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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Stay safe out there,
Your DayZ Team

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Found 41868 results

  1. KozazB

    DayZ Update 1.24 & DayZ in 2024

    Where is the new map, new vehicles?”
  2. lCCPl Curious Console Player

    Suggestion for future vehicle additions

    Going forward, if you're interested in adding vehicles, but need a new concept, just focus on adding drivable variants of all the wrecked cars in the game. Examples include the M939 truck, the UAZ 469, the Skoda S1203, and the V3S passenger variant.
  3. STINKER'S PVE server with PVP zones. There will be Raid events which will be announced 1-2 times a month. Map is deerisle 5.3, There's a safe zone with a dyanmic trader, and a dynamic black market else where. Roaming AI some friendly some not. there's only 2 admins and we are very much open to server suggestions to make the server better! Mod's DayZ-Expansion-AI C4 raiding CPB weapons Paragoin gear Underground bases RFWC watercraft Rag Vehicles DNA Keycards Party up Bed respawn Airdrops Infected AI Autorun Instant Flag Give and take.. and more Please come check it out! you might enojoy it! will be doing event's once we have enought people Join Discord - https://discord.gg/PE3yzdcXUz Direct Connect 138.199.57.180 Port:2302
  4. STINKER'S PVE server with PVP zones. There will be Raid events which will be announced 1-2 times a month. Map is deerisle 5.3, There's a safe zone with a dyanmic trader, and a dynamic black market else where. Roaming AI some friendly some not. there's only 2 admins and we are very much open to server suggestions to make the server better! Mod's DayZ-Expansion-AI C4 raiding CPB weapons Paragoin gear Underground bases RFWC watercraft Rag Vehicles DNA Keycards Party up Bed respawn Airdrops Infected AI Autorun Instant Flag Give and take.. and more Please come check it out! you might enojoy it! will be doing event's once we have enought people Join Discord - https://discord.gg/PE3yzdcXUz Direct Connect 138.199.57.180 Port:2302
  5. Hello, I would like to ask when will more vehicles be added? I mean V3S Škoda 120 Motorbike And so on.... Thank you.
  6. Crashed a vehicle on a post and ruined everything. Walked away for about 2 minutes to scout out a place to drop a tent to put gear. When I returned the whole thing had despawned along with all my gear. So annoying. This is happened to me pre-1.0 but everything was going so well since yesterday... 😞
  7. AndrzejHook

    Adding Vehicles That Actually Work

    I think we should have some cars(NOT ALL CARS) in the servers that are fully ready to go and driveable. In real life in a zombie apocolypse there would be SOME running vehicles im sure of it... not every vehicle you run into would need all the components/parts. Just seems like it takes forever to put a car together and im sure that nobody else drives the cars either because of this... especially if youre just a solo player Let me know what you guys think?
  8. Kyiara

