Jump to content

FishGuts4Lunch

Members
  • Content Count

    213
  • Joined

  • Last visited

Community Reputation

66 Good

1 Follower

About FishGuts4Lunch

  • Rank
    Survivor

Profile Information

  • Gender
    Male
  • Location
    Holland
  • Interests
    Koi carp, DIY, Archaeology, general tinkering, gaming...

Profile Fields

  • Bio
    US expat living in Holland

Recent Profile Visitors

1169 profile views
  1. FishGuts4Lunch

    Game will not open

    Since the update today (dec 13th 2018) I cannot get the game to open. I have deleted it and reinstalled the game without success. I tried verifying the files as well but it does not help. I downloaded the Beta op-out. Could this be the problem? I want to play the new 1.0 Beta and not the experimental or legacy version. When trying to play, steam opens and then Dayz pops up in the taskbar but then disappears.
  2. FishGuts4Lunch

    Barrel spawn on persistant private servers

    Indeed I have heard both 7 days and 45 days. That is thexreason I asked. I tend to believe 45 days as I have left barrels for a week without looking at them and still found them where I left them. Perhaps the 7 day limit is for cars and trucks. I once wrecked a car along a road and it was still there 2 weeks later. A bit long I think but if people kept going over for a look it would persist. I was hoping it would respawn. Fish.
  3. I enjoy gathering loot and storing it away so that should I die, I have a ready source of supply when respawning. My favorite medium is barrels as they are so much easier to stash compared to camping and military tents. The latter two as always high visibility and with the new foliage in .62 there is no place you can hide them and hope people will walk past and not see them. Anyway... Barrels... I was wondering about the spawn mechanics of the barrels themselves. Are there a fixed number of barrels that will spawn on a private, persistent server? Does a barrel need to become abandoned for a new one to spawn of do barrels just keep spawning in sheds at a fixed probability ratio no matter how many are in the game? In the former case, there would be an abundance of barrels after a server wipe but at some point, the only time a new barrel would appear, would be after a barrel is taken out of play due to it no longer have had interaction for a set number of days (how long is this exactly). This would mean looking for them would be more or less fruitless as the time after to last server wipe past.
  4. FishGuts4Lunch

    The First 14 Days: The Story of Felix Pitts

    My mrs would be having my guts for garters if I invested that much time in something she feels is trivial... Kudos kid... keep it up! Fish
  5. FishGuts4Lunch

    The First 14 Days: The Story of Felix Pitts

    I have the feeling someone has a little too much time on his hands and quite possibly no girl-friend/wife!
  6. FishGuts4Lunch

    Your Goals?

    My goal is completely dependent on the game. If I can get onto an experimental server where food and inventory in hard to come by, my goal is to get kitted out, and then collect as much food as I can. I then open the food and place it in vests, cargo pants of military shirts and head for the coast. Any bambis I come across get a free bit of clothing full of food and advice to head inland ASAP. When I run run out, I head back north and stock up again. Killing those who get greedy or make it their goal to take out bambis is an added bonus. But in general most of those I come across on the coast are quite greatful for both the food and a piece of high capacity clothing to store their meager finds in. HOWEVER If I and stuck on stable where the food is literally everywhere and ammo is too plentiful to take it all, I get bored very fast and end up taking up a strategic position with my mosin and shooting those raidig high loot places. Hell on these kind of servers you will be fully geared again in an hour or so anyway so what is the big loss? Sinds the last 0.52 update the difference between stable and experimental has becomed rather blurred for me. I find it hard to know exactly what kind of server I am on by anything other than the charator that spawns. I have one guy who is completely geared and with enough food for an entire clan while the other one has next to nothing and is living on berries and apples. Sadly when a server resets there is no way to find out which server you were last playing on. My history list is so full as to be useless. If only there was a button to sort it chronologically or better yet wipe it clean from time to time. Fish
  7. FishGuts4Lunch

    Experimental Branch: 0.51 Discussion

    Not sure but I have the impression that it may be a while before the experimental servers come back on line. I think we are ment to all play stable for now in the run up to beta status.
  8. FishGuts4Lunch

