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Showing results for 'Vehicles'.
Found 41868 results
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Pending Changelog: Experimental Branch: 0.42.116002
dgeesio replied to rocket's topic in News & Announcements
you maybe not played it recently it gets updated alot mostly not hats! core features already in vehicles, guns the works cutsom maps uses same engine tweaked. cost is free. atlas life and free mods on arma 3 light years ahead of this mod now. there is nothing better in standalone at all. graphics arnt content isnt so they add cars vehicles they already in the mods. its a losing battle. -
Dean hasn't somehow forgotten all of those features between making the mod and going across to the Stand Alone. I'm sure most of the mod and the best bits of the mods mods will make an appearance within SA given time. If vehicles won't be in for at least 4 more months you can get a vague idea of the time scale here! SA isn't going to be complete for a while, the warning message that appears everytime you start the game makes that pretty clear.
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Any date confirmed for vehicles being introduced?
strayshadow replied to seokoner's topic in New Player Discussion
DayZ Vehicles, Owning clan restarts server with plenty of members onlineRepairs all vehiclesDrives all vehicles well outside of the map to prevent others using themPlayers spam the forum with 'why no vehucules' posts. -
Well everything you expect from survival in todays world. Vehicles (obviously fuel would have to be limited), being able to build bases so I don't always have to risk spawning into camper noobs who geared up via server hopping and where I can stockpile supplies. Sticks, a wide spread resource that shouldn't be confined to isolated rare spawns. Better sounds because right now you can hear fences being knocked, guns reloading, cans popping and food eating and cannot tell where its coming from. The person might not even be anywhere near. Cutting out the fake noises too.. Go on a dead server and you can still hear people drinking and reloading ammo etc. Better interaction from players. Of all the people I've met only two have not killed me. If this were real survival most people would not kill on sight even if law and order had broken down. Please do not take me for a whiner. I'm just asking what more to expect in regards to what the full game might offer and it follows the trend of the arma mod version with the above mentioned base building and resource gathering then that is cool. By the way I'm not slating the game, this the first die/start over game I've played and am pretty addicted. Also, hopefully in future they will put a system in place that stops dead server gearing up, then there wont be as many newb spawn campers.
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apologists are delaying development.
solodude23 replied to pacific_coast's topic in General Discussion
I do, however, think it's important that we are all able to notice the difference between constructive criticism and blatant complaining or whining. There's a pretty thick line separating the two. If it wasn't for the latter, no one would ever need to yell out "Alpha". More often than not, I see threads created in anger or disgust and are subsequently filled with negative remarks, swearing, and nothing particularly constructive. These threads are not helpful in any way and no one is going to want to reply to them in a thoughtful manner if the OP wasn't able to create a thoughtful thread to begin with. In regards to this thread, I'm not really sure how it helps progression even if it's not particularly negative. The recent progress has been rather slow, but we've been told this is due to a few major bugs that are particularly hard to pin down and iron out. We KNOW that we will soon have a physics engine, hunting, cooking, and will later have more advanced features such as vehicles and base building. Many of these systems are being completely reworked for the standalone and that requires more time and will introduce the possibility of more intrusive bugs which in turn take even more time to iron out. TL;DR - I don't find this thread constructive. -
people dont post anything if you dont know anything at game i am talking about "it is stupid vehicles arent in game yet it is soo stupid to talk about them" someone says. those are coming SO DONT FUCKING TALK ABOUT IT IS STUPID SUGGESTION IF YOU ARE NEWBIE
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Pending Changelog: Experimental Branch: 0.42.116002
Wh1spY replied to rocket's topic in News & Announcements
The physics-engine is also required for the vehicles to be able to move.. ;) -
Pending Changelog: Experimental Branch: 0.42.116002
Serpentello replied to rocket's topic in News & Announcements
Well you might be right, but I don't recall reading "Update every Week" whilst buying the Alpha. Now, speking in general: You know, being an Alpha Tester, a Beta tester OR both, has ALWAYS been like this. By ages. The point is, recent game "development" have brought us to think it differently, in the worse case. Alpha & Beta phases are expected to last 1, at maximus 2 months, and that's the most wrong thing to do. Nowadays Alpha and Beta phases are seen like a way to let people buy games earlier. Like Battlefield's "BUY THE GAME NOW TO ACCESS TO THE EXCLUSIVE(!!! OMG !!!) BETA AND "PLAY"* EARLY." - * = get a game still full of bugs, buy all the DLC's and PREMIUM PACKAGES while we try to solve this mess in the meantime." Yeah that's how they scum you. They make you feel special, and you give them your money earlier. And you know what? They've already won. People have gotten accostumed to this marketing mechanics. Well guess what? DayZ's ALPHA is a REAL ALPHA. They don't make you feel