    Console Update 1.23

    Console Stable 1.23 Update 1 - Version 1.23.156951 (Release on 07.11.2023) NOTES In case of problems, please check the Bohemia Interactive support F.A.Q. or DayZ F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker. GAME ADDED Characters can now push vehicles Designated marksman rifle (DMR) with 10- and 20-round magazines Field Shovel Padded Gloves Winter Coif OKZK hat Petushok hat Firefighter M3S Wreck The server browser now displays the number of players in the waiting queue Sound for deploying fireplaces and improvised explosives Sounds for crafting rags Sounds for washing hands Sounds for locked valve doors Sounds for cutting planks Sounds for (un)equipping the pipe wrench Sounds for pulling corpses from vehicles Sounds for placing a claymore mine Sounds for placing and arming the improvised explosive Sounds for crafting fireplaces Sounds for crafting a hand drill Functionality to hide/show the password when entering servers FIXED Objects behind the player would not always cast shadows from dynamic lights The drain/pour sound could get stuck by jumping during the action The sound of emptying a bottle was still played after interrupting the action (https://feedback.bistudio.com/T174590) The gas stove was playing baking sounds even without food (https://feedback.bistudio.com/T174360) While boiling food, the sound of frying would be played (https://feedback.bistudio.com/T165500) The camera was not following the character correctly when falling unconscious while jumping Throwing in prone when turning could result in the character turning on its stomach Deploying the fishnet trap would spawn it above the water surface Fixed instances of several items not causing stagger when used for heavy melee attacks Shots fired with double-fire would not register properly Godrays from the sun could shine through the horizon Reduced clipping issues with several clothing items Hunting jackets did not have their damaged textures when equipped Jumping while picking up items could result in desync Fixed a texture glitch on the character ankles when wearing dress shoes without pants (https://feedback.bistudio.com/T159464) A bush type was hidden too early (https://feedback.bistudio.com/T173227) The damaged status of canned was even shown on he food inside the cans Baked Penny Bun mushrooms had no texture (https://feedback.bistudio.com/T172474) Fixed exploits in structures (https://feedback.bistudio.com/T173121) Items would not get wet when put into a barrel filled with water The watchtower roof would block the selection of other items on the second floor Certain animations to equip an item were played twice when triggered (https://feedback.bistudio.com/T170730) Entering ADS of a weapon with a scope while throwing the weapon could result in a broken HUD It was possible to see through certain textures with selected scopes (https://feedback.bistudio.com/T173070 - private) Some two-handed melee weapons had broken attack animations (https://feedback.bistudio.com/T166360 - private) When disarming an improvised explosive after a server restart, the explosives inside could not be removed Fixed an exploit to access medium tents from outside (https://feedback.bistudio.com/T172852 - private) Digging up worms close to objects could cause the character to get stuck (https://feedback.bistudio.com/T157630) Fixed an animation-related exploit to look through walls (https://feedback.bistudio.com/T169133 - private) Fixed an instance of desynced hand slots through the equip action (https://feedback.bistudio.com/T166276, https://feedback.bistudio.com/T172331 - private) Certain door sounds in the prison building were too quiet (https://feedback.bistudio.com/T162517) Respawn after dying while in unconscious state would trigger a confirmation request An alarm tied to an improvised explosive would keep ringing after the explosion in certain cases With some optics the view would shift to the right when looking through them (https://feedback.bistudio.com/T172261) Shooting large amounts of bullets indoors would result in sounds being played with delay The image of the pear when held in hands was cropped in the inventory It was not possible to bury a Drybag (https://feedback.bistudio.com/T174739) The clapping gesture was playing the wrong sound when having certain food items in hands The stone oven fire could be extinguished by rain Fixed a config animation path for the BK-133 (https://feedback.bistudio.com/T175263) Fixed an exploit that allowed to walk through walls (https://feedback.bistudio.com/T176156 - private) It was not possible to interact with error message pop ups after losing connection with the controller (https://feedback.bistudio.com/T174566) Overlay elements were still present after accepting an invite to a server Missing control hint to switch the camera position between shoulders The tooltip for "save character" was fully capitalized CHANGED Major overhaul of the skybox and its textures Reworked the interior of the large castle tower Removed a redundant sound during the gas canister explosion Disabled shadows for fireworks and reduced their light radius to reduce their performance impact Increased maximum bandwidth limits of Client->Server traffic to reduce movement desync when firing weapons Updated the game credits Renamed the fire-mode of the crossbow from semi-auto to single (https://feedback.bistudio.com/T174788) The clutch for the M3S now triggers faster Increased the inertia of the M3S Slightly adjusted the weight of the M1025 Offroad to be able to climb climbing hills Adjusted explosion sounds and ranges Tweaked red tracer bullets for better visibility (https://feedback.bistudio.com/T173456) Adjusted