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Showing results for 'Vehicles'.
Found 41868 results
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US346 scripters/hackers
zedenstrife replied to Resident Zombie's topic in Mod Servers & Private Hives
Thank you for taking the time to save a screenshot and submit it here. We are aware of some scripters injecting some foreign DayZ items such as cars, weapons and there have even been some reported cases of hackers teleporting to their camping grounds and stealing their vehicles. We have found the majority of the perpetrators and they have been brought to justice not only by being banned from our server, but they have also been reported by us with log evidence to the hive. The server is currently undergoing constant restarts and shutdowns to fix some host side errors and to look through the logs further to find these hackers so that no one else will be in danger of having their items stolen or destroyed. We thank you for your patience and hope to see you back in US346 later tonight when we bring it back up again when all is clear. -
I am so pissed off at DayZ servers
chrismgtis replied to gamingwicked's topic in Mod Servers & Private Hives
It's not gone. Most of the time the server must be restarted twice for vehicles/tents to spawn. Dunno why. -
I am so pissed off at DayZ servers
mikhail replied to gamingwicked's topic in Mod Servers & Private Hives
even after saving I'm find that vehicles are just randomly dissappearing and do not come back after restart. I've had two cars disappear over the past couple of days. One was parked and saved and a couple of guys in our group were at it just a few min before a restart. After the server restarted boom it was gone. The next one, we were in the car when the server restarted. When we got back on, car was nowhere to be found. we traced our entire rout from the last time the car had been saved. -
Do not drive vehicles on the pier/docksm they will bug. Also zombies can't get into the docks cause of an invisible wall
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My observations on latest patch. Server Issues: 1. Tents are still unreliable. We have tried and cannot figure out when they actually save their inventories. 2. Zombies do spawn rather erratically, and sometimes they are broken and stuck in place. 3. Loot spawns are better, but are still often broken. Just ran through Elektro on US 236 (all of it) fresh spawn, and not a single useful item in firehouse, grocery store, 2 high yields, church and 3 cottages. 4. Our very remote camp had three vehicles before 6PM. Server restarted and 15 min later all vehicles were gone. They were saved multiple times by multiple users. 5. Z glitched out and spawned ON ME while walking through a door. Broke my legs. I saw him suddenly appear directly infront of me for a split second, legs broke, life down to 6k, and then he was gone. Ninja Zed. 6. PVP and sync is much better. 7. Often get ren and yellow chains. May pertain to quality of server. 8. Zeds are deaf. At least they have hawk eyes. I think a good balance would be to turn down the site by 25% and increase the audible range by 25% or so. 9. Less hackers since 208. 10. A few times, on Veteran servers, I was hearing people talking in chat. Last time I heard that they were in Stary, and I spawned in Berezino. I have no idea how or why. Thats all for now...
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Okay so late night me and my friends found a hacker area with cars and about 100 tents and stuff in them all... we just took a bus and quad left a bike that one of us brought there and we were off to get some fuel both vehicles were low we head to some town that seems good to get some fuel quad runs outta fuel about half way to the town so i ditch it in the woods. we come up on a few buildings no loot yet so we wait and shut off the headlights...i then say do u guys hear a bike??? friend says yes lets gtfo here driver starts the bus and theres a guy with a saw lighting us up right when the lights go on...i jump out and kill him he kills one of my friends and then the guy ninja logs to lose nothing. was a scary night..
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Don't hoard vehicles. Seriously. Enjoy them. Share them. Have fun. There is no point in storing crap in an alpha.
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We don't generally frequent one in particular given there are only so many vehicles to each server and therefore only so many stashes. We do also lead the way to vehicle spawns that need repairs if we've given away all our stock Oh and if we need help we'll be in touch :P
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They magically disappear every server reset, any sort of effort to get one is useless. Same goes for tents. Pretty frustrating.
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Yeah exactly vehicles should be a lot more common given the map size and population of the towns/city's... Oh well
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Name the server and we'll find it haha ;) It won't last though, bucko, the chase is now on. Oh, and one cheeky tent is no biggie. We don't mind that, it's actually quite cute. It's tent cities and multiple vehicles that get our jimmies going :P
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the vehicles are very rare it sucks because te map is so big. i found a quad once and drove it 3 mins before i disconnected,i guess going fast is too difficult for the servers. i logged in and it was gone yet i was still alive :( i found 2 boats also, one with no gas and one with gas that went only 14mph....