special. They put a FUCKING GIANT SIGN on steam, basically saying this: "We are DAMN far away from the game to be released, we're in deep shit and we cannot afford this project to fail, so please help us buying the game and stick with us in the process. Mind tho that, as we are BLATANTLY saying, the game actually SUCKS, it's full of horrific bugs, lack of content, and it'll take a huge load of time before you can ride your frigging car, smashing zombies and shooting from the windscreens." Didn't see ANYBODY else do this. If isn't this honesty... What people read of this? "Yayyyyy i can shoot people in da face from atop the Elektro TEC building while pissing on the zombies head, and pretend updates every 10 days 'cos I've spent my money on this." You want this, you want that, you want more guns, you want Vehicles, you want permastorage. Yeah that's OK! And that's what we'll get. But honestly, this are all BETA things. ALPHA things should be still more core system things. (Or did you honestly believed that the release was after the end of the ALPHA phase? Neener neener neener, there's BETA! Deal with it!) Alpha phase should be meant to test things that are NOT fun to play. Stability and such. But hey, my 8th model of Assault Rifle is more important, right? 'Cos I have to look cool while killing players, 'cos I'm a tough guy! [sarcasm mode: OFF] Having sold all this much just in ALPHA phase is the real CANCER to this game. We players are the Cancer, and we don't even realize it. We want things, we want it FAST, we have forgot what it means to WAIT. So we ask for vehicles 'cos we want to have fun, we don't want to test games. We don't have the time, right? "Why they lose time making hats, WHERE'S MY TENT?!?!?!" Well guess what, tents, like vehicles, barricades, and such other things need a thing called "Physich". That's what they're focusing their effort on, that's why we still don't see the result of this work. Putting models of clothes in the game is a thing that a SINGLE guy can do. Building a Physic engine from scratch is NONE. You guys must learn to take a few step back and take a larger look at the picture. Just cos something has priority, doesn't mean it will be the first thing to see birth while making a game. So to cut it shortly, what I'm trying to say is: Don't fucking take part, WORSE BUY a game that is in it's ALPHA state if you can't bear to have patience, or can't even bear to risk seeing the whole project undergo heavy postponement or even failing. That's just how things go. There are thousands of zombie-slaughter based-games out there you can play, so if you have or want to SPEND your time on this game, do it by supporting it instead of pointing your Nutella's wrapped finger screaming "Breaking Point is much better than this" or "RUST destroys the shit out of DayZ" or even "They scammed us they just wanted our money". You're the DUMBFUCK who clicked "buy" on Steam, nobody forced you to do it. It's nobody's fault that you couldn't wait, in a sea swarmed by zombie games like nowadays. Lastly, i beg you all my pardon if my English is not top notch, for it I'm just a poor guy from Italy who is self taught regarding the English language.- 2645 replies
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so when they release vehicles in the game.. there wont be any... :lol:
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yes you can expect it with every death unless u run with a group and considering whether they get killed too they would guard your body till you could return. but when full game is complete I'm sure we will have tents or vehicles to store things which you can then horde or stockpile gear then you just regear there really quickly no the downside to that is if someone finds your stash then your back to square one. but yeah if you don't like looting or gearin up which is my favorite part of the game then your in for a long and painful journey goodluck.
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Well yes that is true, but if they take vehicles out to completely redo them they may want change things up so this is possible at all without removing and redoing them again.
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what vehicles? oOo you wanna get into those car wrecks on roads and backyards?
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Where are the updates? **crickets chirping**
Spinnyd223 replied to Spinnyd223's topic in General Discussion
I want to see trucks where people can ride in the back, new characters, new huge mountains with caves you can hole up in and create fires in, secret hidden passageways with boobytraps, new military bases with multiple fence clearence that a group of players can take over and control from ground/or watch tower and have full control over open and close fence gates, AK47's,M1 carbines, armories with ww2 weapons, bicycles, camoflauge quads, long tailed fur raccoon hats, Heavy machine guns mountable on trucks ..Seriously its been two years in development of dayz and we have 99% of all weapons removed, 99% of all zombies removed, 100% of vehicles and animals removed.. and a motorcycle helmet to show for it I just can't wait for the day where a real game company takes up a dayz type project -
Where are the updates? **crickets chirping**
Rick1633 replied to Spinnyd223's topic in General Discussion
But which game has more problems? It is possible,but I cant prove it, that fixing all the core issues of Dayz while trying to implement new concepts like bases and vehicles....... Is just as much or more work than starting from the beginning. If im wrong, then I will be glad Dayz can be successfully completed. -
IMO, i hope they dont do that before vehicles are added in to the game (at least bicycles).
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Any date confirmed for vehicles being introduced?