vehicles for better control on grass Added a warning icon to the "Disconnect Warning Session lost" error The server browser now displays the time of day on the server CENTRAL ECONOMY Changed: Reduced the spawning of warm hats to account for newly added items CHERNARUS Added: Overhead lines for the railway network Changed: Major overhaul for the Vybor Air Base (NWAF) Changed: Moved ASVAL and VSS spawns from contaminated areas to high tier military areas and increased their numbers Changed: Moved VSD and FAL to contaminated area spawns and decreased their numbers Changed: Moved KA74, KA74U and M16A2 to higher military tier spawns LIVONIA Changed: Base building items can no longer be placed in the Livonia underground Changed: Moved ASVAL and VSS spawns from contaminated areas to high tier military areas and increased their numbers Changed: Moved VSD and Aug from military to contaminated area spawns and decreased their numbers SERVER Added: Group Spawning system (documentation) Added: JSON file system to assign gear for players to spawn with (documentation) Added: New gameplay json parameter to disallow items spawning in underground areas (documentation) Added: Gameplay config ability to disable respawn of unconscious players from the ingame menu (documentation) Fixed a typo related to vehicleparts resulting in CE errors Fixed: Items spawned by CE as attachments are not affected by quantity min and max set in types.xml (https://feedback.bistudio.com/T171237) Fixed: Certain spawnabletypes.xml setups could crash the server (https://feedback.bistudio.com/T168256) ______________________________________________________________________________________________________________________________________________________________________________________________________________________________ Console Stable 1.23 Update 2 - Version 1.23.157045 (Release on 30.11.2023) GAME FIXED Fixed a severe instance of server crashes Dynamic events, items, objects and AI could spawn crooked (https://feedback.bistudio.com/T176391, https://feedback.bistudio.com/T176843, https://feedback.bistudio.com/T176868, https://feedback.bistudio.com/T176859, https://feedback.bistudio.com/T176845, https://feedback.bistudio.com/T176851) Items dropped inside a structure could spawn on a higher or lower level (https://feedback.bistudio.com/T176861, https://feedback.bistudio.com/T176819) When a player died in prone position, their item in hands could not be picked up (https://feedback.bistudio.com/T176466, https://feedback.bistudio.com/T176374) After certain combinations of inventory interactions, it was not possible to equip some headgear pieces (https://feedback.bistudio.com/T174699, https://feedback.bistudio.com/T175642) Fixed several issues with the new barrack basement (https://feedback.bistudio.com/T175992) A filled dry sack could not be taken into the inventory (https://feedback.bistudio.com/T176820) It was not possible to bury a dry sack (https://feedback.bistudio.com/T174739) The green OKZK hat appeared beige on female characters It was not possible to attach chicken steak to indoor fireplaces Fixed an exploit resulting in a server crash Picking up an item would sometimes fail for remotes SERVER Fixed: Navigation in the pause menu was not working when the respawn from unconsciousness was disabled on the server (https://feedback.bistudio.com/T176865) LAUNCHER Fixed: Sever details in the server browser claimed a missing Livonia DLC for servers not running Livonia Fixed: Closing the server details in the server browser unfocused the launcher
  9. 1.5 -Added MMG Base storage into trader and loottable 1.6 -Updated the market prices and added new items into the trader -Removed almost all spawned vehicles due to server performance issues (some 25ish left) spawning around the map -Parties can now deposit up to 50 million into their vault -Vehicle deposit into ur territorial flag is now free 1.7 -Added CannabisPlus into the server, implemented the loottable and trader (location marked on map (BALOTA) NOT SAFE ZONE @DayZ -Added DrugsPlus into the server, implemented the loottable and trader (location marked on map (BALOTA) NOT SAFE ZONE. Cocaine/Psy mushrooms available now at trader -Removed aircraft trader from krasnostav, now only available at BALOTA airfield 1.9 -Added Zeroy fishing to the server and items to the trader files -Added gebsfishing for more fish variety / added in trader and the seas! Ahoy mateys!! lets goo 2.0 -Added CJ 187 Loot chests that need to be opened with keys/cards all spread around the map carrying wide variety of loot. Soon more loot will be added into the loottable 2.1 -Added all animal pelts to the consumables & fixed the prices for animal steaks. They have now value in which you can earn a decent profit. The bigger the animal, bigger the profit. -Added metal sheet/mortar/cement/planks to be bought from trader under supplies (construction or components trader)
