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Found 41868 results

  1. Me and a couple of friends have been playing for about 3 weeks now and haven't seen a vehicle yet. We heard one once but never managed to find out where from. I don't think the map should be littered with vehicles but i still think there should be more of them, maybe make them appear in a less repaired state, so that its still a challenge to get one working.
  2. I found four vehicles last night but prior to that i had only found one motorbike in 2 months of play.
  3. Ardelainen

    Vehicle Spawns

    How about this: Make one or two factories respawn an incomplete car chassis inside them, when approached by any player. The chassis can be built into a complete vehicle with something like: 4 wheels 6 windshields 4 engine parts 10 scrap metal [*]The vehicle will despawn or degrade after 24 hours if not "maintained" or "updated" by any player [*]Maybe make the factory (or workshop) operate using a generator that would have to be refueled with jerry cans This way, you could produce a vehicle through considerable effort, definitely not super-easy. If you don't use it, you lose it. If you don't want others to use vehicles, you can prevent them by occupying the factory. That would also make the factory a choke point and a PvP attraction. Also, the car-haters could arrange ambushes by the roads. I think one of the best parts of the ArmA framework is the use of vehicles, and right now I think DayZ misses out on a lot of that. I agree it's not a good idea to have absolutely everybody driving around in tanks or even cars, but how about at least giving everybody a chance to try out some rides, instead of just the first few who find them?
  4. i've been playing for several months now and have only ever ran into 2 vehicles, both in complete random places but i recorded both which was nice yes they are very exciting moments as you can tell...
  5. I found 2 atvs and a tractor parked at different places in the woods as I ran all the way from the coast to the NW Airfield yesterday. Finding vehicles stashed in the woods is easier than finding them freshly spawned. Plus, you get the added bonus of not having to repair them first.
  6. i just found 3 vehicles..
  7. Find a server that updates fairly frequently and you'll be more likely to find vehicles as well as heli crashes. Or just do like my group and cruise the north looking for camps to steal them from :P
  8. million others servers to play on... or did you have loads of tents there and vehicles etc?
  9. So thats where all the vehicles went.
  10. Max Planck

    Pending Update: Build 1.7.2.4

    That's no excuse, english is not my native language either. You would do a lot better if you could be bothered to spell out your words. 'U' and 'UR' is just annoying. By the way, people can't hoard vehicles off the map anymore, it was fixed a good while ago.
  11. @solo_888 Vehicles not spawning is probably due to a Hive issue i know that yesterday any servers with instance id's of 6000 and higher were not spawning vehicles because of some Hive maintenance. Sometimes at server boot vehicles are not spawned in and a server reboot will fix that 9/10 times. I suggest you come on the Vilayer TS server and talk to Vilayer there to figure out what the deal is (ts3.vilayer.com).
  12. no0b

    Pending Update: Build 1.7.2.4

    1. its an alpha 2. why punish people for things that they maby forced to respawn alt f4 etc 3. what about the vehicles hoarders???? 4. can u implement a non pvp server or maby get the pvp systemj from- dead frontier( f2p zombie mmo)not everyone wanna pvp its a survivor game not pvp if i want pvp action i return to bf3 cos thats much better withoput lags 5. zombiez see me even when im crawling or crouching in the middel of the night over a km sometimes 6. u cant be serius abot the respawn buttom cos if i come back from work and wanna team up with my friends i dont wanna walk from kamenka to gorka dude ur mod is not even complete and wanna punish peole for unknown reasons if i get assaulted by 10 guys ater walking 2 hours to find a pistol u think im gona waste that time again????? i love ur mod i even stoped bf 3 for day z but pls do something with the vehicle spawn and dont remove the respawn buttom cos i dont wanna walk 30 min to find a zombie that kills me finaly another thing is U BREAK U LEGS ETC BY JUST PASSING UR FRIEND IN CORRIDORS MATE IF U WANNA REALISTIC GET THIS SHIT FIXED FIRST BEFOR U START PUNISH PEOPLE AND PLS GET RID OF THE VEHICLE HOARDERS COS FOR 1 WEEK IM LOOKING FOR A CAR NOW ON SO MANY SERVER I I DONT FIND SHIT COS SOME SELFFISH BASTARD HOARDS THEM OU OF BOUNDARIES WTF ( srry didnent see caps) its alrdy hard enough that u start with nothing and when i try to loot cherni and ther eis nothing or its to dark to see something u wanna record my behavior and wanna warn me /ban without asking me whtf happen dde dont become a diktator pls ur mod is awsome we all waited for this dont mess this up pls
  13. BlineQ

