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Showing results for 'Vehicles'.
Found 41868 results
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First, i have not played origins and all i know about it is what i have read above. I don't see anything there makes me wanna run out and try it. Houses? Don't need one. My motto is if i can't carry it I don't need it. Only use i have for a house is if i can get inside and see if there is anything i can use. Vehicles? unless i come across one that runs, has gas and is pointed in the direction i am going i have no use. Customize? Hell i have never even tried to repair one. Ain't no way Im gonna lift an engine block at my age. Put a wheel in my back pack? lol, I think im smart enough to know that wont work and i sure as hell ain't gonna carry or roll one around. Saving loot? If you mean safe storage you have completely turned me off there. If i wanted that i would play the other Z game that recently changes its name to .... ummm Bugs and Hacks i think its called now. Reckon that makes me vanilla :)
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Once upon a time, there was a group of friends who desperately wanted to excel in the wastelands. So they made a plan. To set up a base for all and collect vehicles for daring adventures was their goal, and one night, they set out to reach it. At a small airbase, one scouting party was astonished to find a Little Bird helicopter. Excitedly telling his friends of his discovering, one member of the group quickly set about fixing it, adding glass, a rotor, and scrap to the mix to make a perfect vehicle for himself and his friends. Finally, after over 48 hours of work, the band stood back and admired their work. It was beautiful, and they quickly made good use of its speed and nimble movement to find a Ural, artfully dodging bullets and bandits alike. They brought with them parts to the Ural, and breathed like into the hulk of a machine, and rolled it away from its resting place. as they brought it back into base, they pitched a tent, and downed a toast to their fine work. Then they retired for the evening, content with their mastery of the wastes, and ready to start new adventures the next time they could meet. However, all was not well. the server they were on had a problem with resets taking vehicles away, and as a member of said group logged on to admire the camp, and begin the days labors, he nearly screamed. All of their hard work was gone! The little bird and Ural had been spirited away by the servers reset, despite being hard saved, and the only thing remaining was a tent, untouched, and only containing paltry amounts of goods. He sat, and thought only of how robbed he was, and sobbed softly to himself as the images of his lost time and effort flashed before him. What had the wasteland become when the very fabric of the game, the reset, had robbed him and his friends? what had it become?
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hit the spawn vehicles button if it wont spawn anymore youll have to edit the database to get more.. as for the loot the way i used to up the loot in 1.7.7 isnt working right in 1.7.7.1 atm it breaks otherthings
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ok, this will be my last message here. think of it as a final statement. read it and think about it, i give you enough proofes, you just have to check them: position of hmmwv, lb and huey thats not correct in all points.... we tryed to take off in the huey, when the mi appeared and damaged the engine. all broken was the engine and one glass. i shot the mi gunner and he flew anway. THEN we used the hmmwv to get to the factory, found an engine and left the car at 118/113, at the end of the road in the trees. look for it, i dont think its gone, it was well hidden. we waited for server restart, repaired the huey, took off , picked up our 3. friend, then we flew to zelenogorsk to search for tents. then we found a little bird ( black) at the old fields, when we looted a crashside. later we found an other little bird at an open field. then we wnt to pubeda, parked the huey, one lb flew around, the other one stayed at the dam. later we used one lb to fly to the location of the first base my friend spottedwhile flying around, ca 144/014 i think. but there we found no tents we could use for an own base, and continued searching for others. therefore we just flew to the north western end of the map and then followed the western map border parallel and looked out for tents. u gotta admit, its not hard spotting a white wall around all kindd of basestuff + vehicles. there the pilot dropped me and my friend, while giving us information from bird perspective. i killed Geohound, you shot down the lb (by the way, how couldnt u seee the chopper u were shooting at?) then we managed to get woody out of cover with the uaz and i sniped him. next was a ban from your side. i liked your server, but we didnt deserve this treatment. im sure you just claim us to be hackers in public to justify your ban on us. logs cant lie, but the person reading them can.