  10. 🔥 Volatile Gaming | DayZ PC Community 🔥 Welcome to Volatile Gaming, your ultimate destination for immersive DayZ gameplay on PC! Whether you're a seasoned survivor or just starting your journey in Chernarus, join us for an experience like no other. 🌍 PVE/PVP Action: Explore a dynamic world where both cooperation and competition thrive. Engage in thrilling player versus environment encounters or test your skills against other survivors in heart-pounding player versus player battles. 💰 Thriving Economy: With a starting balance of 25K, dive into a robust in-game economy featuring FortuneCars, trader outposts, and lucrative airdrops. Build your wealth, trade goods, and secure rare items to survive and thrive in the wasteland. 🚁 Helicopters & More: Take to the skies with our helicopters, offering new dimensions of exploration and strategic advantage. Discover hidden locations, scout enemy territory, and traverse the landscape like never before. 👥 Community-Driven: At Volatile Gaming, it's not just about surviving; it's about thriving together. Join or form groups with like-minded survivors, embark on cooperative missions, and forge lasting alliances in our vibrant player community. 📆 Weekly Events: Stay engaged with our ever-evolving world through exciting weekly events, challenging scenarios, and community-driven activities. Whether it's a scavenger hunt, airsoft, or PvP events, there's always something happening in Chernarus. 🔧 Constant Development: Our server is a labour of love, continuously evolving to provide the best possible experience for our players. Join us in shaping the future of DayZ gameplay as we actively seek and incorporate feedback to enhance your survival adventure. 🚗 New Car Mods: Experience the thrill of the open road with our latest addition of Fortune Cars, adding new vehicles and customization options to expand your transportation arsenal. 📍 Join Us Today: Are you ready to embark on the ultimate DayZ adventure? Join Volatile Gaming now and find your place in this ever-changing world. Whether you're a lone wolf or a team player, there's a spot for you in our community. 🔗 Connect with Us: Server IP: 198.244.185.53 Discord: https://discord.gg/zj5XgqmkX7
  11. Xbox Experimental 1.24 Update 1 - Version 1.24.157302 (Release on 16.01.2024) NOTES In case of problems, please check the Bohemia Interactive support F.A.Q. or DayZ F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker. GAME ADDED Vikhr rifle 30rd 9x39mm magazine for the Vikhr, ASVAL and VSS rifles Camouflage variants of the ballistic helmet Updated book shelves with the winning entries of our #DayZBookZ contest Sounds for crafting improvised clothing from rags Sounds for crafting base-building kits Sounds for crafting a bone knife Sounds for wringing out clothing Sounds for splitting firewood Sounds for breaking down bushes with hands Animations for cleaning hands with the cooking pot and gasoline canister Server browser filter for 1st and 3rd person servers Control hints for the in-game map FIXED Entering ADS with firearms could result in an unintended switch of the 3rd person camera position Voice section of the settings did not change its color correctly when hovered over with a mouse When accepting an server invite while joining a separate server, the ongoing connection attempt would not be overridden When taking a container with items into hands, only the first row of items would be displayed (https://feedback.bistudio.com/T169893) The descriptive text of the Livonia DLC in the main menu could disappear when switching accounts on Xbox The shoulder triggers were not properly switching between inventory containers (https://feedback.bistudio.com/T174203) The heavy melee attack was displayed with the wrong key assigned in the settings for keyboard-users Weapons could desynchronize when modified outside of the players network range Item interaction by a player who just left another players network bubble could result in item desynchronization The microphone icon could be displayed on-screen with no microphone connected when in voice activation mode and lowest voice threshold Bolts attached to a door wouldn't move or animate with a vehicle Unloading a bolt with full inventory would reset the bolt health to full (https://feedback.bistudio.com/T177396) Corpses could not be pulled out of vehicles properly Fixed an exploit to glitch the camera through walls Weather could be desynchronized for players Bolts shot on players or creatures would attach in the wrong direction (https://feedback.bistudio.com/T173208) Potatoes would yield full quantity when peeled regardless of the tool used When standing up from prone with raised hands, the camera would not properly follow the player It was possible for players to rotate with their dead bodies until respawn All colored skirts appeared blue on female characters (https://feedback.bistudio.com/T175252) Some birch trees were offering the option to collect dark bark The lab coat was not correctly reflecting damage visually The leather duffel bag had wrong buttons being displayed (https://feedback.bistudio.com/T174349) The blue hoodie was displayed as red in the inventory view The sling bag was clipping with most clothing items on the female model Several items were displayed too big in the inventory view It was possible to shoot through some corners of the base fence It was possible to get stuck in the blocking position if activating it right after picking up a firearm Unjamming the AUR AX would play the wrong sound The jammed state of firearm models was not synchronized when on the ground The camera was briefly in the wrong position after waking up from unconsciousness in a car Padded gloves could not be repaired with a leather sewing kit No widget allowed to attach barbed wire or camo net to a fence or watchtower (https://feedback.bistudio.com/T169159, https://feedback.bistudio.com/T175010) The widget of the watchtower's roof blocked widgets for other walls The large entry door of the cement works played the wrong sound (https://feedback.bistudio.com/T175866) It was possible for the stagger animation to be skipped (https://feedback.bistudio.com/T174787 - private) Infected were reacting to suppressed shots over long ranges (https://feedback.bistudio.com/T161760) It was possible to push a car while a gear was clutched Firearms would twitch in some cases when too close to obstacles An error with despawning base-building objects