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I think so but I have a similar situation at the moment so would like to know the answer too. You should be pretty chuffed that your van blew up a thief though. Now he'll probably be thinking that people booby trap their vehicles.
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For the Robin Hood and his Merry Men of Chernarus are upon you and your riches. My fellow squadmates and I, who are tired of the kill on sight and solely PvP dynamic of this game have decided to spice things up a bit. Things are going to change. Since any features that promote teamplay or *anything* that rivals the benefit of just killing everyone you see are still only in the planning phase (I'm sure they will implemented eventually, but for now this is what we must do), we are taking it upon ourselves to... redistribute... the riches in the hills of Chernarus. Unlike the griefers, who only make it worse by increasing the hostility in DayZ, we will take your gear, and we will give it to those less fortunate... However only to those who do not kill on sight. Betrayal carries heavy consequence too :) We avoid hostility if possible, but if you fire at us with intent to kill, or do kill, we will do our best to either subdue or neutralize you. We aren't big softies who hate PvP, not at all, it's great fun but DayZ also needs a new dynamic. Just fragging everyone you meet is lame. I met a gent on the coast at Prigorodky who had nothing but a hatchet. I went in to take the zombies off him and said this over VoIP, and his first reaction was to kill me with his hatchet. So I beat him to the barn we were both running to, picked up a Lee in the barn and sent a .303 straight through his chest. Fool. At this point I decided it was enough. Hoarders are surprisingly similar with the stash locations they choose, especially in the far north west and north east corners. We have nearly perfected the science of finding the big stashes. So if you think your stash is safely tucked away, you are not as safe as you think. One of us doesn't have a job, so don't expect all the stuff in the out-of-bounds (OOB) is safe either, as he has the time to drive to the common OOB areas. Rest assured that Liam-Neeson style; we WILL find your stash, and we WILL give it away. To everyone else: just remember, the next person you kill might have given you riches beyond anything you could achieve. Some lucky gentlemen just received a GAZ and a motorbike, both fully repaired, just for not shooting on sight. And that is nothing. I will attach a screenie soon, but we have found several camps packed with AS50's, NVG's, MK48's (once found 4 in one tent near the OOB areas, no joke) to prove I'm not kidding. And it could be you that gets a cut. If any dev's read this, please bring helicopters back. You have no idea how much easier this would make our lives and our mission :) <3 Also, please incorporate a diary/pen-and-paper system, so we can leave notes in the one remaining tent we leave at the camps with our calling card. Currently we have to mark a map and hope that they read it. I hope they, 'cos it's the only thing left. But that would be just gravy. Remember, it could be you that gets it. Or loses it. Peace! EDIT: Oh, and thank you to the gentlemen on ANZ9 who had a generous stash of 4 vehicles and 11(!) tents. I'm almost sure you were duping, and I'm absolutely positive all your shit is now in the hands of kind strangers.
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Ok so I found this van, repaired everything but the engine parts, after looking ages for them I decided to move the van to a safer place. I drove it up a hill got out and kept looking. A few minutes later I heard a BOOM and saw the explosion, I quickly ran to it and there's my van upside down all blown up, next to it a dead survivor (who obviously stole the van) I really wish it wasn't so hard to repair vehicles in this game, Was it because of no engine parts that made it blow up?