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Why do you chose Dayz over Origins
[email protected] replied to linuxas21's topic in New Player Discussion
If you like vanilla DayZ, you should play dayzero... Much more balanced than other mods. I for one do not like most of the other mods because of "big" changes they have made, some have the ability to build houses, build vehicles, become a zombie and many of the mods and dayz included have weapons that are just imbalanced and overpowered, feels like i.e. breaking point just randomly chose arma 2 weapons. Dayzero haven't added big changes, just refined the original DayZ experience. -
thank you Vehicles must be saved manually (while normally it is automatic) How should I do?? You know how to increase the loot and vehicles?? Otherwise when you get hit by a zombie to bleed very often there is a setting to How to do? And last my server is set to Regular how to put it easier Merci Les véhicules doivent être sauvegardé manuellement (alors que normalement c est automatique), Comment je dois faire ??? Tu sais comment augmenter les loot et les véhicules??? Sinon quand on se fait taper par un zombie au saigne très souvent il y a un réglage à faire Comment faire??? Et dernier point mon server est régler en Regular comment faire pour le mettre plus facile
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Public Servers, Hacker Rampage.
{NCK} Lady_Lamp replied to monoking's topic in DayZ Mod General Discussion
You can try our server, US 520. While I can't say there has NEVER been a hacker, I can say that it has been pretty clean. Host: North Country Killers {NCK} Admins: Active, Reachable and Friendly Hive: Public Location: Chicago, IL Sunset: 12:00pm EST (appx.) Restarts: Every 6 hours (3:00 and 9:00 EST) Max. Players: 50 Vehicles: Default Vehicle settings (Vanilla - 50) Communication: Side Chat enabled, Teamspeak3 server available (info in welcome message in DayZ server) Name: US 520 hosted by NCK - North Country Killers IP: 173.208.85.82:2332 -
I'm trying to find servers to join and 80% of the servers that i manage to join without getting kicked for having a hero suit, script restrictions.... are suffering from hacker attacks.. they changed the server spawn points to some hills on the middle of nowhere and all the bodies and vehicles destroyed are teleported to there.. Theres no way to play on a public servers like this with the damage from hackers..I don't really care if they kill me with god mode on but screwing up every servers like this makes all the public server worthless. So everyone is forced to play on private servers because they are getting neglected so much?
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So your whining because we used admin tools to check if you were hacking, But you also say we do have the authority to check for hackers? How do you think admins check for hackers, We check logs and use admin tools. You did not have the chopper all the time when you were going from base to base, You had a humvee that you stole from killing 2 guys at Elektro. At that point we came after you in a Huey and you hid around the humvee south of castle Rog. We tried to shoot you with the huey and you drove off so we continued to chase you then you shot out my 2 gunners so i landed the chopper and came hunting for you. Next thing I know you are taking off in the huey and an mi17 came along and shot at it. Then you all went back to the humvee and went off going from base to base. Coincidence no? On the admin map we can track players live, So we watched where you guys went with the humvee, You went to Solnichny factory then one of you logged off, Next thing we know you go from base to base (Not with fortifications! Just tents and cars people have set up) And then get fully geared. Then i left it to the other admins to decide because i was pretty certain you were hacking and i was ready to ban you. But the other admins said to wait a little longer so we could definantely be certain so I went afk. When i come back they say you have a chopper and you are at the bases killing people from point blank range. Oh and you dont seem to have noticed but [EO] members make up about 80% of the server population atm. Just because they dont have EO in their name doesnt mean they arent members or Admins. So we had players and admins tracking you for ages and no one can go from base to base like you did. Not even if you had a chopper could you do that. Therefor you were banned for using some sort of map hack. We suspect it was an ESP hack. I dont care if you think we made a mistake, We are certain you were using an esp hack and at that point we didnt have our custom anti-cheat enabled because it wasnt updated yet. If you think we wanted you off the server for stealing a humvee you dont quite understand that with 200 vehicles on a server that there is more than one humvee. And you didnt even steal he huey while I was online because an mi17 shot it so it was unable to fly. I do not wish to argue this any further as We are Certain you were using some sort of map hack.