could result in invisible barbed wire (https://feedback.bistudio.com/T176347 - private) The state of the crossbow was not always correctly saved during server restarts The inventory view was sometimes cut off in narrow screen resolutions (https://feedback.bistudio.com/T167177, https://feedback.bistudio.com/T174019, https://feedback.bistudio.com/T176060) Fixed a game crash that could occur when connecting to multiple servers at the same time The combine button did not work when an item was in the cargo of another held item Fixed an exploit that created infinite amounts of liquids Some item spawn points inside the bus wreck were in the ground or floating (https://feedback.bistudio.com/T176895) Two players putting an item from their hands into the same cargo slot could result in desync Reduced server performance load on player-(dis)connection and -respawn (https://feedback.bistudio.com/T177400) It was not possible to remove items fast from a incapacitated player or infected through CTRL+LMB It was possible to get stuck in prone by using the portable map with enabled "use3DMap: true" settings (https://feedback.bistudio.com/T175771) Fixed a server crash related to player death Items dropped next to a fence or gate could not be picked back up (https://feedback.bistudio.com/T176992) Fixed an animation glitch that allowed passing below walls faster than intended It was not possible to refuel a torch while it was burning (https://feedback.bistudio.com/T176149) The large ship wreck had several collision issues (https://feedback.bistudio.com/T170004, https://feedback.bistudio.com/T172940) Ambient fruits from trees were still spawning at their old positions at the NWA (https://feedback.bistudio.com/T178137 - private) Items in the Chernogorsk hotel were spawned below the map CHANGED The weather in the main menu screen was always clouded and rainy Changed the collision checks for weapon raising for better accuracy Reconfigured the calculation of weapon lengths for more accurate collision detection Shock damage of blunt weapons will now partially be translated into health damage when fighting infected and animals Bandaging is now a continuous action when treating multiple cuts Removed outdated server browser filters Partial optimizations on the network traffic (https://feedback.bistudio.com/T177400) Simplified collisions of trees for better behavior with vehicles and reduced performance impact from penetrating shots Gave basic chemical protection to the OKZK cap The great helmet, chestplate, tripod and barrel can now be repaired using the blow torch Pulling a body from a vehicle is now done by simply pressing F instead of holding Adjusted insulation values of tracksuits and police clothing for consistency (https://feedback.bistudio.com/T174705) Re-balanced the weight of tools and melee weapons Reduced the weight of shovels (https://feedback.bistudio.com/T176615) Reduced the weight of plant material (https://feedback.bistudio.com/T175196) It is no longer possible to split plant material Adjusted the recoil of several automatic firearms Reduced the fire rate of the Vaiga and slightly lowered its recoil Reduced area in which infected will be alerted by bullet impacts Reduced the alert level impact on infected by suppressed shots Slightly increased the silencing effect of the pistol suppressor Regular infected will keep their alert state for slightly longer periods Tweaked the overheating particles of firearms Updated sounds of the SK 59/66 rifle Updated the game credits LIVONIA Updated the Lukov Airfield ______________________________________________________________________________________________________________________________________________________________________________________________ Xbox Experimental 1.24 Update 2 - Version 1.24.157353 (Release on 25.01.2024) GAME FIXED Fixed a server crash Weapon lifting had some stuttering on sharp corners Some weapons had incorrect checks to trigger weapon lifting Fixed rendering distance for the city hospital (https://feedback.bistudio.com/T177897 - private) Adjusted item spawn points in the book shelf Some spawn points at the military truck wrecks were not accessible (https://feedback.bistudio.com/T177530) Some sounds were overlapping each other multiple times during one action, resulting in distorted audio (https://feedback.bistudio.com/T178465) Fixed an exploit related to inventory interactions (https://feedback.bistudio.com/T178430 - private) Fixed a bug resulting in the exit countdown stopping SERVER Fixed: An unused event was causing errors in logs (https://feedback.bistudio.com/T178270) MODDING Added: 'WeaponLiftCheckVerticalOffset' Fixed: Script function overload compiler bug when a class has more than 100 supers (https://feedback.bistudio.com/T176938) Fixed: Script function overload compiler bug when using 'null' as 'in' parameter more than once (https://feedback.bistudio.com/T176938) ____________________________________________________________________________________________________________________________________________________________________________________________________________________________ Xbox Experimental 1.24 Update 3 - Version 1.24.157400 (Release on 06.02.2024) GAME ADDED Valentine's Bolt (temporal seasonal event object) FIXED Fallen tree branches had too many trivial collisions, interrupting character movement Fixed some misplaced street lights (https://feedback.bistudio.com/T178510, https://feedback.bistudio.com/T178524 - private) Characters could end up with their hands stuck in raised pose while in tight spaces Bandaging with rags and bandages would take the same amount of time (https://feedback.bistudio.com/T178672)
  12. Sid Debian