    Experimental Branch: 0.51 Discussion

    A rose by any other name... Jerrycan is the generic name and has been for the last 70 years. Given this name "Gasoline Cannister" may just be a stab at political correctness as the term "Jerry" might in some vague way be seen as some sort of ethnic slur by those of Arian decent. I think it's a bit of a reach though. It's like talking about "little people"... call them dwarves, midgets, the vertically challanged or small persons... everyone know what you are reffering to. (No insult to those of impaired heigth intended)
  9. FishGuts4Lunch

    Axe degradation

    Ah I didn't realise you could only repair the axe once uit reached "Badly Damaged". I was assuming I worked like the sewing kits and would improve up to a status of "Worn". Thx mate.
  10. FishGuts4Lunch

    Experimental Branch: 0.51 Discussion

    OK Sure, but does this mean the servers are being worked on and once they are up again, I'll be able to log in normally or do I need to adjust/change something to get into the game?
  11. FishGuts4Lunch

    This game and trust go good together

    One of the reasons I perfer experimental is that the attitude is so different. To start out with, everyone is struggling. Players with full kit, automatic weapons, loads of ammo and food are a rare sight indeed. With luck you make it off the coast, find some food, an axe and a gun with a few rounds of ammo to go with it. Then you are sitting pretty indeed. Never been helped more often or helped so many other as I do on experimental. I'd rather have a kitchen knife and matches so I can skin a animal and cook it than have an M4 instead. We have even resorted to taking a truck and running over the cows to get food because we had no weapon to shoot with. Resoursefulness pays off big time! Being nice doesn't always work and you do get killed now and then but in general I feel it works out The difference is that the experimental servers have occupancy of about 85% in the course of 24 hours. There are less of them so people crowd onto whatever is available. The coast gets depleted with a couple of hour of all the look respawning. Thank goodness for Red Berries, Wells and Apples. So nice to play a real survival game instead of some strange version of Battlefield III with zombies.
  12. FishGuts4Lunch

    Experimental Branch: 0.51 Discussion

    I've been trying to get on experimental for the last couple of hours now. I keep getting an error "Connection failed... No Executable File" I assume this has something to do with an update. If I load Stable the game works fine. Strange. In the past the game would start but the browser wouldn't list the servers because they were down. never seen the game fail to start at all :huh:
  13. FishGuts4Lunch

    Experimental Branch: 0.51 Discussion

    Absolutely! Most of the Exp servers are 80% on average and with EVERYONE spawning on the/ near the coast, food gets depleted very fast. My strategy is to rip my shirt to bandages. Drink the nearest water and spam some remote apple tree until I am stuffed. Then it's time to get the hell out of Dodge and go to the most off the beaten track villages I can find. First goal is find a pick axe or preferably an axe (because you can then chop wood). Tomatos have saved me a number og times if all has been plundered. Those seeds usually get left behind and in ten minutes you can get more than you can eat. Guns are getting very rare indeed. I have found a single mosin in 4 days but quite a few shotguns and blaze double rifles. These are nice because you don't need to tote them about for days until you find a mag for it. I've come across several CR 527s but the mags for it are as rare as hens teeth
  14. FishGuts4Lunch

    Experimental Branch: 0.51 Discussion

    I'm having quite a bit of trouble this removing and replacing inventory. I have had several backpacks or items inside them dissappear when placed on the ground. Sometime they can be found outside a house or nearby. Othertimes they dissappear completely, never to be seen again. I had one instance where I lost a drybag i had placed inside a mountain backpack when i placed it on the ground. I continued onward and later on my way back found the backpack in the middle of the road anout 50 meters from were I lost it. Last night I was have a nice time with a fellow player I met from New Zeeland. We did a bit of hunting and had slaughtered 2 cows. I took my pack off and suddenly it was gone! My buddy could still see it on the ground in his inventory but not when he looked at the ground. As soon as we moved slightly it was gone forever :( In the mean time the skinof the cow we just slaughtered started following us around. Iw ould randomly appear on the ground next to my friend or in my buddies' inventory. We were cooking the steaks at the time and the skin would suddenly be in the middle of the fireplace. We would move it and it was gone only to reappear someplace else a while later... very strange.
  15. FishGuts4Lunch

    Experimental Branch: 0.51 Discussion

    Same here. I'm getting hit constantly and cannot see a think. I liked it better when it was crashing to desktop :blush:
×