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What about adding 2 extra parameters to the vehicles. (cars, choppers, motorbikes) First of all, it would need 2 extra parameters (database change) : - OIL level - Motor parts condition ( should not be defined on detail level, like spark plugs, carburator). What I am aiming for in this parameter is how dirty or rusty they are. basically one parameter called "engine maintenance" The above could have 3 main levels (reached by the analogue meter, just like how the fuel meter work. But you only see it when checking the vehicles engine) with oil level: 1. very low, 2. low and 3. okay with motor parts condition: 1. very dirty, 2. dirty, 3. okay The consequences of low levels of one or both parameters could be: starting problems (with some smoke ;) ) . Driving slower. Engine shutting off when running stationary too long. Or at very low level oil, the engine could catch fire. or just not starting at all, when all levels are very low. That way we could have a bit more vehicles on the map, without too much in good condition. Plus it's something extra to worry about.
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We have launched a new dedicated Taviana Epoch server. I will update this main post to include information and pictures about our server. Server Address 188.165.234.52:2372 Mods The epoch server comes with the following mods as standard Auto Gyro Taxi SUV Recolours R3F Realism Mods we have added Auto Refuel Features Currency System - Gold, Silver, Copper, Tin and Aluminum Bars. Smelting System - Ability to smelt certain metals from readily available materials. Crafting System - Ability to craft certain items (Wooden Shed, Fence, Tent, etc). Base Building System - Ability to have your own plot of land to build on. Tree Cutting System - Tree falls down when you harvest wood from it. You will collect more wood the taller the tree. Tag Friendly Players - Get a visual identifier for those you have made friends with. Kill Boards - Each Trader City contains a Kill Message Board that lists all the kills/deaths in the server since the last restart. NPC Traders - Buy anything from food to helicopters. Dynamic Vehicle Spawning - Vehicles now spawn in random areas near buildings and roads. Dynamic Debris Spawning - Debris now spawns in random with loot. Debris Removal - You now have a chance to find a vehicle part when removing debris. Vehicle Ownership - Purchased vehicles come with a key that is used to lock/unlocked the vehicle. Cargo Check - Ability to check the free storage space available (Vehicles, Tents, Safes, etc). Salvage Parts - Remove wheels and window glass from vehicles. Siphon Fuel - Fill Empty Jerry Cans on vehicles if they have enough fuel. More Player Clothing - Loads of player clothes. Play as infected - Die while infected and you will return as a random infected player. Photos Coming Soon How to install It is really easy to install just follow the instructions below. 1. Download the Dayz Taviana Epoch Client Here 2. Unpack the zip folder and place it into the root of your ArmA 2 OA folder eg C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ 3. Copy the following inside the quotes Do not copy the quotes "-mod=@DayZ_Epoch;@Tavi_DayZ_Epoch" 4. Open DayzCommander and click on settings. 5. Paste the code you copied into the long white box called "Additional launch parameters" 6. Click Done You are now ready to play on DayZ Epoch Taviana maps. Events We will be holding events once the bugs have been fixed with the admin tools.
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DayZ Namalsk | Hosted in LA | Custom gear/building/bases
berdyev posted a topic in Mod Servers & Private Hives
Join our Survival Camp Namalsk server: http://thesurvivalcamp.com/ IP: 174.34.141.114:2332 Feautures: NPC ON Bloodsuckers ON Custom gears Custom bases Custom vehicles New building Join now! c: -
wheres the fun in wasting 30 mins running from 15 zombies who knock you down, no vehicles that arnt broken, then some idiot without a life snipers you? easy servers and hard servers would help....not just pig headed answers like - fuck off if you cant play???
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No, totally. I guess I would hope that high-end gear would be rare enough (like, wicked rare) and have limited enough ammo that you wouldn't really want to use it just to pick off a couple guys. Eventually too, I suppose, if there are enough objectives like that people might get into it. The players know that it's a competition to keep the lights on, repair the most vehicles, fix up the highest percentage of (all, any!) town(s); we know it's a game after all, duh. But I like the idea of cooperative objectives because although we know it's a game our characters would realistically and honestly be expected to have a real interest in keeping a town fixed up. And if it's something that can reset monthly, weekly, whatever then you can complete objectives and then have them reset so there's always something to do. Or just ignore them and do your thing, it's all good. Really, I've found that the less you have to explicitly tell people about a goal the more interested they'd be in going after it. Like if Skyrim, for instance, had an achievement to beat the game without ever swinging a weapon you'd think "Yeah, ok. I'll try that for an hour." There's no achievement like that, but I've found hundreds of people who've done it, myself included. If the game just kinda shows you, "Oh, what's thiiiiis interactive element doing here? You can... Oh, you can turn on lights? Hmmmmmmm ;)" then people will take it as a personal challenge. We also really like scoreboards for some reason. Gamers get really into that stuff...