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[short video] Q&A mit Fritz ze Friendly Doctor
LeYuno (DayZ) replied to LeYuno (DayZ)'s topic in DayZ Mod Gallery
I plan on a small series of these ;) I have another one that came out earlier if you interested: http://dayzmod.com/forum/index.php?/topic/40398-short-video-this-is-vhat-i-do-when-i-encounter-vehicles-out-of-bounds/ -
US 1046 - Admins kicking to protect their vehicles
Garful replied to Garful's topic in Mod Servers & Private Hives
Note, kick is at 5:30. Obviously, Kyriel didn't cut the video down so its linear, but it's quite boring until the 2nd kick occurs. Basically, after the first kick, Atropa logs back in to their camp. Priceless doesn't because he was wounded and doesn't want to be on the ground with an hourglass, easy prey for the admin that kicked. Once Atropa is spotted in camp again, the 2nd kick occurs. Since we wiped all but one guy who showed up late, the admin just chain kicks us until his guys can get back to their vehicles. -
So I was on US 669 with three of my group members and we went to loot the Factory for car parts as some of our vehicles were lacking some. We did the normal strategy. I was overwatch [with my precious AS50 ;D], LostCause was my back-up and Dune and DrGanja went in for the parts. It was 10 minutes into the loot when I noticed another sniper on the hill directly nor-nor-east of me. I then saw his two other friends. Being the nasty fuck I am, I took three shots at each of them and the all died. Five minutes later, one of them on Side Chat say "u fuckin cunt!!!!!1!! i lost my cz550 cuz of u. CUNTT!!!" Needless to say, I think he was mad.
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So, I used to play with a large group of 6 or 7 people, they were all people I've met in game/through the community and I had a lot of fun but they were mostly American so I'd have terrible ping. When my friend got the game we could choose servers close to us with good ping to play together, and that's just what we did. We joined SESUK1, after a few visits we decided to make it our home server which included setting up our camp. But, today... well it annoyed me. I was on the server earlier playing and getting back to my base, it was fun. I was trying to get on recently and I was constantly being kicked by "Vobla=)" No explanation to why he was kicking me but him and what I assume are 3 of his friends are playing the server... I have video's as evidence but I thought that this should be taken at face value and maybe an explanation could be in order so I don't feel as if some reset may have happened and they're gathering vehicles or something.
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How long do cars last, and what is considered "off map?"
[email protected] replied to Mjolnir (DayZ)'s topic in DayZ Mod General Discussion
It happens, also "hidden" is fairly impossible in this game, there will always be people roaming around and bumping into your "hidden" vehicles. -
How long do cars last, and what is considered "off map?"
[email protected] replied to Mjolnir (DayZ)'s topic in DayZ Mod General Discussion
hmmm, I rarely have this problem, all my vehicles are exactly where I let them on every server I hide one. I don't even save them as main (Hive) server save the last location Although I just lost a S1203 van from where (1.6Km North of the map border) i parked it... :beans: -
End Game - Things to make you group up.
MinxinG replied to [email protected]'s topic in DayZ Mod Suggestions
I'd love to see it. Currently my group have 11+ vehicles, around 7 FAL's, 1 AS50, 1 M107, 3 MK 48, 3 M249, 2M16A2 with GL, and a lot of more High/Medium Gears, and we have ABSOLUTELY nothing to do, we are actually trying to find a Helicopter, but it's god damn hard to find, but anyways. After that implementation of a New Map, because I think it's going to be needed for new Cities and stuff, needs to Reset the HIVE along with the servers, for a new beginning with more challenges. Zombies are too weak, too easy to kill, 1 shot with .45 equals death, and there is even a glitch that if you combine a mag and 're-combine' it again it goes full ammo again (I'm not supposed to tell this here but w/e) it's not funny, not any sort of challenges, in this FPS + Zombies we are more afraid of players rather than zombies, because they are the only things that can kill us if we make a mistake. Which is totally wrong. Comparing Resident Evil : Outbreak 2 to DayZ (not saying that has something similar), in that game we are actually afraid of zombies, because they can catch you and eat you alive while you can do nothing about it, rather than pushing him back (ohh jeez, good times). Some Ideas for more deadlier zeds: -Stronger (3 - 4) shots in body to kill, 1 in the head, this will prevent people running like retards in cities and waiting zeds to try to hit him and them shoot in their stomach. -They have a chance of holding you, once they hit you, they have a X% chance of holding you, and you need to kill him to escape, and while being hold your aim would suck (while they are hitting you) -Social Aspect, when a Zed see another zed running after a player, they automatically runs in the direction of the zed that made the first run, until they find the player. -More Numbers, A lot of people told that AI in this Engine requires a lot of memory so it will lag out, if It's true, maybe the idea of changing engines wouldn't be far away -Some engines that have been suggested already and sounds good to me : Unreal Engine 3 CryEngine 3 FrostBite 2(not sure) -