    DayZ Massive overhaul

    Let the discussing begin! I totally share your opinion about the zombies and their hearing/count. But it would be even better if they would be slower than now - I don´t know your image of a zombie, but i would rather say they hobble around instead of running madly. OK, with the current amount of zombies they should really run like this, or they would be a even lesser danger, but if you increase their amount, they could surround you and chase you, until you have no resort. It would also make it more difficult for campers, because they would have to run away after shooting, because there are more zeds than bullets. You simply would have to think thrice before firing in a town, because if you shoot, you will have a big pack of zombies walking straight to your position until something louder excites their attention, or they arrive and catch you / chase your ass while you have to run away and get away from them. I already read some suggestions, which would greatly fit this scenario, like deflecting them with meat or make them killable only by headshots, while shooting on other parts of their body would only slow/stun them. This would reduce the shoot on sight - PvP a litte, but don´t make the player dependent to strangers, because even if a group is "stronger" than a single player, its also more difficult for a group to move under those circumstances. Those changes would also allow to increase the amount of vehicles, because they make noise, and noise will attract the zombies. Also little changes, like "saving" a car, would be nice, so a player, who tries to drive a saved car, will activate the alarm device, which will make noise, and, of course, noise will attract the zombies. Basebuilding, barricading and sneaking,hoarding and protecting ressources will be needed to survive as a group. It would make the player care about noise, attention and avocation all the time.
  14. S3V3N

    Factions - just a matter of time

    Here is how a mission could start for the military. Take note that I had to use some backstory to get the events started, but every item and piece of equipment you get during the mission will be unique and won't respawn. So, if anything goes wrong, or something is lost you will have to retrieve said item(s) from whoever stole/found it. Mission: Overseer Briefing: a) "There's a military drone that was on transport to the northern airfield. When the convoy struck problems we lost contact. Investigate the area and retrieve the drone." b ) you find: All vehicles of the transport have been disabled. Look for: 1) a mechanic to help build a new transport from spare parts and the remains of the convoy. 2) alternative means of transport Bring the Drone to HQ and refuel it (with grade A, high octane fuel!). c) Access the drone's control station and find out the password. The highest ranking officer had the password and keycard on him. He and some men made it to one of our radio stations and reported in, but contact was lost in the vicinity of ... (city). Find the squad and investigate what happened to them. d) Use the control station and fly the drone to ... (area). Report your findings to HQ If you find a heavily populated zombie zone Let the current group leader make the decision to arm the drone (search for rockets) Let the current group leader make the decision to take a contingent of soldier there and clean the area additional (+) If you find bandit camps in the vicinity make them your secondary objective. e) Establish a military outpost in the cleaned area and maintain it. Find a postman and send SITREP to the civilian populace about the new base. - Mission Accomplished - Military Base benefits = permanent ammo crate + storage zombie free military zone (no zombies spawn inside), safe place for vehicle repairs/modding vehicles. Military Base downsides = area around it is attractive to zombies, civilians/bandits approaching it are shot without warning Military Base benefits from future missions = upgrades to the base + new base items Extra: Equipment to build bases is delivered by airdrop, after successfull completion. Airdrops can be raided like everything else. Extra 2: the Password and keycard are a unique item. Whoever posesses it can use the drone. It can be stolen, as can the drone. Extra 3: There is only so few fuel available as to keep the drone in the air for the duration of the mission. You will be able to distill more high octane fuel, after you have done more missions and got the equipment.
  15. AS50 mag is quieter too. It's damage is extremely cool, however, if you don't have enough mags, use M107 for PVP (still 1-hit kill and easier to find) and AS for vehicles. Honestly though, 30 AS50 rounds (6 mags) is heaps, as usually you won't get that many kills before you disconnect.
  16. Over the course of a couple days me and a couple friends found 4 tents, so we started to set up a nice base camp. After about two days with he camp set up the server ate my tents. OK that's just day z. My question is do tents only spawn so many per server , are they like the vehicles and only spawn accordingly to the number of slots on the server ? I ask because i had a huge run of finding tents everywhere now I cant find a single one or im just having bad luck coming across one.
  17. -If everything in your tents(not the tents themselves) vanishes after a restart: The problem with tents is a problem with the Hive database, tents created with an ID greater than 1million are bugged and won't store any items since the number assigned to it is *broken* and won't save it. Tested this myself yesterday creating a new tent and everything disappears no matter what. I'm afraid until Rocket doesn't say tents are fixed it's not safe to store anything in a tent created recently. Good news is that he said that it would be fixed soon. -About the ATV: Did you save the ATV and immediately after the restart you entered and it was gone? (and confirmed tents had respawned correctly?) From what I've read and know firs hand, ATV are quite bugged, had two cases myself: 1-Server had one ATV bugged for weeks in a bridge and it couldn't be moved, seemed as if it was in an invisble box. Now it's gone. 2-Got an ATV(not sure if it was the bugged one that respawned elswhere), hid it, saved it and after the restart it disappeared (tents and other vehicles respawned properly).
  18. xwhitemousex

