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ChicagoFaucet

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About ChicagoFaucet

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  1. Due to popular demand from my players, I started a Namalsk server. I added a crashed helicopter event to it, just like my other server. The helicopter spawns, but no loot spawns. I checked and double-checked. I have a lot of different loot with the dynamic event flag turned on in the types.xml file, and the event seems to be spawning - just not loot. I know that Namalsk is a special type of server, different from the rest. Does anyone know if there is something about Namalsk servers that do not allow dynamic loot to spawn in?
  2. ChicagoFaucet

    Boosted Vanilla

    Boosted Vanilla IP: 66.23.200.252 Discord: https://discord.gg/p5WKTSnX Everything is boosted. Zombies. Animals. Vehicles. Hardware. Weather.
  3. ChicagoFaucet

    Help find community vanilla no changes PC

    "Boosted Vanilla" IP: 66.23.200.252 Their Discord is here: https://discord.gg/p5WKTSnX
  4. ChicagoFaucet

    No Loot or Zombies Spawning on my Server.

    Here is a symptom of the problem, I suppose. To troubleshoot, I am running the new files through the local DayZ Server on my PC, and this pops up. The list is much longer than this screenshot, and it includes pretty much every single event on the server. I have double and triple checked, and both the events.xml and cfgeventspawns.xml files are intact and in place. Any ideas why using the DayZ Editor might cause this?
  5. I built, own, and run a vanilla server that has a small but dedicated fan base. I have about 2,000 hours on DayZ, and I probably got 1,000 of those hours while working on the server alone. Absolutely no mods. I built it up, (literally) bit by bit. I used no external tools. Everything was trial and error and manual. I'm used to going through thousands of lines of code to look for an errant comma or missing bracket somewhere. I decided to step up the server a bit by using the DayZ Editor mod to add objects to the server - just to create the code for me to use. I did not install that mod. I did a bunch of work on the server with the DayZ Editor. Added the extracted code to both the mapgrouppos.xml file, and created a new JSON file for the "custom" folder on the server. I also have other JSONs that I created manually for the server there, so I compared this new JSON to the old ones to make sure that the formatting was correct. I also made sure to reference the new JSON file in the cfggameplay.xml file. The only objects that I used the DayZ Editor to add were buildings and inanimate environmental objects. I stopped my server. Uploaded all of the files, and restarted it. I then waited a couple hours for everything to sort itself out, and then I went back in as a player. I ran through three cities, but did not see a single zombie, nor a single piece of loot. During this above process, I never touched the types.xml file, or anything having to do with the zombies. The usage of the DayZ Editor was simply to get the object names and coordinates that I needed. I backed-up my server before I started all this, so I simply reverted back to that back-up from a few hours before, and everything is good now, but I still would like to try and fix this issue. I use XML and JSON validators all the time, and have run several of the files through them. No errors. I have scanned through manually, too. All formatting is correct. I have no idea. Any one have any ideas of what I could try?
  6. ChicagoFaucet

    Anyone else getting wet for no reason whatsoever?

    Looks like it's progressively getting worse. My character, just standing there on dry land, clear blue sky, when from damp, to wet, now to drenched.
  7. I own a server. It's a vanilla server. No mods. Just today, players have been stating that when they spawn a new character, within a few minutes, the character gets wet. I spawned into the server and confirmed that it is happening. Anyone else having this problem, or heard of it before? Looking for an explanation. I made two changes today, but they were just to add new weapons to the character random loadout. This is something that I do regularly, though, to keep the server interesting.
  8. ChicagoFaucet

    DayZ Update 1.22

    Where can I find the raw files of the update, so that I can manually update my server?
  9. ChicagoFaucet

    Stable Update 1.22

    When I ran the update on my server (the platform is Host Havoc), my original files were carried forward. So, I have no idea where to find the new content files. Was the Github updated?
  10. I have fooled around with the configuration files a bit for my server, but the original entries are stuff that I don't touch. I just happened to be scrolling through the Log Viewer for my server, and I came across a good number of entries like this: [CE][SpawnRandomLoot] (StaticTrain) :: !!! No group configured for 'StaticObj_Train_Wagon_Flat_Industrial_Barrels_DE', failed to spawn loot I haven't touched the trains (or anything "standard") at all. What does this error message mean, exactly, and should I be concerned about it?
  11. I am trying to set up two events to spawn within meters of each other. One is a static object. The other is a collection of random loot to spawn around the object. I removed all limitations from both events, like the DistanceRadius, and put the coordinates a couple meters off from each other. Everything else I left for random, because I'm not picky. The lifetime and respawn are both a couple hours. After restarting and letting it run awhile, I check the log file. It says that the static event is not spawning because it's "too close", and the loot event is not spawning because there is "no group configured". "Too close" in time or distance? And, I turned off the distance limitation. I'm not dealing with cfgeventgroups, just regular loot and items in the items, events, and cfgeventspawns. Any help or guidance?
  12. ChicagoFaucet

    Any Random Tuesday

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