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Requested Post for SA Damage model Suggestion.
m.w. vindicator replied to mick17's topic in DayZ Mod Suggestions
Alright On Topic lets go. I have been playing War Thunder recently. It is an air combat simulator that tries to recreate accurate WWII air combat. That game features extremely detailed damage models for each plane. You can hit fuel tanks, oil lines, coolant lines, the engine (which is divided into components further), wings, ailerons, rudders, elevators, gear hydraulics and legs, the fuselage, the canopy/windscreen, and finally the pilot/crew too. In the game planes' don't really have hit points, but rather components. The human body doesn't have hit points either. If Gaijin could make accurate Damage Models for the hundreds of planes in their game, I think DayZ devs/Bohemia could for their characters too. It is definitely possible. Humans are actually surprisingly tough and, like vermin, are pretty hard to kill. Unlike like horses and other quadrupeds that are as good as dead with a broken leg, humans can go on with broken parts for long periods of time :) But bullets are very lethal and one can cause tremendous amounts of damage. I would be very disappointed if a human in DayZ could walk/run away from three chest shots from 9x18mm Makarov without assistance or grievous wounds like you can in the Mod. Gews and I have had long discussion about this :lol: So yes I hope that the damage model for humans is very detailed and appropriately lethal. Someone shouldn't die instantly from a rifle bullet to the pinky toe. They also shouldn't die from a bullet the skims through a little skin or hits your ear. Wouldn't it be amazing to see a one eared player? The stories would be great and highly immersive/authentic. Seeing a player who can hardly walk because a week ago he/she was shot in the leg by 7.62x39mm Soviet. Or a player who can only wield weapons in his left hand because his right was clawed by several zombies at once. Or the piece de la resistance, saving a wounded guy who is suffering from a critical hit to the chest by using tourniquets, bandages, maxipads :D , morphine and epinephrine and walking away after successfully saving the guy, covered in your comrades blood :thumbsup: I hope well will see this kind of attention to detail. Personally wound detail are much more important than vehicles and underground stuff -
Hey man, Good to see someone making a new server, it's always nice to have a good old DayZ without copious amounts of vehicles and helis. Try to ask some clans to join becuase that's where the players go. Also, please tell people what map it is, how many players, difficulty, admins etc
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Emerge Gaming DayZ/Overwatch/Civilian/Trinity Servers | Dedicated Server Box | Custom anti hack | Active admins | Site/Forums | Custom scripts
Fuzzy Wolfy replied to VoidObject's topic in Mod Servers & Private Hives
You're near obsessive posting is enough to deter me from your server. I can already tell that the "active admins" are either you, or you and your friends, abusing your magical admin powers to do things such as spawn weaponry or vehicles. -
Best way to occupy yourself during sniping
Fuzzy Wolfy replied to poodude28 (DayZ)'s topic in DayZ Mod General Discussion
I go about collecting gear, or fixing vehicles only to crash them in increasingly hilarious ways. That or I go about looking for fresh spawns to help out - that is unless they decide to shoot at me first. So you know. Being productive, helpful, and having a good time that doesn't involve killing anyone and everyone. -
DayZ Role-Play Group: Now Recruiting!
