. ☼ Added new vehicles to resistance camp traders to include : Tungaska tank, BMP tanks, and an AAV. ☼ Added Meat Market exchange at resistance camp Alpha. Some trader will trade only certain cooked meat for supplies. With the meat market exchange you can trade chicken for beef, mutton etc....and vice versa. ☼ Added base building supplies drops to Mission AI.
  20. SalamanderAnder (DayZ)

    A Few Suggestions For Standalone

    There's a difference between travelling between multiple cells on a map and teleporting. Do you consider it teleporting when you go into a dungeon in Skyrim? Because technically, you are. Also, I have a thread where I am discussing the idea of a cell based mega map and other related features. It's not really based on level, or on vehicles. Simply travelling to the cell boundary is enough, and you can go back. The key is that when you die, you have to spawn in the original cell. This makes other cells a risk/reward choice that players can make for themselves. http://dayzmod.com/forum/index.php?/topic/149976-long-term-standalone-discussion-globalization-logistics-economy-and-more/
  21. I think this is a good idea. Working out exactly how rare to make fuel is key. The OP about wars over fuel and stuff - brilliant and exciting. Currently when you repair a vehicle you can take it from red (ready to explode) to green (pretty much fine). I think this should not be the case. Most vehicles should only be able to be repaired up to an orange (or yellow with a more detailed UI) condition because some complicated parts of the vehicle are damaged and cannot be repaired. A vehicle which you have fixed, say replaced the engine and wheels should still be able to stop dead because the gearbox suddenly breaks. Maybe gearboxes would be very rare? But yes, lots more vehicles and a lack of fuel would certainly be more authentic. If getting a small car or something working didn't take long, but the hunt/quest against the environment or other players to get fuel was more challenging, well that would be more inclusive in a way. Trading and interacting with other players say food or guns in return for the location of a small stash of fuel? Or maybe just a few kills to try and get it? That is much welcome interaction. This may not be the perfect idea, but it is one which may create interesting gameplay, which is what we need.
  22. I don't know if it is whise to have that many vehicles on a server. Could cause some FPS drop. Otherwise this should be implemented. Important is though that there are many different kinds of vehilces. If there are just like 10 they will repeat and repeate. WIll look kind of stupid.
  23. Gwraspe

    Memorable DayZ Moments

    3 for me: 1. first time i ever logged in back in July 2012 - got the game as a fellow administrator of a shortwave network i work with was playing like non-stop for a month since he bought it and i wanted to try it out (also hooked ever since ^^) - jumped into our mumble server and logged in to the DayZ server said friend was playing with the intentions of meeting up. I spawned in Kamenka and have loved that spawn dearly ever since due to this experience. he guided me over the main road and up onto a sideroad just above Kamenka where he found me within a couple of minutes, he then proceeded to give me a tour as we headed north and one of the first thigns we came across was another noob being chaed by zombies, "hey GW, see that guy being chased by those zombies?" and then a few seconds later "wow check out said guy being completely devoured by said zombies!". From there we played for about 5 hours, the server had been in night-time for about an hour by the time we logged off. 2. first time heli-hunting up north, Webby (the friend I mention in the above memory) was also still inexperienced with heli-hunting but he knew they'd spawn up north near staryj and so on. it was night-time so it was really atmospheric as by this point i'd still only been playing less than one week. somewhere near staryj (I fail to recall exact location by now) Webby noticed the glow of a crashed heli, success!! I spotted for him while he crawled over and evaded the zombies that spawn in around the crashes, once they had parted and wandered off he summoned me over too, I crouch ran making sure to check my 3, 6 & 9 constantly with the alt button (was so happy for this feature when I was first playing). got to the heli and he had found himself some NVGs and there was the nightvision FN FAL which he let me take because a] it was to be my first heli-crash weapon and b] this way I had at least some way to see well in the dark. we continued our gaming, again playing long into the night, and ultimately this session ended in Tulga (I'm pretty sure it was Tulga anyway) when we were swamped by zombies and whilst we were running and firing at them i was caught in Webby's crossfire which broke my leg, the zombies quickly finished me off! 3. the first time i got in a heli. by this point we were renting our own server for a month or so and vehicles were still a total rarity, though to be honest we did have a good couple in our nicely hidden base. it was around 17:00 and i was at work (though on teamspeak anyway heh) when Webby said to me "GW WE'VE FUCKING FOUND IT!!" - I knew straight away what he meant as we had been searching for the heli for maybe a week or two by this point. it was really exciting, we had never even _seen_ a heli in person yet, and now we had found it. i was at work until 20:00 that night (fuck me am I glad I don't work at that shit hole anymore, 17:30 finishes every day are the way forward for me) but we had a small clan of around 4-5 people including us 2 by now and so whilst I worked and listened in on teamspeak the guys spent the next couple of hours frantically searching for scrap metals, glass, fuel etc. etc. I got home at around 20:30 and instantly got on teamspeak and joined the server, spawning just above staryj sobor where we arranged I had an air extraction inbound (HOLY SHIT!!! IT'S REALLY HAPPENING!!). this was the beginning of end-game for us haha. this is easily my most vivid DayZ memory to date, the Huey piloted by Webby with the rest of the crew came buzzing over the forest north of staryj and I threw down a flare (just for effect, it was daylight hours in server) and called out "This unit is ready for extraction!" or something to that effect at which point Webby performed a 90DEG turn so the chooper was side on to me and as they descended I ran toward it, it was a perfect landing and the instant the chopper touched down I reached it and jumped in and we took off in a fit of laughter and excitement. it was hands down the most cinematic thing I've ever experienced in a computer game. I have a few more insane memories but this is already turning into a wall of yawn so I'll spare you guys the hassle. tl;dr is basically DayZ is fucking sweet
  24. A lot of vehicles could still half a lot of fuel in them, maybe they were left when people got stuck in traffic or because of a breakdown of some kind. I like the current way some mods are going with vehicles beeing salvagable and the way you can siphon fuel, they should just add more detail so you can't take f.e. a carwheel and attach it to a truck or vice versa. And also like them to distinguish between normal gasoline, diesel and aviation fuel instead of generalizing it. Using normal fuel in jet engines should have an impact on the performace and of course damage an engine if you put the wrong fuel in a vehicle ( gasoline in diesel engine or vice versa ).
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