DirtyscumbagLith replied to seokoner's topic in New Player Discussion
The people who whined at the OP about not using the search function sounded like they had sand in their vagina. Why not just skip the thread if it brings out the worst in you? Vehicles would be interesting. I know in ARMA 3- vehicles are pretty common and it makes a lengthy journey easier. I'm sure in Dayz the sound of a car would attract people like fly on merde, so it would make an interesting battle. -
While you're still learning, use the map but I'd recommend using it sparingly. Terrain features, towns, hell even shrubs become easy to recognize as you play more, learning the map is well worth the space it eats up in your brain. One area I know I need to work on is the inland road network, that takes a bit more but also good to know once vehicles hit. Not having to stop and recheck directions will save you a bunch of time.
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I mean you could shoot from ground vehicles in ArmA2 too. Just with weapons attached to the vehicle but... I think its not too hard to make it for units on board too. (Battlefield has it, right?)
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They should spawn a lot in wrecked vehicles. You know, when you look in the trunk of cars and so on... or on the backseats. But loot spawning in cars is not working at the moment. Rocket said in mid February that he fixed the bug for some reason the fix hasn't been added yet, not even on experimental servers.
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Any date confirmed for vehicles being introduced?
deebz1234 replied to seokoner's topic in New Player Discussion
the day vehicles hit the EXP the servers will explode. vehicles are just a requirement because thats what people are used to in the mod and breakingpointa3. so its just one of those things that is a hot topic and always complained about. that being said, the whole revamped engine and server side reliance of SA is a difficult task. So making vehicles completely server side,etc is a task and a half. But the pay off is performance and impossible to hack (hopefully) there was nothing worse than see a fighter jet fly by in the mod LOL -
hah, look at breaking point for arma 3. now thats a well polished game base (arma 3) and a wonderfully done mod on top of it. its basically a working standalone with vehicles and humanity. But it has reached its potential and is basically a really good PVP experience with some fun survival elements. (with amazing ballistics and weapons that SA cant touch...oh and the player movement is ace)
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Any date confirmed for vehicles being introduced?
xenology replied to seokoner's topic in New Player Discussion
Just play the Mod till vehicles are in SA is it really that hard? -
We are looking for DayZ players to populate our new Epoch Chernarus Server. We are in the process of adding scripts and are happy to listen to any suggestions from the players using the server if they can contribute anything to enhance the gaming experience. We represent a large, friendly gaming community and we have mature admins who pride themselves on making sure the server is ran fairly for all players. Here is a list of what scripts we have running at the moment but as I said earlier we are actively updating the scripts daily. Extra Vehicles Extra A.I. Missions AI Patrols Custom Map/Buildings Snap to Build Self Blood Bag Trader God Mode and Anti-Theft Trading Towing/Lifting Auto Refuel Active Admins on Dayz Server and TS. We also have a public 250 slot TS3 which you are welcome to use. All we ask is that you register on the site (http://www.1000fraggers.com) and once you have registered we will happily make you a channel on the teamspeak for your clan or group you play with. 1000fraggers DayZ Epoch Server IP: 195.154.173.91:2402 1000fraggers Teamspeak IP: ts.1000fraggers.com:9987 What we are trying to provide is a fun gaming environment that is managed by experienced active admins that will be on hand if you ever need any assistance on DayZ and TS. We will look forward to you joining us soon and don't forget to join us on TS.
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Yep, I think electricity would be best introduced with just diesel/ petrol generators for starters to keep everything in camp/ base running like fridges, electric ovens, floodlights, other lights, heaters, ham radios all of which you could find and haul back with great expense to your inventory. Things like fridges, furniture and generators themselves would require amounts of space that is provided only by vehicles. These things should be relatively unremovable once placed to provide camps with a safer atmosphere where some things you work for are hard to steal (hopefully making people more open to letting strangers in their camp). I feel electricity should be very very late game though, 95% of player made places should have nothing more than a permanent fire pit and a couple bags under a tree.
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[XLCX] DayZ Epoch Chernarus|TS: XlightcoreX.no-ip.org DayZ Epoch Chernarus PVP: IP 192.99.21.221:2302 Hosted by XLightCoreX Our Server Offers Custom Loadouts Custom Scripts Extra Buildings (e.g. Barracks at airfield) Custom Loot Tables Custom Scripts Private Hive Non Abusive Active Admins Self Blood Bag Teamspeak 3 Channels for your Group Donator Perks Heaps of Vehicles Trader Safe Zones Added Loot Spawns Servers hosted by OVH And More Custom Scripts To Come The XLightCoreX Gaming Community is a mature gaming community and it has only started. We can offer a wide range of experiences on our DayZ server. We encourage PvP, teams, individuals. We are still modding/customizing the server, so if you ever have any suggestions for the server or want to check us out just go to our website http://www.xlightcorex.net/ . If you are interested in our community join us on our TS3: xlightcorex.no-ip.org (We also offer Minecraft, Arma lll Altis Life, BF4)