Howdy. I have an appeal to file based on the past 48 hours of activity on US339 Chicago. To initiate this appeal, I will explain that this server is on Central time, I myself am on Pacific time, and all times indicated were referenced immediately to confirm the accuracy of these events. -- I lead a group of 7-10 active players, on a few pvp roams. We have encountered two players consistently that have established that they have the ability to add items into the game that do no currently exist and manipulate the uptime of the server. This has been demonstrated to myself personally and over voice communication 7 times in the past 48 hours. The list of these events is as follows. 1/. A player on voice communication logs into the game in a remote location (away from any landmark, lootable spawn, or player camp) and is shot and killed while loading. The players online at this time coincide with the players expected of these events. 2/. A total of 2 Toyota Hilux, 2 bicycles, 2 Offroad motorcycles, an ATV and a Tractor are all removed from our various bases (we have relocated a total of 3 times over the past 48 hours) and have some have been found at their camp after 'killing' one of their group. 3/. After finding their camp and succeeding at killing one of their members, we evacuated with two vehicles and travelled a distance of roughly 400 meters (out of vision range, perhaps 60 seconds) and all received 'No Message received' causing these vehicles to disappear upon re-logging in. 4/. We have killed an enemy player when the server consisted of 4 players total, three of which were friendly and accounted for on voice comms, looting an enemy camp at Novy Sabor some 7000 M from the coast, and been fired upon within 80-100 seconds by the same player without additional players joining the server while looting. 5/. Said player attempted to dodge death by logging out when were firing on them, and as this server specifically states dodging death will result in a ban, attempted to contact the admin of this server with zero feedback. -- (3, 4, and 5 are all the same event, occurred within a 4 minute period, and confirmed by multiple players over comms, at roughly 3:55am PST. Server restarts occur at 1am, 9am, and 5pm daily according to this server message upon logging in [see attachment A]) -- 6/. A pilot-able helicopter was located at their base and removed by our players, after firing on the same player as confirmed by the current player list. Attempting to take the helicopter away from their base with the intent of destroying it and the silenced PDW found in the Bus next to it was presented with an additional server restart at roughly 9:30pm PST. 7/. After waiting for the most recent restart, our team returned to a new, third base location and were fired upon by two AS50 snipers with accuracy that was impossible as the AS50 does not permit night-vision use and the server light being pitch black at highest gamma setting, and with both snipers being at the location of our 6 person squad despite our having NVG overwatch in an open field not observing these two players prior. --- So, to sum it all up, here are my conclusions: • The server administrators do not reply to messages regarding what their server rules pinpoint as a ban-able offence. • The server contains two players that have exhibited their ability to cover great distances after respawning from death without the aid of vehicles or maps to do so, or being visible during this process. • The server has always gone offline after these two players have been attacked, lost vehicles due to other players finding their base or firing upon them, despite the listed server times not coinciding with the time of these events, in such a way that always favors these two players. • The use of weapons without NVG without discrepancies in distance or accuracy during zero visibility night confirmed by multiple players with the sound and damage dealt coinciding with the non-NVG equipped BAF-AS50. And finally, my additional conclusion that the two players in question are the administrators themselves, and are both mis-using the server command functionality and the ARMA II client inappropriately to gain an unfair advantage over other players. I have provided two screenshots to corroborate my reports: A (Server MOTD showing scheduled downtime) http://i183.photobuc...3_22_11_247.png B (Player list) http://i183.photobuc...itchy/us339.png I would like to request that the times of this server restarting be investigated to potentially be found as abused to gain an unfair advantage over other players, as well as the administrators contacted as all attempts to do so have failed to identify if the identified players are in fact the administrators. If these two issues are investigated and found to be as claimed, I would humbly request that the server hosting guidelines pertaining to administrator abuse be upheld in this matter. Thank you for your time.
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Sedan is a legitt car go to DayZBD.com it shows the spawns of vehicles
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Just had a hacker on my server? what do i do
Jasmer replied to iLLxTyphus's topic in Mod Servers & Private Hives
Admins cannot kill players, spawn vehicles or anything of the sort...