    Tom Berenger has a lot to answer for

    If the military was overrun, as you say... wouldn't they have used up the majority of their ammunition in their failed attempt to stagger the zombie hordes? Or to put it bluntly, wouldn't the amount of ammunition be severely reduced and/or near impossible to find? Sure, loads of guns dropped by overrun and dead soldiers... but no ammo cause they spent it all. Furthermore we don't really know what happened. So if we are going to speculate on that, we might as well say the military successfully withdrew the largest part of the population and their own personnel and vehicles, and what we see as we arrive on the scene in the aftermath is simply those that didn't make it. Hence, the military would have shipped out the majority of their supplies (including ammo stores). Either way... there is a massive overload of sniping in the game in it's current state... which draws the game away from the survival encounters you might have had within the cities or outlaying villages. There is little suspense or excitement when everyone carries around enough ammunition to blow away the entire zombie population in a city if they want to. The last time I checked my tent I had 20 DMR magasines in there. And I know for certain others have alot more, and higher end, ammunition such as M249 boxes, AS50 ammo, Dragunov ammo and whatmore... and plenty of it as well (in fact so much I couldn't carry it all and had to ride a bicycle over the tents to destroy the contents). Anyways... this game is about spending roughly 1 or 2 hours to get yourself something scoped... then go camp a city to inflate your murder count. If the scoped rifles were removed, or at the very least made much, much rarer to come across... there would be alot more action going in within the cities as people would have to get in closer to find other players due to the lack of long range sighting on their weapons. Right now it's a sniper simulator because; 1. Scoped weapons are so easy to find. 2. Everyone likes taking shots at players without them being able to shoot back 3. By laying 1000 meters away you minimize the risk of being killed, and by extension the risk of losing your scoped weapons. The risk vs reward in the game is completely gone once you got scoped weapons. People with shotguns and handguns are putting themselves at a very real risk of being shot as they have to get within the 100m engagement radius... while anyone with a scope can lay in cover and have a field day without being spotted. Put some risk into sniping or remove/reduce the availability of snipers in the game.
  19. I´ve read some about this game on MMORPG, and I like the concept with a post apocalyptic world with zombies. I just wonder if there is any actuall MMO in this game, or if it´s a fps, with zombies in the mix? Cause apperantly there is perma death in game, and average life is 49 minutes. So what can you actually do during this time? If you collect part for vehicles etc they are all lost, and you start from scratch? So what draws you guys back into the game time after time when you´ve died? I´m thinking about trying it, but I want some kind of progression, but if I read this right, that progression stops once you die. And is there anything like "guild" ingame, and how does that work if the leaders etc die? And I do need both Arma II and Arma II: Operation Arrowhead right? Also, can I join in at once if I get it, or do you have to get a invite to test the alpha? Sry for all the question, just eager to find out more about this game from peeps that tried it hands on.
  20. Top ten things wrong with Day Z; 1-10 Stop whining... P.s. You really think you would have a vehicle if the same vehicles spawned in every server. That would basically be what 10 vehicles to 12k+ players...seems legit.
  21. What are the TOP ten things that ruin the dayz experience, if you say hackers that's obvious so don't bother. PK (player killers) are also not the problem.... Here is my list: 1. Magical items (bullets/flares/chem lights respawn after disconnecting/reconnecting. 2. Items dissapear magically if backpack is full and you try to place an item inside. 3. Vehicles dissapear when moving between servers 4. Zombies can teleport 5. You can swim through a floor and die 6. You cant apply pressure to slow down bleeding, obviously you cant shoot while applying pressure.(balancing) 7. You can't use a knife to attack another player 8. You can't use your hands to fight 9. Guns NEVER jam.(firing too fast jams guns not dirt!) 10. You can't swim with a backpack.
  22. Ardelainen