    Make the UAZ496 car drivable

    With the same stuff return back those loosened vehicles from Arma 2: Kamaz (Zamak) ingame class Truck_02, Urals (there's wrecks on map), bmp1 and 2 (there's both wreks), BRDM (2) it's so famn hard reminds about nice Arma 2 DayZ Mod then about that sh*tty dz game... And how the hell I could forget the TransitBus Ikarus!
  13. Dwight Schrute405

    Welcome to VanillaPlus+UK

    Welcome To VanillaPlus+UK Playstation Sever Chernarus Custom Trader Custom Bunkers & Keycards Weekend Raids PVP At All Times Killfeed, Statistics & Leaderboard Ready 2 Go Vehicles VanillaPlus+ Boosted Loot Unlimited Stamina Apart From Melee Custom Fresh Spawns Loadout Custom Bases Increased Helicopter Crash Spawns Restart Every 4 Hours Night Time 30 Min Bears&Wolves Increased Vanilla Weather Vanilla Player Spawns https://discord.gg/m3Q5gKqAZW
  14. Hello, i would like to know how to do that vehicles spawn repaired, or set what items are damaged Thanks!
  15. Hey there!! This server is new and already picking up traction! What we aim for with this server is committed admins to help in every aspect of the Game. We want people to not feel the constant strain of gear fear. To the End a quick overview of what we have to offer - 1. No more than 30 Mods inc. (Traders, Vehicles, Quests, weapons, AI and much more) 2. Slightly Raised Food and water Loot economy 3. Shorter Nights 4. Harder zombies (Hordes) 5. Airdrops. 6. Long Campaign type quests This is only part of what we have to offer, Along side on-call admin help in and out of game. All we ask is to give this server a try and help us grow into the perfect server for all to enjoy!! Discord: https://discord.gg/ChFVzQBqgN IP Address: 5.83.170.113 Port: 13000
  16. domidunas

    What would make a Dayz perfect game?

