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About FlimFlamm

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  1. I want access to aircraft so badly...
  2. For me the turning point was when they began to complete and install the engine/renderer, but technically we're still mid turn.... Until I get an aircraft to fly the game won't feel like the DayZ of old (epoch mod style).... Good thing my patience is nearly infinite ;)
  3. Congrats on overcoming your stutter! When I was in Elementary and Junior high I had a really hard-to-control stutter which took constant mental effort to deal with and eventually overcome... But now I'm one of the most articulate people know! Socom 2 online for Playstation 2 really helped me overcome my stutter! Like DayZ, when you need to yell about some impending danger, there's no time to get stuck on a consonant :)
  4. Dipped my toe in .62... New sounds strike you immediately, which is very nice. Do the crickets shut up for awhile when you fire a gunshot? (I hope so) The new forests are looking much more realistic, although at least with the older models the dang zoom/unzoom-shader flicker still persists... Anyone got pictures of the new western border?
  5. Since this is a .63 update and not .62 it doesn't really give any indication. .63 has been worked on for a long while now, it's the biggest update that DayZ will probably ever get all at once, which is why it could take many more months for them to finish it. I'm really hoping for .62 to come sooner rather than later, but .63 (and aircraft) are what I'm really waiting for. Once base-building finally gets implemented, this game will explode with long term playability. #WhenDoAircraftArrive?
  6. I have a different trick for un-sticking cars which is actually more effective: Remove 3/4 wheels (you might need to play with where the 1 remaining wheel should go), and the car goes into "slide mode" which is somehow meant to simulate not being able to control your car when 3/4 wheels are destroyed... It allows you to pivot your car basically through obstacles that otherwise have you completely stuck (like a garbage pile). This is related to "vehicle spinning" I believe, so it might get patched out soon.
  7. What if anything can be done do the northern and western borders of Chernarus? Can Chernarus become an Island? Can it be blended into desert terrain?
  8. Hey gents! I've got a military tend (loaded with ammo and various clips/guns/attatchments) located at the top of Zub castle (located west of mogilevka) on the Northeast 01 experimental server. I've got some barrels with hides I'm soon to tan as well... Anyone should feel free to stop by and take what they want, because as patches get released everything gets wiped! Also, does anyone know where amphibias are presently spawning? Is it only at heli crashes?
  9. As long as we get some aircraft and base-building, I'll have no anxiety!
  10. I play on underpopulated experimental servers mostly so I've not encountered this bug, however, I have encountered a phenomenon where the longer DayZ is open, the more unstable performance becomes, and eventually a crash will occur (crashes most often in fullscreen mode x64 bit client). Perhaps crashing from the queue will tend to occur only after the game has been open and active for some time, which may be affecting attempts at reproducing it.
  11. Been putting a few hours into the last few EXP updates. Crashes are still occurring but other than that bugs are few and far between. The one minor bug that's driving me crazy is the server restart and restart message regime on northeast 01 is totally screwed up. The server doesn't seem to actually restart every 12 hours and constantly throws misleading restart messages. Killed by a wolf, killed by a zombie, dying to find a .22 pistol mag for my amphibia Lots and lots of rain
  12. Please provide video of some kind showing the effects you're referring to. It sounds like you're vastly over-blowing the amount of flickering you are actually getting. We all get some texture flickering, but for the most part the game is quite playable despite it. Turn your objects and textures settings down in DayZ graphics (or turn them up), and look into the texture settings of your graphics card user interface.
  13. One thing that coulod possibly make better darkness really interesting is dynamic star/moonlight such that under trees, in dark houses, and under cloud cover could become more classically pitch black. When and where starlight and moonlight is available, vision comparable to what we have now would be possible. This would have a bonus of making forests scary at night, abandoned dark houses creepy, lights more valuable, and stormy nights overall more terrifying. Cheers!
  14. It's alright, I'll get over it. I realize I could have used the V3S I brought in order to unstick the car, but this EXP patch features a fix or vehicles getting stuck on low obstacles, which is why I was thoroughly testing to see if it could get itself out.
  15. Anyone else getting what seem like false server messages concerning server restarts? I keep driving to near my regular haunts every-time I see a server restart message because I don't want to get stranded, but then the server never actually seems to restart... Sometimes my vehicles don't de-spawn even when I'm positive a restart has occurred. It's as if persistence is being turned on and off while constantly getting erroneous server restart information.