    Vehicle Spawns

    I think a key here is to find a solution that would make acquiring vehicles actually possible, while still not "super-easy". Since the vehicles can be destroyed quite easily (except for the APC, i guess), there are currently more vehicle "sinks" than sources, if you count the forests as a sink. I wouldn't mind fighting over the cars, but *running* around trying to actually locate one to fight over - that I find boring as hell.
  23. Duckman404

    Vehicles less rare?

    By my estimate, a lot. And that isn't such a bad thing, if most of them are in pretty bad condition. Repairing vehicles requires collecting parts, that's a very dedicated task for even a small group, since car parts take up so much space. It'd also mean that industrial centers would be more dangerous, as people go there looking for parts. With so many vehicles around, there wouldn't really be many safe places to leave your car, so getting in one and using it for transport, rather than setting up a camp, would be more prevalent.
  24. Yep i own the server with 24 different ip addresses, what they gunna do? not much. You all knew it was private - it's the reason you played, it has custom content and clearly states it every 500 seconds in the motd. Yep i make bases for admin and players to find for there camps - beats barbwire and some tents up north. There are plenty of vehicles for everyone (and new custom ones coming today) - why anyone is bothered by an admin camp is beyond me. We don't hack or cheat - i even have a custom cheat detection and battleeye custom scripts, i bet my cheat detection is better than official right now. You can't just spawn shit in, the server will delete it, it requires alot of database edits and unique id's to even get things to appear. As for the base you might find, it is done in the editor and one simply does not spawn it in. As for the video, that was really old.... just showcasing possiblities when private stuff was released. You got banned because we can, you are all pissed you spent hours and got banned, it was only a temp ban till 7pm tonight to let you cool off, but you won't be unbanned now. Everything we do in game is legit - otherwise we wouldn't run BE, wouldn't code and maintain custom cheat detections, wouldn't spend money renting a dedicated box and wouldn't spend time or effort playing it. Yeah we got a base so what, you jelly bro? you can visit our website dayzmodded.co.uk and complain there - or hide behind the moderators here, like everyone does. lmao.
  25. RunningScared

    Vehicle Spawns

    I would rather find a rare hidden vehicle and steal it from a player, or kill another player for a vehicle, then just always have the option of building a vehicle, we need recourses to fight over, and vehicles at the moment are the best thing we got. Rather than build a vehicle based on PVE, find a vehicle hidden by a player, or kill a player for it, or hell, set up a trade with them, vehicles should be aquired through PVP not PVE in my honest opinion. Just to add I am not againts a surplus of bikes that remove the insane amount of running, but vehicles should be rare as shit and limited on the map.
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