    I agree with most of the above - a focused effort to really fix server performance and desync (and vehicles) once and for all would be the best Christmas present they could ever give us. To hell with "content" until those things are in a good place. fmwa yowa
  17. Or at least decent. I really don't care so much about graphic aspect of the game (interiors and such) but more about the gameplay itself. For me, working vehicles and zombie hordes would make a game 10/10. And for you?
  18. ChicagoFaucet

    Boosted Vanilla

    Boosted Vanilla IP: 66.23.200.252 Discord: https://discord.gg/p5WKTSnX Everything is boosted. Zombies. Animals. Vehicles. Hardware. Weather.
  19. Dwight Schrute405

    VanillaPlus+UK - DayZ PS Server

    https://discord.gg/eBxwY32ZTE Welcome To VanillaPlus+UK Playstation Sever 👋 🗺 Chernarus 🔨 | Weekend Raids 🔫 PVP At All Times 📊 Killfeed, Statistics & Leaderboard 🚘 | Ready 2 Go Vehicles 💰 VanillaPlus+ Boosted Loot 🏃🏻 Unlimited Stamina Apart From Melee 🧍‍ Custom fresh spawns loadout 🧱 Custom Bases 🚁 Increased Helicopter Crash Spawns ⏳️ Restart Every 4 Hours 🌃 Night Time 30 Min 🐻 Bears&Wolves Increased 🌦️ Vanilla Weather 🛰️ Vanilla Player Spawns https://discord.gg/eBxwY32ZTE
  20. The Convoy/PVP/WeekendRaids/AI/NoGroupLimits/Factions 3pp/1pp Build anywhere If you are looking for a server to call home.. If you love the grind.. Come check out THE CONVOY!! -KOTH -DNA keycards -Bunkers -Caves -AI -FOG Gear -Armor tiers -Anti tank rifles -Custom Gear -CannabisPlus & DrugsPlus -Helis, working tanks & armored vehicles -PvP Events -Active Admins New server Come join our great community solo or big groups are welcome New players/groups get starting gear and building kits https://discord.gg/uvaBvcdNSy
  21. Title asks it all. Do they?
  22. Hey Guys! are you tired of spending hours and hours looting just to get killed by a new player with a chambered IJ who got a lucky headshot? Well, join MassFrags! Self hosted in the US, we have high loot spawns, use the Weapon Redux pack to bring back all the guns from 0.64 onward, we brought back vehicles, have a discord where you can find groups of people willing to meet up in game, and our admins are here to help both in game and on the support page of our discord! the server will be running 24/7 and we will always take suggestions and anything that you, the players feel need to be added into consideration. Run by an Emergency Medical Technician who tries to make the server feel as realistic as possible without all the major player issues. You will never recieve a kick or ban for playing your play style, whatever that is! be gun happy or peaceful! Just type "MassFrags" into your community browser to find us easily our click the link below! Discord: https://discord.gg/MsbhcC7
  23. I would personally like to see more reskins of items, Ballistic vests need some more colors ex. Brown, if possible removing the "press" patch and having just the vest itself. Maybe some more variants of civ clothing, oversized flannels, torn jeans, unique rider jackets. hooded variants of hoodies, raincoats. For military gear possible reskins of all the military gear ex. a new camo patterns for gorka gear, or combat gear, also BDU's. as well as implementing the DPM boonies camo for clothes along with the Flecktarn and m81 woodland camos for military fatigues. For specifically mods; planes and helicopters are wayyy out of the way rn for vehicles and, 2 wheeled vehicles are really hard to code as well effectively. But maybe a pickup truck that could have people in the bed and or a larger storage like the olga with 400 slots. I would also like to see weapon storage, the gun racks in game would be a very cool start but base building in a whole could use a revamp but, i feel like something like that is more down the line. Personally i would like to see attachments for backpacks and more attachments for belts, ex. Straps on backpacks to store, bottles, tripods, one weapon, arrows. For belts Flashlight loops, mag storage, leg holsters ETC. just some ideas that sounds really neat on paper and would love to see in game
  24. Bicycles, rideable horses or motorcycles would be great. For RP servers would be great even police and ambulance ADA. (police wrecks are in the game, so why not to add them as fully operational vehicles)
  25. Bugged Vehicles? Click the link below and watch how to pop bugged vehicles out of the ground and possible save them to use.. Click to Watch Brought to you by:
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