[email protected] replied to NerdyOtter's topic in DayZ Mod General Discussion
1. Are you willing to start a new character in DayZ for the sake of role-playing? Yes, I am familiar with Roleplaying, and would love to do something like what you explained on DayZ. 2. Do you have a Skype account? Yes; collinisbossoveryou 3. Do you have a private TeamSpeak / Mumble / Ventrillo that we can use for the group (this is not required at all, but it would really be nice if someone had one that we could use)? Unfortunately, no. 4. What is your new character's full name (you can also use a nickname that you would like to go by. Please, make the nickname serious though, I will not accept any nicknames that are not)? Elliot McKennedy 5. What is your character's story (how did they get to Chernarus)? Elliot was on a (questioning) vacation with his girlfriend, Sarah, and her family consisting of two little brothers; as well as parents. The 26 year old, Elliot was always an exemplary young man; a gentleman, a genius, an engineer, an athlete, in school he had perfect grades; a perfect aptitude for about any profession he wanted, which brings the inquiry up of: Why the hell did he want to be a fireman, and a waiter? That’s right, growing up in Montrose, Pennsylvania was what made him attuned with the smalltime (and part-time) on goings of such menial jobs. Anyways, back to the how of his arrival upon this predicament: Elliot and Sarah’s family were driving two vehicles; both rental hatch backs, Sarah’s parents were leading until they accidentally ran into a shambling man (one of the undead), which sent their vehicle rolling down a bank into a treeline. Elliot had told Sarah to stay put while he went to check, her brothers freaking out in the back seat (John the youngest was seventeen while Louis was nineteen.) Elliot checked on her parents, but as he went to the bank he noticed that the man they hit wasn’t on the road, when he looked down to the overturned vehicle he saw Sarah’s father being dined on by the very man who had his knee bones sticking out; that’s when he heard it, Sarah’s scream he turned around only to see Sarah, Jack, and Louis out of the car being dogged on by a few strangers, he told her to take her brothers and run as fast as they could. Elliot had to consecutively down each of the enraged, crazed individuals; he couldn’t find Sarah afterwards, he hopes to whatever god is listening that they’re alive as of this moment. (Wherever I start in game is the location Elliot has wandered to. *Cherno, Elektro, etc*) 6. Do you have good microphone quality (very little background noise would be considered good)? Unluckily, my microphone is falling apart, so I am working on getting another one; however it background noise is limited to your standards, and it picks up my voice fluently (when it isn’t lagging, or screwing my day with it’s testiness.) I will be getting a much better microphone for use sooner, or later; definitely when I am enrolled into this group. -
You might want to think about limiting the fuel available. This may have been suggested before but I'm kinda new here! On topic with the fuel, having an unlimited amount is unrealistic. You don't even have unlimited Fuel in Texas much less post infected Cherno! Just a suggestion, but you may want to limit each fuel source to say 100 liters per 24 hour period. And have the 100 liters spawn in over time in different tanks like the choppers do. So we don't know exactly which fuel tanks will have fuel when! would add a new dimension to the game! Make it more realistic, and even the playing field for the players without vehicles! It would also force the chopper hunters to be more judicious with their air time! Thank you! Peace! Sleepy
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Input: ( 3x rain in an Hour ) Output: ( Flash Flood ) Tools: None Fail Chance: 75.0 Enhancements: Destruction of camps, vehicles, players and zombies in low lying areas Action Type: Natural Disaster!
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Input: ( 2x Ghillie / 2x wire / 2x wood ) Output: (Ghillie vehicle cover) Tools: (Tool Box / Knife ) Fail Chance: 0.01 or 100.0 when vehicle moves Enhancements: Hide parked vehicles in woods from choppers Action Type: Camo?
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Do You Regret Anything You Have Done In DayZ?
Hetstaine replied to Devon206 (DayZ)'s topic in DayZ Mod General Discussion
Running like a bitch. When i was heading up towards Berezino way, totally lost and looking for the coast to get my bearings. I broke free of some forest into an open field and heard a noise..a tractor was heading down a grass hill to my right and i was like..woooooah..it was one of the first vehicles i had seen..i didn't even know there was a tractor in game. Two dudes were running behind the tractor, i was like 'Yoohoo ! i'm over here guys !! hiiiiii fellow survivors !!' and just stood there with my mouth agape..the tractor moved towards me and then both guys opened up on me..i shit bricks and booked it back into the forest with bullets zipping all around me and managed to get even deeply more lost in a panic run to fuck knows where. -
You really are bringing this to the forums? We have had admins watching you guys all day because there was suspicious activity in the logs for you and 4 other players with you. We watched you on the admin map drive from base to base made by players with tents and vehicles and then you come on here and claim we banned you for finding the admin base, You didnt even have a helicopter so its not like you could just stumble upon the bases? We reckon you are using and ESP sort of hack because no one can go from base to base like you did. As for your little story about servers dominated by admins, Yes we did have scenarios set up for you to see if you were hacking, So yes we do dominate the server buy what do you expect we pay for the server we should at least have the authority to check for hackers no ? I dont even understand what you are trying to say with the whole "sth". But yes you have had a response.