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51 GoodAbout GolemNo9
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Dayz.xam.nu for a detailed satilite view map. Find it works aloft better for me than the izurvive map app. Can select what you want to see on the map Can even draw a line from where you are to where you want to go for a compass azimuth allowing you to stay off roads for more of a straight shot through the woods and what not. Don't forget to compensate on your compass azimuth for when you constantly go right or left around trees. It can put you way off over longer distances. If you need anymore info about that subject feel free to PM me
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Only 4 lar , 4 vsd, and 3 vss . If they have been found since the patch release and are on that server period let it be tent , stash , crate or player no more will be spawned. That's 11 weapons on the map and no more spawn in until they despawn or leave the server
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Correct imt I think there can o ly be like 10 car tents and they count in cargo , map spawn and poo n player.
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Correct dj and we so have to remember that the restock or respawn time can be up to 2 to 4 hours . Another reason you may not have found any is because they havent respawned yet as well.
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The info I put up was info from the game files on the loot tables from patch 1.05
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You have to remember I posted an example that was given to me by aux7 If there are 10 m4s max for the server those m4s count in stash , cargo , map spawn, but do not count in the player. So if there are 10 m4s in stashes no other m4s will spawn. Or if 10 players have m4s on their character then 10 more will spawn in. You have to remember there are up to 60 people playing where only 10 m4 can be on the map , tent , car , stash at any given time. Only 10 do it will seem like there are none to be found because they are not spawning in. It's even worse for ak101 which the total is 5 The lar and svd total limit is 4 and the vss is 3. And for those 3 weapons they also count toward the loot economy limit if they are are on a charater as well
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60 people on server , only 10 m4s
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On the game or irl? Because irl you would need to fo through the nfa for the 74u because its alo classified as an sbr
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Data below is for the FAL example he sent me <nominal>4</nominal> nominal- same as max if max is not used, otherwise used as a "nominal"<lifetime>7200</lifetime> lifetime - how long it takes to despawn if it lies on ground(spawned, dropped by someone etc), if not ruined <restock>0</restock> restock - how long after one "dissapears" is the new one spawned (despawns as ruined, or picked up by player depending on what flags are used) <min>1</min> min-minimum number of items on whole map <quantmin>-1</quantmin> quant min and max - used for ammo, aka how much ammo can spawn in one pile <quantmax>-1</quantmax> <cost>100</cost> cost - not sure about this, prioritiser for loot spawner, but maybe does nothing now. future pay for weapons? <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/> flags - - count_in_cargo="1" - if 1, item wont spawn if there are already 4 (nominal) items stashed in tents, vehicles etc. - count_in_hoarder="1" - not entirely sure by this one, could be buried goods - count_in_map="1" - basically uses the min nominal and max values, if you set this to zero you will have items everywhere where is the place for tier 4 military items - count_in_player="1" - if there are four items used by players(in hands, backpack) the new one will not spawn - crafted="0" - this item cannot be crafted - deloot ="1" - means that the limit of four items per server applies even to dynamic events (DELOOT- Dynamic Event Loot) like helicrashes, so if there are already 4 fals spawned on the map it cant spawn fifth one (if your max is 4) as a helicrash loot <category name="weapons"/> category, usage, value - these three values set where the item can spawn <usage name="Military"/> <value name="Tier4"/>
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There will only 5 ak101 15 akm 10 m4 10 ak74 etc etc in the loot economy on the map at any given time. I dont think it counts if the weapon is on you. But if they are being stored then it still counts towards the weapon loot economy if I'm not mistaken I just spent the last 2 hours going over the file code or whatever it's called the aux7 sent to me so I could see every items loot table
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Without a pack on ,the tactical belt with holster canteen and backside knife sheath look great. The addition to frags on the vest was nice as well. A leg holster would look good along with peq15 for use with the nvgs would be pretty cool to see. Inadvertently walk up on a group be dumb having light saber fights at night would be a sight, followed with a hast ambush
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Fear there is currently a bug that if you pick up an item and it disappears, alot of times you will need to take your clothes off and you then will be able to see it . I'm not a fan of the glitch were items will be stuck in cars , barrels or tents for long periods of time .
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Are you trying to do it from the app or have you tried logging in with a pc to do it , I've heard there are some differences when using the two
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Yes there is no option for turning the headlights on right now.